| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_IMAGE_LAYER_UPDATER_H_ |
| #define CC_IMAGE_LAYER_UPDATER_H_ |
| |
| #include "cc/layer_updater.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| |
| namespace cc { |
| |
| class ResourceUpdateQueue; |
| |
| class ImageLayerUpdater : public LayerUpdater { |
| public: |
| class Resource : public LayerUpdater::Resource { |
| public: |
| Resource(ImageLayerUpdater* updater, scoped_ptr<PrioritizedResource> texture); |
| virtual ~Resource(); |
| |
| virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats*) OVERRIDE; |
| |
| private: |
| ImageLayerUpdater* m_updater; |
| }; |
| |
| static scoped_refptr<ImageLayerUpdater> create(); |
| |
| virtual scoped_ptr<LayerUpdater::Resource> createResource( |
| PrioritizedResourceManager*) OVERRIDE; |
| |
| void updateTexture(ResourceUpdateQueue&, PrioritizedResource*, const gfx::Rect& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate); |
| |
| void setBitmap(const SkBitmap&); |
| |
| private: |
| ImageLayerUpdater() { } |
| virtual ~ImageLayerUpdater() { } |
| |
| SkBitmap m_bitmap; |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_IMAGE_LAYER_UPDATER_H_ |