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/*
* Copyright (C) 2011 Google Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_DOM_SCRIPTED_ANIMATION_CONTROLLER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_DOM_SCRIPTED_ANIMATION_CONTROLLER_H_
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/dom/frame_request_callback_collection.h"
#include "third_party/blink/renderer/platform/bindings/name_client.h"
#include "third_party/blink/renderer/platform/bindings/trace_wrapper_member.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
#include "third_party/blink/renderer/platform/wtf/text/string_impl.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
class Document;
class Event;
class EventTarget;
class MediaQueryListListener;
class CORE_EXPORT ScriptedAnimationController
: public GarbageCollectedFinalized<ScriptedAnimationController>,
public NameClient {
public:
static ScriptedAnimationController* Create(Document* document) {
return new ScriptedAnimationController(document);
}
virtual ~ScriptedAnimationController() = default;
void Trace(blink::Visitor*);
const char* NameInHeapSnapshot() const override {
return "ScriptedAnimationController";
}
void ClearDocumentPointer() { document_ = nullptr; }
// Animation frame callbacks are used for requestAnimationFrame().
typedef int CallbackId;
CallbackId RegisterCallback(FrameRequestCallbackCollection::FrameCallback*);
void CancelCallback(CallbackId);
// Returns true if any callback is currently registered.
bool HasCallback() const;
// Animation frame events are used for resize events, scroll events, etc.
void EnqueueEvent(Event*);
void EnqueuePerFrameEvent(Event*);
// Animation frame tasks are used for Fullscreen.
void EnqueueTask(base::OnceClosure);
// Used for the MediaQueryList change event.
void EnqueueMediaQueryChangeListeners(
HeapVector<Member<MediaQueryListListener>>&);
// Invokes callbacks, dispatches events, etc. The order is defined by HTML:
// https://html.spec.whatwg.org/multipage/webappapis.html#event-loop-processing-model
void ServiceScriptedAnimations(base::TimeTicks monotonic_time_now);
void Pause();
void Unpause();
void DispatchEventsAndCallbacksForPrinting();
bool CurrentFrameHadRAF() const { return current_frame_had_raf_; }
bool NextFrameHasPendingRAF() const { return next_frame_has_pending_raf_; }
private:
explicit ScriptedAnimationController(Document*);
void ScheduleAnimationIfNeeded();
void RunTasks();
void DispatchEvents(
const AtomicString& event_interface_filter = AtomicString());
void ExecuteCallbacks(base::TimeTicks monotonic_time_now);
void CallMediaQueryListListeners();
bool HasScheduledItems() const;
Member<Document> document_;
FrameRequestCallbackCollection callback_collection_;
int suspend_count_;
Vector<base::OnceClosure> task_queue_;
HeapVector<Member<Event>> event_queue_;
HeapListHashSet<std::pair<Member<const EventTarget>, const StringImpl*>>
per_frame_events_;
using MediaQueryListListeners =
HeapListHashSet<Member<MediaQueryListListener>>;
MediaQueryListListeners media_query_list_listeners_;
// Used for animation metrics; see cc::CompositorTimingHistory::DidDraw.
bool current_frame_had_raf_;
bool next_frame_has_pending_raf_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_DOM_SCRIPTED_ANIMATION_CONTROLLER_H_