blob: e215fb1d889141571602f98d0aa454658017054b [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdint.h>
#include <memory>
#include <utility>
#include "ash/session/test_session_controller_client.h"
#include "base/macros.h"
#include "base/test/scoped_command_line.h"
#include "ui/aura/test/mus/test_window_tree_client_setup.h"
class PrefService;
namespace aura {
class Window;
class WindowTreeClientPrivate;
namespace test {
class EnvWindowTreeClientSetter;
namespace display {
class Display;
namespace mash {
namespace test {
class MashTestSuite;
namespace ui {
class ScopedAnimationDurationScaleMode;
namespace wm {
class WMState;
namespace ash {
class AppListTestHelper;
class AshTestEnvironment;
class AshTestViewsDelegate;
class TestConnector;
class TestShellDelegate;
class WindowManagerService;
enum class Config;
// A helper class that does common initialization required for Ash. Creates a
// root window and an ash::Shell instance with a test delegate.
class AshTestHelper {
explicit AshTestHelper(AshTestEnvironment* ash_test_environment);
// Returns the configuration that tests are run in. See ash::Config enum for
// details.
static Config config() { return config_; }
// Creates the ash::Shell and performs associated initialization. Set
// |start_session| to true if the user should log in before the test is run.
// Set |provide_local_state| to true to inject local-state PrefService into
// the Shell before the test is run.
void SetUp(bool start_session, bool provide_local_state = true);
// Destroys the ash::Shell and performs associated cleanup.
void TearDown();
// Returns a root Window. Usually this is the active root Window, but that
// method can return NULL sometimes, and in those cases, we fall back on the
// primary root Window.
aura::Window* CurrentContext();
PrefService* GetLocalStatePrefService();
TestShellDelegate* test_shell_delegate() { return test_shell_delegate_; }
void set_test_shell_delegate(TestShellDelegate* test_shell_delegate) {
test_shell_delegate_ = test_shell_delegate;
AshTestViewsDelegate* test_views_delegate() {
return test_views_delegate_.get();
AshTestEnvironment* ash_test_environment() { return ash_test_environment_; }
display::Display GetSecondaryDisplay();
// Null in classic ash.
WindowManagerService* window_manager_service() {
return window_manager_service_.get();
aura::TestWindowTreeClientSetup* window_tree_client_setup() {
return &window_tree_client_setup_;
TestSessionControllerClient* test_session_controller_client() {
return session_controller_client_.get();
void set_test_session_controller_client(
std::unique_ptr<TestSessionControllerClient> session_controller_client) {
session_controller_client_ = std::move(session_controller_client);
AppListTestHelper* app_list_test_helper() {
return app_list_test_helper_.get();
void reset_commandline() { command_line_.reset(); }
// These TestSuites need to manipulate |config_|.
friend class AshTestSuite;
friend class mash::test::MashTestSuite;
// Forces creation of the WindowService. The WindowService is normally created
// on demand, this force the creation.
void CreateWindowService();
// Called when running in mash to create the WindowManager.
void CreateMashWindowManager();
// Called when running in ash to create Shell.
void CreateShell();
static Config config_;
AshTestEnvironment* ash_test_environment_; // Not owned.
TestShellDelegate* test_shell_delegate_ = nullptr; // Owned by ash::Shell.
std::unique_ptr<ui::ScopedAnimationDurationScaleMode> zero_duration_mode_;
std::unique_ptr<::wm::WMState> wm_state_;
std::unique_ptr<AshTestViewsDelegate> test_views_delegate_;
// Check if DBus Thread Manager was initialized here.
bool dbus_thread_manager_initialized_ = false;
// Check if Bluez DBus Manager was initialized here.
bool bluez_dbus_manager_initialized_ = false;
// Check if PowerPolicyController was initialized here.
bool power_policy_controller_initialized_ = false;
aura::TestWindowTreeClientSetup window_tree_client_setup_;
std::unique_ptr<WindowManagerService> window_manager_service_;
std::unique_ptr<aura::WindowTreeClientPrivate> window_tree_client_private_;
std::unique_ptr<TestSessionControllerClient> session_controller_client_;
std::unique_ptr<base::test::ScopedCommandLine> command_line_;
std::unique_ptr<AppListTestHelper> app_list_test_helper_;
std::unique_ptr<TestConnector> test_connector_;
} // namespace ash