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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_OZONE_DEMO_SOFTWARE_RENDERER_H_
#define UI_OZONE_DEMO_SOFTWARE_RENDERER_H_
#include <memory>
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "base/timer/timer.h"
#include "ui/ozone/demo/renderer_base.h"
namespace gfx {
class VSyncProvider;
} // namespace gfx
namespace ui {
class PlatformWindowSurface;
class SurfaceOzoneCanvas;
class SoftwareRenderer : public RendererBase {
public:
SoftwareRenderer(gfx::AcceleratedWidget widget,
std::unique_ptr<PlatformWindowSurface> window_surface,
const gfx::Size& size);
~SoftwareRenderer() override;
// Renderer:
bool Initialize() override;
private:
void RenderFrame();
void UpdateVSyncParameters(const base::TimeTicks timebase,
const base::TimeDelta interval);
std::unique_ptr<PlatformWindowSurface> window_surface_;
std::unique_ptr<SurfaceOzoneCanvas> software_surface_;
std::unique_ptr<gfx::VSyncProvider> vsync_provider_;
// Timer for animation.
base::RepeatingTimer timer_;
base::TimeDelta vsync_period_;
base::WeakPtrFactory<SoftwareRenderer> weak_ptr_factory_{this};
DISALLOW_COPY_AND_ASSIGN(SoftwareRenderer);
};
} // namespace ui
#endif // UI_OZONE_DEMO_SOFTWARE_RENDERER_H_