| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "remoting/test/ftl_signaling_playground.h" |
| |
| #include <inttypes.h> |
| #include <string> |
| #include <utility> |
| #include <vector> |
| |
| #include "base/base64.h" |
| #include "base/bind.h" |
| #include "base/bind_helpers.h" |
| #include "base/command_line.h" |
| #include "base/files/file_path.h" |
| #include "base/guid.h" |
| #include "base/logging.h" |
| #include "base/path_service.h" |
| #include "base/strings/string_number_conversions.h" |
| #include "base/strings/stringprintf.h" |
| #include "remoting/base/fake_oauth_token_getter.h" |
| #include "remoting/base/oauth_token_getter_impl.h" |
| #include "remoting/signaling/ftl_client.h" |
| #include "remoting/test/test_oauth_token_factory.h" |
| #include "remoting/test/test_token_storage.h" |
| |
| namespace { |
| |
| constexpr char kSwitchNameHelp[] = "help"; |
| constexpr char kSwitchNameAuthCode[] = "code"; |
| constexpr char kSwitchNameUsername[] = "username"; |
| constexpr char kSwitchNameStoragePath[] = "storage-path"; |
| |
| // Reads a newline-terminated string from stdin. |
| std::string ReadString() { |
| const int kMaxLen = 1024; |
| std::string str(kMaxLen, 0); |
| char* result = fgets(&str[0], kMaxLen, stdin); |
| if (!result) |
| return std::string(); |
| size_t newline_index = str.find('\n'); |
| if (newline_index != std::string::npos) |
| str[newline_index] = '\0'; |
| str.resize(strlen(&str[0])); |
| return str; |
| } |
| |
| // Read the value of |switch_name| from command line if it exists, otherwise |
| // read from stdin. |
| std::string ReadStringFromCommandLineOrStdin(const std::string& switch_name, |
| const std::string& read_prompt) { |
| base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); |
| if (command_line->HasSwitch(switch_name)) { |
| return command_line->GetSwitchValueASCII(switch_name); |
| } |
| printf("%s", read_prompt.c_str()); |
| return ReadString(); |
| } |
| |
| } // namespace |
| |
| namespace remoting { |
| |
| FtlSignalingPlayground::FtlSignalingPlayground() : weak_factory_(this) {} |
| |
| FtlSignalingPlayground::~FtlSignalingPlayground() = default; |
| |
| bool FtlSignalingPlayground::ShouldPrintHelp() { |
| return base::CommandLine::ForCurrentProcess()->HasSwitch(kSwitchNameHelp); |
| } |
| |
| void FtlSignalingPlayground::PrintHelp() { |
| printf( |
| "Usage: %s [--code=<auth-code>] [--storage-path=<storage-path>] " |
| "[--username=<example@gmail.com>]\n", |
| base::CommandLine::ForCurrentProcess() |
| ->GetProgram() |
| .MaybeAsASCII() |
| .c_str()); |
| } |
| |
| void FtlSignalingPlayground::StartAndAuthenticate() { |
| DCHECK(!storage_); |
| DCHECK(!token_getter_factory_); |
| DCHECK(!token_getter_); |
| DCHECK(!client_); |
| |
| token_getter_factory_ = std::make_unique<TestOAuthTokenGetterFactory>(); |
| |
| base::CommandLine* cmd_line = base::CommandLine::ForCurrentProcess(); |
| std::string username = cmd_line->GetSwitchValueASCII(kSwitchNameUsername); |
| base::FilePath storage_path = |
| cmd_line->GetSwitchValuePath(kSwitchNameStoragePath); |
| storage_ = test::TestTokenStorage::OnDisk(username, storage_path); |
| |
| std::string access_token = storage_->FetchAccessToken(); |
| if (access_token.empty()) { |
| AuthenticateAndResetClient(); |
| } else { |
| VLOG(0) << "Reusing access token: " << access_token; |
| token_getter_ = std::make_unique<FakeOAuthTokenGetter>( |
| OAuthTokenGetter::Status::SUCCESS, "fake_email@gmail.com", |
| access_token); |
| client_ = std::make_unique<FtlClient>(token_getter_.get()); |
| } |
| |
| StartLoop(); |
| } |
| |
| void FtlSignalingPlayground::StartLoop() { |
| while (true) { |
| printf( |
| "\nOptions:\n" |
| " 1. GetIceServer\n" |
| " 2. SignInGaia\n" |
| " 3. PullMessages\n" |
| " 4. Quit\n\n" |
| "Your choice [number]: "); |
| int choice = 0; |
| base::StringToInt(ReadString(), &choice); |
| base::RunLoop run_loop; |
| switch (choice) { |
| case 1: |
| GetIceServer(run_loop.QuitClosure()); |
| break; |
| case 2: |
| SignInGaia(run_loop.QuitClosure()); |
| break; |
| case 3: |
| PullMessages(run_loop.QuitClosure()); |
| break; |
| case 4: |
| return; |
| default: |
| fprintf(stderr, "Unknown option\n"); |
| continue; |
| } |
| run_loop.Run(); |
| } |
| } |
| |
| void FtlSignalingPlayground::AuthenticateAndResetClient() { |
| static const std::string read_auth_code_prompt = base::StringPrintf( |
| "Please authenticate at:\n\n" |
| " %s\n\n" |
| "Enter the auth code: ", |
| TestOAuthTokenGetterFactory::GetAuthorizationCodeUri().c_str()); |
| std::string auth_code = ReadStringFromCommandLineOrStdin( |
| kSwitchNameAuthCode, read_auth_code_prompt); |
| |
| // Make sure we don't try to reuse an auth code. |
| base::CommandLine::ForCurrentProcess()->RemoveSwitch(kSwitchNameAuthCode); |
| |
| // We can't get back the refresh token since we have first-party scope, so |
| // we are not trying to store it. |
| token_getter_ = token_getter_factory_->CreateFromIntermediateCredentials( |
| auth_code, |
| base::DoNothing::Repeatedly<const std::string&, const std::string&>()); |
| |
| // Get the access token so that we can reuse it for next time. |
| base::OnceClosure on_access_token_done = base::DoNothing::Once(); |
| base::RunLoop run_loop; |
| if (!base::RunLoop::IsRunningOnCurrentThread()) { |
| on_access_token_done = run_loop.QuitClosure(); |
| } |
| token_getter_->CallWithToken(base::BindOnce( |
| &FtlSignalingPlayground::OnAccessToken, weak_factory_.GetWeakPtr(), |
| std::move(on_access_token_done))); |
| if (!base::RunLoop::IsRunningOnCurrentThread()) { |
| run_loop.Run(); |
| } |
| |
| client_ = std::make_unique<FtlClient>(token_getter_.get()); |
| } |
| |
| void FtlSignalingPlayground::OnAccessToken(base::OnceClosure on_done, |
| OAuthTokenGetter::Status status, |
| const std::string& user_email, |
| const std::string& access_token) { |
| DCHECK(status == OAuthTokenGetter::Status::SUCCESS); |
| VLOG(0) << "Received access_token: " << access_token; |
| storage_->StoreAccessToken(access_token); |
| std::move(on_done).Run(); |
| } |
| |
| void FtlSignalingPlayground::HandleGrpcStatusError(const grpc::Status& status) { |
| DCHECK(!status.ok()); |
| LOG(ERROR) << "RPC failed. Code=" << status.error_code() << ", " |
| << "Message=" << status.error_message(); |
| switch (status.error_code()) { |
| case grpc::StatusCode::UNAVAILABLE: |
| VLOG(0) |
| << "Set the GRPC_DEFAULT_SSL_ROOTS_FILE_PATH environment variable " |
| << "to third_party/grpc/src/etc/roots.pem if gRPC cannot locate the " |
| << "root certificates."; |
| break; |
| case grpc::StatusCode::UNAUTHENTICATED: |
| VLOG(0) << "Grpc request failed to authenticate. " |
| << "Trying to reauthenticate..."; |
| AuthenticateAndResetClient(); |
| break; |
| default: |
| break; |
| } |
| } |
| |
| void FtlSignalingPlayground::GetIceServer(base::OnceClosure on_done) { |
| DCHECK(client_); |
| client_->GetIceServer( |
| base::BindOnce(&FtlSignalingPlayground::OnGetIceServerResponse, |
| weak_factory_.GetWeakPtr(), std::move(on_done))); |
| VLOG(0) << "Running GetIceServer..."; |
| } |
| |
| void FtlSignalingPlayground::OnGetIceServerResponse( |
| base::OnceClosure on_done, |
| grpc::Status status, |
| const ftl::GetICEServerResponse& response) { |
| if (status.ok()) { |
| printf("Ice transport policy: %s\n", |
| response.ice_config().ice_transport_policy().c_str()); |
| for (const ftl::ICEServerList& server : |
| response.ice_config().ice_servers()) { |
| printf( |
| "ICE server:\n" |
| " hostname=%s\n" |
| " username=%s\n" |
| " credential=%s\n" |
| " max_rate_kbps=%" PRId64 "\n", |
| server.hostname().c_str(), server.username().c_str(), |
| server.credential().c_str(), server.max_rate_kbps()); |
| for (const std::string& url : server.urls()) { |
| printf(" url=%s\n", url.c_str()); |
| } |
| } |
| } else { |
| HandleGrpcStatusError(status); |
| } |
| std::move(on_done).Run(); |
| } |
| |
| void FtlSignalingPlayground::SignInGaia(base::OnceClosure on_done) { |
| DCHECK(client_); |
| VLOG(0) << "Running SignInGaia..."; |
| // TODO(yuweih): Logic should be cleaned up and moved out of the playground. |
| std::string device_id = storage_->FetchDeviceId(); |
| if (device_id.empty()) { |
| device_id = "crd-web-" + base::GenerateGUID(); |
| VLOG(0) << "Generated new device_id: " << device_id; |
| storage_->StoreDeviceId(device_id); |
| } else { |
| VLOG(0) << "Read device_id: " << device_id; |
| } |
| VLOG(0) << "Using sign_in_gaia_mode: DEFAULT_CREATE_ACCOUNT"; |
| client_->SignInGaia( |
| device_id, ftl::SignInGaiaMode_Value_DEFAULT_CREATE_ACCOUNT, |
| base::BindOnce(&FtlSignalingPlayground::OnSignInGaiaResponse, |
| weak_factory_.GetWeakPtr(), std::move(on_done))); |
| } |
| |
| void FtlSignalingPlayground::OnSignInGaiaResponse( |
| base::OnceClosure on_done, |
| grpc::Status status, |
| const ftl::SignInGaiaResponse& response) { |
| if (status.ok()) { |
| // TODO(yuweih): Allow loading auth token directly from command line. |
| std::string registration_id_base64; |
| std::string auth_token_base64; |
| base::Base64Encode(response.registration_id(), ®istration_id_base64); |
| base::Base64Encode(response.auth_token().payload(), &auth_token_base64); |
| printf( |
| "registration_id(base64)=%s\n" |
| "auth_token.payload(base64)=%s\n" |
| "auth_token.expires_in=%" PRId64 "\n", |
| registration_id_base64.c_str(), auth_token_base64.c_str(), |
| response.auth_token().expires_in()); |
| client_->SetAuthToken(response.auth_token().payload()); |
| VLOG(0) << "Auth token set on FtlClient"; |
| } else { |
| HandleGrpcStatusError(status); |
| } |
| std::move(on_done).Run(); |
| } |
| |
| void FtlSignalingPlayground::PullMessages(base::OnceClosure on_done) { |
| DCHECK(client_); |
| VLOG(0) << "Running PullMessages..."; |
| client_->PullMessages( |
| base::BindOnce(&FtlSignalingPlayground::OnPullMessagesResponse, |
| weak_factory_.GetWeakPtr(), std::move(on_done))); |
| } |
| |
| void FtlSignalingPlayground::OnPullMessagesResponse( |
| base::OnceClosure on_done, |
| grpc::Status status, |
| const ftl::PullMessagesResponse& response) { |
| if (!status.ok()) { |
| if (status.error_code() == grpc::StatusCode::UNAUTHENTICATED) { |
| fprintf(stderr, "Please run SignInGaia first\n"); |
| } else { |
| HandleGrpcStatusError(status); |
| } |
| std::move(on_done).Run(); |
| return; |
| } |
| |
| std::vector<ftl::ReceiverMessage> receiver_messages; |
| printf("pull_all=%d\n", response.pulled_all()); |
| for (const auto& message : response.messages()) { |
| printf( |
| "Message:\n" |
| " message_type=%d\n" |
| " message_id=%s\n" |
| " sender_id.id=%s\n" |
| " receiver_id.id=%s\n", |
| message.message_type(), message.message_id().c_str(), |
| message.sender_id().id().c_str(), message.receiver_id().id().c_str()); |
| |
| if (message.message_type() == |
| ftl::InboxMessage_MessageType_CHROMOTING_MESSAGE) { |
| ftl::ChromotingMessage chromoting_message; |
| chromoting_message.ParseFromString(message.message()); |
| printf(" message(ChromotingMessage deserialized)=%s\n", |
| chromoting_message.message().c_str()); |
| } else { |
| std::string message_base64; |
| base::Base64Encode(message.message(), &message_base64); |
| printf(" message(base64)=%s\n", message_base64.c_str()); |
| } |
| |
| ftl::ReceiverMessage receiver_message; |
| receiver_message.set_message_id(message.message_id()); |
| receiver_message.set_allocated_receiver_id( |
| new ftl::Id(message.receiver_id())); |
| receiver_messages.push_back(std::move(receiver_message)); |
| } |
| |
| if (receiver_messages.empty()) { |
| VLOG(0) << "No message has been received"; |
| std::move(on_done).Run(); |
| return; |
| } |
| |
| // TODO(yuweih): Might need retry logic. |
| VLOG(0) << "Acking " << receiver_messages.size() << " messages"; |
| client_->AckMessages( |
| receiver_messages, |
| base::BindOnce(&FtlSignalingPlayground::OnAckMessagesResponse, |
| weak_factory_.GetWeakPtr(), std::move(on_done))); |
| } |
| |
| void FtlSignalingPlayground::OnAckMessagesResponse( |
| base::OnceClosure on_done, |
| grpc::Status status, |
| const ftl::AckMessagesResponse& response) { |
| if (status.ok()) { |
| VLOG(0) << "Messages acked"; |
| } else { |
| HandleGrpcStatusError(status); |
| } |
| std::move(on_done).Run(); |
| } |
| |
| } // namespace remoting |