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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GL_GL_IMAGE_REF_COUNTED_MEMORY_H_
#define UI_GL_GL_IMAGE_REF_COUNTED_MEMORY_H_
#include <stdint.h>
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "ui/gl/gl_export.h"
#include "ui/gl/gl_image_memory.h"
namespace base {
class RefCountedMemory;
}
namespace gl {
class GL_EXPORT GLImageRefCountedMemory : public GLImageMemory {
public:
explicit GLImageRefCountedMemory(const gfx::Size& size);
GLImageRefCountedMemory(const GLImageRefCountedMemory&) = delete;
GLImageRefCountedMemory& operator=(const GLImageRefCountedMemory&) = delete;
bool Initialize(base::RefCountedMemory* ref_counted_memory,
gfx::BufferFormat format);
// Overridden from GLImage:
void OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd,
uint64_t process_tracing_id,
const std::string& dump_name) override;
protected:
~GLImageRefCountedMemory() override;
private:
scoped_refptr<base::RefCountedMemory> ref_counted_memory_;
};
} // namespace gl
#endif // UI_GL_GL_IMAGE_REF_COUNTED_MEMORY_H_