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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_
#define UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "ui/base/cursor/cursor_loader.h"
namespace ui {
class UI_BASE_EXPORT CursorLoaderWin : public CursorLoader {
public:
CursorLoaderWin();
~CursorLoaderWin() override;
// Overridden from CursorLoader:
void LoadImageCursor(CursorType id,
int resource_id,
const gfx::Point& hot) override;
void LoadAnimatedCursor(CursorType id,
int resource_id,
const gfx::Point& hot,
int frame_delay_ms) override;
void UnloadAll() override;
void SetPlatformCursor(gfx::NativeCursor* cursor) override;
// Used to pass the cursor resource module name to the cursor loader. This is
// typically used to load non system cursors.
static void SetCursorResourceModule(const base::string16& module_name);
private:
DISALLOW_COPY_AND_ASSIGN(CursorLoaderWin);
};
} // namespace ui
#endif // UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_