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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef AcceleratedStaticBitmapImage_h
#define AcceleratedStaticBitmapImage_h
#include "base/threading/thread_checker.h"
#include "platform/graphics/StaticBitmapImage.h"
#include "platform/graphics/TextureHolder.h"
#include "platform/wtf/WeakPtr.h"
#include <memory>
class GrContext;
namespace blink {
class WebGraphicsContext3DProviderWrapper;
class TextureHolder;
class PLATFORM_EXPORT AcceleratedStaticBitmapImage final
: public StaticBitmapImage {
public:
~AcceleratedStaticBitmapImage() override;
// SkImage with a texture backing that is assumed to be from the shared
// context of the current thread.
static PassRefPtr<AcceleratedStaticBitmapImage> CreateFromSharedContextImage(
sk_sp<SkImage>);
// Can specify the GrContext that created the texture backing. Ideally all
// callers would use this option. The |mailbox| is a name for the texture
// backing, allowing other contexts to use the same backing.
static PassRefPtr<AcceleratedStaticBitmapImage> CreateFromWebGLContextImage(
const gpu::Mailbox&,
const gpu::SyncToken&,
unsigned texture_id,
WeakPtr<WebGraphicsContext3DProviderWrapper>,
IntSize mailbox_size);
bool CurrentFrameKnownToBeOpaque(MetadataMode = kUseCurrentMetadata) override;
IntSize Size() const override;
sk_sp<SkImage> ImageForCurrentFrame() override;
bool IsTextureBacked() const override { return true; }
void Draw(PaintCanvas*,
const PaintFlags&,
const FloatRect& dst_rect,
const FloatRect& src_rect,
RespectImageOrientationEnum,
ImageClampingMode) override;
void CopyToTexture(WebGraphicsContext3DProvider*,
GLenum dest_target,
GLuint dest_texture_id,
bool flip_y,
const IntPoint& dest_point,
const IntRect& source_sub_rectangle) override;
bool HasMailbox() final { return texture_holder_->IsMailboxTextureHolder(); }
// To be called on sender thread before performing a transfer
void Transfer() final;
void EnsureMailbox() final;
gpu::Mailbox GetMailbox() final { return texture_holder_->GetMailbox(); }
gpu::SyncToken GetSyncToken() final {
return texture_holder_->GetSyncToken();
}
void UpdateSyncToken(gpu::SyncToken) final;
private:
AcceleratedStaticBitmapImage(sk_sp<SkImage>);
AcceleratedStaticBitmapImage(const gpu::Mailbox&,
const gpu::SyncToken&,
unsigned texture_id,
WeakPtr<WebGraphicsContext3DProviderWrapper>,
IntSize mailbox_size);
void CreateImageFromMailboxIfNeeded();
void CheckThread();
void WaitSyncTokenIfNeeded();
bool IsValid();
std::unique_ptr<TextureHolder> texture_holder_;
base::ThreadChecker thread_checker_;
bool detach_thread_at_next_check_ = false;
};
} // namespace blink
#endif