| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "components/sync/engine_impl/conflict_util.h" | |
| #include "components/sync/syncable/mutable_entry.h" | |
| namespace syncer { | |
| using syncable::MutableEntry; | |
| namespace conflict_util { | |
| // Allow the server's changes to take precedence. | |
| // This will take effect during the next ApplyUpdates step. | |
| void IgnoreLocalChanges(MutableEntry* entry) { | |
| DCHECK(entry->GetIsUnsynced()); | |
| DCHECK(entry->GetIsUnappliedUpdate()); | |
| entry->PutIsUnsynced(false); | |
| } | |
| // Overwrite the server with our own value. | |
| // We will commit our local data, overwriting the server, at the next | |
| // opportunity. | |
| void OverwriteServerChanges(MutableEntry* entry) { | |
| DCHECK(entry->GetIsUnsynced()); | |
| DCHECK(entry->GetIsUnappliedUpdate()); | |
| entry->PutBaseVersion(entry->GetServerVersion()); | |
| entry->PutIsUnappliedUpdate(false); | |
| } | |
| // Having determined that everything matches, we ignore the non-conflict. | |
| void IgnoreConflict(MutableEntry* entry) { | |
| // If we didn't also unset IS_UNAPPLIED_UPDATE, then we would lose unsynced | |
| // positional data from adjacent entries when the server update gets applied | |
| // and the item is re-inserted into the PREV_ID/NEXT_ID linked list. This is | |
| // primarily an issue because we commit after applying updates, and is most | |
| // commonly seen when positional changes are made while a passphrase is | |
| // required (and hence there will be many encryption conflicts). | |
| DCHECK(entry->GetIsUnsynced()); | |
| DCHECK(entry->GetIsUnappliedUpdate()); | |
| entry->PutBaseVersion(entry->GetServerVersion()); | |
| entry->PutIsUnappliedUpdate(false); | |
| entry->PutIsUnsynced(false); | |
| } | |
| } // namespace conflict_util | |
| } // namespace syncer |