| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/delegated_renderer_layer_impl.h" |
| |
| #include "cc/append_quads_data.h" |
| #include "cc/layer_tree_host_impl.h" |
| #include "cc/layer_tree_impl.h" |
| #include "cc/quad_sink.h" |
| #include "cc/render_pass_draw_quad.h" |
| #include "cc/scoped_ptr_vector.h" |
| #include "cc/single_thread_proxy.h" |
| #include "cc/solid_color_draw_quad.h" |
| #include "cc/solid_color_layer_impl.h" |
| #include "cc/test/fake_layer_tree_host_impl.h" |
| #include "cc/test/fake_layer_tree_host_impl_client.h" |
| #include "cc/test/fake_output_surface.h" |
| #include "cc/test/fake_proxy.h" |
| #include "cc/test/geometry_test_utils.h" |
| #include "cc/test/mock_quad_culler.h" |
| #include "cc/test/render_pass_test_common.h" |
| #include "cc/test/render_pass_test_utils.h" |
| #include "cc/test/test_web_graphics_context_3d.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/gfx/transform.h" |
| |
| namespace cc { |
| namespace { |
| |
| class DelegatedRendererLayerImplTest : public testing::Test { |
| public: |
| DelegatedRendererLayerImplTest() |
| : proxy_(scoped_ptr<Thread>(NULL)) |
| , always_impl_thread_and_main_thread_blocked_(&proxy_) { |
| LayerTreeSettings settings; |
| settings.minimumOcclusionTrackingSize = gfx::Size(); |
| |
| host_impl_ = LayerTreeHostImpl::create(settings, &client_, &proxy_); |
| host_impl_->initializeRenderer(createFakeOutputSurface()); |
| host_impl_->setViewportSize(gfx::Size(10, 10), gfx::Size(10, 10)); |
| } |
| |
| protected: |
| FakeProxy proxy_; |
| FakeLayerTreeHostImplClient client_; |
| DebugScopedSetImplThreadAndMainThreadBlocked |
| always_impl_thread_and_main_thread_blocked_; |
| scoped_ptr<LayerTreeHostImpl> host_impl_; |
| }; |
| |
| class DelegatedRendererLayerImplTestSimple |
| : public DelegatedRendererLayerImplTest { |
| public: |
| DelegatedRendererLayerImplTestSimple() |
| : DelegatedRendererLayerImplTest() { |
| scoped_ptr<LayerImpl> root_layer = SolidColorLayerImpl::create( |
| host_impl_->activeTree(), 1).PassAs<LayerImpl>(); |
| scoped_ptr<LayerImpl> layer_before = SolidColorLayerImpl::create( |
| host_impl_->activeTree(), 2).PassAs<LayerImpl>(); |
| scoped_ptr<LayerImpl> layer_after = SolidColorLayerImpl::create( |
| host_impl_->activeTree(), 3).PassAs<LayerImpl>(); |
| scoped_ptr<DelegatedRendererLayerImpl> delegated_renderer_layer = |
| DelegatedRendererLayerImpl::Create(host_impl_->activeTree(), 4); |
| |
| host_impl_->setViewportSize(gfx::Size(100, 100), gfx::Size(100, 100)); |
| root_layer->setBounds(gfx::Size(100, 100)); |
| |
| layer_before->setPosition(gfx::Point(20, 20)); |
| layer_before->setBounds(gfx::Size(14, 14)); |
| layer_before->setContentBounds(gfx::Size(14, 14)); |
| layer_before->setDrawsContent(true); |
| layer_before->setForceRenderSurface(true); |
| |
| layer_after->setPosition(gfx::Point(5, 5)); |
| layer_after->setBounds(gfx::Size(15, 15)); |
| layer_after->setContentBounds(gfx::Size(15, 15)); |
| layer_after->setDrawsContent(true); |
| layer_after->setForceRenderSurface(true); |
| |
| delegated_renderer_layer->setPosition(gfx::Point(3, 3)); |
| delegated_renderer_layer->setBounds(gfx::Size(10, 10)); |
| delegated_renderer_layer->setContentBounds(gfx::Size(10, 10)); |
| delegated_renderer_layer->setDrawsContent(true); |
| gfx::Transform transform; |
| transform.Translate(1.0, 1.0); |
| delegated_renderer_layer->setTransform(transform); |
| |
| ScopedPtrVector<RenderPass> delegated_render_passes; |
| TestRenderPass* pass1 = addRenderPass( |
| delegated_render_passes, |
| RenderPass::Id(9, 6), |
| gfx::Rect(6, 6, 6, 6), |
| gfx::Transform()); |
| addQuad(pass1, gfx::Rect(0, 0, 6, 6), 33u); |
| TestRenderPass* pass2 = addRenderPass( |
| delegated_render_passes, |
| RenderPass::Id(9, 7), |
| gfx::Rect(7, 7, 7, 7), |
| gfx::Transform()); |
| addQuad(pass2, gfx::Rect(0, 0, 7, 7), 22u); |
| addRenderPassQuad(pass2, pass1); |
| TestRenderPass* pass3 = addRenderPass( |
| delegated_render_passes, |
| RenderPass::Id(9, 8), |
| gfx::Rect(0, 0, 8, 8), |
| gfx::Transform()); |
| addRenderPassQuad(pass3, pass2); |
| delegated_renderer_layer->SetRenderPasses(delegated_render_passes); |
| |
| // The RenderPasses should be taken by the layer. |
| EXPECT_EQ(0u, delegated_render_passes.size()); |
| |
| root_layer_ = root_layer.get(); |
| layer_before_ = layer_before.get(); |
| layer_after_ = layer_after.get(); |
| delegated_renderer_layer_ = delegated_renderer_layer.get(); |
| |
| // Force the delegated RenderPasses to come before the RenderPass from |
| // layer_after. |
| layer_after->addChild(delegated_renderer_layer.PassAs<LayerImpl>()); |
| root_layer->addChild(layer_after.Pass()); |
| |
| // Get the RenderPass generated by layer_before to come before the delegated |
| // RenderPasses. |
| root_layer->addChild(layer_before.Pass()); |
| host_impl_->activeTree()->SetRootLayer(root_layer.Pass()); |
| } |
| |
| protected: |
| LayerImpl* root_layer_; |
| LayerImpl* layer_before_; |
| LayerImpl* layer_after_; |
| DelegatedRendererLayerImpl* delegated_renderer_layer_; |
| }; |
| |
| TEST_F(DelegatedRendererLayerImplTestSimple, AddsContributingRenderPasses) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes. |
| ASSERT_EQ(5u, frame.renderPasses.size()); |
| |
| // The DelegatedRendererLayer should have added its contributing RenderPasses |
| // to the frame. |
| EXPECT_EQ(4, frame.renderPasses[1]->id.layer_id); |
| EXPECT_EQ(1, frame.renderPasses[1]->id.index); |
| EXPECT_EQ(4, frame.renderPasses[2]->id.layer_id); |
| EXPECT_EQ(2, frame.renderPasses[2]->id.index); |
| // And all other RenderPasses should be non-delegated. |
| EXPECT_NE(4, frame.renderPasses[0]->id.layer_id); |
| EXPECT_EQ(0, frame.renderPasses[0]->id.index); |
| EXPECT_NE(4, frame.renderPasses[3]->id.layer_id); |
| EXPECT_EQ(0, frame.renderPasses[3]->id.index); |
| EXPECT_NE(4, frame.renderPasses[4]->id.layer_id); |
| EXPECT_EQ(0, frame.renderPasses[4]->id.index); |
| |
| // The DelegatedRendererLayer should have added its RenderPasses to the frame |
| // in order. |
| EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
| frame.renderPasses[1]->output_rect.ToString()); |
| EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
| frame.renderPasses[2]->output_rect.ToString()); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestSimple, |
| AddsQuadsToContributingRenderPasses) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes. |
| ASSERT_EQ(5u, frame.renderPasses.size()); |
| |
| // The DelegatedRendererLayer should have added its contributing RenderPasses |
| // to the frame. |
| EXPECT_EQ(4, frame.renderPasses[1]->id.layer_id); |
| EXPECT_EQ(1, frame.renderPasses[1]->id.index); |
| EXPECT_EQ(4, frame.renderPasses[2]->id.layer_id); |
| EXPECT_EQ(2, frame.renderPasses[2]->id.index); |
| |
| // The DelegatedRendererLayer should have added copies of its quads to |
| // contributing RenderPasses. |
| ASSERT_EQ(1u, frame.renderPasses[1]->quad_list.size()); |
| EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
| frame.renderPasses[1]->quad_list[0]->rect.ToString()); |
| |
| // Verify it added the right quads. |
| ASSERT_EQ(2u, frame.renderPasses[2]->quad_list.size()); |
| EXPECT_EQ(gfx::Rect(0, 0, 7, 7).ToString(), |
| frame.renderPasses[2]->quad_list[0]->rect.ToString()); |
| EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
| frame.renderPasses[2]->quad_list[1]->rect.ToString()); |
| ASSERT_EQ(1u, frame.renderPasses[1]->quad_list.size()); |
| EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
| frame.renderPasses[1]->quad_list[0]->rect.ToString()); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestSimple, AddsQuadsToTargetRenderPass) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes. |
| ASSERT_EQ(5u, frame.renderPasses.size()); |
| |
| // The layer's target is the RenderPass from m_layer_after. |
| EXPECT_EQ(RenderPass::Id(3, 0), frame.renderPasses[3]->id); |
| |
| // The DelegatedRendererLayer should have added copies of quads in its root |
| // RenderPass to its target RenderPass. The m_layer_after also adds one quad. |
| ASSERT_EQ(2u, frame.renderPasses[3]->quad_list.size()); |
| |
| // Verify it added the right quads. |
| EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
| frame.renderPasses[3]->quad_list[0]->rect.ToString()); |
| |
| // Its target layer should have a quad as well. |
| EXPECT_EQ(gfx::Rect(0, 0, 15, 15).ToString(), |
| frame.renderPasses[3]->quad_list[1]->rect.ToString()); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestSimple, |
| QuadsFromRootRenderPassAreModifiedForTheTarget) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes. |
| ASSERT_EQ(5u, frame.renderPasses.size()); |
| |
| // The DelegatedRendererLayer is at position 3,3 compared to its target, and |
| // has a translation transform of 1,1. So its root RenderPass' quads should |
| // all be transformed by that combined amount. |
| // The DelegatedRendererLayer has a size of 10x10, but the root delegated |
| // RenderPass has a size of 8x8, so any quads should be scaled by 10/8. |
| gfx::Transform transform; |
| transform.Translate(4.0, 4.0); |
| transform.Scale(10.0 / 8.0, 10.0 / 8.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| transform, frame.renderPasses[3]->quad_list[0]->quadTransform()); |
| |
| // Quads from non-root RenderPasses should not be shifted though. |
| ASSERT_EQ(2u, frame.renderPasses[2]->quad_list.size()); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| gfx::Transform(), frame.renderPasses[2]->quad_list[0]->quadTransform()); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| gfx::Transform(), frame.renderPasses[2]->quad_list[1]->quadTransform()); |
| ASSERT_EQ(1u, frame.renderPasses[1]->quad_list.size()); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| gfx::Transform(), frame.renderPasses[1]->quad_list[0]->quadTransform()); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestSimple, DoesNotOwnARenderSurface) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| // If the DelegatedRendererLayer is axis aligned and has opacity 1, then it |
| // has no need to be a renderSurface for the quads it carries. |
| EXPECT_FALSE(delegated_renderer_layer_->renderSurface()); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestSimple, DoesOwnARenderSurfaceForOpacity) { |
| delegated_renderer_layer_->setOpacity(0.5f); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| // This test case has quads from multiple layers in the delegated renderer, so |
| // if the DelegatedRendererLayer has opacity < 1, it should end up with a |
| // render surface. |
| EXPECT_TRUE(delegated_renderer_layer_->renderSurface()); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestSimple, |
| DoesOwnARenderSurfaceForTransform) { |
| gfx::Transform rotation; |
| rotation.RotateAboutZAxis(30.0); |
| delegated_renderer_layer_->setTransform(rotation); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| // This test case has quads from multiple layers in the delegated renderer, so |
| // if the DelegatedRendererLayer has opacity < 1, it should end up with a |
| // render surface. |
| EXPECT_TRUE(delegated_renderer_layer_->renderSurface()); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| class DelegatedRendererLayerImplTestOwnSurface |
| : public DelegatedRendererLayerImplTestSimple { |
| public: |
| DelegatedRendererLayerImplTestOwnSurface() |
| : DelegatedRendererLayerImplTestSimple() { |
| delegated_renderer_layer_->setForceRenderSurface(true); |
| } |
| }; |
| |
| TEST_F(DelegatedRendererLayerImplTestOwnSurface, AddsRenderPasses) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes and its owned surface |
| // added one pass. |
| ASSERT_EQ(6u, frame.renderPasses.size()); |
| |
| // The DelegatedRendererLayer should have added its contributing RenderPasses |
| // to the frame. |
| EXPECT_EQ(4, frame.renderPasses[1]->id.layer_id); |
| EXPECT_EQ(1, frame.renderPasses[1]->id.index); |
| EXPECT_EQ(4, frame.renderPasses[2]->id.layer_id); |
| EXPECT_EQ(2, frame.renderPasses[2]->id.index); |
| // The DelegatedRendererLayer should have added a RenderPass for its surface |
| // to the frame. |
| EXPECT_EQ(4, frame.renderPasses[1]->id.layer_id); |
| EXPECT_EQ(0, frame.renderPasses[3]->id.index); |
| // And all other RenderPasses should be non-delegated. |
| EXPECT_NE(4, frame.renderPasses[0]->id.layer_id); |
| EXPECT_EQ(0, frame.renderPasses[0]->id.index); |
| EXPECT_NE(4, frame.renderPasses[4]->id.layer_id); |
| EXPECT_EQ(0, frame.renderPasses[4]->id.index); |
| EXPECT_NE(4, frame.renderPasses[5]->id.layer_id); |
| EXPECT_EQ(0, frame.renderPasses[5]->id.index); |
| |
| // The DelegatedRendererLayer should have added its RenderPasses to the frame |
| // in order. |
| EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
| frame.renderPasses[1]->output_rect.ToString()); |
| EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
| frame.renderPasses[2]->output_rect.ToString()); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestOwnSurface, |
| AddsQuadsToContributingRenderPasses) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes and its owned surface |
| // added one pass. |
| ASSERT_EQ(6u, frame.renderPasses.size()); |
| |
| // The DelegatedRendererLayer should have added its contributing RenderPasses |
| // to the frame. |
| EXPECT_EQ(4, frame.renderPasses[1]->id.layer_id); |
| EXPECT_EQ(1, frame.renderPasses[1]->id.index); |
| EXPECT_EQ(4, frame.renderPasses[2]->id.layer_id); |
| EXPECT_EQ(2, frame.renderPasses[2]->id.index); |
| |
| // The DelegatedRendererLayer should have added copies of its quads to |
| // contributing RenderPasses. |
| ASSERT_EQ(1u, frame.renderPasses[1]->quad_list.size()); |
| EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
| frame.renderPasses[1]->quad_list[0]->rect.ToString()); |
| |
| // Verify it added the right quads. |
| ASSERT_EQ(2u, frame.renderPasses[2]->quad_list.size()); |
| EXPECT_EQ(gfx::Rect(0, 0, 7, 7).ToString(), |
| frame.renderPasses[2]->quad_list[0]->rect.ToString()); |
| EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
| frame.renderPasses[2]->quad_list[1]->rect.ToString()); |
| ASSERT_EQ(1u, frame.renderPasses[1]->quad_list.size()); |
| EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
| frame.renderPasses[1]->quad_list[0]->rect.ToString()); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestOwnSurface, AddsQuadsToTargetRenderPass) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes and its owned surface |
| // added one pass. |
| ASSERT_EQ(6u, frame.renderPasses.size()); |
| |
| // The layer's target is the RenderPass owned by itself. |
| EXPECT_EQ(RenderPass::Id(4, 0), frame.renderPasses[3]->id); |
| |
| // The DelegatedRendererLayer should have added copies of quads in its root |
| // RenderPass to its target RenderPass. |
| // The m_layer_after also adds one quad. |
| ASSERT_EQ(1u, frame.renderPasses[3]->quad_list.size()); |
| |
| // Verify it added the right quads. |
| EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
| frame.renderPasses[3]->quad_list[0]->rect.ToString()); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestOwnSurface, |
| QuadsFromRootRenderPassAreNotModifiedForTheTarget) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes and its owned surface |
| // added one pass. |
| ASSERT_EQ(6u, frame.renderPasses.size()); |
| |
| // Because the DelegatedRendererLayer owns a RenderSurfaceImpl, its root |
| // RenderPass' quads do not need to be translated at all. However, they are |
| // scaled from the frame's size (8x8) to the layer's bounds (10x10). |
| gfx::Transform transform; |
| transform.Scale(10.0 / 8.0, 10.0 / 8.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| transform, frame.renderPasses[3]->quad_list[0]->quadTransform()); |
| |
| // Quads from non-root RenderPasses should not be shifted either. |
| ASSERT_EQ(2u, frame.renderPasses[2]->quad_list.size()); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| gfx::Transform(), frame.renderPasses[2]->quad_list[0]->quadTransform()); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| gfx::Transform(), frame.renderPasses[2]->quad_list[1]->quadTransform()); |
| ASSERT_EQ(1u, frame.renderPasses[1]->quad_list.size()); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| gfx::Transform(), frame.renderPasses[1]->quad_list[0]->quadTransform()); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| class DelegatedRendererLayerImplTestTransform |
| : public DelegatedRendererLayerImplTest { |
| public: |
| void SetUpTest() { |
| scoped_ptr<LayerImpl> root_layer = LayerImpl::create( |
| host_impl_->activeTree(), 1); |
| scoped_ptr<DelegatedRendererLayerImpl> delegated_renderer_layer = |
| DelegatedRendererLayerImpl::Create(host_impl_->activeTree(), 2); |
| |
| host_impl_->setViewportSize(gfx::Size(100, 100), gfx::Size(100, 100)); |
| root_layer->setBounds(gfx::Size(100, 100)); |
| |
| delegated_renderer_layer->setPosition(gfx::Point(20, 20)); |
| delegated_renderer_layer->setBounds(gfx::Size(30, 30)); |
| delegated_renderer_layer->setContentBounds(gfx::Size(30, 30)); |
| delegated_renderer_layer->setDrawsContent(true); |
| gfx::Transform transform; |
| transform.Scale(2.0, 2.0); |
| transform.Translate(8.0, 8.0); |
| delegated_renderer_layer->setTransform(transform); |
| |
| ScopedPtrVector<RenderPass> delegated_render_passes; |
| |
| gfx::Rect child_pass_rect(20, 20, 7, 7); |
| gfx::Transform child_pass_transform; |
| child_pass_transform.Scale(0.8, 0.8); |
| child_pass_transform.Translate(9.0, 9.0); |
| gfx::Rect child_pass_clip_rect(21, 21, 3, 3); |
| bool child_pass_clipped = false; |
| |
| { |
| TestRenderPass* pass = addRenderPass( |
| delegated_render_passes, |
| RenderPass::Id(10, 7), |
| child_pass_rect, |
| gfx::Transform()); |
| MockQuadCuller quad_sink(pass->quad_list, pass->shared_quad_state_list); |
| AppendQuadsData data(pass->id); |
| SharedQuadState* shared_quad_state = quad_sink.useSharedQuadState( |
| SharedQuadState::Create()); |
| shared_quad_state->SetAll( |
| child_pass_transform, |
| child_pass_rect, |
| child_pass_clip_rect, |
| child_pass_clipped, |
| 1.f); |
| |
| scoped_ptr<SolidColorDrawQuad> color_quad; |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(20, 20, 3, 7), 1u); |
| quad_sink.append(color_quad.PassAs<DrawQuad>(), data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(23, 20, 4, 7), 1u); |
| quad_sink.append(color_quad.PassAs<DrawQuad>(), data); |
| } |
| |
| gfx::Rect root_pass_rect(0, 0, 50, 50); |
| gfx::Transform root_pass_transform; |
| root_pass_transform.Scale(1.5, 1.5); |
| root_pass_transform.Translate(7.0, 7.0); |
| gfx::Rect root_pass_clip_rect(10, 10, 35, 35); |
| bool root_pass_clipped = root_delegated_render_pass_is_clipped_; |
| |
| TestRenderPass* pass = addRenderPass( |
| delegated_render_passes, |
| RenderPass::Id(9, 6), |
| root_pass_rect, |
| gfx::Transform()); |
| MockQuadCuller quad_sink(pass->quad_list, pass->shared_quad_state_list); |
| AppendQuadsData data(pass->id); |
| SharedQuadState* shared_quad_state = quad_sink.useSharedQuadState(SharedQuadState::Create()); |
| shared_quad_state->SetAll( |
| root_pass_transform, |
| root_pass_rect, |
| root_pass_clip_rect, |
| root_pass_clipped, |
| 1.f); |
| |
| scoped_ptr<RenderPassDrawQuad> render_pass_quad = |
| RenderPassDrawQuad::Create(); |
| render_pass_quad->SetNew( |
| shared_quad_state, |
| gfx::Rect(5, 5, 7, 7), // rect |
| RenderPass::Id(10, 7), // render_pass_id |
| false, // is_replica |
| 0, // mask_resource_id |
| child_pass_rect, // contents_changed_since_last_frame |
| gfx::RectF(), // mask_uv_rect |
| WebKit::WebFilterOperations(), // filters |
| skia::RefPtr<SkImageFilter>(), // filter |
| WebKit::WebFilterOperations()); // background_filters |
| quad_sink.append(render_pass_quad.PassAs<DrawQuad>(), data); |
| |
| scoped_ptr<SolidColorDrawQuad> color_quad; |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(0, 0, 10, 10), 1u); |
| quad_sink.append(color_quad.PassAs<DrawQuad>(), data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(0, 10, 10, 10), 2u); |
| quad_sink.append(color_quad.PassAs<DrawQuad>(), data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(10, 0, 10, 10), 3u); |
| quad_sink.append(color_quad.PassAs<DrawQuad>(), data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(10, 10, 10, 10), 4u); |
| quad_sink.append(color_quad.PassAs<DrawQuad>(), data); |
| |
| delegated_renderer_layer->SetRenderPasses(delegated_render_passes); |
| |
| // The RenderPasses should be taken by the layer. |
| EXPECT_EQ(0u, delegated_render_passes.size()); |
| |
| root_layer_ = root_layer.get(); |
| delegated_renderer_layer_ = delegated_renderer_layer.get(); |
| |
| root_layer->addChild(delegated_renderer_layer.PassAs<LayerImpl>()); |
| host_impl_->activeTree()->SetRootLayer(root_layer.Pass()); |
| } |
| |
| void VerifyRenderPasses( |
| const LayerTreeHostImpl::FrameData& frame, |
| size_t num_render_passes, |
| const SharedQuadState** root_delegated_shared_quad_state, |
| const SharedQuadState** contrib_delegated_shared_quad_state) { |
| ASSERT_EQ(num_render_passes, frame.renderPasses.size()); |
| // The contributing render pass in the DelegatedRendererLayer. |
| EXPECT_EQ(2, frame.renderPasses[0]->id.layer_id); |
| EXPECT_EQ(1, frame.renderPasses[0]->id.index); |
| // The root render pass. |
| EXPECT_EQ(1, frame.renderPasses.back()->id.layer_id); |
| EXPECT_EQ(0, frame.renderPasses.back()->id.index); |
| |
| const QuadList& contrib_delegated_quad_list = |
| frame.renderPasses[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| |
| const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| |
| // All quads in a render pass should share the same state. |
| *contrib_delegated_shared_quad_state = |
| contrib_delegated_quad_list[0]->shared_quad_state; |
| EXPECT_EQ(*contrib_delegated_shared_quad_state, |
| contrib_delegated_quad_list[1]->shared_quad_state); |
| |
| *root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| EXPECT_EQ(*root_delegated_shared_quad_state, |
| root_delegated_quad_list[1]->shared_quad_state); |
| EXPECT_EQ(*root_delegated_shared_quad_state, |
| root_delegated_quad_list[2]->shared_quad_state); |
| EXPECT_EQ(*root_delegated_shared_quad_state, |
| root_delegated_quad_list[3]->shared_quad_state); |
| EXPECT_EQ(*root_delegated_shared_quad_state, |
| root_delegated_quad_list[4]->shared_quad_state); |
| |
| EXPECT_NE(*contrib_delegated_shared_quad_state, |
| *root_delegated_shared_quad_state); |
| } |
| |
| protected: |
| LayerImpl* root_layer_; |
| DelegatedRendererLayerImpl* delegated_renderer_layer_; |
| bool root_delegated_render_pass_is_clipped_; |
| }; |
| |
| TEST_F(DelegatedRendererLayerImplTestTransform, QuadsUnclipped_NoSurface) { |
| root_delegated_render_pass_is_clipped_ = false; |
| SetUpTest(); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| const SharedQuadState* root_delegated_shared_quad_state = NULL; |
| const SharedQuadState* contrib_delegated_shared_quad_state = NULL; |
| VerifyRenderPasses( |
| frame, |
| 2, |
| &root_delegated_shared_quad_state, |
| &contrib_delegated_shared_quad_state); |
| |
| // When the quads don't have a clip of their own, the clip rect is set to |
| // the drawableContentRect of the delegated renderer layer. |
| EXPECT_EQ(gfx::Rect(21, 21, 60, 60).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| |
| // Even though the quads in the root pass have no clip of their own, they |
| // inherit the clip rect from the delegated renderer layer if it does not |
| // own a surface. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| gfx::Transform expected; |
| // This is the transform from the layer's space to its target. |
| // The position (20) - the width / scale (30 / 2) = 20 - 15 = 5 |
| expected.Translate(5.0, 5.0); |
| expected.Scale(2.0, 2.0); |
| expected.Translate(8.0, 8.0); |
| // The frame has size 50x50 but the layer's bounds are 30x30. |
| expected.Scale(30.0 / 50.0, 30.0 / 50.0); |
| // This is the transform within the source frame. |
| expected.Scale(1.5, 1.5); |
| expected.Translate(7.0, 7.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, root_delegated_shared_quad_state->content_to_target_transform); |
| |
| // The contributing render pass should not be transformed from its input. |
| EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
| contrib_delegated_shared_quad_state->clip_rect.ToString()); |
| EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
| expected.MakeIdentity(); |
| expected.Scale(0.8, 0.8); |
| expected.Translate(9.0, 9.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, |
| contrib_delegated_shared_quad_state->content_to_target_transform); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestTransform, QuadsClipped_NoSurface) { |
| root_delegated_render_pass_is_clipped_ = true; |
| SetUpTest(); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| const SharedQuadState* root_delegated_shared_quad_state = NULL; |
| const SharedQuadState* contrib_delegated_shared_quad_state = NULL; |
| VerifyRenderPasses( |
| frame, |
| 2, |
| &root_delegated_shared_quad_state, |
| &contrib_delegated_shared_quad_state); |
| |
| // Since the quads have a clip_rect it should be modified by delegated |
| // renderer layer's drawTransform. |
| // The position of the resulting clip_rect is: |
| // (clip rect position (10) * scale to layer (30/50) + translate (8)) * |
| // layer scale (2) + layer position (20) = 48 |
| // But the layer is centered, so: 48 - (width / 2) = 48 - 30 / 2 = 33 |
| // |
| // The size is 35x35 scaled to fit inside the layer's bounds at 30x30 from |
| // a frame at 50x50: 35 * 2 (layer's scale) * 30 / 50 = 42. |
| EXPECT_EQ(gfx::Rect(33, 33, 42, 42).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| |
| // The quads had a clip and it should be preserved. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| gfx::Transform expected; |
| // This is the transform from the layer's space to its target. |
| // The position (20) - the width / scale (30 / 2) = 20 - 15 = 5 |
| expected.Translate(5.0, 5.0); |
| expected.Scale(2.0, 2.0); |
| expected.Translate(8.0, 8.0); |
| // The frame has size 50x50 but the layer's bounds are 30x30. |
| expected.Scale(30.0 / 50.0, 30.0 / 50.0); |
| // This is the transform within the source frame. |
| expected.Scale(1.5, 1.5); |
| expected.Translate(7.0, 7.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, root_delegated_shared_quad_state->content_to_target_transform); |
| |
| // The contributing render pass should not be transformed from its input. |
| EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
| contrib_delegated_shared_quad_state->clip_rect.ToString()); |
| EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
| expected.MakeIdentity(); |
| expected.Scale(0.8, 0.8); |
| expected.Translate(9.0, 9.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, |
| contrib_delegated_shared_quad_state->content_to_target_transform); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestTransform, QuadsUnclipped_Surface) { |
| root_delegated_render_pass_is_clipped_ = false; |
| SetUpTest(); |
| |
| delegated_renderer_layer_->setForceRenderSurface(true); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| const SharedQuadState* root_delegated_shared_quad_state = NULL; |
| const SharedQuadState* contrib_delegated_shared_quad_state = NULL; |
| VerifyRenderPasses( |
| frame, |
| 3, |
| &root_delegated_shared_quad_state, |
| &contrib_delegated_shared_quad_state); |
| |
| // When the layer owns a surface, then its position and translation are not |
| // a part of its draw transform. |
| // The position of the resulting clip_rect is: |
| // (clip rect position (10) * scale to layer (30/50)) * layer scale (2) = 12 |
| // The size is 35x35 scaled to fit inside the layer's bounds at 30x30 from |
| // a frame at 50x50: 35 * 2 (layer's scale) * 30 / 50 = 42. |
| EXPECT_EQ(gfx::Rect(12, 12, 42, 42).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| |
| // Since the layer owns a surface it doesn't need to clip its quads, so |
| // unclipped quads remain unclipped. |
| EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped); |
| |
| gfx::Transform expected; |
| expected.Scale(2.0, 2.0); |
| // The frame has size 50x50 but the layer's bounds are 30x30. |
| expected.Scale(30.0 / 50.0, 30.0 / 50.0); |
| // This is the transform within the source frame. |
| expected.Scale(1.5, 1.5); |
| expected.Translate(7.0, 7.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, root_delegated_shared_quad_state->content_to_target_transform); |
| |
| // The contributing render pass should not be transformed from its input. |
| EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
| contrib_delegated_shared_quad_state->clip_rect.ToString()); |
| EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
| expected.MakeIdentity(); |
| expected.Scale(0.8, 0.8); |
| expected.Translate(9.0, 9.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, |
| contrib_delegated_shared_quad_state->content_to_target_transform); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestTransform, QuadsClipped_Surface) { |
| root_delegated_render_pass_is_clipped_ = true; |
| SetUpTest(); |
| |
| delegated_renderer_layer_->setForceRenderSurface(true); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| const SharedQuadState* root_delegated_shared_quad_state = NULL; |
| const SharedQuadState* contrib_delegated_shared_quad_state = NULL; |
| VerifyRenderPasses( |
| frame, |
| 3, |
| &root_delegated_shared_quad_state, |
| &contrib_delegated_shared_quad_state); |
| |
| // When the layer owns a surface, then its position and translation are not |
| // a part of its draw transform. |
| // The position of the resulting clip_rect is: |
| // (clip rect position (10) * scale to layer (30/50)) * layer scale (2) = 12 |
| // The size is 35x35 scaled to fit inside the layer's bounds at 30x30 from |
| // a frame at 50x50: 35 * 2 (layer's scale) * 30 / 50 = 42. |
| EXPECT_EQ(gfx::Rect(12, 12, 42, 42).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| |
| // The quads had a clip and it should be preserved. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| gfx::Transform expected; |
| expected.Scale(2.0, 2.0); |
| // The frame has size 50x50 but the layer's bounds are 30x30. |
| expected.Scale(30.0 / 50.0, 30.0 / 50.0); |
| // This is the transform within the source frame. |
| expected.Scale(1.5, 1.5); |
| expected.Translate(7.0, 7.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, root_delegated_shared_quad_state->content_to_target_transform); |
| |
| // The contributing render pass should not be transformed from its input. |
| EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
| contrib_delegated_shared_quad_state->clip_rect.ToString()); |
| EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
| expected.MakeIdentity(); |
| expected.Scale(0.8, 0.8); |
| expected.Translate(9.0, 9.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, |
| contrib_delegated_shared_quad_state->content_to_target_transform); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| class DelegatedRendererLayerImplTestClip |
| : public DelegatedRendererLayerImplTest { |
| public: |
| void SetUpTest() { |
| scoped_ptr<LayerImpl> root_layer = |
| LayerImpl::create(host_impl_->activeTree(), 1); |
| scoped_ptr<DelegatedRendererLayerImpl> delegated_renderer_layer = |
| DelegatedRendererLayerImpl::Create(host_impl_->activeTree(), 2); |
| scoped_ptr<LayerImpl> clip_layer = |
| LayerImpl::create(host_impl_->activeTree(), 3); |
| scoped_ptr<LayerImpl> origin_layer = |
| LayerImpl::create(host_impl_->activeTree(), 4); |
| |
| host_impl_->setViewportSize(gfx::Size(100, 100), gfx::Size(100, 100)); |
| root_layer->setBounds(gfx::Size(100, 100)); |
| |
| delegated_renderer_layer->setPosition(gfx::Point(20, 20)); |
| delegated_renderer_layer->setBounds(gfx::Size(50, 50)); |
| delegated_renderer_layer->setContentBounds(gfx::Size(50, 50)); |
| delegated_renderer_layer->setDrawsContent(true); |
| |
| ScopedPtrVector<RenderPass> delegated_render_passes; |
| |
| gfx::Rect child_pass_rect(20, 20, 7, 7); |
| gfx::Transform child_pass_transform; |
| gfx::Rect child_pass_clip_rect(21, 21, 3, 3); |
| bool child_pass_clipped = false; |
| |
| { |
| TestRenderPass* pass = addRenderPass( |
| delegated_render_passes, |
| RenderPass::Id(10, 7), |
| child_pass_rect, |
| gfx::Transform()); |
| MockQuadCuller quad_sink(pass->quad_list, pass->shared_quad_state_list); |
| AppendQuadsData data(pass->id); |
| SharedQuadState* shared_quad_state = |
| quad_sink.useSharedQuadState(SharedQuadState::Create()); |
| shared_quad_state->SetAll( |
| child_pass_transform, |
| child_pass_rect, |
| child_pass_clip_rect, |
| child_pass_clipped, |
| 1.f); |
| |
| scoped_ptr<SolidColorDrawQuad> color_quad; |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(20, 20, 3, 7), 1u); |
| quad_sink.append(color_quad.PassAs<DrawQuad>(), data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(23, 20, 4, 7), 1u); |
| quad_sink.append(color_quad.PassAs<DrawQuad>(), data); |
| } |
| |
| gfx::Rect root_pass_rect(0, 0, 50, 50); |
| gfx::Transform root_pass_transform; |
| gfx::Rect root_pass_clip_rect(5, 5, 40, 40); |
| bool root_pass_clipped = root_delegated_render_pass_is_clipped_; |
| |
| TestRenderPass* pass = addRenderPass( |
| delegated_render_passes, |
| RenderPass::Id(9, 6), |
| root_pass_rect, |
| gfx::Transform()); |
| MockQuadCuller quad_sink(pass->quad_list, pass->shared_quad_state_list); |
| AppendQuadsData data(pass->id); |
| SharedQuadState* shared_quad_state = |
| quad_sink.useSharedQuadState(SharedQuadState::Create()); |
| shared_quad_state->SetAll(root_pass_transform, root_pass_rect, root_pass_clip_rect, root_pass_clipped, 1); |
| |
| scoped_ptr<RenderPassDrawQuad> render_pass_quad = |
| RenderPassDrawQuad::Create(); |
| render_pass_quad->SetNew( |
| shared_quad_state, |
| gfx::Rect(5, 5, 7, 7), // rect |
| RenderPass::Id(10, 7), // render_pass_id |
| false, // is_replica |
| 0, // mask_resource_id |
| child_pass_rect, // contents_changed_since_last_frame |
| gfx::RectF(), // mask_uv_rect |
| WebKit::WebFilterOperations(), // filters |
| skia::RefPtr<SkImageFilter>(), // filter |
| WebKit::WebFilterOperations()); // background_filters |
| quad_sink.append(render_pass_quad.PassAs<DrawQuad>(), data); |
| |
| scoped_ptr<SolidColorDrawQuad> color_quad; |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(0, 0, 10, 10), 1u); |
| quad_sink.append(color_quad.PassAs<DrawQuad>(), data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(0, 10, 10, 10), 2u); |
| quad_sink.append(color_quad.PassAs<DrawQuad>(), data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(10, 0, 10, 10), 3u); |
| quad_sink.append(color_quad.PassAs<DrawQuad>(), data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(10, 10, 10, 10), 4u); |
| quad_sink.append(color_quad.PassAs<DrawQuad>(), data); |
| |
| delegated_renderer_layer->SetRenderPasses(delegated_render_passes); |
| |
| // The RenderPasses should be taken by the layer. |
| EXPECT_EQ(0u, delegated_render_passes.size()); |
| |
| root_layer_ = root_layer.get(); |
| delegated_renderer_layer_ = delegated_renderer_layer.get(); |
| |
| if (clip_delegated_renderer_layer_) { |
| gfx::Rect clip_rect(21, 27, 23, 21); |
| |
| clip_layer->setPosition(clip_rect.origin()); |
| clip_layer->setBounds(clip_rect.size()); |
| clip_layer->setContentBounds(clip_rect.size()); |
| clip_layer->setMasksToBounds(true); |
| |
| origin_layer->setPosition( |
| gfx::PointAtOffsetFromOrigin(-clip_rect.OffsetFromOrigin())); |
| |
| origin_layer->addChild(delegated_renderer_layer.PassAs<LayerImpl>()); |
| clip_layer->addChild(origin_layer.Pass()); |
| root_layer->addChild(clip_layer.Pass()); |
| } else { |
| root_layer->addChild(delegated_renderer_layer.PassAs<LayerImpl>()); |
| } |
| |
| host_impl_->activeTree()->SetRootLayer(root_layer.Pass()); |
| } |
| |
| protected: |
| LayerImpl* root_layer_; |
| DelegatedRendererLayerImpl* delegated_renderer_layer_; |
| bool root_delegated_render_pass_is_clipped_; |
| bool clip_delegated_renderer_layer_; |
| }; |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, |
| QuadsUnclipped_LayerUnclipped_NoSurface) { |
| root_delegated_render_pass_is_clipped_ = false; |
| clip_delegated_renderer_layer_ = false; |
| SetUpTest(); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| ASSERT_EQ(2u, frame.renderPasses.size()); |
| const QuadList& contrib_delegated_quad_list = |
| frame.renderPasses[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| const SharedQuadState* contrib_delegated_shared_quad_state = |
| contrib_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the quads don't have a clip of their own, the clip rect is set to |
| // the drawableContentRect of the delegated renderer layer. |
| EXPECT_EQ(gfx::Rect(20, 20, 50, 50).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| // Quads are clipped to the delegated renderer layer. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, |
| QuadsClipped_LayerUnclipped_NoSurface) { |
| root_delegated_render_pass_is_clipped_ = true; |
| clip_delegated_renderer_layer_ = false; |
| SetUpTest(); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| ASSERT_EQ(2u, frame.renderPasses.size()); |
| const QuadList& contrib_delegated_quad_list = |
| frame.renderPasses[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = |
| frame.renderPasses[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| const SharedQuadState* contrib_delegated_shared_quad_state = |
| contrib_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the quads have a clip of their own, it is used. |
| EXPECT_EQ(gfx::Rect(25, 25, 40, 40).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| // Quads came with a clip rect. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, |
| QuadsUnclipped_LayerClipped_NoSurface) { |
| root_delegated_render_pass_is_clipped_ = false; |
| clip_delegated_renderer_layer_ = true; |
| SetUpTest(); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| ASSERT_EQ(2u, frame.renderPasses.size()); |
| const QuadList& contrib_delegated_quad_list = |
| frame.renderPasses[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| const SharedQuadState* contrib_delegated_shared_quad_state = |
| contrib_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the quads don't have a clip of their own, the clip rect is set to |
| // the drawableContentRect of the delegated renderer layer. When the layer |
| // is clipped, that should be seen in the quads' clip_rect. |
| EXPECT_EQ(gfx::Rect(21, 27, 23, 21).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| // Quads are clipped to the delegated renderer layer. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, |
| QuadsClipped_LayerClipped_NoSurface) { |
| root_delegated_render_pass_is_clipped_ = true; |
| clip_delegated_renderer_layer_ = true; |
| SetUpTest(); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| ASSERT_EQ(2u, frame.renderPasses.size()); |
| const QuadList& contrib_delegated_quad_list = |
| frame.renderPasses[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| const SharedQuadState* contrib_delegated_shared_quad_state = |
| contrib_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the quads have a clip of their own, it is used, but it is |
| // combined with the clip rect of the delegated renderer layer. |
| EXPECT_EQ(gfx::Rect(25, 27, 19, 21).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| // Quads came with a clip rect. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, |
| QuadsUnclipped_LayerUnclipped_Surface) { |
| root_delegated_render_pass_is_clipped_ = false; |
| clip_delegated_renderer_layer_ = false; |
| SetUpTest(); |
| |
| delegated_renderer_layer_->setForceRenderSurface(true); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| ASSERT_EQ(3u, frame.renderPasses.size()); |
| const QuadList& contrib_delegated_quad_list = |
| frame.renderPasses[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| const SharedQuadState* contrib_delegated_shared_quad_state = |
| contrib_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the layer owns a surface, the quads don't need to be clipped |
| // further than they already specify. If they aren't clipped, then their |
| // clip rect is ignored, and they are not set as clipped. |
| EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, |
| QuadsClipped_LayerUnclipped_Surface) { |
| root_delegated_render_pass_is_clipped_ = true; |
| clip_delegated_renderer_layer_ = false; |
| SetUpTest(); |
| |
| delegated_renderer_layer_->setForceRenderSurface(true); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| ASSERT_EQ(3u, frame.renderPasses.size()); |
| const QuadList& contrib_delegated_quad_list = frame.renderPasses[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = root_delegated_quad_list[0]->shared_quad_state; |
| const SharedQuadState* contrib_delegated_shared_quad_state = |
| contrib_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the quads have a clip of their own, it is used. |
| EXPECT_EQ(gfx::Rect(5, 5, 40, 40).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| // Quads came with a clip rect. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, |
| QuadsUnclipped_LayerClipped_Surface) { |
| root_delegated_render_pass_is_clipped_ = false; |
| clip_delegated_renderer_layer_ = true; |
| SetUpTest(); |
| |
| delegated_renderer_layer_->setForceRenderSurface(true); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| ASSERT_EQ(3u, frame.renderPasses.size()); |
| const QuadList& contrib_delegated_quad_list = |
| frame.renderPasses[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| const SharedQuadState* contrib_delegated_shared_quad_state = |
| contrib_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the layer owns a surface, the quads don't need to be clipped |
| // further than they already specify. If they aren't clipped, then their |
| // clip rect is ignored, and they are not set as clipped. |
| EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, QuadsClipped_LayerClipped_Surface) { |
| root_delegated_render_pass_is_clipped_ = true; |
| clip_delegated_renderer_layer_ = true; |
| SetUpTest(); |
| |
| delegated_renderer_layer_->setForceRenderSurface(true); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->prepareToDraw(frame)); |
| |
| ASSERT_EQ(3u, frame.renderPasses.size()); |
| const QuadList& contrib_delegated_quad_list = |
| frame.renderPasses[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| const SharedQuadState* contrib_delegated_shared_quad_state = |
| contrib_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the quads have a clip of their own, it is used, but it is |
| // combined with the clip rect of the delegated renderer layer. If the |
| // layer owns a surface, then it does not have a clip rect of its own. |
| EXPECT_EQ(gfx::Rect(5, 5, 40, 40).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| // Quads came with a clip rect. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->drawLayers(frame); |
| host_impl_->didDrawAllLayers(frame); |
| } |
| |
| } // namespace |
| } // namespace cc |