| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_OUTPUT_SURFACE_H_ |
| #define CC_OUTPUT_SURFACE_H_ |
| |
| #define USE_CC_OUTPUT_SURFACE // TODO(danakj): Remove this. |
| |
| #include "cc/cc_export.h" |
| #include "third_party/WebKit/Source/Platform/chromium/public/WebCompositorOutputSurface.h" |
| |
| namespace WebKit { |
| class WebGraphicsContext3D; |
| } |
| |
| namespace cc { |
| |
| class CompositorFrame; |
| class OutputSurfaceClient; |
| class SoftwareOutputDevice; |
| |
| // Represents the output surface for a compositor. The compositor owns |
| // and manages its destruction. Its lifetime is: |
| // 1. Created on the main thread by the LayerTreeHost through its client. |
| // 2. Passed to the compositor thread and bound to a client via BindToClient. |
| // From here on, it will only be used on the compositor thread. |
| // 3. If the 3D context is lost, then the compositor will delete the output |
| // surface (on the compositor thread) and go back to step 1. |
| class CC_EXPORT OutputSurface : public WebKit::WebCompositorOutputSurface { |
| public: |
| virtual ~OutputSurface() {} |
| |
| // Called by the compositor on the compositor thread. This is a place where |
| // thread-specific data for the output surface can be initialized, since from |
| // this point on the output surface will only be used on the compositor |
| // thread. |
| virtual bool BindToClient(OutputSurfaceClient*) = 0; |
| |
| struct Capabilities { |
| Capabilities() |
| : has_parent_compositor(false) {} |
| |
| bool has_parent_compositor; |
| }; |
| |
| virtual const Capabilities& Capabilities() const = 0; |
| |
| // Obtain the 3d context or the software device associated with this output |
| // surface. Either of these may return a null pointer, but not both. |
| // In the event of a lost context, the entire output surface should be |
| // recreated. |
| virtual WebKit::WebGraphicsContext3D* Context3D() const = 0; |
| virtual SoftwareOutputDevice* SoftwareDevice() const = 0; |
| |
| // Sends frame data to the parent compositor. This should only be called when |
| // capabilities().has_parent_compositor. |
| virtual void SendFrameToParentCompositor(const CompositorFrame&) {} |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_OUTPUT_SURFACE_H_ |