| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |
| #define DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |
| |
| #include <stddef.h> |
| |
| #include <memory> |
| #include <string> |
| |
| #include "base/compiler_specific.h" |
| #include "base/macros.h" |
| #include "device/gamepad/gamepad_data_fetcher.h" |
| #include "device/gamepad/gamepad_device_linux.h" |
| #include "device/gamepad/public/cpp/gamepads.h" |
| #include "device/gamepad/udev_gamepad_linux.h" |
| |
| extern "C" { |
| struct udev_device; |
| } |
| |
| namespace device { |
| class UdevLinux; |
| } |
| |
| namespace device { |
| |
| class DEVICE_GAMEPAD_EXPORT GamepadPlatformDataFetcherLinux |
| : public GamepadDataFetcher { |
| public: |
| using Factory = GamepadDataFetcherFactoryImpl<GamepadPlatformDataFetcherLinux, |
| GAMEPAD_SOURCE_LINUX_UDEV>; |
| |
| GamepadPlatformDataFetcherLinux(); |
| ~GamepadPlatformDataFetcherLinux() override; |
| |
| GamepadSource source() override; |
| |
| // GamepadDataFetcher implementation. |
| void GetGamepadData(bool devices_changed_hint) override; |
| |
| void PlayEffect(int pad_index, |
| mojom::GamepadHapticEffectType, |
| mojom::GamepadEffectParametersPtr, |
| mojom::GamepadHapticsManager::PlayVibrationEffectOnceCallback, |
| scoped_refptr<base::SequencedTaskRunner>) override; |
| |
| void ResetVibration( |
| int pad_index, |
| mojom::GamepadHapticsManager::ResetVibrationActuatorCallback, |
| scoped_refptr<base::SequencedTaskRunner>) override; |
| |
| private: |
| // Updates the ID and mapper strings in |pad| with new device info. |
| static void UpdateGamepadStrings(const std::string& name, |
| uint16_t vendor_id, |
| uint16_t product_id, |
| bool has_standard_mapping, |
| Gamepad* pad); |
| |
| void OnAddedToProvider() override; |
| |
| void RefreshDevice(udev_device* dev); |
| void RefreshJoydevDevice(udev_device* dev, const UdevGamepadLinux& pad_info); |
| void RefreshEvdevDevice(udev_device* dev, const UdevGamepadLinux& pad_info); |
| void RefreshHidrawDevice(udev_device* dev, const UdevGamepadLinux& pad_info); |
| void EnumerateSubsystemDevices(const std::string& subsystem); |
| void ReadDeviceData(size_t index); |
| |
| GamepadDeviceLinux* GetDeviceWithJoydevIndex(int joydev_index); |
| GamepadDeviceLinux* GetOrCreateMatchingDevice( |
| const UdevGamepadLinux& pad_info); |
| void RemoveDevice(GamepadDeviceLinux* device); |
| |
| std::unordered_set<std::unique_ptr<GamepadDeviceLinux>> devices_; |
| |
| std::unique_ptr<device::UdevLinux> udev_; |
| |
| DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherLinux); |
| }; |
| |
| } // namespace device |
| |
| #endif // DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |