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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_HEADS_UP_DISPLAY_LAYER_IMPL_H_
#define CC_HEADS_UP_DISPLAY_LAYER_IMPL_H_
#include "base/memory/scoped_ptr.h"
#include "base/time.h"
#include "cc/cc_export.h"
#include "cc/layer_impl.h"
#include "cc/memory_history.h"
#include "cc/scoped_resource.h"
class SkCanvas;
class SkPaint;
class SkTypeface;
struct SkRect;
namespace cc {
class DebugRectHistory;
class FrameRateCounter;
class PaintTimeCounter;
class CC_EXPORT HeadsUpDisplayLayerImpl : public LayerImpl {
public:
static scoped_ptr<HeadsUpDisplayLayerImpl> create(LayerTreeImpl* treeImpl, int id)
{
return make_scoped_ptr(new HeadsUpDisplayLayerImpl(treeImpl, id));
}
virtual ~HeadsUpDisplayLayerImpl();
virtual scoped_ptr<LayerImpl> createLayerImpl(LayerTreeImpl* treeImpl) OVERRIDE;
virtual void willDraw(ResourceProvider*) OVERRIDE;
virtual void appendQuads(QuadSink&, AppendQuadsData&) OVERRIDE;
void updateHudTexture(ResourceProvider*);
virtual void didDraw(ResourceProvider*) OVERRIDE;
virtual void didLoseOutputSurface() OVERRIDE;
virtual bool layerIsAlwaysDamaged() const OVERRIDE;
private:
class Graph {
public:
Graph(double indicatorValue, double startUpperBound);
// Eases the upper bound, which limits what is currently visible in the graph,
// so that the graph always scales to either it's max or defaultUpperBound.
double updateUpperBound();
double value;
double min;
double max;
double currentUpperBound;
const double defaultUpperBound;
const double indicator;
};
HeadsUpDisplayLayerImpl(LayerTreeImpl* treeImpl, int id);
virtual const char* layerTypeAsString() const OVERRIDE;
void updateHudContents();
void drawHudContents(SkCanvas* canvas) const;
void drawText(SkCanvas* canvas, SkPaint* paint, const std::string& text, SkPaint::Align align, int size, int x, int y) const;
void drawText(SkCanvas* canvas, SkPaint* paint, const std::string& text, SkPaint::Align align, int size, const SkPoint& pos) const;
void drawGraphBackground(SkCanvas* canvas, SkPaint* paint, const SkRect& bounds) const;
void drawGraphLines(SkCanvas* canvas, SkPaint* paint, const SkRect& bounds, const Graph& graph) const;
void drawPlatformLayerTree(SkCanvas* canvas) const;
SkRect drawFPSDisplay(SkCanvas* canvas, const FrameRateCounter* fpsCounter, int right, int top) const;
SkRect drawMemoryDisplay(SkCanvas* canvas, int top, int right, int width) const;
SkRect drawPaintTimeDisplay(SkCanvas* canvas, const PaintTimeCounter* paintTimeCounter, int top, int right) const;
void drawDebugRects(SkCanvas* canvas, DebugRectHistory* debugRectHistory) const;
scoped_ptr<ScopedResource> m_hudTexture;
scoped_ptr<SkCanvas> m_hudCanvas;
skia::RefPtr<SkTypeface> m_typeface;
Graph m_fpsGraph;
Graph m_paintTimeGraph;
MemoryHistory::Entry m_memoryEntry;
base::TimeTicks m_timeOfLastGraphUpdate;
};
} // namespace cc
#endif // CC_HEADS_UP_DISPLAY_LAYER_IMPL_H_