| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/scrollbar_animation_controller_linear_fade.h" |
| |
| #include "base/time.h" |
| #include "cc/layer_impl.h" |
| |
| namespace cc { |
| |
| scoped_ptr<ScrollbarAnimationControllerLinearFade> ScrollbarAnimationControllerLinearFade::create(LayerImpl* scrollLayer, double fadeoutDelay, double fadeoutLength) |
| { |
| return make_scoped_ptr(new ScrollbarAnimationControllerLinearFade(scrollLayer, fadeoutDelay, fadeoutLength)); |
| } |
| |
| ScrollbarAnimationControllerLinearFade::ScrollbarAnimationControllerLinearFade(LayerImpl* scrollLayer, double fadeoutDelay, double fadeoutLength) |
| : ScrollbarAnimationController() |
| , m_scrollLayer(scrollLayer) |
| , m_pinchGestureInEffect(false) |
| , m_fadeoutDelay(fadeoutDelay) |
| , m_fadeoutLength(fadeoutLength) |
| , m_currentTimeForTesting(0) |
| { |
| } |
| |
| ScrollbarAnimationControllerLinearFade::~ScrollbarAnimationControllerLinearFade() |
| { |
| } |
| |
| bool ScrollbarAnimationControllerLinearFade::animate(base::TimeTicks now) |
| { |
| float opacity = opacityAtTime(now); |
| m_scrollLayer->setScrollbarOpacity(opacity); |
| return opacity; |
| } |
| |
| void ScrollbarAnimationControllerLinearFade::didPinchGestureUpdate(base::TimeTicks now) |
| { |
| m_pinchGestureInEffect = true; |
| } |
| |
| void ScrollbarAnimationControllerLinearFade::didPinchGestureEnd(base::TimeTicks now) |
| { |
| m_pinchGestureInEffect = false; |
| m_lastAwakenTime = now; |
| } |
| |
| void ScrollbarAnimationControllerLinearFade::didUpdateScrollOffset(base::TimeTicks now) |
| { |
| m_lastAwakenTime = now; |
| } |
| |
| float ScrollbarAnimationControllerLinearFade::opacityAtTime(base::TimeTicks now) |
| { |
| if (m_pinchGestureInEffect) |
| return 1; |
| |
| if (m_lastAwakenTime.is_null()) |
| return 0; |
| |
| double delta = (now - m_lastAwakenTime).InSecondsF(); |
| |
| if (delta <= m_fadeoutDelay) |
| return 1; |
| if (delta < m_fadeoutDelay + m_fadeoutLength) |
| return (m_fadeoutDelay + m_fadeoutLength - delta) / m_fadeoutLength; |
| return 0; |
| } |
| |
| } // namespace cc |