| // Copyright 2014 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_APPLE_DISPATCH_SOURCE_MACH_H_ |
| #define BASE_APPLE_DISPATCH_SOURCE_MACH_H_ |
| |
| #include <dispatch/dispatch.h> |
| |
| #include <memory> |
| |
| #include "base/base_export.h" |
| |
| namespace base::apple { |
| |
| // This class encapsulates a MACH_RECV dispatch source. When this object is |
| // destroyed, the source will be cancelled and it will wait for the source |
| // to stop executing work. The source can run on either a user-supplied queue, |
| // or it can create its own for the source. |
| class BASE_EXPORT DispatchSourceMach { |
| public: |
| // Creates a new dispatch source for the |port| and schedules it on a new |
| // queue that will be created with |name|. When a Mach message is received, |
| // the |event_handler| will be called. |
| DispatchSourceMach(const char* name, |
| mach_port_t port, |
| void (^event_handler)()); |
| |
| // Creates a new dispatch source with the same semantics as above, but rather |
| // than creating a new queue, it schedules the source on |queue|. |
| DispatchSourceMach(dispatch_queue_t queue, |
| mach_port_t port, |
| void (^event_handler)()); |
| |
| DispatchSourceMach(const DispatchSourceMach&) = delete; |
| DispatchSourceMach& operator=(const DispatchSourceMach&) = delete; |
| |
| // Cancels the source and waits for it to become fully cancelled before |
| // releasing the source. |
| ~DispatchSourceMach(); |
| |
| // Resumes the source. This must be called before any Mach messages will |
| // be received. |
| void Resume(); |
| |
| dispatch_queue_t Queue() const; |
| |
| private: |
| struct Storage; |
| std::unique_ptr<Storage> storage_; |
| }; |
| |
| } // namespace base::apple |
| |
| #endif // BASE_APPLE_DISPATCH_SOURCE_MACH_H_ |