| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/layers/render_surface_impl.h" |
| |
| #include <algorithm> |
| |
| #include "base/logging.h" |
| #include "base/stringprintf.h" |
| #include "cc/base/math_util.h" |
| #include "cc/debug/debug_colors.h" |
| #include "cc/layers/delegated_renderer_layer_impl.h" |
| #include "cc/layers/layer_impl.h" |
| #include "cc/layers/quad_sink.h" |
| #include "cc/layers/render_pass_sink.h" |
| #include "cc/quads/debug_border_draw_quad.h" |
| #include "cc/quads/render_pass.h" |
| #include "cc/quads/render_pass_draw_quad.h" |
| #include "cc/quads/shared_quad_state.h" |
| #include "cc/trees/damage_tracker.h" |
| #include "third_party/skia/include/core/SkImageFilter.h" |
| #include "ui/gfx/rect_conversions.h" |
| #include "ui/gfx/transform.h" |
| |
| namespace cc { |
| |
| RenderSurfaceImpl::RenderSurfaceImpl(LayerImpl* owning_layer) |
| : owning_layer_(owning_layer), |
| surface_property_changed_(false), |
| draw_opacity_(1), |
| draw_opacity_is_animating_(false), |
| target_surface_transforms_are_animating_(false), |
| screen_space_transforms_are_animating_(false), |
| is_clipped_(false), |
| nearest_ancestor_that_moves_pixels_(NULL), |
| target_render_surface_layer_index_history_(0), |
| current_layer_index_history_(0) { |
| damage_tracker_ = DamageTracker::Create(); |
| } |
| |
| RenderSurfaceImpl::~RenderSurfaceImpl() {} |
| |
| gfx::RectF RenderSurfaceImpl::DrawableContentRect() const { |
| gfx::RectF drawable_content_rect = |
| MathUtil::MapClippedRect(draw_transform_, content_rect_); |
| if (owning_layer_->has_replica()) { |
| drawable_content_rect.Union( |
| MathUtil::MapClippedRect(replica_draw_transform_, content_rect_)); |
| } |
| |
| return drawable_content_rect; |
| } |
| |
| std::string RenderSurfaceImpl::Name() const { |
| return base::StringPrintf("RenderSurfaceImpl(id=%i,owner=%s)", |
| owning_layer_->id(), |
| owning_layer_->debug_name().data()); |
| } |
| |
| static std::string IndentString(int indent) { |
| std::string str; |
| for (int i = 0; i != indent; ++i) |
| str.append(" "); |
| return str; |
| } |
| |
| void RenderSurfaceImpl::DumpSurface(std::string* str, int indent) const { |
| std::string indent_str = IndentString(indent); |
| str->append(indent_str); |
| base::StringAppendF(str, "%s\n", Name().data()); |
| |
| indent_str.append(" "); |
| str->append(indent_str); |
| base::StringAppendF(str, |
| "content_rect: (%d, %d, %d, %d)\n", |
| content_rect_.x(), |
| content_rect_.y(), |
| content_rect_.width(), |
| content_rect_.height()); |
| |
| str->append(indent_str); |
| base::StringAppendF(str, |
| "draw_transform: " |
| "%f, %f, %f, %f, " |
| "%f, %f, %f, %f, " |
| "%f, %f, %f, %f, " |
| "%f, %f, %f, %f\n", |
| draw_transform_.matrix().getDouble(0, 0), |
| draw_transform_.matrix().getDouble(0, 1), |
| draw_transform_.matrix().getDouble(0, 2), |
| draw_transform_.matrix().getDouble(0, 3), |
| draw_transform_.matrix().getDouble(1, 0), |
| draw_transform_.matrix().getDouble(1, 1), |
| draw_transform_.matrix().getDouble(1, 2), |
| draw_transform_.matrix().getDouble(1, 3), |
| draw_transform_.matrix().getDouble(2, 0), |
| draw_transform_.matrix().getDouble(2, 1), |
| draw_transform_.matrix().getDouble(2, 2), |
| draw_transform_.matrix().getDouble(2, 3), |
| draw_transform_.matrix().getDouble(3, 0), |
| draw_transform_.matrix().getDouble(3, 1), |
| draw_transform_.matrix().getDouble(3, 2), |
| draw_transform_.matrix().getDouble(3, 3)); |
| |
| str->append(indent_str); |
| base::StringAppendF(str, |
| "current_damage_rect is pos(%f, %f), size(%f, %f)\n", |
| damage_tracker_->current_damage_rect().x(), |
| damage_tracker_->current_damage_rect().y(), |
| damage_tracker_->current_damage_rect().width(), |
| damage_tracker_->current_damage_rect().height()); |
| } |
| |
| int RenderSurfaceImpl::OwningLayerId() const { |
| return owning_layer_ ? owning_layer_->id() : 0; |
| } |
| |
| |
| void RenderSurfaceImpl::SetClipRect(gfx::Rect clip_rect) { |
| if (clip_rect_ == clip_rect) |
| return; |
| |
| surface_property_changed_ = true; |
| clip_rect_ = clip_rect; |
| } |
| |
| bool RenderSurfaceImpl::ContentsChanged() const { |
| return !damage_tracker_->current_damage_rect().IsEmpty(); |
| } |
| |
| void RenderSurfaceImpl::SetContentRect(gfx::Rect content_rect) { |
| if (content_rect_ == content_rect) |
| return; |
| |
| surface_property_changed_ = true; |
| content_rect_ = content_rect; |
| } |
| |
| bool RenderSurfaceImpl::SurfacePropertyChanged() const { |
| // Surface property changes are tracked as follows: |
| // |
| // - surface_property_changed_ is flagged when the clip_rect or content_rect |
| // change. As of now, these are the only two properties that can be affected |
| // by descendant layers. |
| // |
| // - all other property changes come from the owning layer (or some ancestor |
| // layer that propagates its change to the owning layer). |
| // |
| DCHECK(owning_layer_); |
| return surface_property_changed_ || owning_layer_->LayerPropertyChanged(); |
| } |
| |
| bool RenderSurfaceImpl::SurfacePropertyChangedOnlyFromDescendant() const { |
| return surface_property_changed_ && !owning_layer_->LayerPropertyChanged(); |
| } |
| |
| void RenderSurfaceImpl::AddContributingDelegatedRenderPassLayer( |
| LayerImpl* layer) { |
| DCHECK(std::find(layer_list_.begin(), layer_list_.end(), layer) != |
| layer_list_.end()); |
| DelegatedRendererLayerImpl* delegated_renderer_layer = |
| static_cast<DelegatedRendererLayerImpl*>(layer); |
| contributing_delegated_render_pass_layer_list_.push_back( |
| delegated_renderer_layer); |
| } |
| |
| void RenderSurfaceImpl::ClearLayerLists() { |
| layer_list_.clear(); |
| contributing_delegated_render_pass_layer_list_.clear(); |
| } |
| |
| RenderPass::Id RenderSurfaceImpl::RenderPassId() { |
| int layer_id = owning_layer_->id(); |
| int sub_id = 0; |
| DCHECK_GT(layer_id, 0); |
| return RenderPass::Id(layer_id, sub_id); |
| } |
| |
| void RenderSurfaceImpl::AppendRenderPasses(RenderPassSink* pass_sink) { |
| for (size_t i = 0; |
| i < contributing_delegated_render_pass_layer_list_.size(); |
| ++i) { |
| DelegatedRendererLayerImpl* delegated_renderer_layer = |
| contributing_delegated_render_pass_layer_list_[i]; |
| delegated_renderer_layer->AppendContributingRenderPasses(pass_sink); |
| } |
| |
| scoped_ptr<RenderPass> pass = RenderPass::Create(); |
| pass->SetNew(RenderPassId(), |
| content_rect_, |
| damage_tracker_->current_damage_rect(), |
| screen_space_transform_); |
| pass_sink->AppendRenderPass(pass.Pass()); |
| } |
| |
| void RenderSurfaceImpl::AppendQuads(QuadSink* quad_sink, |
| AppendQuadsData* append_quads_data, |
| bool for_replica, |
| RenderPass::Id render_pass_id) { |
| DCHECK(!for_replica || owning_layer_->has_replica()); |
| |
| const gfx::Transform& draw_transform = |
| for_replica ? replica_draw_transform_ : draw_transform_; |
| SharedQuadState* shared_quad_state = |
| quad_sink->UseSharedQuadState(SharedQuadState::Create()); |
| shared_quad_state->SetAll(draw_transform, |
| content_rect_.size(), |
| content_rect_, |
| clip_rect_, |
| is_clipped_, |
| draw_opacity_); |
| |
| if (owning_layer_->ShowDebugBorders()) { |
| SkColor color = for_replica ? |
| DebugColors::SurfaceReplicaBorderColor() : |
| DebugColors::SurfaceBorderColor(); |
| float width = for_replica ? |
| DebugColors::SurfaceReplicaBorderWidth( |
| owning_layer_->layer_tree_impl()) : |
| DebugColors::SurfaceBorderWidth( |
| owning_layer_->layer_tree_impl()); |
| scoped_ptr<DebugBorderDrawQuad> debug_border_quad = |
| DebugBorderDrawQuad::Create(); |
| debug_border_quad->SetNew(shared_quad_state, content_rect_, color, width); |
| quad_sink->Append(debug_border_quad.PassAs<DrawQuad>(), append_quads_data); |
| } |
| |
| // FIXME: By using the same RenderSurfaceImpl for both the content and its |
| // reflection, it's currently not possible to apply a separate mask to the |
| // reflection layer or correctly handle opacity in reflections (opacity must |
| // be applied after drawing both the layer and its reflection). The solution |
| // is to introduce yet another RenderSurfaceImpl to draw the layer and its |
| // reflection in. For now we only apply a separate reflection mask if the |
| // contents don't have a mask of their own. |
| LayerImpl* mask_layer = owning_layer_->mask_layer(); |
| if (mask_layer && |
| (!mask_layer->DrawsContent() || mask_layer->bounds().IsEmpty())) |
| mask_layer = NULL; |
| |
| if (!mask_layer && for_replica) { |
| mask_layer = owning_layer_->replica_layer()->mask_layer(); |
| if (mask_layer && |
| (!mask_layer->DrawsContent() || mask_layer->bounds().IsEmpty())) |
| mask_layer = NULL; |
| } |
| |
| gfx::RectF mask_uv_rect(0.f, 0.f, 1.f, 1.f); |
| if (mask_layer) { |
| gfx::Vector2dF owning_layer_draw_scale = |
| MathUtil::ComputeTransform2dScaleComponents( |
| owning_layer_->draw_transform(), 1.f); |
| gfx::SizeF unclipped_mask_target_size = gfx::ScaleSize( |
| owning_layer_->content_bounds(), |
| owning_layer_draw_scale.x(), |
| owning_layer_draw_scale.y()); |
| |
| float uv_scale_x = |
| content_rect_.width() / unclipped_mask_target_size.width(); |
| float uv_scale_y = |
| content_rect_.height() / unclipped_mask_target_size.height(); |
| |
| mask_uv_rect = gfx::RectF( |
| uv_scale_x * content_rect_.x() / content_rect_.width(), |
| uv_scale_y * content_rect_.y() / content_rect_.height(), |
| uv_scale_x, |
| uv_scale_y); |
| } |
| |
| ResourceProvider::ResourceId mask_resource_id = |
| mask_layer ? mask_layer->ContentsResourceId() : 0; |
| gfx::Rect contents_changed_since_last_frame = |
| ContentsChanged() ? content_rect_ : gfx::Rect(); |
| |
| scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create(); |
| quad->SetNew(shared_quad_state, |
| content_rect_, |
| render_pass_id, |
| for_replica, |
| mask_resource_id, |
| contents_changed_since_last_frame, |
| mask_uv_rect, |
| owning_layer_->filters(), |
| owning_layer_->filter(), |
| owning_layer_->background_filters()); |
| quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); |
| } |
| |
| } // namespace cc |