| // Copyright 2021 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_USER_EDUCATION_COMMON_HELP_BUBBLE_FACTORY_REGISTRY_H_ |
| #define COMPONENTS_USER_EDUCATION_COMMON_HELP_BUBBLE_FACTORY_REGISTRY_H_ |
| |
| #include <map> |
| #include <optional> |
| #include <utility> |
| #include <vector> |
| |
| #include "base/callback_list.h" |
| #include "base/functional/callback_forward.h" |
| #include "components/user_education/common/help_bubble_factory.h" |
| #include "components/user_education/common/help_bubble_params.h" |
| #include "ui/base/interaction/element_identifier.h" |
| #include "ui/base/interaction/element_tracker.h" |
| #include "ui/base/interaction/framework_specific_implementation.h" |
| |
| namespace user_education { |
| |
| // HelpBubbleFactoryRegistry provides access to framework specific bubble |
| // factory implementations. HelpBubbleFactoryRegistry is not a strict singleton |
| // that instances can be created multiple times in a test environment. |
| class HelpBubbleFactoryRegistry { |
| public: |
| HelpBubbleFactoryRegistry(); |
| ~HelpBubbleFactoryRegistry(); |
| HelpBubbleFactoryRegistry(const HelpBubbleFactoryRegistry&) = delete; |
| HelpBubbleFactoryRegistry& operator=(const HelpBubbleFactoryRegistry&) = |
| delete; |
| |
| // Finds the appropriate factory and creates a bubble, or returns null if the |
| // bubble cannot be created. |
| std::unique_ptr<HelpBubble> CreateHelpBubble(ui::TrackedElement* element, |
| HelpBubbleParams params); |
| |
| // Returns true if any bubble is showing in any framework. |
| bool is_any_bubble_showing() const { return !help_bubbles_.empty(); } |
| |
| // Notifies frameworks that the anchor bounds for a bubble in the given |
| // context might have changed. For frameworks which automatically reposition |
| // bubbles, this will be a no-op. |
| void NotifyAnchorBoundsChanged(ui::ElementContext context); |
| |
| // Sets focus on a help bubble if there is one in the given context (or |
| // toggles between help) bubble and its anchor; returns false if there is no |
| // bubble or nothing can be focused. |
| bool ToggleFocusForAccessibility(ui::ElementContext context); |
| |
| // Gets the first visible help bubble in the given context, or null if none |
| // exists. |
| HelpBubble* GetHelpBubble(ui::ElementContext context); |
| |
| // Adds a bubble factory of type `T` to the list of bubble factories, if it |
| // is not already present. |
| template <class T, typename... Args> |
| void MaybeRegister(Args&&... args) { |
| factories_.MaybeRegister<T>(std::forward<Args>(args)...); |
| } |
| |
| private: |
| void OnHelpBubbleClosed(HelpBubble* help_bubble); |
| |
| // The list of known factories. |
| ui::FrameworkSpecificRegistrationList<HelpBubbleFactory> factories_; |
| |
| // The list of known help bubbles. |
| std::map<HelpBubble*, base::CallbackListSubscription> help_bubbles_; |
| }; |
| |
| } // namespace user_education |
| |
| #endif // COMPONENTS_USER_EDUCATION_COMMON_HELP_BUBBLE_FACTORY_REGISTRY_H_ |