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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Chromium settings and storage represent user-selected preferences and
// information and MUST not be extracted, overwritten or modified except
// through Chromium defined APIs.
#ifndef COMPONENTS_WEBDATA_COMMON_WEB_DATABASE_SERVICE_H_
#define COMPONENTS_WEBDATA_COMMON_WEB_DATABASE_SERVICE_H_
#include <memory>
#include "base/callback_forward.h"
#include "base/compiler_specific.h"
#include "base/files/file_path.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/ref_counted_delete_on_sequence.h"
#include "base/memory/weak_ptr.h"
#include "base/observer_list.h"
#include "base/single_thread_task_runner.h"
#include "components/webdata/common/web_data_service_base.h"
#include "components/webdata/common/web_database.h"
#include "components/webdata/common/webdata_export.h"
class WebDatabaseBackend;
namespace base {
class Location;
}
class WDTypedResult;
class WebDataServiceConsumer;
////////////////////////////////////////////////////////////////////////////////
//
// WebDatabaseService defines the interface to a generic data repository
// responsible for controlling access to the web database (metadata associated
// with web pages).
//
////////////////////////////////////////////////////////////////////////////////
class WEBDATA_EXPORT WebDatabaseService
: public base::RefCountedDeleteOnSequence<WebDatabaseService> {
public:
using ReadTask = base::Callback<std::unique_ptr<WDTypedResult>(WebDatabase*)>;
using WriteTask = base::Callback<WebDatabase::State(WebDatabase*)>;
// Types for managing DB loading callbacks.
using DBLoadedCallback = base::Closure;
using DBLoadErrorCallback =
base::Callback<void(sql::InitStatus, const std::string&)>;
// WebDatabaseService lives on the UI sequence and posts tasks to the DB
// sequence. |path| points to the WebDatabase file.
WebDatabaseService(
const base::FilePath& path,
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> db_task_runner);
// Adds |table| as a WebDatabaseTable that will participate in
// managing the database, transferring ownership. All calls to this
// method must be made before |LoadDatabase| is called.
virtual void AddTable(std::unique_ptr<WebDatabaseTable> table);
// Initializes the web database service.
virtual void LoadDatabase();
// Unloads the database and shuts down the service.
virtual void ShutdownDatabase();
// Gets a pointer to the WebDatabase (owned by WebDatabaseService).
// TODO(caitkp): remove this method once SyncServices no longer depend on it.
virtual WebDatabase* GetDatabaseOnDB() const;
// Returns a pointer to the WebDatabaseBackend.
scoped_refptr<WebDatabaseBackend> GetBackend() const;
// Schedule an update/write task on the DB sequence.
virtual void ScheduleDBTask(const base::Location& from_here,
const WriteTask& task);
// Schedule a read task on the DB sequence.
virtual WebDataServiceBase::Handle ScheduleDBTaskWithResult(
const base::Location& from_here,
const ReadTask& task,
WebDataServiceConsumer* consumer);
// Cancel an existing request for a task on the DB sequence.
// TODO(caitkp): Think about moving the definition of the Handle type to
// somewhere else.
virtual void CancelRequest(WebDataServiceBase::Handle h);
// Register a callback to be notified that the database has loaded. Multiple
// callbacks may be registered, and each will be called at most once
// (following a successful database load), then cleared.
// Note: if the database load is already complete, then the callback will NOT
// be stored or called.
void RegisterDBLoadedCallback(const DBLoadedCallback& callback);
// Register a callback to be notified that the database has failed to load.
// Multiple callbacks may be registered, and each will be called at most once
// (following a database load failure), then cleared.
// Note: if the database load is already complete, then the callback will NOT
// be stored or called.
void RegisterDBErrorCallback(const DBLoadErrorCallback& callback);
bool db_loaded() const { return db_loaded_; }
private:
class BackendDelegate;
friend class BackendDelegate;
friend class base::RefCountedDeleteOnSequence<WebDatabaseService>;
friend class base::DeleteHelper<WebDatabaseService>;
using LoadedCallbacks = std::vector<DBLoadedCallback>;
using ErrorCallbacks = std::vector<DBLoadErrorCallback>;
virtual ~WebDatabaseService();
void OnDatabaseLoadDone(sql::InitStatus status,
const std::string& diagnostics);
base::FilePath path_;
// The primary owner is |WebDatabaseService| but is refcounted because
// PostTask on DB sequence may outlive us.
scoped_refptr<WebDatabaseBackend> web_db_backend_;
// Callbacks to be called once the DB has loaded.
LoadedCallbacks loaded_callbacks_;
// Callbacks to be called if the DB has failed to load.
ErrorCallbacks error_callbacks_;
// True if the WebDatabase has loaded.
bool db_loaded_;
scoped_refptr<base::SingleThreadTaskRunner> db_task_runner_;
// All vended weak pointers are invalidated in ShutdownDatabase().
base::WeakPtrFactory<WebDatabaseService> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(WebDatabaseService);
};
#endif // COMPONENTS_WEBDATA_COMMON_WEB_DATABASE_SERVICE_H_