| <!doctype html> |
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| Copyright 2018 The Immersive Web Community Group |
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| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS |
| FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR |
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| IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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| <html> |
| <head> |
| <meta charset='utf-8'> |
| <meta name='viewport' content='width=device-width, initial-scale=1, user-scalable=no'> |
| <meta name='mobile-web-app-capable' content='yes'> |
| <meta name='apple-mobile-web-app-capable' content='yes'> |
| |
| <!-- Origin Trial Token, feature = WebXR Device API, origin = https://immersive-web.github.io, expires = 2018-08-28 --> |
| <meta http-equiv="origin-trial" data-feature="WebXR Device API" data-expires="2018-08-28" content="AnNpu7ceXvLew05ccD8Zr1OZsdZiB2hLQKK82kTTMDwF7oRKtP3QEJ4RzkeHrmB8Sq0vSV6ZNmszpBCZ0I8p9gAAAABceyJvcmlnaW4iOiJodHRwczovL2ltbWVyc2l2ZS13ZWIuZ2l0aHViLmlvOjQ0MyIsImZlYXR1cmUiOiJXZWJYUkRldmljZSIsImV4cGlyeSI6MTUzNTQxNDQwMH0="> |
| |
| <title>Permission Requests</title> |
| |
| <link href='../css/common.css' rel='stylesheet'></link> |
| |
| <!--The polyfill is not needed for browser that have native API support, |
| but is linked by these samples for wider compatibility.--> |
| <!--script src='https://cdn.jsdelivr.net/npm/webxr-polyfill@latest/build/webxr-polyfill.js'></script--> |
| <script src='../js/xrray-polyfill.js' type='module'></script> |
| <script src='../js/webxr-polyfill.js'></script> |
| |
| <script src='../js/webxr-button.js'></script> |
| </head> |
| <body> |
| <header> |
| <details open> |
| <summary>Permission Requests</summary> |
| <p> |
| Tests requesting permissions from within XR. Demonstrates how the UA |
| handles those requests, if at all. |
| <a class="back" href="./">Back</a> |
| </p> |
| </details> |
| </header> |
| <script type="module"> |
| import {Scene} from '../js/cottontail/src/scenes/scene.js'; |
| import {Renderer, createWebGLContext} from '../js/cottontail/src/core/renderer.js'; |
| import {Gltf2Node} from '../js/cottontail/src/nodes/gltf2.js'; |
| import {QueryArgs} from '../js/cottontail/src/util/query-args.js'; |
| import {FallbackHelper} from '../js/cottontail/src/util/fallback-helper.js'; |
| import {UrlTexture} from '../js/cottontail/src/core/texture.js'; |
| import {ButtonNode} from '../js/cottontail/src/nodes/button.js'; |
| import {mat4} from '../js/cottontail/src/math/gl-matrix.js'; |
| |
| // If requested, initialize the WebXR polyfill |
| if (QueryArgs.getBool('allowPolyfill', false)) { |
| var polyfill = new WebXRPolyfill(); |
| } |
| |
| const BUTTON_PER_ROW = 5; |
| const BUTTON_ROW_ARC = Math.PI * 0.2; |
| const BUTTON_ROW_HEIGHT = 0.12; |
| const BUTTON_GRID_HEIGHT = 1.3; |
| const BUTTON_GRID_DISTANCE = 1.0; |
| |
| // XR globals. |
| let xrButton = null; |
| let xrImmersiveRefSpace = null; |
| let xrNonImmersiveRefSpace = null; |
| |
| // WebGL scene globals. |
| let gl = null; |
| let renderer = null; |
| let scene = new Scene(); |
| scene.addNode(new Gltf2Node({url: '../../media/gltf/cube-room/cube-room.gltf'})); |
| scene.enableStats(false); |
| |
| let checkTexture = new UrlTexture('../../media/textures/check-button.png'); |
| let xTexture = new UrlTexture('../../media/textures/x-button.png'); |
| let waitTexture = new UrlTexture('../test-media/third-party/hourglass-button.png'); |
| |
| function initXR() { |
| xrButton = new XRDeviceButton({ |
| onRequestSession: onRequestSession, |
| onEndSession: onEndSession, |
| supportedSessionTypes: ['immersive-vr'] |
| }); |
| document.querySelector('header').appendChild(xrButton.domElement); |
| |
| if (navigator.xr) { |
| navigator.xr.requestSession('inline').then(onSessionStarted); |
| } else { |
| initFallback(); |
| } |
| } |
| |
| function initFallback() { |
| initGL(); |
| document.body.appendChild(gl.canvas); |
| let fallbackHelper = new FallbackHelper(scene, gl); |
| fallbackHelper.emulateStage = true; |
| } |
| |
| function initGL() { |
| if (gl) |
| return; |
| |
| gl = createWebGLContext({ |
| xrCompatible: true |
| }); |
| |
| renderer = new Renderer(gl); |
| scene.setRenderer(renderer); |
| scene.inputRenderer.setControllerMesh(new Gltf2Node({url: '../../media/gltf/controller/controller.gltf'})); |
| |
| function addPermissionButton(iconUrl, callback, yAngle, yOffset) { |
| let button = new ButtonNode(new UrlTexture(iconUrl), () => { |
| button.iconTexture = waitTexture; |
| callback( |
| () => { button.iconTexture = checkTexture; }, // Success callback |
| () => { button.iconTexture = xTexture; } // Failure callback |
| ) |
| }); |
| mat4.identity(button.matrix); |
| mat4.translate(button.matrix, button.matrix, [0, yOffset, 0]); |
| mat4.rotateY(button.matrix, button.matrix, yAngle); |
| mat4.translate(button.matrix, button.matrix, [0, 0, -BUTTON_GRID_DISTANCE]); |
| scene.addNode(button); |
| } |
| |
| // Builds a cylindrical grid of buttons |
| function addPermissionButtons(buttonList) { |
| let count = buttonList.length; |
| let rows = Math.ceil(count / BUTTON_PER_ROW); |
| let firstRowOffset = (rows / 2) * BUTTON_ROW_HEIGHT; |
| let anglePerButton = BUTTON_ROW_ARC / BUTTON_PER_ROW; |
| let rowAngleOffset = (BUTTON_ROW_ARC * 0.5) - (anglePerButton * 0.5) |
| |
| for (let i = 0; i < count; ++i) { |
| let button = buttonList[i]; |
| let yAngle = rowAngleOffset - ((i % BUTTON_PER_ROW) * anglePerButton); |
| let row = Math.floor(i / BUTTON_PER_ROW); |
| let yOffset = BUTTON_GRID_HEIGHT + (firstRowOffset - (row * BUTTON_ROW_HEIGHT)); |
| addPermissionButton(button.icon, button.callback, yAngle, yOffset); |
| } |
| } |
| |
| addPermissionButtons([ |
| { |
| icon: '../../media/textures/camera-button.png', |
| callback: (success, fail) => { |
| navigator.getUserMedia({ video: true }, success, fail); |
| } |
| }, |
| { |
| icon: '../../media/textures/mic-button.png', |
| callback: (success, fail) => { |
| navigator.getUserMedia({ audio: true }, success, fail); |
| } |
| }, |
| { |
| icon: '../../media/textures/location-button.png', |
| callback: (success, fail) => { |
| navigator.geolocation.getCurrentPosition(success, fail); |
| } |
| }, |
| { |
| icon: '../../media/textures/bluetooth-button.png', |
| callback: (success, fail) => { |
| navigator.bluetooth.requestDevice({ |
| // filters: [...] <- Prefer filters to save energy & show relevant devices. |
| // acceptAllDevices here ensures dialog can populate, we don't care with what. |
| acceptAllDevices:true |
| }) |
| .then(device => device.gatt.connect()) |
| .then(success, fail); |
| } |
| }, |
| { |
| icon: '../../media/textures/usb-button.png', |
| callback: (success, fail) => { |
| navigator.usb.requestDevice({filters: [{}]}) |
| .then(success, fail); |
| } |
| }, |
| { |
| icon: '../test-media/third-party/midi-button.png', |
| callback: (success, fail) => { |
| navigator.requestMIDIAccess({ sysex: true }) |
| .then(success, fail); |
| } |
| }, |
| { |
| icon: '../test-media/third-party/screen-share-button.png', |
| callback: (success, fail) => { |
| navigator.mediaDevices.getDisplayMedia() |
| .then(device => { |
| // Assign the device to a temp variable to keep it from |
| // getting garbage collected immediately. |
| window.getDisplayMediaRetVal = device; |
| }) |
| .then(success, fail); |
| } |
| }, |
| ]); |
| } |
| |
| function onRequestSession() { |
| navigator.xr.requestSession('immersive-vr').then((session) => { |
| session.mode = 'immersive-vr'; |
| xrButton.setSession(session); |
| onSessionStarted(session); |
| }); |
| } |
| |
| function onSessionStarted(session) { |
| if (!session.mode) { |
| session.mode = 'inline'; |
| } |
| session.addEventListener('end', onSessionEnded); |
| |
| session.addEventListener('select', (ev) => { |
| let refSpace = ev.frame.session.mode.startsWith('immersive') ? |
| xrImmersiveRefSpace : |
| xrNonImmersiveRefSpace; |
| scene.handleSelect(ev.inputSource, ev.frame, refSpace); |
| }); |
| |
| initGL(); |
| |
| let outputCanvas = document.createElement('canvas'); |
| document.body.appendChild(outputCanvas); |
| |
| session.updateRenderState({ |
| baseLayer: new XRWebGLLayer(session, gl), |
| outputContext: outputCanvas.getContext('xrpresent') |
| }); |
| |
| session.requestReferenceSpace('local-floor').then((refSpace) => { |
| return refSpace; |
| }, (e) => { |
| if (!session.mode.startsWith('immersive')) { |
| // If we're in inline mode, our underlying platform may not support |
| // the stationary reference space, but an identity space is guaranteed. |
| return session.requestReferenceSpace('viewer'); |
| } else { |
| throw e; |
| } |
| }).then((refSpace) => { |
| if (session.mode.startsWith('immersive')) { |
| xrImmersiveRefSpace = refSpace; |
| } else { |
| xrNonImmersiveRefSpace = refSpace; |
| } |
| |
| session.requestAnimationFrame(onXRFrame); |
| }); |
| } |
| |
| function onEndSession(session) { |
| session.end(); |
| } |
| |
| function onSessionEnded(event) { |
| if (event.session.mode.startsWith('immersive')) { |
| xrButton.setSession(null); |
| } |
| |
| if (event.session.renderState.outputContext) { |
| document.body.removeChild(event.session.renderState.outputContext.canvas); |
| } |
| } |
| |
| function onXRFrame(t, frame) { |
| let session = frame.session; |
| let refSpace = session.mode.startsWith('immersive') ? |
| xrImmersiveRefSpace : |
| xrNonImmersiveRefSpace; |
| let pose = frame.getViewerPose(refSpace); |
| |
| scene.startFrame(); |
| |
| session.requestAnimationFrame(onXRFrame); |
| |
| scene.updateInputSources(frame, refSpace); |
| |
| scene.drawXRFrame(frame, pose); |
| |
| scene.endFrame(); |
| } |
| |
| // Start the XR application. |
| initXR(); |
| </script> |
| </body> |
| </html> |