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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_TEXTURE_LAYER_IMPL_H_
#define CC_TEXTURE_LAYER_IMPL_H_
#include "cc/cc_export.h"
#include "cc/layer_impl.h"
namespace cc {
class CC_EXPORT TextureLayerImpl : public LayerImpl {
public:
static scoped_ptr<TextureLayerImpl> create(LayerTreeImpl* treeImpl, int id)
{
return make_scoped_ptr(new TextureLayerImpl(treeImpl, id));
}
virtual ~TextureLayerImpl();
virtual void willDraw(ResourceProvider*) OVERRIDE;
virtual void appendQuads(QuadSink&, AppendQuadsData&) OVERRIDE;
virtual void didDraw(ResourceProvider*) OVERRIDE;
virtual void didLoseOutputSurface() OVERRIDE;
virtual void dumpLayerProperties(std::string*, int indent) const OVERRIDE;
unsigned textureId() const { return m_textureId; }
void setTextureId(unsigned id) { m_textureId = id; }
void setPremultipliedAlpha(bool premultipliedAlpha) { m_premultipliedAlpha = premultipliedAlpha; }
void setFlipped(bool flipped) { m_flipped = flipped; }
void setUVRect(const gfx::RectF& rect) { m_uvRect = rect; }
// 1--2
// | |
// 0--3
void setVertexOpacity(const float vertexOpacity[4]);
private:
TextureLayerImpl(LayerTreeImpl* treeImpl, int id);
virtual const char* layerTypeAsString() const OVERRIDE;
unsigned m_textureId;
ResourceProvider::ResourceId m_externalTextureResource;
bool m_premultipliedAlpha;
bool m_flipped;
gfx::RectF m_uvRect;
float m_vertexOpacity[4];
};
}
#endif // CC_TEXTURE_LAYER_IMPL_H_