blob: 46061dafb8e9adbfd47c49c3f68dffb5234a7199 [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/scrollbar_animation_controller_linear_fade.h"
#include "cc/scrollbar_layer_impl.h"
#include "cc/single_thread_proxy.h"
#include "cc/test/fake_impl_proxy.h"
#include "cc/test/fake_layer_tree_host_impl.h"
#include "cc/test/fake_web_scrollbar_theme_geometry.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace cc {
namespace {
class ScrollbarAnimationControllerLinearFadeTest : public testing::Test {
public:
ScrollbarAnimationControllerLinearFadeTest()
: m_hostImpl(&m_proxy)
{
}
protected:
virtual void SetUp()
{
m_scrollLayer = LayerImpl::create(m_hostImpl.activeTree(), 1);
scoped_ptr<ScrollbarGeometryFixedThumb> geometry(ScrollbarGeometryFixedThumb::create(FakeWebScrollbarThemeGeometry::create(false)));
m_scrollbarLayer = ScrollbarLayerImpl::Create(m_hostImpl.activeTree(), 2, geometry.Pass());
m_scrollLayer->setMaxScrollOffset(gfx::Vector2d(50, 50));
m_scrollLayer->setBounds(gfx::Size(50, 50));
m_scrollLayer->setHorizontalScrollbarLayer(m_scrollbarLayer.get());
m_scrollbarController = ScrollbarAnimationControllerLinearFade::create(m_scrollLayer.get(), 2, 3);
}
FakeImplProxy m_proxy;
FakeLayerTreeHostImpl m_hostImpl;
scoped_ptr<ScrollbarAnimationControllerLinearFade> m_scrollbarController;
scoped_ptr<LayerImpl> m_scrollLayer;
scoped_ptr<ScrollbarLayerImpl> m_scrollbarLayer;
};
TEST_F(ScrollbarAnimationControllerLinearFadeTest, verifyHiddenInBegin)
{
m_scrollbarController->animate(base::TimeTicks());
EXPECT_FLOAT_EQ(0, m_scrollbarLayer->opacity());
}
TEST_F(ScrollbarAnimationControllerLinearFadeTest, verifyAwakenByScroll)
{
base::TimeTicks time;
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->didUpdateScrollOffset(time);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1, m_scrollbarLayer->opacity());
m_scrollbarController->didUpdateScrollOffset(time);
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(2.0f / 3.0f, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1.0f / 3.0f, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->didUpdateScrollOffset(time);
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(2.0f / 3.0f, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1.0f / 3.0f, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(0, m_scrollbarLayer->opacity());
}
TEST_F(ScrollbarAnimationControllerLinearFadeTest, verifyForceAwakenByPinch)
{
base::TimeTicks time;
m_scrollbarController->didPinchGestureUpdate(time);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
m_scrollbarController->didUpdateScrollOffset(time);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->didPinchGestureEnd(time);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(2);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(2 / 3.0f, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(1 / 3.0f, m_scrollbarLayer->opacity());
time += base::TimeDelta::FromSeconds(1);
m_scrollbarController->animate(time);
EXPECT_FLOAT_EQ(0, m_scrollbarLayer->opacity());
}
} // namespace
} // namespace cc