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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_CONTROLS_COMBOBOX_COMBOBOX_H_
#define UI_VIEWS_CONTROLS_COMBOBOX_COMBOBOX_H_
#include "base/macros.h"
#include "base/strings/string16.h"
#include "base/time/time.h"
#include "ui/views/controls/button/button.h"
#include "ui/views/controls/prefix_delegate.h"
#include "ui/views/style/typography.h"
namespace gfx {
class FontList;
}
namespace ui {
class ComboboxModel;
class MenuModel;
}
namespace views {
namespace test {
class ComboboxTestApi;
}
class ComboboxListener;
class FocusRing;
class MenuRunner;
class PrefixSelector;
// A non-editable combobox (aka a drop-down list or selector).
// Combobox has two distinct parts, the drop down arrow and the text.
class VIEWS_EXPORT Combobox : public View,
public PrefixDelegate,
public ButtonListener {
public:
// The combobox's class name.
static const char kViewClassName[];
static const int kDefaultComboboxTextContext = style::CONTEXT_BUTTON;
static const int kDefaultComboboxTextStyle = style::STYLE_PRIMARY;
// |model| is owned by the combobox when using this constructor.
explicit Combobox(std::unique_ptr<ui::ComboboxModel> model,
int text_context = kDefaultComboboxTextContext,
int text_style = kDefaultComboboxTextStyle);
// |model| is not owned by the combobox when using this constructor.
explicit Combobox(ui::ComboboxModel* model,
int text_context = kDefaultComboboxTextContext,
int text_style = kDefaultComboboxTextStyle);
~Combobox() override;
const gfx::FontList& GetFontList() const;
// Sets the listener which will be called when a selection has been made.
void set_listener(ComboboxListener* listener) { listener_ = listener; }
// Informs the combobox that its model changed.
void ModelChanged();
// Gets/Sets the selected index.
int selected_index() const { return selected_index_; }
void SetSelectedIndex(int index);
// Looks for the first occurrence of |value| in |model()|. If found, selects
// the found index and returns true. Otherwise simply noops and returns false.
bool SelectValue(const base::string16& value);
ui::ComboboxModel* model() const { return model_; }
// Set the tooltip text, and the accessible name if it is currently empty.
void SetTooltipText(const base::string16& tooltip_text);
// Set the accessible name of the combobox.
void SetAccessibleName(const base::string16& name);
// Visually marks the combobox as having an invalid value selected.
// When invalid, it paints with white text on a red background.
// Callers are responsible for restoring validity with selection changes.
void SetInvalid(bool invalid);
bool invalid() const { return invalid_; }
// Overridden from View:
gfx::Size CalculatePreferredSize() const override;
const char* GetClassName() const override;
bool SkipDefaultKeyEventProcessing(const ui::KeyEvent& e) override;
bool OnKeyPressed(const ui::KeyEvent& e) override;
void OnPaint(gfx::Canvas* canvas) override;
void OnFocus() override;
void OnBlur() override;
void GetAccessibleNodeData(ui::AXNodeData* node_data) override;
bool HandleAccessibleAction(const ui::AXActionData& action_data) override;
void Layout() override;
void OnNativeThemeChanged(const ui::NativeTheme* theme) override;
// Overridden from PrefixDelegate:
int GetRowCount() override;
int GetSelectedRow() override;
void SetSelectedRow(int row) override;
base::string16 GetTextForRow(int row) override;
// Overridden from ButtonListener:
void ButtonPressed(Button* sender, const ui::Event& event) override;
protected:
void set_size_to_largest_label(bool size_to_largest_label) {
size_to_largest_label_ = size_to_largest_label;
}
private:
friend class test::ComboboxTestApi;
class ComboboxMenuModel;
// Updates the border according to the current node_data.
void UpdateBorder();
// Given bounds within our View, this helper mirrors the bounds if necessary.
void AdjustBoundsForRTLUI(gfx::Rect* rect) const;
// Draws the selected value of the drop down list
void PaintText(gfx::Canvas* canvas);
// Show the drop down list
void ShowDropDownMenu(ui::MenuSourceType source_type);
// Cleans up after the menu as closed
void OnMenuClosed(Button::ButtonState original_button_state);
// Called when the selection is changed by the user.
void OnPerformAction();
// Returns the size of the disclosure arrow.
gfx::Size ArrowSize() const;
// Finds the size of the largest menu label.
gfx::Size GetContentSize() const;
// Handles the clicking event.
void HandleClickEvent();
PrefixSelector* GetPrefixSelector();
// Returns the width of the combobox's arrow container.
int GetArrowContainerWidth() const;
// Returns the color to use for the combobox's focus ring.
SkColor GetFocusRingColor() const;
// Optionally used to tie the lifetime of the model to this combobox. See
// constructor.
std::unique_ptr<ui::ComboboxModel> owned_model_;
// Reference to our model, which may be owned or not.
ui::ComboboxModel* model_;
// Typography context for the text written in the combobox and the options
// shown in the drop-down menu.
const int text_context_;
// Typography style for the text written in the combobox and the options shown
// in the drop-down menu.
const int text_style_;
// Our listener. Not owned. Notified when the selected index change.
ComboboxListener* listener_;
// The current selected index; -1 and means no selection.
int selected_index_;
// True when the selection is visually denoted as invalid.
bool invalid_;
// The accessible name of this combobox.
base::string16 accessible_name_;
// A helper used to select entries by keyboard input.
std::unique_ptr<PrefixSelector> selector_;
// The ComboboxModel for use by |menu_runner_|.
std::unique_ptr<ui::MenuModel> menu_model_;
// Like MenuButton, we use a time object in order to keep track of when the
// combobox was closed. The time is used for simulating menu behavior; that
// is, if the menu is shown and the button is pressed, we need to close the
// menu. There is no clean way to get the second click event because the
// menu is displayed using a modal loop and, unlike regular menus in Windows,
// the button is not part of the displayed menu.
base::TimeTicks closed_time_;
// The maximum dimensions of the content in the dropdown.
gfx::Size content_size_;
// A transparent button that handles events and holds button state. Placed on
// top of the combobox as a child view. Doesn't paint itself, but serves as a
// host for inkdrops.
Button* arrow_button_;
// Set while the dropdown is showing. Ensures the menu is closed if |this| is
// destroyed.
std::unique_ptr<MenuRunner> menu_runner_;
// When true, the size of contents is defined by the selected label.
// Otherwise, it's defined by the widest label in the menu. If this is set to
// true, the parent view must relayout in ChildPreferredSizeChanged().
bool size_to_largest_label_;
// The focus ring for this Combobox.
std::unique_ptr<FocusRing> focus_ring_;
DISALLOW_COPY_AND_ASSIGN(Combobox);
};
} // namespace views
#endif // UI_VIEWS_CONTROLS_COMBOBOX_COMBOBOX_H_