| /* |
| * Copyright (C) 2008 Apple Inc. All Rights Reserved. |
| * Copyright (C) 2009 Torch Mobile, Inc. http://www.torchmobile.com/ |
| * Copyright (C) 2010 Google, Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef MarkupTokenizerInlines_h |
| #define MarkupTokenizerInlines_h |
| |
| #include "html_character_provider.h" |
| |
| namespace WebCore { |
| |
| template <typename CharType> |
| inline bool isTokenizerWhitespace(CharType cc) |
| { |
| return cc == ' ' || cc == '\x0A' || cc == '\x09' || cc == '\x0C'; |
| } |
| |
| void advanceStringAndASSERTIgnoringCase(CharacterProvider& source, const LChar* expectedCharacters) |
| { |
| while (*expectedCharacters) { |
| #ifndef NDEBUG |
| ASSERT(isASCIILower(*expectedCharacters)); |
| |
| UChar currentCharacter = source.currentCharacter(); |
| if (isASCIIUpper(currentCharacter)) |
| currentCharacter = toLowerCase(currentCharacter); |
| |
| ASSERT(currentCharacter == *expectedCharacters); |
| #endif |
| |
| ++expectedCharacters; |
| source.next(); |
| } |
| } |
| |
| inline void advanceAndASSERT(CharacterProvider& source, UChar expectedCharacter) |
| { |
| ASSERT(source.currentCharacter() == expectedCharacter); |
| source.next(); |
| } |
| |
| #define BEGIN_STATE(prefix, stateName) case prefix::stateName: stateName: |
| #define END_STATE() ASSERT_NOT_REACHED(); break; |
| |
| // We use this macro when the HTML5 spec says "reconsume the current input |
| // character in the <mumble> state." |
| #define RECONSUME_IN(prefix, stateName) \ |
| do { \ |
| m_state = prefix::stateName; \ |
| goto stateName; \ |
| } while (false) |
| |
| // We use this macro when the HTML5 spec says "consume the next input |
| // character ... and switch to the <mumble> state." |
| #define ADVANCE_TO(prefix, stateName) \ |
| do { \ |
| m_state = prefix::stateName; \ |
| if (!m_inputStreamPreprocessor.advance(source)) \ |
| return haveBufferedCharacterToken(); \ |
| cc = m_inputStreamPreprocessor.nextInputCharacter(); \ |
| goto stateName; \ |
| } while (false) |
| |
| // Sometimes there's more complicated logic in the spec that separates when |
| // we consume the next input character and when we switch to a particular |
| // state. We handle those cases by advancing the source directly and using |
| // this macro to switch to the indicated state. |
| #define SWITCH_TO(prefix, stateName) \ |
| do { \ |
| m_state = prefix::stateName; \ |
| if (source.isEmpty() || !m_inputStreamPreprocessor.peek(source)) \ |
| return haveBufferedCharacterToken(); \ |
| cc = m_inputStreamPreprocessor.nextInputCharacter(); \ |
| goto stateName; \ |
| } while (false) |
| |
| } |
| |
| #endif // MarkupTokenizerInlines_h |