| // Copyright 2016 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include <stddef.h> | |
| #include <stdint.h> | |
| #include <memory> | |
| #include <vector> | |
| #include "base/at_exit.h" | |
| #include "base/bind.h" | |
| #include "base/command_line.h" | |
| #include "base/logging.h" | |
| #include "base/memory/ptr_util.h" | |
| #include "base/memory/ref_counted.h" | |
| #include "build/build_config.h" | |
| #include "gpu/command_buffer/common/constants.h" | |
| #include "gpu/command_buffer/common/gles2_cmd_utils.h" | |
| #include "gpu/command_buffer/common/sync_token.h" | |
| #include "gpu/command_buffer/service/buffer_manager.h" | |
| #include "gpu/command_buffer/service/command_buffer_service.h" | |
| #include "gpu/command_buffer/service/command_executor.h" | |
| #include "gpu/command_buffer/service/context_group.h" | |
| #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | |
| #include "gpu/command_buffer/service/logger.h" | |
| #include "gpu/command_buffer/service/mailbox_manager_impl.h" | |
| #include "gpu/command_buffer/service/sync_point_manager.h" | |
| #include "gpu/command_buffer/service/transfer_buffer_manager.h" | |
| #include "ui/gfx/geometry/size.h" | |
| #include "ui/gl/gl_context.h" | |
| #include "ui/gl/gl_context_egl.h" | |
| #include "ui/gl/gl_context_stub_with_extensions.h" | |
| #include "ui/gl/gl_image_ref_counted_memory.h" | |
| #include "ui/gl/gl_share_group.h" | |
| #include "ui/gl/gl_stub_api.h" | |
| #include "ui/gl/gl_surface.h" | |
| #include "ui/gl/gl_surface_egl.h" | |
| #include "ui/gl/gl_surface_stub.h" | |
| #include "ui/gl/init/gl_factory.h" | |
| #include "ui/gl/test/gl_surface_test_support.h" | |
| namespace gpu { | |
| namespace { | |
| const size_t kCommandBufferSize = 16384; | |
| const size_t kTransferBufferSize = 16384; | |
| const size_t kSmallTransferBufferSize = 16; | |
| const size_t kTinyTransferBufferSize = 3; | |
| #if !defined(GPU_FUZZER_USE_ANGLE) | |
| static const char kExtensions[] = | |
| "GL_AMD_compressed_ATC_texture " | |
| "GL_ANGLE_texture_compression_dxt3 " | |
| "GL_ANGLE_texture_compression_dxt5 " | |
| "GL_ANGLE_texture_usage " | |
| "GL_APPLE_ycbcr_422 " | |
| "GL_ARB_texture_rectangle " | |
| "GL_EXT_blend_func_extended " | |
| "GL_EXT_color_buffer_float " | |
| "GL_EXT_disjoint_timer_query " | |
| "GL_EXT_draw_buffers " | |
| "GL_EXT_frag_depth " | |
| "GL_EXT_multisample_compatibility " | |
| "GL_EXT_multisampled_render_to_texture " | |
| "GL_EXT_occlusion_query_boolean " | |
| "GL_EXT_read_format_bgra " | |
| "GL_EXT_shader_texture_lod " | |
| "GL_EXT_texture_compression_s3tc " | |
| "GL_EXT_texture_filter_anisotropic " | |
| "GL_IMG_texture_compression_pvrtc " | |
| "GL_KHR_blend_equation_advanced " | |
| "GL_KHR_blend_equation_advanced_coherent " | |
| "GL_KHR_texture_compression_astc_ldr " | |
| "GL_NV_EGL_stream_consumer_external " | |
| "GL_NV_framebuffer_mixed_samples " | |
| "GL_NV_path_rendering " | |
| "GL_OES_compressed_ETC1_RGB8_texture " | |
| "GL_OES_depth24 " | |
| "GL_OES_EGL_image_external " | |
| "GL_OES_rgb8_rgba8 " | |
| "GL_OES_texture_float " | |
| "GL_OES_texture_float_linear " | |
| "GL_OES_texture_half_float " | |
| "GL_OES_texture_half_float_linear"; | |
| #endif | |
| class CommandBufferSetup { | |
| public: | |
| CommandBufferSetup() | |
| : atexit_manager_(), | |
| sync_point_manager_(new SyncPointManager(false)), | |
| sync_point_order_data_(SyncPointOrderData::Create()), | |
| mailbox_manager_(new gles2::MailboxManagerImpl), | |
| share_group_(new gl::GLShareGroup), | |
| command_buffer_id_(CommandBufferId::FromUnsafeValue(1)) { | |
| logging::SetMinLogLevel(logging::LOG_FATAL); | |
| base::CommandLine::Init(0, NULL); | |
| #if defined(GPU_FUZZER_USE_ANGLE) | |
| auto* command_line = base::CommandLine::ForCurrentProcess(); | |
| command_line->AppendSwitchASCII(switches::kUseGL, | |
| gl::kGLImplementationANGLEName); | |
| command_line->AppendSwitchASCII(switches::kUseANGLE, | |
| gl::kANGLEImplementationNullName); | |
| gl::init::InitializeGLOneOffImplementation(gl::kGLImplementationEGLGLES2, | |
| false, false, false); | |
| surface_ = new gl::PbufferGLSurfaceEGL(gfx::Size()); | |
| surface_->Initialize(); | |
| context_ = new gl::GLContextEGL(share_group_.get()); | |
| context_->Initialize(surface_.get(), gl::GLContextAttribs()); | |
| #else | |
| surface_ = new gl::GLSurfaceStub; | |
| context_ = new gl::GLContextStub(share_group_.get()); | |
| gl::GLSurfaceTestSupport::InitializeOneOffWithMockBindings(); | |
| api_ = base::MakeUnique<gl::GLStubApi>(); | |
| api_->set_version("OpenGL ES 3.1"); | |
| api_->set_extensions(kExtensions); | |
| gl::SetStubGLApi(api_.get()); | |
| #endif | |
| sync_point_client_ = sync_point_manager_->CreateSyncPointClient( | |
| sync_point_order_data_, CommandBufferNamespace::IN_PROCESS, | |
| command_buffer_id_); | |
| translator_cache_ = new gles2::ShaderTranslatorCache(gpu_preferences_); | |
| completeness_cache_ = new gles2::FramebufferCompletenessCache; | |
| } | |
| void InitDecoder() { | |
| context_->MakeCurrent(surface_.get()); | |
| scoped_refptr<gles2::FeatureInfo> feature_info = | |
| new gles2::FeatureInfo(); | |
| scoped_refptr<gles2::ContextGroup> context_group = new gles2::ContextGroup( | |
| gpu_preferences_, mailbox_manager_.get(), nullptr, translator_cache_, | |
| completeness_cache_, feature_info, true /* bind_generates_resource */, | |
| nullptr /* image_factory */, nullptr /* progress_reporter */); | |
| command_buffer_.reset( | |
| new CommandBufferService(context_group->transfer_buffer_manager())); | |
| command_buffer_->SetPutOffsetChangeCallback( | |
| base::Bind(&CommandBufferSetup::PumpCommands, base::Unretained(this))); | |
| command_buffer_->SetGetBufferChangeCallback(base::Bind( | |
| &CommandBufferSetup::GetBufferChanged, base::Unretained(this))); | |
| InitializeInitialCommandBuffer(); | |
| decoder_.reset(gles2::GLES2Decoder::Create(context_group.get())); | |
| executor_.reset(new CommandExecutor(command_buffer_.get(), decoder_.get(), | |
| decoder_.get())); | |
| decoder_->set_engine(executor_.get()); | |
| decoder_->SetFenceSyncReleaseCallback(base::Bind( | |
| &CommandBufferSetup::OnFenceSyncRelease, base::Unretained(this))); | |
| decoder_->SetWaitFenceSyncCallback(base::Bind( | |
| &CommandBufferSetup::OnWaitFenceSync, base::Unretained(this))); | |
| decoder_->GetLogger()->set_log_synthesized_gl_errors(false); | |
| gles2::ContextCreationAttribHelper attrib_helper; | |
| attrib_helper.offscreen_framebuffer_size = gfx::Size(16, 16); | |
| attrib_helper.red_size = 8; | |
| attrib_helper.green_size = 8; | |
| attrib_helper.blue_size = 8; | |
| attrib_helper.alpha_size = 8; | |
| attrib_helper.depth_size = 0; | |
| attrib_helper.stencil_size = 0; | |
| attrib_helper.context_type = gles2::CONTEXT_TYPE_OPENGLES3; | |
| bool result = | |
| decoder_->Initialize(surface_.get(), context_.get(), true, | |
| gles2::DisallowedFeatures(), attrib_helper); | |
| CHECK(result); | |
| decoder_->set_max_bucket_size(8 << 20); | |
| context_group->buffer_manager()->set_max_buffer_size(8 << 20); | |
| if (!vertex_translator_) { | |
| // Keep a reference to the translators, which keeps them in the cache even | |
| // after the decoder is reset. They are expensive to initialize, but they | |
| // don't keep state. | |
| vertex_translator_ = decoder_->GetTranslator(GL_VERTEX_SHADER); | |
| fragment_translator_ = decoder_->GetTranslator(GL_FRAGMENT_SHADER); | |
| } | |
| } | |
| void ResetDecoder() { | |
| decoder_->Destroy(true); | |
| decoder_.reset(); | |
| command_buffer_.reset(); | |
| } | |
| ~CommandBufferSetup() { | |
| sync_point_client_ = nullptr; | |
| if (sync_point_order_data_) { | |
| sync_point_order_data_->Destroy(); | |
| sync_point_order_data_ = nullptr; | |
| } | |
| } | |
| void RunCommandBuffer(const uint8_t* data, size_t size) { | |
| // The commands are flushed at a uint32_t granularity. If the data is not | |
| // a full command, we zero-pad it. | |
| size_t padded_size = (size + 3) & ~3; | |
| // crbug.com/638836 The -max_len argument is sometimes not respected, so the | |
| // fuzzer may give us too much data. Bail ASAP in that case. | |
| if (padded_size > kCommandBufferSize) | |
| return; | |
| InitDecoder(); | |
| size_t buffer_size = buffer_->size(); | |
| CHECK_LE(padded_size, buffer_size); | |
| command_buffer_->SetGetBuffer(buffer_id_); | |
| auto* memory = static_cast<char*>(buffer_->memory()); | |
| memcpy(memory, data, size); | |
| if (size < buffer_size) | |
| memset(memory + size, 0, buffer_size - size); | |
| command_buffer_->Flush(padded_size / 4); | |
| ResetDecoder(); | |
| } | |
| private: | |
| void PumpCommands() { | |
| if (!decoder_->MakeCurrent()) { | |
| command_buffer_->SetContextLostReason(decoder_->GetContextLostReason()); | |
| command_buffer_->SetParseError(::gpu::error::kLostContext); | |
| return; | |
| } | |
| uint32_t order_num = sync_point_order_data_->GenerateUnprocessedOrderNumber( | |
| sync_point_manager_.get()); | |
| sync_point_order_data_->BeginProcessingOrderNumber(order_num); | |
| executor_->PutChanged(); | |
| sync_point_order_data_->FinishProcessingOrderNumber(order_num); | |
| } | |
| bool GetBufferChanged(int32_t transfer_buffer_id) { | |
| return executor_->SetGetBuffer(transfer_buffer_id); | |
| } | |
| void OnFenceSyncRelease(uint64_t release) { | |
| CHECK(sync_point_client_); | |
| sync_point_client_->ReleaseFenceSync(release); | |
| } | |
| bool OnWaitFenceSync(CommandBufferNamespace namespace_id, | |
| CommandBufferId command_buffer_id, | |
| uint64_t release) { | |
| CHECK(sync_point_client_); | |
| scoped_refptr<gpu::SyncPointClientState> release_state = | |
| sync_point_manager_->GetSyncPointClientState(namespace_id, | |
| command_buffer_id); | |
| if (!release_state) | |
| return true; | |
| if (release_state->IsFenceSyncReleased(release)) | |
| return true; | |
| executor_->SetScheduled(false); | |
| return false; | |
| } | |
| void CreateTransferBuffer(size_t size, int32_t id) { | |
| scoped_refptr<Buffer> buffer = | |
| command_buffer_->CreateTransferBufferWithId(size, id); | |
| memset(buffer->memory(), 0, size); | |
| } | |
| void InitializeInitialCommandBuffer() { | |
| buffer_id_ = 1; | |
| buffer_ = command_buffer_->CreateTransferBufferWithId(kCommandBufferSize, | |
| buffer_id_); | |
| CHECK(buffer_); | |
| // Create some transfer buffers. This is somewhat arbitrary, but having a | |
| // reasonably sized buffer in slot 4 allows us to prime the corpus with data | |
| // extracted from unit tests. | |
| CreateTransferBuffer(kTransferBufferSize, 2); | |
| CreateTransferBuffer(kSmallTransferBufferSize, 3); | |
| CreateTransferBuffer(kTransferBufferSize, 4); | |
| CreateTransferBuffer(kTinyTransferBufferSize, 5); | |
| } | |
| base::AtExitManager atexit_manager_; | |
| GpuPreferences gpu_preferences_; | |
| std::unique_ptr<SyncPointManager> sync_point_manager_; | |
| scoped_refptr<SyncPointOrderData> sync_point_order_data_; | |
| std::unique_ptr<SyncPointClient> sync_point_client_; | |
| scoped_refptr<gles2::MailboxManager> mailbox_manager_; | |
| scoped_refptr<gl::GLShareGroup> share_group_; | |
| const gpu::CommandBufferId command_buffer_id_; | |
| scoped_refptr<gl::GLSurface> surface_; | |
| scoped_refptr<gl::GLContext> context_; | |
| #if !defined(GPU_FUZZER_USE_ANGLE) | |
| std::unique_ptr<gl::GLStubApi> api_; | |
| #endif | |
| scoped_refptr<gles2::ShaderTranslatorCache> translator_cache_; | |
| scoped_refptr<gles2::FramebufferCompletenessCache> completeness_cache_; | |
| std::unique_ptr<CommandBufferService> command_buffer_; | |
| std::unique_ptr<gles2::GLES2Decoder> decoder_; | |
| std::unique_ptr<CommandExecutor> executor_; | |
| scoped_refptr<gles2::ShaderTranslatorInterface> vertex_translator_; | |
| scoped_refptr<gles2::ShaderTranslatorInterface> fragment_translator_; | |
| scoped_refptr<Buffer> buffer_; | |
| int32_t buffer_id_ = 0; | |
| }; | |
| // Intentionally leaked because asan tries to exit cleanly after a crash, but | |
| // the decoder is usually in a bad state at that point. | |
| // We need to load ANGLE libraries before the fuzzer infrastructure starts, | |
| // because it gets confused about new coverage counters being dynamically | |
| // registered, causing crashes. | |
| CommandBufferSetup* g_setup = new CommandBufferSetup(); | |
| } // anonymous namespace | |
| } // namespace gpu | |
| extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { | |
| gpu::g_setup->RunCommandBuffer(data, size); | |
| return 0; | |
| } |