blob: f216c7ab8c464b71b2ff9676cda7f0688f3be08a [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/root_window_controller.h"
#include <vector>
#include "ash/ash_constants.h"
#include "ash/ash_switches.h"
#include "ash/desktop_background/desktop_background_widget_controller.h"
#include "ash/display/display_controller.h"
#include "ash/display/display_manager.h"
#include "ash/focus_cycler.h"
#include "ash/shelf/shelf_layout_manager.h"
#include "ash/shelf/shelf_types.h"
#include "ash/shelf/shelf_widget.h"
#include "ash/shell.h"
#include "ash/shell_delegate.h"
#include "ash/shell_factory.h"
#include "ash/shell_window_ids.h"
#include "ash/system/status_area_widget.h"
#include "ash/system/tray/system_tray_delegate.h"
#include "ash/wm/base_layout_manager.h"
#include "ash/wm/boot_splash_screen.h"
#include "ash/wm/panels/panel_layout_manager.h"
#include "ash/wm/property_util.h"
#include "ash/wm/root_window_layout_manager.h"
#include "ash/wm/screen_dimmer.h"
#include "ash/wm/stacking_controller.h"
#include "ash/wm/status_area_layout_manager.h"
#include "ash/wm/system_background_controller.h"
#include "ash/wm/system_modal_container_layout_manager.h"
#include "ash/wm/toplevel_window_event_handler.h"
#include "ash/wm/window_properties.h"
#include "ash/wm/workspace_controller.h"
#include "base/command_line.h"
#include "base/time.h"
#include "ui/aura/client/activation_client.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/client/capture_client.h"
#include "ui/aura/client/focus_client.h"
#include "ui/aura/client/tooltip_client.h"
#include "ui/aura/root_window.h"
#include "ui/aura/window.h"
#include "ui/aura/window_observer.h"
#include "ui/aura/window_tracker.h"
#include "ui/base/models/menu_model.h"
#include "ui/gfx/display.h"
#include "ui/gfx/screen.h"
#include "ui/views/controls/menu/menu_model_adapter.h"
#include "ui/views/controls/menu/menu_runner.h"
#include "ui/views/corewm/visibility_controller.h"
#include "ui/views/view_model.h"
#include "ui/views/view_model_utils.h"
namespace ash {
namespace {
// Duration for the animation that hides the boot splash screen, in
// milliseconds. This should be short enough in relation to
// wm/window_animation.cc's brightness/grayscale fade animation that the login
// background image animation isn't hidden by the splash screen animation.
const int kBootSplashScreenHideDurationMs = 500;
// Creates a new window for use as a container.
aura::Window* CreateContainer(int window_id,
const char* name,
aura::Window* parent) {
aura::Window* container = new aura::Window(NULL);
container->set_id(window_id);
container->SetName(name);
container->Init(ui::LAYER_NOT_DRAWN);
parent->AddChild(container);
if (window_id != internal::kShellWindowId_UnparentedControlContainer)
container->Show();
return container;
}
// Returns all the children of the workspace windows, eg the standard top-level
// windows.
std::vector<aura::Window*> GetWorkspaceWindows(aura::RootWindow* root) {
using aura::Window;
std::vector<Window*> windows;
Window* container = Shell::GetContainer(
root, internal::kShellWindowId_DefaultContainer);
for (Window::Windows::const_reverse_iterator i =
container->children().rbegin();
i != container->children().rend(); ++i) {
Window* workspace_window = *i;
if (workspace_window->id() == internal::kShellWindowId_WorkspaceContainer) {
windows.insert(windows.end(), workspace_window->children().begin(),
workspace_window->children().end());
}
}
return windows;
}
// Reparents |window| to |new_parent|.
void ReparentWindow(aura::Window* window, aura::Window* new_parent) {
// Update the restore bounds to make it relative to the display.
gfx::Rect restore_bounds(GetRestoreBoundsInParent(window));
new_parent->AddChild(window);
if (!restore_bounds.IsEmpty())
SetRestoreBoundsInParent(window, restore_bounds);
}
// Reparents the appropriate set of windows from |src| to |dst|.
void ReparentAllWindows(aura::RootWindow* src, aura::RootWindow* dst) {
// Set of windows to move.
const int kContainerIdsToMove[] = {
internal::kShellWindowId_DefaultContainer,
internal::kShellWindowId_PanelContainer,
internal::kShellWindowId_AlwaysOnTopContainer,
internal::kShellWindowId_SystemModalContainer,
internal::kShellWindowId_LockSystemModalContainer,
internal::kShellWindowId_InputMethodContainer,
internal::kShellWindowId_UnparentedControlContainer,
};
// For workspace windows we need to manually reparent the windows. This way
// workspace can move the windows to the appropriate workspace.
std::vector<aura::Window*> windows(GetWorkspaceWindows(src));
internal::WorkspaceController* workspace_controller =
GetRootWindowController(dst)->workspace_controller();
for (size_t i = 0; i < windows.size(); ++i) {
aura::Window* new_parent =
workspace_controller->GetParentForNewWindow(windows[i]);
ReparentWindow(windows[i], new_parent);
}
for (size_t i = 0; i < arraysize(kContainerIdsToMove); i++) {
int id = kContainerIdsToMove[i];
if (id == internal::kShellWindowId_DefaultContainer)
continue;
aura::Window* src_container = Shell::GetContainer(src, id);
aura::Window* dst_container = Shell::GetContainer(dst, id);
while (!src_container->children().empty()) {
// Restart iteration from the source container windows each time as they
// may change as a result of moving other windows.
aura::Window::Windows::const_iterator iter =
src_container->children().begin();
while (iter != src_container->children().end() &&
internal::SystemModalContainerLayoutManager::IsModalBackground(
*iter)) {
++iter;
}
// If the entire window list is modal background windows then stop.
if (iter == src_container->children().end())
break;
ReparentWindow(*iter, dst_container);
}
}
}
// Mark the container window so that a widget added to this container will
// use the virtual screeen coordinates instead of parent.
void SetUsesScreenCoordinates(aura::Window* container) {
container->SetProperty(internal::kUsesScreenCoordinatesKey, true);
}
} // namespace
namespace internal {
RootWindowController::RootWindowController(aura::RootWindow* root_window)
: root_window_(root_window),
root_window_layout_(NULL),
shelf_(NULL),
panel_layout_manager_(NULL) {
SetRootWindowController(root_window, this);
screen_dimmer_.reset(new ScreenDimmer(root_window));
stacking_controller_.reset(new ash::StackingController);
aura::client::SetStackingClient(root_window, stacking_controller_.get());
}
RootWindowController::~RootWindowController() {
Shutdown();
root_window_.reset();
}
// static
RootWindowController* RootWindowController::ForLauncher(aura::Window* window) {
if (Shell::IsLauncherPerDisplayEnabled())
return GetRootWindowController(window->GetRootWindow());
else
return Shell::GetPrimaryRootWindowController();
}
// static
RootWindowController* RootWindowController::ForWindow(
const aura::Window* window) {
return GetRootWindowController(window->GetRootWindow());
}
// static
RootWindowController* RootWindowController::ForActiveRootWindow() {
return GetRootWindowController(Shell::GetActiveRootWindow());
}
void RootWindowController::Shutdown() {
CloseChildWindows();
if (Shell::GetActiveRootWindow() == root_window_.get()) {
Shell::GetInstance()->set_active_root_window(
Shell::GetPrimaryRootWindow() == root_window_.get() ?
NULL : Shell::GetPrimaryRootWindow());
}
SetRootWindowController(root_window_.get(), NULL);
screen_dimmer_.reset();
workspace_controller_.reset();
// Forget with the display ID so that display lookup
// ends up with invalid display.
root_window_->ClearProperty(kDisplayIdKey);
// And this root window should no longer process events.
root_window_->PrepareForShutdown();
system_background_.reset();
}
SystemModalContainerLayoutManager*
RootWindowController::GetSystemModalLayoutManager(aura::Window* window) {
aura::Window* container = NULL;
if (window) {
if (window->parent() &&
window->parent()->id() >= kShellWindowId_LockScreenContainer) {
container = GetContainer(kShellWindowId_LockSystemModalContainer);
} else {
container = GetContainer(kShellWindowId_SystemModalContainer);
}
} else {
user::LoginStatus login = Shell::GetInstance()->system_tray_delegate() ?
Shell::GetInstance()->system_tray_delegate()->GetUserLoginStatus() :
user::LOGGED_IN_NONE;
int modal_window_id = (login == user::LOGGED_IN_LOCKED ||
login == user::LOGGED_IN_NONE) ?
kShellWindowId_LockSystemModalContainer :
kShellWindowId_SystemModalContainer;
container = GetContainer(modal_window_id);
}
return static_cast<SystemModalContainerLayoutManager*>(
container->layout_manager());
}
aura::Window* RootWindowController::GetContainer(int container_id) {
return root_window_->GetChildById(container_id);
}
void RootWindowController::InitLayoutManagers() {
root_window_layout_ =
new RootWindowLayoutManager(root_window_.get());
root_window_->SetLayoutManager(root_window_layout_);
aura::Window* default_container =
GetContainer(kShellWindowId_DefaultContainer);
// Workspace manager has its own layout managers.
workspace_controller_.reset(
new WorkspaceController(default_container));
aura::Window* always_on_top_container =
GetContainer(kShellWindowId_AlwaysOnTopContainer);
always_on_top_container->SetLayoutManager(
new BaseLayoutManager(
always_on_top_container->GetRootWindow()));
}
void RootWindowController::InitForPrimaryDisplay() {
DCHECK(!shelf_.get());
aura::Window* shelf_container =
GetContainer(ash::internal::kShellWindowId_ShelfContainer);
// TODO(harrym): Remove when status area is view.
aura::Window* status_container =
GetContainer(ash::internal::kShellWindowId_StatusContainer);
shelf_.reset(new ash::ShelfWidget(
shelf_container, status_container, workspace_controller()));
if (Shell::IsLauncherPerDisplayEnabled() ||
root_window_ == Shell::GetPrimaryRootWindow()) {
// Create Panel layout manager
aura::Window* panel_container = GetContainer(
internal::kShellWindowId_PanelContainer);
panel_layout_manager_ =
new internal::PanelLayoutManager(panel_container);
panel_container_handler_.reset(
new ToplevelWindowEventHandler(panel_container));
panel_container->SetLayoutManager(panel_layout_manager_);
}
if (Shell::GetInstance()->delegate()->IsUserLoggedIn())
shelf_->CreateLauncher();
}
void RootWindowController::CreateContainers() {
CreateContainersInRootWindow(root_window_.get());
}
void RootWindowController::CreateSystemBackground(
bool is_first_run_after_boot) {
SkColor color = SK_ColorBLACK;
#if defined(OS_CHROMEOS)
if (is_first_run_after_boot)
color = kChromeOsBootColor;
#endif
system_background_.reset(
new SystemBackgroundController(root_window_.get(), color));
#if defined(OS_CHROMEOS)
// Make a copy of the system's boot splash screen so we can composite it
// onscreen until the desktop background is ready.
if (is_first_run_after_boot &&
(CommandLine::ForCurrentProcess()->HasSwitch(
switches::kAshCopyHostBackgroundAtBoot) ||
CommandLine::ForCurrentProcess()->HasSwitch(
switches::kAshAnimateFromBootSplashScreen)))
boot_splash_screen_.reset(new BootSplashScreen(root_window_.get()));
#endif
}
void RootWindowController::OnLauncherCreated() {
if (panel_layout_manager_)
panel_layout_manager_->SetLauncher(shelf_->launcher());
}
void RootWindowController::ShowLauncher() {
if (!shelf_.get() || !shelf_->launcher())
return;
shelf_->launcher()->SetVisible(true);
shelf_->status_area_widget()->Show();
}
void RootWindowController::OnLoginStateChanged(user::LoginStatus status) {
// TODO(oshima): remove if when launcher per display is enabled by
// default.
if (shelf_.get())
shelf_->shelf_layout_manager()->UpdateVisibilityState();
}
void RootWindowController::UpdateAfterLoginStatusChange(
user::LoginStatus status) {
if (shelf_.get() && shelf_->status_area_widget())
shelf_->status_area_widget()->UpdateAfterLoginStatusChange(status);
}
void RootWindowController::HandleInitialDesktopBackgroundAnimationStarted() {
if (CommandLine::ForCurrentProcess()->HasSwitch(
switches::kAshAnimateFromBootSplashScreen) &&
boot_splash_screen_.get()) {
// Make the splash screen fade out so it doesn't obscure the desktop
// wallpaper's brightness/grayscale animation.
boot_splash_screen_->StartHideAnimation(
base::TimeDelta::FromMilliseconds(kBootSplashScreenHideDurationMs));
}
}
void RootWindowController::HandleDesktopBackgroundVisible() {
system_background_->SetColor(SK_ColorBLACK);
boot_splash_screen_.reset();
}
void RootWindowController::CloseChildWindows() {
// panel_layout_manager_ needs to be shut down before windows are destroyed.
if (panel_layout_manager_) {
panel_layout_manager_->Shutdown();
panel_layout_manager_ = NULL;
}
// TODO(harrym): Remove when Status Area Widget is a child view.
if (shelf_.get())
shelf_->ShutdownStatusAreaWidget();
if (shelf_.get() && shelf_->shelf_layout_manager())
shelf_->shelf_layout_manager()->set_workspace_controller(NULL);
// Close background widget first as it depends on tooltip.
root_window_->SetProperty(kDesktopController,
static_cast<DesktopBackgroundWidgetController*>(NULL));
root_window_->SetProperty(kAnimatingDesktopController,
static_cast<AnimatingDesktopController*>(NULL));
workspace_controller_.reset();
aura::client::SetTooltipClient(root_window_.get(), NULL);
while (!root_window_->children().empty()) {
aura::Window* child = root_window_->children()[0];
delete child;
}
shelf_.reset(NULL);
}
void RootWindowController::MoveWindowsTo(aura::RootWindow* dst) {
aura::Window* focused = aura::client::GetFocusClient(dst)->GetFocusedWindow();
aura::WindowTracker tracker;
if (focused)
tracker.Add(focused);
aura::client::ActivationClient* activation_client =
aura::client::GetActivationClient(dst);
aura::Window* active = activation_client->GetActiveWindow();
if (active && focused != active)
tracker.Add(active);
// Deactivate the window to close menu / bubble windows.
activation_client->DeactivateWindow(active);
// Release capture if any.
aura::client::GetCaptureClient(root_window_.get())->
SetCapture(NULL);
// Clear the focused window if any. This is necessary because a
// window may be deleted when losing focus (fullscreen flash for
// example). If the focused window is still alive after move, it'll
// be re-focused below.
aura::client::GetFocusClient(dst)->FocusWindow(NULL);
// Forget the shelf early so that shelf don't update itself using wrong
// display info.
workspace_controller_->SetShelf(NULL);
ReparentAllWindows(root_window_.get(), dst);
// Restore focused or active window if it's still alive.
if (focused && tracker.Contains(focused) && dst->Contains(focused)) {
aura::client::GetFocusClient(dst)->FocusWindow(focused);
} else if (active && tracker.Contains(active) && dst->Contains(active)) {
activation_client->ActivateWindow(active);
}
}
ShelfLayoutManager* RootWindowController::GetShelfLayoutManager() {
return shelf_.get() ? shelf_->shelf_layout_manager() : NULL;
}
SystemTray* RootWindowController::GetSystemTray() {
// We assume in throughout the code that this will not return NULL. If code
// triggers this for valid reasons, it should test status_area_widget first.
CHECK(shelf_.get() && shelf_->status_area_widget());
return shelf_->status_area_widget()->system_tray();
}
void RootWindowController::ShowContextMenu(
const gfx::Point& location_in_screen) {
aura::RootWindow* target = Shell::IsLauncherPerDisplayEnabled() ?
root_window() : Shell::GetPrimaryRootWindow();
DCHECK(Shell::GetInstance()->delegate());
scoped_ptr<ui::MenuModel> menu_model(
Shell::GetInstance()->delegate()->CreateContextMenu(target));
if (!menu_model.get())
return;
views::MenuModelAdapter menu_model_adapter(menu_model.get());
views::MenuRunner menu_runner(menu_model_adapter.CreateMenu());
views::Widget* widget =
root_window_->GetProperty(kDesktopController)->widget();
if (menu_runner.RunMenuAt(
widget, NULL, gfx::Rect(location_in_screen, gfx::Size()),
views::MenuItemView::TOPLEFT, views::MenuRunner::CONTEXT_MENU) ==
views::MenuRunner::MENU_DELETED)
return;
Shell::GetInstance()->UpdateShelfVisibility();
}
void RootWindowController::UpdateShelfVisibility() {
shelf_->shelf_layout_manager()->UpdateVisibilityState();
}
bool RootWindowController::IsImmersiveMode() const {
aura::Window* container = workspace_controller_->GetActiveWorkspaceWindow();
for (size_t i = 0; i < container->children().size(); ++i) {
aura::Window* child = container->children()[i];
if (child->IsVisible() && child->GetProperty(kImmersiveModeKey))
return true;
}
return false;
}
////////////////////////////////////////////////////////////////////////////////
// RootWindowController, private:
void RootWindowController::CreateContainersInRootWindow(
aura::RootWindow* root_window) {
// These containers are just used by PowerButtonController to animate groups
// of containers simultaneously without messing up the current transformations
// on those containers. These are direct children of the root window; all of
// the other containers are their children.
// The desktop background container is not part of the lock animation, so it
// is not included in those animate groups.
// When screen is locked desktop background is moved to lock screen background
// container (moved back on unlock). We want to make sure that there's an
// opaque layer occluding the non-lock-screen layers.
aura::Window* desktop_background_container = CreateContainer(
kShellWindowId_DesktopBackgroundContainer,
"DesktopBackgroundContainer",
root_window);
views::corewm::SetChildWindowVisibilityChangesAnimated(
desktop_background_container);
aura::Window* non_lock_screen_containers = CreateContainer(
kShellWindowId_NonLockScreenContainersContainer,
"NonLockScreenContainersContainer",
root_window);
aura::Window* lock_background_containers = CreateContainer(
kShellWindowId_LockScreenBackgroundContainer,
"LockScreenBackgroundContainer",
root_window);
views::corewm::SetChildWindowVisibilityChangesAnimated(
lock_background_containers);
aura::Window* lock_screen_containers = CreateContainer(
kShellWindowId_LockScreenContainersContainer,
"LockScreenContainersContainer",
root_window);
aura::Window* lock_screen_related_containers = CreateContainer(
kShellWindowId_LockScreenRelatedContainersContainer,
"LockScreenRelatedContainersContainer",
root_window);
CreateContainer(kShellWindowId_UnparentedControlContainer,
"UnparentedControlContainer",
non_lock_screen_containers);
aura::Window* default_container = CreateContainer(
kShellWindowId_DefaultContainer,
"DefaultContainer",
non_lock_screen_containers);
views::corewm::SetChildWindowVisibilityChangesAnimated(default_container);
SetUsesScreenCoordinates(default_container);
aura::Window* always_on_top_container = CreateContainer(
kShellWindowId_AlwaysOnTopContainer,
"AlwaysOnTopContainer",
non_lock_screen_containers);
always_on_top_container_handler_.reset(
new ToplevelWindowEventHandler(always_on_top_container));
views::corewm::SetChildWindowVisibilityChangesAnimated(
always_on_top_container);
SetUsesScreenCoordinates(always_on_top_container);
aura::Window* panel_container = CreateContainer(
kShellWindowId_PanelContainer,
"PanelContainer",
non_lock_screen_containers);
SetUsesScreenCoordinates(panel_container);
aura::Window* launcher_container =
CreateContainer(kShellWindowId_ShelfContainer,
"LauncherContainer",
non_lock_screen_containers);
SetUsesScreenCoordinates(launcher_container);
aura::Window* app_list_container =
CreateContainer(kShellWindowId_AppListContainer,
"AppListContainer",
non_lock_screen_containers);
SetUsesScreenCoordinates(app_list_container);
aura::Window* modal_container = CreateContainer(
kShellWindowId_SystemModalContainer,
"SystemModalContainer",
non_lock_screen_containers);
modal_container_handler_.reset(
new ToplevelWindowEventHandler(modal_container));
modal_container->SetLayoutManager(
new SystemModalContainerLayoutManager(modal_container));
views::corewm::SetChildWindowVisibilityChangesAnimated(modal_container);
SetUsesScreenCoordinates(modal_container);
aura::Window* input_method_container = CreateContainer(
kShellWindowId_InputMethodContainer,
"InputMethodContainer",
non_lock_screen_containers);
SetUsesScreenCoordinates(input_method_container);
// TODO(beng): Figure out if we can make this use
// SystemModalContainerEventFilter instead of stops_event_propagation.
aura::Window* lock_container = CreateContainer(
kShellWindowId_LockScreenContainer,
"LockScreenContainer",
lock_screen_containers);
lock_container->SetLayoutManager(
new BaseLayoutManager(root_window));
SetUsesScreenCoordinates(lock_container);
// TODO(beng): stopsevents
aura::Window* lock_modal_container = CreateContainer(
kShellWindowId_LockSystemModalContainer,
"LockSystemModalContainer",
lock_screen_containers);
lock_modal_container_handler_.reset(
new ToplevelWindowEventHandler(lock_modal_container));
lock_modal_container->SetLayoutManager(
new SystemModalContainerLayoutManager(lock_modal_container));
views::corewm::SetChildWindowVisibilityChangesAnimated(lock_modal_container);
SetUsesScreenCoordinates(lock_modal_container);
aura::Window* status_container =
CreateContainer(kShellWindowId_StatusContainer,
"StatusContainer",
lock_screen_related_containers);
SetUsesScreenCoordinates(status_container);
aura::Window* settings_bubble_container = CreateContainer(
kShellWindowId_SettingBubbleContainer,
"SettingBubbleContainer",
lock_screen_related_containers);
views::corewm::SetChildWindowVisibilityChangesAnimated(
settings_bubble_container);
SetUsesScreenCoordinates(settings_bubble_container);
aura::Window* menu_container = CreateContainer(
kShellWindowId_MenuContainer,
"MenuContainer",
lock_screen_related_containers);
views::corewm::SetChildWindowVisibilityChangesAnimated(menu_container);
SetUsesScreenCoordinates(menu_container);
aura::Window* drag_drop_container = CreateContainer(
kShellWindowId_DragImageAndTooltipContainer,
"DragImageAndTooltipContainer",
lock_screen_related_containers);
views::corewm::SetChildWindowVisibilityChangesAnimated(drag_drop_container);
SetUsesScreenCoordinates(drag_drop_container);
aura::Window* overlay_container = CreateContainer(
kShellWindowId_OverlayContainer,
"OverlayContainer",
lock_screen_related_containers);
SetUsesScreenCoordinates(overlay_container);
CreateContainer(kShellWindowId_PowerButtonAnimationContainer,
"PowerButtonAnimationContainer", root_window) ;
}
} // namespace internal
} // namespace ash