blob: 2f71733e9f6aa843166e43c05ab1a63deb73590f [file]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "modules/webgl/EXTShaderTextureLOD.h"
namespace blink {
EXTShaderTextureLOD::EXTShaderTextureLOD(WebGLRenderingContextBase* context)
: WebGLExtension(context) {
context->extensionsUtil()->ensureExtensionEnabled(
"GL_EXT_shader_texture_lod");
}
WebGLExtensionName EXTShaderTextureLOD::name() const {
return EXTShaderTextureLODName;
}
EXTShaderTextureLOD* EXTShaderTextureLOD::create(
WebGLRenderingContextBase* context) {
return new EXTShaderTextureLOD(context);
}
bool EXTShaderTextureLOD::supported(WebGLRenderingContextBase* context) {
return context->extensionsUtil()->supportsExtension(
"GL_EXT_shader_texture_lod");
}
const char* EXTShaderTextureLOD::extensionName() {
return "EXT_shader_texture_lod";
}
} // namespace blink