blob: 36c4220371d6f5653a7dedae16ed17b414504f96 [file] [log] [blame]
// Copyright 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/texture_layer.h"
#include "cc/layer_tree_host.h"
#include "cc/texture_layer_client.h"
#include "cc/texture_layer_impl.h"
#include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3D.h"
#include "third_party/khronos/GLES2/gl2.h"
namespace cc {
scoped_refptr<TextureLayer> TextureLayer::create(TextureLayerClient* client)
{
return scoped_refptr<TextureLayer>(new TextureLayer(client));
}
TextureLayer::TextureLayer(TextureLayerClient* client)
: Layer()
, m_client(client)
, m_flipped(true)
, m_uvRect(0, 0, 1, 1)
, m_premultipliedAlpha(true)
, m_rateLimitContext(false)
, m_contextLost(false)
, m_textureId(0)
, m_contentCommitted(false)
{
m_vertexOpacity[0] = 1.0f;
m_vertexOpacity[1] = 1.0f;
m_vertexOpacity[2] = 1.0f;
m_vertexOpacity[3] = 1.0f;
}
TextureLayer::~TextureLayer()
{
if (layerTreeHost()) {
if (m_textureId)
layerTreeHost()->acquireLayerTextures();
if (m_rateLimitContext && m_client)
layerTreeHost()->stopRateLimiter(m_client->context());
}
}
scoped_ptr<LayerImpl> TextureLayer::createLayerImpl(LayerTreeImpl* treeImpl)
{
return TextureLayerImpl::create(treeImpl, m_layerId).PassAs<LayerImpl>();
}
void TextureLayer::setFlipped(bool flipped)
{
m_flipped = flipped;
setNeedsCommit();
}
void TextureLayer::setUVRect(const gfx::RectF& rect)
{
m_uvRect = rect;
setNeedsCommit();
}
void TextureLayer::setVertexOpacity(float bottomLeft,
float topLeft,
float topRight,
float bottomRight) {
// Indexing according to the quad vertex generation:
// 1--2
// | |
// 0--3
m_vertexOpacity[0] = bottomLeft;
m_vertexOpacity[1] = topLeft;
m_vertexOpacity[2] = topRight;
m_vertexOpacity[3] = bottomRight;
setNeedsCommit();
}
void TextureLayer::setPremultipliedAlpha(bool premultipliedAlpha)
{
m_premultipliedAlpha = premultipliedAlpha;
setNeedsCommit();
}
void TextureLayer::setRateLimitContext(bool rateLimit)
{
if (!rateLimit && m_rateLimitContext && m_client && layerTreeHost())
layerTreeHost()->stopRateLimiter(m_client->context());
m_rateLimitContext = rateLimit;
}
void TextureLayer::setTextureId(unsigned id)
{
if (m_textureId == id)
return;
if (m_textureId && layerTreeHost())
layerTreeHost()->acquireLayerTextures();
m_textureId = id;
setNeedsCommit();
}
void TextureLayer::willModifyTexture()
{
if (layerTreeHost() && (drawsContent() || m_contentCommitted)) {
layerTreeHost()->acquireLayerTextures();
m_contentCommitted = false;
}
}
void TextureLayer::setNeedsDisplayRect(const gfx::RectF& dirtyRect)
{
Layer::setNeedsDisplayRect(dirtyRect);
if (m_rateLimitContext && m_client && layerTreeHost() && drawsContent())
layerTreeHost()->startRateLimiter(m_client->context());
}
void TextureLayer::setLayerTreeHost(LayerTreeHost* host)
{
if (m_textureId && layerTreeHost() && host != layerTreeHost())
layerTreeHost()->acquireLayerTextures();
Layer::setLayerTreeHost(host);
}
bool TextureLayer::drawsContent() const
{
return (m_client || m_textureId) && !m_contextLost && Layer::drawsContent();
}
void TextureLayer::update(ResourceUpdateQueue& queue, const OcclusionTracker*, RenderingStats&)
{
if (m_client) {
m_textureId = m_client->prepareTexture(queue);
m_contextLost = m_client->context()->getGraphicsResetStatusARB() != GL_NO_ERROR;
}
m_needsDisplay = false;
}
void TextureLayer::pushPropertiesTo(LayerImpl* layer)
{
Layer::pushPropertiesTo(layer);
TextureLayerImpl* textureLayer = static_cast<TextureLayerImpl*>(layer);
textureLayer->setFlipped(m_flipped);
textureLayer->setUVRect(m_uvRect);
textureLayer->setVertexOpacity(m_vertexOpacity);
textureLayer->setPremultipliedAlpha(m_premultipliedAlpha);
textureLayer->setTextureId(m_textureId);
m_contentCommitted = drawsContent();
}
bool TextureLayer::blocksPendingCommit() const
{
// Double-buffered texture layers need to be blocked until they can be made
// triple-buffered. Single-buffered layers already prevent draws, so
// can block too for simplicity.
return true;
}
} // namespace cc