| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_IPC_COMMAND_BUFFER_PROXY_H_ |
| #define GPU_IPC_COMMAND_BUFFER_PROXY_H_ |
| |
| #include <string> |
| |
| #include "base/callback.h" |
| #include "gpu/command_buffer/common/command_buffer.h" |
| #include "gpu/command_buffer/common/command_buffer_shared.h" |
| |
| // Client side proxy that forwards messages synchronously to a |
| // CommandBufferStub. |
| class GPU_EXPORT CommandBufferProxy : public gpu::CommandBuffer { |
| public: |
| typedef base::Callback<void( |
| const std::string& msg, int id)> GpuConsoleMessageCallback; |
| |
| CommandBufferProxy() { } |
| |
| virtual ~CommandBufferProxy() { } |
| |
| virtual int GetRouteID() const = 0; |
| |
| // Invoke the task when the channel has been flushed. Takes care of deleting |
| // the task whether the echo succeeds or not. |
| virtual bool Echo(const base::Closure& callback) = 0; |
| |
| // Reparent a command buffer. TODO(apatrick): going forward, the notion of |
| // the parent / child relationship between command buffers is going away in |
| // favor of the notion of surfaces that can be drawn to in one command buffer |
| // and bound as a texture in any other. |
| virtual bool SetParent(CommandBufferProxy* parent_command_buffer, |
| uint32 parent_texture_id) = 0; |
| |
| virtual void SetChannelErrorCallback(const base::Closure& callback) = 0; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(CommandBufferProxy); |
| }; |
| |
| #endif // GPU_IPC_COMMAND_BUFFER_PROXY_H_ |