blob: 19855b7d137e85464510dc6af63dbef13b0eb52a [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/autoclick/autoclick_drag_event_rewriter.h"
namespace ash {
void AutoclickDragEventRewriter::SetEnabled(bool enabled) {
enabled_ = enabled;
}
bool AutoclickDragEventRewriter::IsEnabled() const {
return enabled_;
}
ui::EventRewriteStatus AutoclickDragEventRewriter::RewriteEvent(
const ui::Event& event,
std::unique_ptr<ui::Event>* new_event) {
// Only rewrite mouse moved events to drag events when enabled.
if (!enabled_ || event.type() != ui::ET_MOUSE_MOVED)
return ui::EVENT_REWRITE_CONTINUE;
// TODO(katie): Should this have an ui::EF_LEFT_MOUSE_BUTTON flag for drag?
const ui::MouseEvent* mouse_event = event.AsMouseEvent();
ui::MouseEvent* rewritten_event = new ui::MouseEvent(
ui::ET_MOUSE_DRAGGED, mouse_event->location(),
mouse_event->root_location(), mouse_event->time_stamp(),
mouse_event->flags(), mouse_event->changed_button_flags(),
mouse_event->pointer_details());
new_event->reset(rewritten_event);
return ui::EVENT_REWRITE_REWRITTEN;
}
ui::EventRewriteStatus AutoclickDragEventRewriter::NextDispatchEvent(
const ui::Event& last_event,
std::unique_ptr<ui::Event>* new_event) {
// Unused.
return ui::EVENT_REWRITE_CONTINUE;
}
} // namespace ash