blob: 21e5d6f3144dec84a3f72aeee68bbc9e1064bad3 [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/software_renderer.h"
#include "cc/compositor_frame_metadata.h"
#include "cc/quad_sink.h"
#include "cc/render_pass.h"
#include "cc/render_pass_draw_quad.h"
#include "cc/solid_color_draw_quad.h"
#include "cc/test/animation_test_common.h"
#include "cc/test/fake_output_surface.h"
#include "cc/test/fake_software_output_device.h"
#include "cc/test/geometry_test_utils.h"
#include "cc/test/render_pass_test_common.h"
#include "cc/test/render_pass_test_utils.h"
#include "cc/tile_draw_quad.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
using namespace WebKit;
namespace cc {
namespace {
class SoftwareRendererTest : public testing::Test, public RendererClient {
public:
SoftwareRendererTest()
: m_shouldClearRootRenderPass(true)
{
}
void initializeRenderer() {
m_outputSurface = FakeOutputSurface::CreateSoftware(scoped_ptr<SoftwareOutputDevice>(new FakeSoftwareOutputDevice));
m_resourceProvider = ResourceProvider::create(m_outputSurface.get());
m_renderer = SoftwareRenderer::create(this, resourceProvider(), softwareDevice());
}
SoftwareOutputDevice* softwareDevice() const { return m_outputSurface->SoftwareDevice(); }
FakeOutputSurface* outputSurface() const { return m_outputSurface.get(); }
ResourceProvider* resourceProvider() const { return m_resourceProvider.get(); }
SoftwareRenderer* renderer() const { return m_renderer.get(); }
void setViewportSize(const gfx::Size& viewportSize) { m_viewportSize = viewportSize; }
void setShouldClearRootRenderPass(bool clearRootRenderPass) { m_shouldClearRootRenderPass = clearRootRenderPass; }
// RendererClient implementation.
virtual const gfx::Size& deviceViewportSize() const OVERRIDE { return m_viewportSize; }
virtual const LayerTreeSettings& settings() const OVERRIDE { return m_settings; }
virtual void didLoseOutputSurface() OVERRIDE { }
virtual void onSwapBuffersComplete() OVERRIDE { }
virtual void setFullRootLayerDamage() OVERRIDE { }
virtual void setManagedMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE { };
virtual void enforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE { };
virtual bool hasImplThread() const OVERRIDE { return false; }
virtual bool shouldClearRootRenderPass() const OVERRIDE { return m_shouldClearRootRenderPass; }
virtual CompositorFrameMetadata makeCompositorFrameMetadata() const
OVERRIDE { return CompositorFrameMetadata(); }
protected:
scoped_ptr<FakeOutputSurface> m_outputSurface;
scoped_ptr<ResourceProvider> m_resourceProvider;
scoped_ptr<SoftwareRenderer> m_renderer;
gfx::Size m_viewportSize;
LayerTreeSettings m_settings;
bool m_shouldClearRootRenderPass;
};
TEST_F(SoftwareRendererTest, solidColorQuad)
{
gfx::Size outerSize(100, 100);
int outerPixels = outerSize.width() * outerSize.height();
gfx::Size innerSize(98, 98);
gfx::Rect outerRect(gfx::Point(), outerSize);
gfx::Rect innerRect(gfx::Point(1, 1), innerSize);
setViewportSize(outerSize);
initializeRenderer();
scoped_ptr<SharedQuadState> sharedQuadState = SharedQuadState::Create();
sharedQuadState->SetAll(gfx::Transform(), outerRect, outerRect, outerRect, false, 1.0);
RenderPass::Id rootRenderPassId = RenderPass::Id(1, 1);
scoped_ptr<TestRenderPass> rootRenderPass = TestRenderPass::Create();
rootRenderPass->SetNew(rootRenderPassId, outerRect, gfx::Rect(), gfx::Transform());
scoped_ptr<SolidColorDrawQuad> outerQuad = SolidColorDrawQuad::Create();
outerQuad->SetNew(sharedQuadState.get(), outerRect, SK_ColorYELLOW);
scoped_ptr<SolidColorDrawQuad> innerQuad = SolidColorDrawQuad::Create();
innerQuad->SetNew(sharedQuadState.get(), innerRect, SK_ColorCYAN);
rootRenderPass->AppendQuad(innerQuad.PassAs<DrawQuad>());
rootRenderPass->AppendQuad(outerQuad.PassAs<DrawQuad>());
RenderPassList list;
RenderPassIdHashMap hashmap;
list.push_back(rootRenderPass.get());
hashmap.add(rootRenderPassId, rootRenderPass.PassAs<RenderPass>());
renderer()->drawFrame(list, hashmap);
scoped_array<SkColor> pixels(new SkColor[deviceViewportSize().width() * deviceViewportSize().height()]);
renderer()->getFramebufferPixels(pixels.get(), outerRect);
// FIXME: This fails on Android. Endianness maybe?
// Yellow: expects 0xFFFFFF00, was 0xFF00FFFF on android.
// Cyan: expects 0xFF00FFFF, was 0xFFFFFF00 on android.
// http://crbug.com/154528
#ifndef OS_ANDROID
EXPECT_EQ(SK_ColorYELLOW, pixels[0]);
EXPECT_EQ(SK_ColorYELLOW, pixels[outerPixels - 1]);
EXPECT_EQ(SK_ColorCYAN, pixels[outerSize.width() + 1]);
EXPECT_EQ(SK_ColorCYAN, pixels[outerPixels - outerSize.width() - 2]);
#endif
}
TEST_F(SoftwareRendererTest, tileQuad)
{
gfx::Size outerSize(100, 100);
int outerPixels = outerSize.width() * outerSize.height();
gfx::Size innerSize(98, 98);
int innerPixels = innerSize.width() * innerSize.height();
gfx::Rect outerRect(gfx::Point(), outerSize);
gfx::Rect innerRect(gfx::Point(1, 1), innerSize);
setViewportSize(outerSize);
initializeRenderer();
ResourceProvider::ResourceId resourceYellow = resourceProvider()->createResource(outerSize, GL_RGBA, ResourceProvider::TextureUsageAny);
ResourceProvider::ResourceId resourceCyan = resourceProvider()->createResource(innerSize, GL_RGBA, ResourceProvider::TextureUsageAny);
SkColor yellow = SK_ColorYELLOW;
SkColor cyan = SK_ColorCYAN;
scoped_array<SkColor> yellowPixels(new SkColor[outerPixels]);
scoped_array<SkColor> cyanPixels(new SkColor[innerPixels]);
for (int i = 0; i < outerPixels; i++)
yellowPixels[i] = yellow;
for (int i = 0; i < innerPixels; i++)
cyanPixels[i] = cyan;
resourceProvider()->setPixels(resourceYellow, reinterpret_cast<uint8_t*>(yellowPixels.get()), gfx::Rect(gfx::Point(), outerSize), gfx::Rect(gfx::Point(), outerSize), gfx::Vector2d());
resourceProvider()->setPixels(resourceCyan, reinterpret_cast<uint8_t*>(cyanPixels.get()), gfx::Rect(gfx::Point(), innerSize), gfx::Rect(gfx::Point(), innerSize), gfx::Vector2d());
gfx::Rect rect = gfx::Rect(gfx::Point(), deviceViewportSize());
scoped_ptr<SharedQuadState> sharedQuadState = SharedQuadState::Create();
sharedQuadState->SetAll(gfx::Transform(), outerRect, outerRect, outerRect, false, 1.0);
RenderPass::Id rootRenderPassId = RenderPass::Id(1, 1);
scoped_ptr<TestRenderPass> rootRenderPass = TestRenderPass::Create();
rootRenderPass->SetNew(rootRenderPassId, gfx::Rect(gfx::Point(), deviceViewportSize()), gfx::Rect(), gfx::Transform());
scoped_ptr<TileDrawQuad> outerQuad = TileDrawQuad::Create();
outerQuad->SetNew(sharedQuadState.get(), outerRect, outerRect, resourceYellow, gfx::RectF(gfx::PointF(), outerSize), outerSize, false, false, false, false, false);
scoped_ptr<TileDrawQuad> innerQuad = TileDrawQuad::Create();
innerQuad->SetNew(sharedQuadState.get(), innerRect, innerRect, resourceCyan, gfx::RectF(gfx::PointF(), innerSize), innerSize, false, false, false, false, false);
rootRenderPass->AppendQuad(innerQuad.PassAs<DrawQuad>());
rootRenderPass->AppendQuad(outerQuad.PassAs<DrawQuad>());
RenderPassList list;
RenderPassIdHashMap hashmap;
list.push_back(rootRenderPass.get());
hashmap.add(rootRenderPassId, rootRenderPass.PassAs<RenderPass>());
renderer()->drawFrame(list, hashmap);
scoped_array<SkColor> pixels(new SkColor[deviceViewportSize().width() * deviceViewportSize().height()]);
renderer()->getFramebufferPixels(pixels.get(), outerRect);
EXPECT_EQ(SK_ColorYELLOW, pixels[0]);
EXPECT_EQ(SK_ColorYELLOW, pixels[outerPixels - 1]);
EXPECT_EQ(SK_ColorCYAN, pixels[outerSize.width() + 1]);
EXPECT_EQ(SK_ColorCYAN, pixels[outerPixels - outerSize.width() - 2]);
}
TEST_F(SoftwareRendererTest, shouldClearRootRenderPass)
{
gfx::Rect viewportRect(gfx::Size(100, 100));
size_t viewportPixels = viewportRect.width() * viewportRect.height();
setViewportSize(viewportRect.size());
setShouldClearRootRenderPass(false);
initializeRenderer();
RenderPassList list;
RenderPassIdHashMap hashmap;
ScopedPtrVector<RenderPass> renderPasses;
scoped_array<SkColor> pixels(new SkColor[viewportPixels]);
// Draw a fullscreen green quad in a first frame.
RenderPass::Id rootClearPassId(1, 0);
TestRenderPass* rootClearPass = addRenderPass(renderPasses, rootClearPassId, viewportRect, gfx::Transform());
addQuad(rootClearPass, viewportRect, SK_ColorGREEN);
list.push_back(rootClearPass);
hashmap.set(rootClearPassId, renderPasses.take(0));
renderer()->decideRenderPassAllocationsForFrame(list);
renderer()->drawFrame(list, hashmap);
renderer()->getFramebufferPixels(pixels.get(), viewportRect);
EXPECT_EQ(SK_ColorGREEN, pixels[0]);
EXPECT_EQ(SK_ColorGREEN, pixels[viewportPixels - 1]);
renderPasses.clear();
hashmap.clear();
list.clear();
// Draw a smaller magenta rect without filling the viewport in a separate frame.
gfx::Rect smallerRect(20, 20, 60, 60);
RenderPass::Id rootSmallerPassId(2, 0);
TestRenderPass* rootSmallerPass = addRenderPass(renderPasses, rootSmallerPassId, viewportRect, gfx::Transform());
addQuad(rootSmallerPass, smallerRect, SK_ColorMAGENTA);
list.push_back(rootSmallerPass);
hashmap.set(rootSmallerPassId, renderPasses.take(0));
renderer()->decideRenderPassAllocationsForFrame(list);
renderer()->drawFrame(list, hashmap);
renderer()->getFramebufferPixels(pixels.get(), viewportRect);
// If we didn't clear, the borders should still be green.
EXPECT_EQ(SK_ColorGREEN, pixels[0]);
EXPECT_EQ(SK_ColorGREEN, pixels[viewportPixels - 1]);
EXPECT_EQ(SK_ColorMAGENTA, pixels[smallerRect.y() * viewportRect.width() + smallerRect.x()]);
EXPECT_EQ(SK_ColorMAGENTA, pixels[(smallerRect.bottom() - 1) * viewportRect.width() + smallerRect.right() - 1]);
}
} // namespace
} // namespace cc