| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/aura/window.h" |
| |
| #include <limits.h> |
| |
| #include <string> |
| #include <utility> |
| #include <vector> |
| |
| #include "base/compiler_specific.h" |
| #include "base/macros.h" |
| #include "base/strings/string_number_conversions.h" |
| #include "base/strings/string_util.h" |
| #include "base/strings/stringprintf.h" |
| #include "build/build_config.h" |
| #include "cc/trees/layer_tree_frame_sink.h" |
| #include "services/ui/public/interfaces/window_tree_constants.mojom.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/aura/client/capture_client.h" |
| #include "ui/aura/client/focus_change_observer.h" |
| #include "ui/aura/client/visibility_client.h" |
| #include "ui/aura/client/window_parenting_client.h" |
| #include "ui/aura/layout_manager.h" |
| #include "ui/aura/test/aura_test_base.h" |
| #include "ui/aura/test/aura_test_utils.h" |
| #include "ui/aura/test/test_window_delegate.h" |
| #include "ui/aura/test/test_windows.h" |
| #include "ui/aura/test/window_test_api.h" |
| #include "ui/aura/window_delegate.h" |
| #include "ui/aura/window_event_dispatcher.h" |
| #include "ui/aura/window_observer.h" |
| #include "ui/aura/window_tracker.h" |
| #include "ui/aura/window_tree_host.h" |
| #include "ui/base/class_property.h" |
| #include "ui/base/hit_test.h" |
| #include "ui/base/ui_base_switches_util.h" |
| #include "ui/compositor/layer.h" |
| #include "ui/compositor/layer_animation_observer.h" |
| #include "ui/compositor/layer_animator.h" |
| #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
| #include "ui/compositor/scoped_layer_animation_settings.h" |
| #include "ui/compositor/test/layer_animator_test_controller.h" |
| #include "ui/compositor/test/test_layers.h" |
| #include "ui/display/screen.h" |
| #include "ui/events/event.h" |
| #include "ui/events/event_utils.h" |
| #include "ui/events/gesture_detection/gesture_configuration.h" |
| #include "ui/events/keycodes/keyboard_codes.h" |
| #include "ui/events/test/event_generator.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/geometry/vector2d.h" |
| #include "ui/gfx/skia_util.h" |
| |
| DEFINE_UI_CLASS_PROPERTY_TYPE(const char*) |
| |
| namespace { |
| |
| enum class DeletionOrder { |
| LAYOUT_MANAGER_FIRST, |
| PROPERTY_FIRST, |
| UNKNOWN, |
| }; |
| |
| class DeletionTracker { |
| public: |
| DeletionTracker() {} |
| ~DeletionTracker() {} |
| |
| DeletionOrder order() const { return order_; } |
| bool property_deleted() const { return property_deleted_; } |
| bool layout_manager_deleted() const { return layout_manager_deleted_; } |
| |
| void PropertyDeleted() { |
| property_deleted_ = true; |
| if (order_ == DeletionOrder::UNKNOWN) |
| order_ = DeletionOrder::PROPERTY_FIRST; |
| } |
| |
| void LayoutManagerDeleted() { |
| layout_manager_deleted_ = true; |
| if (order_ == DeletionOrder::UNKNOWN) |
| order_ = DeletionOrder::LAYOUT_MANAGER_FIRST; |
| } |
| |
| private: |
| bool property_deleted_ = false; |
| bool layout_manager_deleted_ = false; |
| DeletionOrder order_ = DeletionOrder::UNKNOWN; |
| |
| DISALLOW_COPY_AND_ASSIGN(DeletionTracker); |
| }; |
| |
| class DeletionTestProperty { |
| public: |
| explicit DeletionTestProperty(DeletionTracker* tracker) : tracker_(tracker) {} |
| ~DeletionTestProperty() { tracker_->PropertyDeleted(); } |
| |
| private: |
| DeletionTracker* tracker_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DeletionTestProperty); |
| }; |
| |
| DEFINE_OWNED_UI_CLASS_PROPERTY_KEY(DeletionTestProperty, |
| kDeletionTestPropertyKey, |
| nullptr); |
| |
| } // namespace |
| |
| DEFINE_UI_CLASS_PROPERTY_TYPE(DeletionTestProperty*); |
| |
| namespace aura { |
| namespace test { |
| namespace { |
| |
| class WindowTest : public AuraTestBaseWithType { |
| public: |
| WindowTest() : max_separation_(0) { |
| } |
| |
| void SetUp() override { |
| AuraTestBaseWithType::SetUp(); |
| // TODO: there needs to be an easier way to do this. |
| max_separation_ = ui::GestureConfiguration::GetInstance() |
| ->max_separation_for_gesture_touches_in_pixels(); |
| ui::GestureConfiguration::GetInstance() |
| ->set_max_separation_for_gesture_touches_in_pixels(0); |
| } |
| |
| void TearDown() override { |
| AuraTestBase::TearDown(); |
| ui::GestureConfiguration::GetInstance() |
| ->set_max_separation_for_gesture_touches_in_pixels(max_separation_); |
| } |
| |
| private: |
| float max_separation_; |
| |
| DISALLOW_COPY_AND_ASSIGN(WindowTest); |
| }; |
| |
| // Used for verifying destruction methods are invoked. |
| class DestroyTrackingDelegateImpl : public TestWindowDelegate { |
| public: |
| DestroyTrackingDelegateImpl() |
| : destroying_count_(0), |
| destroyed_count_(0), |
| in_destroying_(false) {} |
| |
| void clear_destroying_count() { destroying_count_ = 0; } |
| int destroying_count() const { return destroying_count_; } |
| |
| void clear_destroyed_count() { destroyed_count_ = 0; } |
| int destroyed_count() const { return destroyed_count_; } |
| |
| bool in_destroying() const { return in_destroying_; } |
| |
| void OnWindowDestroying(Window* window) override { |
| EXPECT_FALSE(in_destroying_); |
| in_destroying_ = true; |
| destroying_count_++; |
| } |
| |
| void OnWindowDestroyed(Window* window) override { |
| EXPECT_TRUE(in_destroying_); |
| in_destroying_ = false; |
| destroyed_count_++; |
| } |
| |
| private: |
| int destroying_count_; |
| int destroyed_count_; |
| bool in_destroying_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DestroyTrackingDelegateImpl); |
| }; |
| |
| // Used to verify that when OnWindowDestroying is invoked the parent is also |
| // is in the process of being destroyed. |
| class ChildWindowDelegateImpl : public DestroyTrackingDelegateImpl { |
| public: |
| explicit ChildWindowDelegateImpl( |
| DestroyTrackingDelegateImpl* parent_delegate) |
| : parent_delegate_(parent_delegate) { |
| } |
| |
| void OnWindowDestroying(Window* window) override { |
| EXPECT_TRUE(parent_delegate_->in_destroying()); |
| DestroyTrackingDelegateImpl::OnWindowDestroying(window); |
| } |
| |
| private: |
| DestroyTrackingDelegateImpl* parent_delegate_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ChildWindowDelegateImpl); |
| }; |
| |
| // Used to verify that a Window is removed from its parent when |
| // OnWindowDestroyed is called. |
| class DestroyOrphanDelegate : public TestWindowDelegate { |
| public: |
| DestroyOrphanDelegate() : window_(NULL) { |
| } |
| |
| void set_window(Window* window) { window_ = window; } |
| |
| void OnWindowDestroyed(Window* window) override { |
| EXPECT_FALSE(window_->parent()); |
| } |
| |
| private: |
| Window* window_; |
| DISALLOW_COPY_AND_ASSIGN(DestroyOrphanDelegate); |
| }; |
| |
| // Used in verifying mouse capture. |
| class CaptureWindowDelegateImpl : public TestWindowDelegate { |
| public: |
| CaptureWindowDelegateImpl() { |
| ResetCounts(); |
| } |
| |
| void ResetCounts() { |
| capture_changed_event_count_ = 0; |
| capture_lost_count_ = 0; |
| mouse_event_count_ = 0; |
| touch_event_count_ = 0; |
| gesture_event_count_ = 0; |
| } |
| |
| int capture_changed_event_count() const { |
| return capture_changed_event_count_; |
| } |
| int capture_lost_count() const { return capture_lost_count_; } |
| int mouse_event_count() const { return mouse_event_count_; } |
| int touch_event_count() const { return touch_event_count_; } |
| int gesture_event_count() const { return gesture_event_count_; } |
| |
| void OnMouseEvent(ui::MouseEvent* event) override { |
| if (event->type() == ui::ET_MOUSE_CAPTURE_CHANGED) |
| capture_changed_event_count_++; |
| mouse_event_count_++; |
| } |
| void OnTouchEvent(ui::TouchEvent* event) override { touch_event_count_++; } |
| void OnGestureEvent(ui::GestureEvent* event) override { |
| gesture_event_count_++; |
| } |
| void OnCaptureLost() override { capture_lost_count_++; } |
| |
| private: |
| int capture_changed_event_count_; |
| int capture_lost_count_; |
| int mouse_event_count_; |
| int touch_event_count_; |
| int gesture_event_count_; |
| |
| DISALLOW_COPY_AND_ASSIGN(CaptureWindowDelegateImpl); |
| }; |
| |
| // Keeps track of the location of the gesture. |
| class GestureTrackPositionDelegate : public TestWindowDelegate { |
| public: |
| GestureTrackPositionDelegate() {} |
| |
| void OnGestureEvent(ui::GestureEvent* event) override { |
| position_ = event->location(); |
| event->StopPropagation(); |
| } |
| |
| const gfx::Point& position() const { return position_; } |
| |
| private: |
| gfx::Point position_; |
| |
| DISALLOW_COPY_AND_ASSIGN(GestureTrackPositionDelegate); |
| }; |
| |
| base::TimeTicks getTime() { |
| return ui::EventTimeForNow(); |
| } |
| |
| class SelfEventHandlingWindowDelegate : public TestWindowDelegate { |
| public: |
| SelfEventHandlingWindowDelegate() {} |
| |
| bool ShouldDescendIntoChildForEventHandling( |
| Window* child, |
| const gfx::Point& location) override { |
| return false; |
| } |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(SelfEventHandlingWindowDelegate); |
| }; |
| |
| // The delegate deletes itself when the window is being destroyed. |
| class DestroyWindowDelegate : public TestWindowDelegate { |
| public: |
| DestroyWindowDelegate() {} |
| |
| private: |
| ~DestroyWindowDelegate() override {} |
| |
| // Overridden from WindowDelegate. |
| void OnWindowDestroyed(Window* window) override { delete this; } |
| |
| DISALLOW_COPY_AND_ASSIGN(DestroyWindowDelegate); |
| }; |
| |
| void OffsetBounds(Window* window, int horizontal, int vertical) { |
| gfx::Rect bounds = window->bounds(); |
| bounds.Offset(horizontal, vertical); |
| window->SetBounds(bounds); |
| } |
| |
| TEST_P(WindowTest, GetChildById) { |
| std::unique_ptr<Window> w1(CreateTestWindowWithId(1, root_window())); |
| std::unique_ptr<Window> w11(CreateTestWindowWithId(11, w1.get())); |
| std::unique_ptr<Window> w111(CreateTestWindowWithId(111, w11.get())); |
| std::unique_ptr<Window> w12(CreateTestWindowWithId(12, w1.get())); |
| |
| EXPECT_EQ(NULL, w1->GetChildById(57)); |
| EXPECT_EQ(w12.get(), w1->GetChildById(12)); |
| EXPECT_EQ(w111.get(), w1->GetChildById(111)); |
| } |
| |
| // Make sure that Window::Contains correctly handles children, grandchildren, |
| // and not containing NULL or parents. |
| TEST_P(WindowTest, Contains) { |
| Window parent(NULL); |
| parent.Init(ui::LAYER_NOT_DRAWN); |
| Window child1(NULL); |
| child1.Init(ui::LAYER_NOT_DRAWN); |
| Window child2(NULL); |
| child2.Init(ui::LAYER_NOT_DRAWN); |
| |
| parent.AddChild(&child1); |
| child1.AddChild(&child2); |
| |
| EXPECT_TRUE(parent.Contains(&parent)); |
| EXPECT_TRUE(parent.Contains(&child1)); |
| EXPECT_TRUE(parent.Contains(&child2)); |
| |
| EXPECT_FALSE(parent.Contains(NULL)); |
| EXPECT_FALSE(child1.Contains(&parent)); |
| EXPECT_FALSE(child2.Contains(&child1)); |
| } |
| |
| TEST_P(WindowTest, ContainsPointInRoot) { |
| std::unique_ptr<Window> w(CreateTestWindow( |
| SK_ColorWHITE, 1, gfx::Rect(10, 10, 5, 5), root_window())); |
| EXPECT_FALSE(w->ContainsPointInRoot(gfx::Point(9, 9))); |
| EXPECT_TRUE(w->ContainsPointInRoot(gfx::Point(10, 10))); |
| EXPECT_TRUE(w->ContainsPointInRoot(gfx::Point(14, 14))); |
| EXPECT_FALSE(w->ContainsPointInRoot(gfx::Point(15, 15))); |
| EXPECT_FALSE(w->ContainsPointInRoot(gfx::Point(20, 20))); |
| } |
| |
| TEST_P(WindowTest, ContainsPoint) { |
| std::unique_ptr<Window> w(CreateTestWindow( |
| SK_ColorWHITE, 1, gfx::Rect(10, 10, 5, 5), root_window())); |
| EXPECT_TRUE(w->ContainsPoint(gfx::Point(0, 0))); |
| EXPECT_TRUE(w->ContainsPoint(gfx::Point(4, 4))); |
| EXPECT_FALSE(w->ContainsPoint(gfx::Point(5, 5))); |
| EXPECT_FALSE(w->ContainsPoint(gfx::Point(10, 10))); |
| } |
| |
| TEST_P(WindowTest, ConvertPointToWindow) { |
| // Window::ConvertPointToWindow is mostly identical to |
| // Layer::ConvertPointToLayer, except NULL values for |source| are permitted, |
| // in which case the function just returns. |
| std::unique_ptr<Window> w1(CreateTestWindowWithId(1, root_window())); |
| gfx::Point reference_point(100, 100); |
| gfx::Point test_point = reference_point; |
| Window::ConvertPointToTarget(NULL, w1.get(), &test_point); |
| EXPECT_EQ(reference_point, test_point); |
| } |
| |
| TEST_P(WindowTest, MoveCursorTo) { |
| std::unique_ptr<Window> w1(CreateTestWindow( |
| SK_ColorWHITE, 1, gfx::Rect(10, 10, 500, 500), root_window())); |
| std::unique_ptr<Window> w11( |
| CreateTestWindow(SK_ColorGREEN, 11, gfx::Rect(5, 5, 100, 100), w1.get())); |
| std::unique_ptr<Window> w111( |
| CreateTestWindow(SK_ColorCYAN, 111, gfx::Rect(5, 5, 75, 75), w11.get())); |
| std::unique_ptr<Window> w1111( |
| CreateTestWindow(SK_ColorRED, 1111, gfx::Rect(5, 5, 50, 50), w111.get())); |
| |
| Window* root = root_window(); |
| root->MoveCursorTo(gfx::Point(10, 10)); |
| EXPECT_EQ("10,10", |
| display::Screen::GetScreen()->GetCursorScreenPoint().ToString()); |
| w1->MoveCursorTo(gfx::Point(10, 10)); |
| EXPECT_EQ("20,20", |
| display::Screen::GetScreen()->GetCursorScreenPoint().ToString()); |
| w11->MoveCursorTo(gfx::Point(10, 10)); |
| EXPECT_EQ("25,25", |
| display::Screen::GetScreen()->GetCursorScreenPoint().ToString()); |
| w111->MoveCursorTo(gfx::Point(10, 10)); |
| EXPECT_EQ("30,30", |
| display::Screen::GetScreen()->GetCursorScreenPoint().ToString()); |
| w1111->MoveCursorTo(gfx::Point(10, 10)); |
| EXPECT_EQ("35,35", |
| display::Screen::GetScreen()->GetCursorScreenPoint().ToString()); |
| } |
| |
| TEST_P(WindowTest, ContainsMouse) { |
| std::unique_ptr<Window> w(CreateTestWindow( |
| SK_ColorWHITE, 1, gfx::Rect(10, 10, 500, 500), root_window())); |
| w->Show(); |
| WindowTestApi w_test_api(w.get()); |
| Window* root = root_window(); |
| root->MoveCursorTo(gfx::Point(10, 10)); |
| EXPECT_TRUE(w_test_api.ContainsMouse()); |
| root->MoveCursorTo(gfx::Point(9, 10)); |
| EXPECT_FALSE(w_test_api.ContainsMouse()); |
| } |
| |
| // Tests that the root window gets a valid LocalSurfaceId. |
| TEST_P(WindowTest, RootWindowHasValidLocalSurfaceId) { |
| // When mus is hosting viz, the LocalSurfaceId is sent from mus. |
| if (GetParam() == BackendType::MASH) |
| return; |
| EXPECT_TRUE(root_window()->GetLocalSurfaceId().is_valid()); |
| } |
| |
| TEST_P(WindowTest, WindowEmbeddingClientHasValidLocalSurfaceId) { |
| // When mus is hosting viz, the LocalSurfaceId is sent from mus. |
| if (GetParam() == BackendType::MASH) |
| return; |
| std::unique_ptr<Window> window(CreateTestWindow( |
| SK_ColorWHITE, 1, gfx::Rect(10, 10, 300, 200), root_window())); |
| test::WindowTestApi(window.get()).DisableFrameSinkRegistration(); |
| window->SetEmbedFrameSinkId(viz::FrameSinkId(0, 1)); |
| EXPECT_TRUE(window->GetLocalSurfaceId().is_valid()); |
| } |
| |
| // Test Window::ConvertPointToWindow() with transform to root_window. |
| TEST_P(WindowTest, MoveCursorToWithTransformRootWindow) { |
| gfx::Transform transform; |
| transform.Translate(100.0, 100.0); |
| transform.Rotate(90.0); |
| transform.Scale(2.0, 5.0); |
| host()->SetRootTransform(transform); |
| host()->MoveCursorToLocationInDIP(gfx::Point(10, 10)); |
| #if !defined(OS_WIN) |
| // TODO(yoshiki): fix this to build on Windows. See crbug.com/133413.OD |
| EXPECT_EQ("50,120", QueryLatestMousePositionRequestInHost(host()).ToString()); |
| #endif |
| EXPECT_EQ("10,10", |
| display::Screen::GetScreen()->GetCursorScreenPoint().ToString()); |
| } |
| |
| // Tests Window::ConvertPointToWindow() with transform to non-root windows. |
| TEST_P(WindowTest, MoveCursorToWithTransformWindow) { |
| std::unique_ptr<Window> w1(CreateTestWindow( |
| SK_ColorWHITE, 1, gfx::Rect(10, 10, 500, 500), root_window())); |
| |
| gfx::Transform transform1; |
| transform1.Scale(2, 2); |
| w1->SetTransform(transform1); |
| w1->MoveCursorTo(gfx::Point(10, 10)); |
| EXPECT_EQ("30,30", |
| display::Screen::GetScreen()->GetCursorScreenPoint().ToString()); |
| |
| gfx::Transform transform2; |
| transform2.Translate(-10, 20); |
| w1->SetTransform(transform2); |
| w1->MoveCursorTo(gfx::Point(10, 10)); |
| EXPECT_EQ("10,40", |
| display::Screen::GetScreen()->GetCursorScreenPoint().ToString()); |
| |
| gfx::Transform transform3; |
| transform3.Rotate(90.0); |
| w1->SetTransform(transform3); |
| w1->MoveCursorTo(gfx::Point(5, 5)); |
| EXPECT_EQ("5,15", |
| display::Screen::GetScreen()->GetCursorScreenPoint().ToString()); |
| |
| gfx::Transform transform4; |
| transform4.Translate(100.0, 100.0); |
| transform4.Rotate(90.0); |
| transform4.Scale(2.0, 5.0); |
| w1->SetTransform(transform4); |
| w1->MoveCursorTo(gfx::Point(10, 10)); |
| EXPECT_EQ("60,130", |
| display::Screen::GetScreen()->GetCursorScreenPoint().ToString()); |
| } |
| |
| // Test Window::ConvertPointToWindow() with complex transforms to both root and |
| // non-root windows. |
| // Test Window::ConvertPointToWindow() with transform to root_window. |
| TEST_P(WindowTest, MoveCursorToWithComplexTransform) { |
| std::unique_ptr<Window> w1(CreateTestWindow( |
| SK_ColorWHITE, 1, gfx::Rect(10, 10, 500, 500), root_window())); |
| std::unique_ptr<Window> w11( |
| CreateTestWindow(SK_ColorGREEN, 11, gfx::Rect(5, 5, 100, 100), w1.get())); |
| std::unique_ptr<Window> w111( |
| CreateTestWindow(SK_ColorCYAN, 111, gfx::Rect(5, 5, 75, 75), w11.get())); |
| std::unique_ptr<Window> w1111( |
| CreateTestWindow(SK_ColorRED, 1111, gfx::Rect(5, 5, 50, 50), w111.get())); |
| |
| // The root window expects transforms that produce integer rects. |
| gfx::Transform root_transform; |
| root_transform.Translate(60.0, 70.0); |
| root_transform.Rotate(-90.0); |
| root_transform.Translate(-50.0, -50.0); |
| root_transform.Scale(2.0, 3.0); |
| |
| gfx::Transform transform; |
| transform.Translate(10.0, 20.0); |
| transform.Rotate(10.0); |
| transform.Scale(0.3f, 0.5f); |
| host()->SetRootTransform(root_transform); |
| w1->SetTransform(transform); |
| w11->SetTransform(transform); |
| w111->SetTransform(transform); |
| w1111->SetTransform(transform); |
| |
| w1111->MoveCursorTo(gfx::Point(10, 10)); |
| |
| #if !defined(OS_WIN) |
| // TODO(yoshiki): fix this to build on Windows. See crbug.com/133413. |
| EXPECT_EQ("169,80", QueryLatestMousePositionRequestInHost(host()).ToString()); |
| #endif |
| EXPECT_EQ("20,53", |
| display::Screen::GetScreen()->GetCursorScreenPoint().ToString()); |
| } |
| |
| // Tests that we do not crash when a Window is destroyed by going out of |
| // scope (as opposed to being explicitly deleted by its WindowDelegate). |
| TEST_P(WindowTest, NoCrashOnWindowDelete) { |
| CaptureWindowDelegateImpl delegate; |
| std::unique_ptr<Window> window(CreateTestWindowWithDelegate( |
| &delegate, 0, gfx::Rect(0, 0, 20, 20), root_window())); |
| } |
| |
| TEST_P(WindowTest, GetEventHandlerForPoint) { |
| std::unique_ptr<Window> w1(CreateTestWindow( |
| SK_ColorWHITE, 1, gfx::Rect(10, 10, 500, 500), root_window())); |
| std::unique_ptr<Window> w11( |
| CreateTestWindow(SK_ColorGREEN, 11, gfx::Rect(5, 5, 100, 100), w1.get())); |
| std::unique_ptr<Window> w111( |
| CreateTestWindow(SK_ColorCYAN, 111, gfx::Rect(5, 5, 75, 75), w11.get())); |
| std::unique_ptr<Window> w1111( |
| CreateTestWindow(SK_ColorRED, 1111, gfx::Rect(5, 5, 50, 50), w111.get())); |
| std::unique_ptr<Window> w12(CreateTestWindow( |
| SK_ColorMAGENTA, 12, gfx::Rect(10, 420, 25, 25), w1.get())); |
| std::unique_ptr<Window> w121( |
| CreateTestWindow(SK_ColorYELLOW, 121, gfx::Rect(5, 5, 5, 5), w12.get())); |
| std::unique_ptr<Window> w13( |
| CreateTestWindow(SK_ColorGRAY, 13, gfx::Rect(5, 470, 50, 50), w1.get())); |
| |
| Window* root = root_window(); |
| w1->parent()->SetBounds(gfx::Rect(500, 500)); |
| EXPECT_EQ(NULL, root->GetEventHandlerForPoint(gfx::Point(5, 5))); |
| EXPECT_EQ(w1.get(), root->GetEventHandlerForPoint(gfx::Point(11, 11))); |
| EXPECT_EQ(w11.get(), root->GetEventHandlerForPoint(gfx::Point(16, 16))); |
| EXPECT_EQ(w111.get(), root->GetEventHandlerForPoint(gfx::Point(21, 21))); |
| EXPECT_EQ(w1111.get(), root->GetEventHandlerForPoint(gfx::Point(26, 26))); |
| EXPECT_EQ(w12.get(), root->GetEventHandlerForPoint(gfx::Point(21, 431))); |
| EXPECT_EQ(w121.get(), root->GetEventHandlerForPoint(gfx::Point(26, 436))); |
| EXPECT_EQ(w13.get(), root->GetEventHandlerForPoint(gfx::Point(26, 481))); |
| } |
| |
| TEST_P(WindowTest, GetEventHandlerForPointInCornerOfChildBounds) { |
| // If our child is flush to our top-left corner it gets events just inside the |
| // window edges. |
| std::unique_ptr<Window> parent(CreateTestWindow( |
| SK_ColorWHITE, 1, gfx::Rect(10, 20, 400, 500), root_window())); |
| std::unique_ptr<Window> child( |
| CreateTestWindow(SK_ColorRED, 2, gfx::Rect(0, 0, 60, 70), parent.get())); |
| EXPECT_EQ(child.get(), parent->GetEventHandlerForPoint(gfx::Point(0, 0))); |
| EXPECT_EQ(child.get(), parent->GetEventHandlerForPoint(gfx::Point(1, 1))); |
| } |
| |
| TEST_P(WindowTest, GetEventHandlerForPointWithOverrideDescendingOrder) { |
| std::unique_ptr<SelfEventHandlingWindowDelegate> parent_delegate( |
| new SelfEventHandlingWindowDelegate); |
| std::unique_ptr<Window> parent(CreateTestWindowWithDelegate( |
| parent_delegate.get(), 1, gfx::Rect(10, 20, 400, 500), root_window())); |
| std::unique_ptr<Window> child(CreateTestWindow( |
| SK_ColorRED, 2, gfx::Rect(0, 0, 390, 480), parent.get())); |
| |
| // We can override ShouldDescendIntoChildForEventHandling to make the parent |
| // grab all events. |
| EXPECT_EQ(parent.get(), parent->GetEventHandlerForPoint(gfx::Point(0, 0))); |
| EXPECT_EQ(parent.get(), parent->GetEventHandlerForPoint(gfx::Point(50, 50))); |
| } |
| |
| TEST_P(WindowTest, GetToplevelWindow) { |
| const gfx::Rect kBounds(0, 0, 10, 10); |
| TestWindowDelegate delegate; |
| |
| std::unique_ptr<Window> w1(CreateTestWindowWithId(1, root_window())); |
| std::unique_ptr<Window> w11( |
| CreateTestWindowWithDelegate(&delegate, 11, kBounds, w1.get())); |
| std::unique_ptr<Window> w111(CreateTestWindowWithId(111, w11.get())); |
| std::unique_ptr<Window> w1111( |
| CreateTestWindowWithDelegate(&delegate, 1111, kBounds, w111.get())); |
| |
| EXPECT_TRUE(root_window()->GetToplevelWindow() == NULL); |
| EXPECT_TRUE(w1->GetToplevelWindow() == NULL); |
| EXPECT_EQ(w11.get(), w11->GetToplevelWindow()); |
| EXPECT_EQ(w11.get(), w111->GetToplevelWindow()); |
| EXPECT_EQ(w11.get(), w1111->GetToplevelWindow()); |
| } |
| |
| class AddedToRootWindowObserver : public WindowObserver { |
| public: |
| AddedToRootWindowObserver() : called_(false) {} |
| |
| void OnWindowAddedToRootWindow(Window* window) override { called_ = true; } |
| |
| bool called() const { return called_; } |
| |
| private: |
| bool called_; |
| |
| DISALLOW_COPY_AND_ASSIGN(AddedToRootWindowObserver); |
| }; |
| |
| TEST_P(WindowTest, WindowAddedToRootWindowShouldNotifyChildAndNotParent) { |
| AddedToRootWindowObserver parent_observer; |
| AddedToRootWindowObserver child_observer; |
| std::unique_ptr<Window> parent_window( |
| CreateTestWindowWithId(1, root_window())); |
| std::unique_ptr<Window> child_window(new Window(NULL)); |
| child_window->Init(ui::LAYER_TEXTURED); |
| child_window->Show(); |
| |
| parent_window->AddObserver(&parent_observer); |
| child_window->AddObserver(&child_observer); |
| |
| parent_window->AddChild(child_window.get()); |
| |
| EXPECT_FALSE(parent_observer.called()); |
| EXPECT_TRUE(child_observer.called()); |
| |
| parent_window->RemoveObserver(&parent_observer); |
| child_window->RemoveObserver(&child_observer); |
| } |
| |
| // Various destruction assertions. |
| TEST_P(WindowTest, DestroyTest) { |
| DestroyTrackingDelegateImpl parent_delegate; |
| ChildWindowDelegateImpl child_delegate(&parent_delegate); |
| { |
| std::unique_ptr<Window> parent(CreateTestWindowWithDelegate( |
| &parent_delegate, 0, gfx::Rect(), root_window())); |
| CreateTestWindowWithDelegate(&child_delegate, 0, gfx::Rect(), parent.get()); |
| } |
| // Both the parent and child should have been destroyed. |
| EXPECT_EQ(1, parent_delegate.destroying_count()); |
| EXPECT_EQ(1, parent_delegate.destroyed_count()); |
| EXPECT_EQ(1, child_delegate.destroying_count()); |
| EXPECT_EQ(1, child_delegate.destroyed_count()); |
| } |
| |
| // Tests that a window is orphaned before OnWindowDestroyed is called. |
| TEST_P(WindowTest, OrphanedBeforeOnDestroyed) { |
| TestWindowDelegate parent_delegate; |
| DestroyOrphanDelegate child_delegate; |
| { |
| std::unique_ptr<Window> parent(CreateTestWindowWithDelegate( |
| &parent_delegate, 0, gfx::Rect(), root_window())); |
| std::unique_ptr<Window> child(CreateTestWindowWithDelegate( |
| &child_delegate, 0, gfx::Rect(), parent.get())); |
| child_delegate.set_window(child.get()); |
| } |
| } |
| |
| // Make sure StackChildAtTop moves both the window and layer to the front. |
| TEST_P(WindowTest, StackChildAtTop) { |
| Window parent(NULL); |
| parent.Init(ui::LAYER_NOT_DRAWN); |
| Window child1(NULL); |
| child1.Init(ui::LAYER_NOT_DRAWN); |
| Window child2(NULL); |
| child2.Init(ui::LAYER_NOT_DRAWN); |
| |
| parent.AddChild(&child1); |
| parent.AddChild(&child2); |
| ASSERT_EQ(2u, parent.children().size()); |
| EXPECT_EQ(&child1, parent.children()[0]); |
| EXPECT_EQ(&child2, parent.children()[1]); |
| ASSERT_EQ(2u, parent.layer()->children().size()); |
| EXPECT_EQ(child1.layer(), parent.layer()->children()[0]); |
| EXPECT_EQ(child2.layer(), parent.layer()->children()[1]); |
| |
| parent.StackChildAtTop(&child1); |
| ASSERT_EQ(2u, parent.children().size()); |
| EXPECT_EQ(&child1, parent.children()[1]); |
| EXPECT_EQ(&child2, parent.children()[0]); |
| ASSERT_EQ(2u, parent.layer()->children().size()); |
| EXPECT_EQ(child1.layer(), parent.layer()->children()[1]); |
| EXPECT_EQ(child2.layer(), parent.layer()->children()[0]); |
| } |
| |
| // Make sure StackChildBelow works. |
| TEST_P(WindowTest, StackChildBelow) { |
| Window parent(NULL); |
| parent.Init(ui::LAYER_NOT_DRAWN); |
| Window child1(NULL); |
| child1.Init(ui::LAYER_NOT_DRAWN); |
| child1.set_id(1); |
| Window child2(NULL); |
| child2.Init(ui::LAYER_NOT_DRAWN); |
| child2.set_id(2); |
| Window child3(NULL); |
| child3.Init(ui::LAYER_NOT_DRAWN); |
| child3.set_id(3); |
| |
| parent.AddChild(&child1); |
| parent.AddChild(&child2); |
| parent.AddChild(&child3); |
| EXPECT_EQ("1 2 3", ChildWindowIDsAsString(&parent)); |
| |
| parent.StackChildBelow(&child1, &child2); |
| EXPECT_EQ("1 2 3", ChildWindowIDsAsString(&parent)); |
| |
| parent.StackChildBelow(&child2, &child1); |
| EXPECT_EQ("2 1 3", ChildWindowIDsAsString(&parent)); |
| |
| parent.StackChildBelow(&child3, &child2); |
| EXPECT_EQ("3 2 1", ChildWindowIDsAsString(&parent)); |
| |
| parent.StackChildBelow(&child3, &child1); |
| EXPECT_EQ("2 3 1", ChildWindowIDsAsString(&parent)); |
| } |
| |
| // Various assertions for StackChildAbove. |
| TEST_P(WindowTest, StackChildAbove) { |
| Window parent(NULL); |
| parent.Init(ui::LAYER_NOT_DRAWN); |
| Window child1(NULL); |
| child1.Init(ui::LAYER_NOT_DRAWN); |
| Window child2(NULL); |
| child2.Init(ui::LAYER_NOT_DRAWN); |
| Window child3(NULL); |
| child3.Init(ui::LAYER_NOT_DRAWN); |
| |
| parent.AddChild(&child1); |
| parent.AddChild(&child2); |
| |
| // Move 1 in front of 2. |
| parent.StackChildAbove(&child1, &child2); |
| ASSERT_EQ(2u, parent.children().size()); |
| EXPECT_EQ(&child2, parent.children()[0]); |
| EXPECT_EQ(&child1, parent.children()[1]); |
| ASSERT_EQ(2u, parent.layer()->children().size()); |
| EXPECT_EQ(child2.layer(), parent.layer()->children()[0]); |
| EXPECT_EQ(child1.layer(), parent.layer()->children()[1]); |
| |
| // Add 3, resulting in order [2, 1, 3], then move 2 in front of 1, resulting |
| // in [1, 2, 3]. |
| parent.AddChild(&child3); |
| parent.StackChildAbove(&child2, &child1); |
| ASSERT_EQ(3u, parent.children().size()); |
| EXPECT_EQ(&child1, parent.children()[0]); |
| EXPECT_EQ(&child2, parent.children()[1]); |
| EXPECT_EQ(&child3, parent.children()[2]); |
| ASSERT_EQ(3u, parent.layer()->children().size()); |
| EXPECT_EQ(child1.layer(), parent.layer()->children()[0]); |
| EXPECT_EQ(child2.layer(), parent.layer()->children()[1]); |
| EXPECT_EQ(child3.layer(), parent.layer()->children()[2]); |
| |
| // Move 1 in front of 3, resulting in [2, 3, 1]. |
| parent.StackChildAbove(&child1, &child3); |
| ASSERT_EQ(3u, parent.children().size()); |
| EXPECT_EQ(&child2, parent.children()[0]); |
| EXPECT_EQ(&child3, parent.children()[1]); |
| EXPECT_EQ(&child1, parent.children()[2]); |
| ASSERT_EQ(3u, parent.layer()->children().size()); |
| EXPECT_EQ(child2.layer(), parent.layer()->children()[0]); |
| EXPECT_EQ(child3.layer(), parent.layer()->children()[1]); |
| EXPECT_EQ(child1.layer(), parent.layer()->children()[2]); |
| |
| // Moving 1 in front of 2 should lower it, resulting in [2, 1, 3]. |
| parent.StackChildAbove(&child1, &child2); |
| ASSERT_EQ(3u, parent.children().size()); |
| EXPECT_EQ(&child2, parent.children()[0]); |
| EXPECT_EQ(&child1, parent.children()[1]); |
| EXPECT_EQ(&child3, parent.children()[2]); |
| ASSERT_EQ(3u, parent.layer()->children().size()); |
| EXPECT_EQ(child2.layer(), parent.layer()->children()[0]); |
| EXPECT_EQ(child1.layer(), parent.layer()->children()[1]); |
| EXPECT_EQ(child3.layer(), parent.layer()->children()[2]); |
| } |
| |
| // Various capture assertions. |
| TEST_P(WindowTest, CaptureTests) { |
| CaptureWindowDelegateImpl delegate; |
| std::unique_ptr<Window> window(CreateTestWindowWithDelegate( |
| &delegate, 0, gfx::Rect(0, 0, 20, 20), root_window())); |
| EXPECT_FALSE(window->HasCapture()); |
| |
| delegate.ResetCounts(); |
| |
| // Do a capture. |
| window->SetCapture(); |
| EXPECT_TRUE(window->HasCapture()); |
| EXPECT_EQ(0, delegate.capture_lost_count()); |
| EXPECT_EQ(0, delegate.capture_changed_event_count()); |
| ui::test::EventGenerator generator(root_window(), gfx::Point(50, 50)); |
| generator.PressLeftButton(); |
| EXPECT_EQ(1, delegate.mouse_event_count()); |
| generator.ReleaseLeftButton(); |
| |
| EXPECT_EQ(2, delegate.mouse_event_count()); |
| delegate.ResetCounts(); |
| |
| ui::TouchEvent touchev( |
| ui::ET_TOUCH_PRESSED, gfx::Point(50, 50), getTime(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&touchev); |
| EXPECT_EQ(1, delegate.touch_event_count()); |
| delegate.ResetCounts(); |
| |
| window->ReleaseCapture(); |
| EXPECT_FALSE(window->HasCapture()); |
| EXPECT_EQ(1, delegate.capture_lost_count()); |
| EXPECT_EQ(1, delegate.capture_changed_event_count()); |
| EXPECT_EQ(1, delegate.mouse_event_count()); |
| EXPECT_EQ(0, delegate.touch_event_count()); |
| |
| generator.PressLeftButton(); |
| EXPECT_EQ(1, delegate.mouse_event_count()); |
| |
| ui::TouchEvent touchev2( |
| ui::ET_TOUCH_PRESSED, gfx::Point(250, 250), getTime(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 1)); |
| DispatchEventUsingWindowDispatcher(&touchev2); |
| EXPECT_EQ(0, delegate.touch_event_count()); |
| |
| // Removing the capture window from parent should reset the capture window |
| // in the root window. |
| window->SetCapture(); |
| EXPECT_EQ(window.get(), aura::client::GetCaptureWindow(root_window())); |
| window->parent()->RemoveChild(window.get()); |
| EXPECT_FALSE(window->HasCapture()); |
| EXPECT_EQ(NULL, aura::client::GetCaptureWindow(root_window())); |
| } |
| |
| TEST_P(WindowTest, TouchCaptureCancelsOtherTouches) { |
| CaptureWindowDelegateImpl delegate1; |
| std::unique_ptr<Window> w1(CreateTestWindowWithDelegate( |
| &delegate1, 0, gfx::Rect(0, 0, 50, 50), root_window())); |
| CaptureWindowDelegateImpl delegate2; |
| std::unique_ptr<Window> w2(CreateTestWindowWithDelegate( |
| &delegate2, 0, gfx::Rect(50, 50, 50, 50), root_window())); |
| |
| // Press on w1. |
| ui::TouchEvent press1( |
| ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), getTime(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&press1); |
| // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN. |
| EXPECT_EQ(2, delegate1.gesture_event_count()); |
| delegate1.ResetCounts(); |
| |
| // Capturing to w2 should cause the touch to be canceled. |
| w2->SetCapture(); |
| EXPECT_EQ(1, delegate1.touch_event_count()); |
| EXPECT_EQ(0, delegate2.touch_event_count()); |
| delegate1.ResetCounts(); |
| delegate2.ResetCounts(); |
| |
| // Events are now untargetted. |
| ui::TouchEvent move( |
| ui::ET_TOUCH_MOVED, gfx::Point(10, 20), getTime(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&move); |
| EXPECT_EQ(0, delegate1.gesture_event_count()); |
| EXPECT_EQ(0, delegate1.touch_event_count()); |
| EXPECT_EQ(0, delegate2.gesture_event_count()); |
| EXPECT_EQ(0, delegate2.touch_event_count()); |
| |
| ui::TouchEvent release( |
| ui::ET_TOUCH_RELEASED, gfx::Point(10, 20), getTime(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&release); |
| EXPECT_EQ(0, delegate1.gesture_event_count()); |
| EXPECT_EQ(0, delegate2.gesture_event_count()); |
| |
| // A new press is captured by w2. |
| ui::TouchEvent press2( |
| ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), getTime(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&press2); |
| EXPECT_EQ(0, delegate1.gesture_event_count()); |
| // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN. |
| EXPECT_EQ(2, delegate2.gesture_event_count()); |
| delegate1.ResetCounts(); |
| delegate2.ResetCounts(); |
| |
| // And releasing capture changes nothing. |
| w2->ReleaseCapture(); |
| EXPECT_EQ(0, delegate1.gesture_event_count()); |
| EXPECT_EQ(0, delegate1.touch_event_count()); |
| EXPECT_EQ(0, delegate2.gesture_event_count()); |
| EXPECT_EQ(0, delegate2.touch_event_count()); |
| } |
| |
| TEST_P(WindowTest, TouchCaptureDoesntCancelCapturedTouches) { |
| CaptureWindowDelegateImpl delegate; |
| std::unique_ptr<Window> window(CreateTestWindowWithDelegate( |
| &delegate, 0, gfx::Rect(0, 0, 50, 50), root_window())); |
| base::TimeTicks time = getTime(); |
| const int kTimeDelta = 100; |
| |
| ui::TouchEvent press( |
| ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), time, |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&press); |
| |
| // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN. |
| EXPECT_EQ(2, delegate.gesture_event_count()); |
| EXPECT_EQ(1, delegate.touch_event_count()); |
| delegate.ResetCounts(); |
| |
| window->SetCapture(); |
| EXPECT_EQ(0, delegate.gesture_event_count()); |
| EXPECT_EQ(0, delegate.touch_event_count()); |
| delegate.ResetCounts(); |
| |
| // On move We will get TOUCH_MOVED, GESTURE_TAP_CANCEL, |
| // GESTURE_SCROLL_START and GESTURE_SCROLL_UPDATE. |
| time += base::TimeDelta::FromMilliseconds(kTimeDelta); |
| ui::TouchEvent move( |
| ui::ET_TOUCH_MOVED, gfx::Point(10, 20), time, |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&move); |
| EXPECT_EQ(1, delegate.touch_event_count()); |
| EXPECT_EQ(3, delegate.gesture_event_count()); |
| delegate.ResetCounts(); |
| |
| // Release capture shouldn't change anything. |
| window->ReleaseCapture(); |
| EXPECT_EQ(0, delegate.touch_event_count()); |
| EXPECT_EQ(0, delegate.gesture_event_count()); |
| delegate.ResetCounts(); |
| |
| // On move we still get TOUCH_MOVED and GESTURE_SCROLL_UPDATE. |
| time += base::TimeDelta::FromMilliseconds(kTimeDelta); |
| ui::TouchEvent move2( |
| ui::ET_TOUCH_MOVED, gfx::Point(10, 30), time, |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&move2); |
| EXPECT_EQ(1, delegate.touch_event_count()); |
| EXPECT_EQ(1, delegate.gesture_event_count()); |
| delegate.ResetCounts(); |
| |
| // And on release we get TOUCH_RELEASED, GESTURE_SCROLL_END, GESTURE_END |
| time += base::TimeDelta::FromMilliseconds(kTimeDelta); |
| ui::TouchEvent release( |
| ui::ET_TOUCH_RELEASED, gfx::Point(10, 20), time, |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&release); |
| EXPECT_EQ(1, delegate.touch_event_count()); |
| EXPECT_EQ(2, delegate.gesture_event_count()); |
| } |
| |
| |
| // Assertions around SetCapture() and touch/gestures. |
| TEST_P(WindowTest, TransferCaptureTouchEvents) { |
| // Touch on |w1|. |
| CaptureWindowDelegateImpl d1; |
| std::unique_ptr<Window> w1(CreateTestWindowWithDelegate( |
| &d1, 0, gfx::Rect(0, 0, 20, 20), root_window())); |
| ui::TouchEvent p1( |
| ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), getTime(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&p1); |
| // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN. |
| EXPECT_EQ(1, d1.touch_event_count()); |
| EXPECT_EQ(2, d1.gesture_event_count()); |
| d1.ResetCounts(); |
| |
| // Touch on |w2| with a different id. |
| CaptureWindowDelegateImpl d2; |
| std::unique_ptr<Window> w2(CreateTestWindowWithDelegate( |
| &d2, 0, gfx::Rect(40, 0, 40, 20), root_window())); |
| ui::TouchEvent p2( |
| ui::ET_TOUCH_PRESSED, gfx::Point(41, 10), getTime(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 1)); |
| DispatchEventUsingWindowDispatcher(&p2); |
| EXPECT_EQ(0, d1.touch_event_count()); |
| EXPECT_EQ(0, d1.gesture_event_count()); |
| // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN for new target window. |
| EXPECT_EQ(1, d2.touch_event_count()); |
| EXPECT_EQ(2, d2.gesture_event_count()); |
| d1.ResetCounts(); |
| d2.ResetCounts(); |
| |
| // Set capture on |w2|, this should send a cancel (TAP_CANCEL, END) to |w1| |
| // but not |w2|. |
| w2->SetCapture(); |
| EXPECT_EQ(1, d1.touch_event_count()); |
| EXPECT_EQ(2, d1.gesture_event_count()); |
| EXPECT_EQ(0, d2.touch_event_count()); |
| EXPECT_EQ(0, d2.gesture_event_count()); |
| d1.ResetCounts(); |
| d2.ResetCounts(); |
| |
| CaptureWindowDelegateImpl d3; |
| std::unique_ptr<Window> w3(CreateTestWindowWithDelegate( |
| &d3, 0, gfx::Rect(0, 0, 100, 101), root_window())); |
| // Set capture on |w3|. All touches have already been cancelled. |
| w3->SetCapture(); |
| EXPECT_EQ(0, d1.touch_event_count()); |
| EXPECT_EQ(0, d1.gesture_event_count()); |
| EXPECT_EQ(1, d2.touch_event_count()); |
| EXPECT_EQ(2, d2.gesture_event_count()); |
| EXPECT_EQ(0, d3.touch_event_count()); |
| EXPECT_EQ(0, d3.gesture_event_count()); |
| d2.ResetCounts(); |
| |
| // Move touch id originally associated with |w2|. The touch has been |
| // cancelled, so no events should be dispatched. |
| ui::TouchEvent m3( |
| ui::ET_TOUCH_MOVED, gfx::Point(110, 105), getTime(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 1)); |
| DispatchEventUsingWindowDispatcher(&m3); |
| EXPECT_EQ(0, d1.touch_event_count()); |
| EXPECT_EQ(0, d1.gesture_event_count()); |
| EXPECT_EQ(0, d2.touch_event_count()); |
| EXPECT_EQ(0, d2.gesture_event_count()); |
| EXPECT_EQ(0, d3.touch_event_count()); |
| EXPECT_EQ(0, d3.gesture_event_count()); |
| |
| // When we release capture, no touches are canceled. |
| w3->ReleaseCapture(); |
| EXPECT_EQ(0, d1.touch_event_count()); |
| EXPECT_EQ(0, d1.gesture_event_count()); |
| EXPECT_EQ(0, d2.touch_event_count()); |
| EXPECT_EQ(0, d2.gesture_event_count()); |
| EXPECT_EQ(0, d3.touch_event_count()); |
| EXPECT_EQ(0, d3.gesture_event_count()); |
| |
| // The touch has been cancelled, so no events are dispatched. |
| ui::TouchEvent m4( |
| ui::ET_TOUCH_MOVED, gfx::Point(120, 105), getTime(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 1)); |
| DispatchEventUsingWindowDispatcher(&m4); |
| EXPECT_EQ(0, d1.touch_event_count()); |
| EXPECT_EQ(0, d1.gesture_event_count()); |
| EXPECT_EQ(0, d2.touch_event_count()); |
| EXPECT_EQ(0, d2.gesture_event_count()); |
| EXPECT_EQ(0, d3.touch_event_count()); |
| EXPECT_EQ(0, d3.gesture_event_count()); |
| } |
| |
| // Changes capture while capture is already ongoing. |
| TEST_P(WindowTest, ChangeCaptureWhileMouseDown) { |
| CaptureWindowDelegateImpl delegate; |
| std::unique_ptr<Window> window(CreateTestWindowWithDelegate( |
| &delegate, 0, gfx::Rect(0, 0, 20, 20), root_window())); |
| CaptureWindowDelegateImpl delegate2; |
| std::unique_ptr<Window> w2(CreateTestWindowWithDelegate( |
| &delegate2, 0, gfx::Rect(20, 20, 20, 20), root_window())); |
| |
| // Execute the scheduled draws so that mouse events are not |
| // aggregated. |
| RunAllPendingInMessageLoop(); |
| |
| EXPECT_FALSE(window->HasCapture()); |
| |
| // Do a capture. |
| delegate.ResetCounts(); |
| window->SetCapture(); |
| EXPECT_TRUE(window->HasCapture()); |
| EXPECT_EQ(0, delegate.capture_lost_count()); |
| EXPECT_EQ(0, delegate.capture_changed_event_count()); |
| ui::test::EventGenerator generator(root_window(), gfx::Point(50, 50)); |
| generator.PressLeftButton(); |
| EXPECT_EQ(0, delegate.capture_lost_count()); |
| EXPECT_EQ(0, delegate.capture_changed_event_count()); |
| EXPECT_EQ(1, delegate.mouse_event_count()); |
| |
| // Set capture to |w2|, should implicitly unset capture for |window|. |
| delegate.ResetCounts(); |
| delegate2.ResetCounts(); |
| w2->SetCapture(); |
| |
| generator.MoveMouseTo(gfx::Point(40, 40), 2); |
| EXPECT_EQ(1, delegate.capture_lost_count()); |
| EXPECT_EQ(1, delegate.capture_changed_event_count()); |
| EXPECT_EQ(1, delegate.mouse_event_count()); |
| EXPECT_EQ(2, delegate2.mouse_event_count()); |
| } |
| |
| // Verifies capture is reset when a window is destroyed. |
| TEST_P(WindowTest, ReleaseCaptureOnDestroy) { |
| CaptureWindowDelegateImpl delegate; |
| std::unique_ptr<Window> window(CreateTestWindowWithDelegate( |
| &delegate, 0, gfx::Rect(0, 0, 20, 20), root_window())); |
| EXPECT_FALSE(window->HasCapture()); |
| |
| // Do a capture. |
| window->SetCapture(); |
| EXPECT_TRUE(window->HasCapture()); |
| |
| // Destroy the window. |
| window.reset(); |
| |
| // Make sure the root window doesn't reference the window anymore. |
| EXPECT_EQ(NULL, host()->dispatcher()->mouse_pressed_handler()); |
| EXPECT_EQ(NULL, aura::client::GetCaptureWindow(root_window())); |
| } |
| |
| TEST_P(WindowTest, GetBoundsInRootWindow) { |
| std::unique_ptr<Window> viewport( |
| CreateTestWindowWithBounds(gfx::Rect(0, 0, 300, 300), root_window())); |
| std::unique_ptr<Window> child( |
| CreateTestWindowWithBounds(gfx::Rect(0, 0, 100, 100), viewport.get())); |
| // Sanity check. |
| EXPECT_EQ("0,0 100x100", child->GetBoundsInRootWindow().ToString()); |
| |
| // The |child| window's screen bounds should move along with the |viewport|. |
| viewport->SetBounds(gfx::Rect(-100, -100, 300, 300)); |
| EXPECT_EQ("-100,-100 100x100", child->GetBoundsInRootWindow().ToString()); |
| |
| // The |child| window is moved to the 0,0 in screen coordinates. |
| // |GetBoundsInRootWindow()| should return 0,0. |
| child->SetBounds(gfx::Rect(100, 100, 100, 100)); |
| EXPECT_EQ("0,0 100x100", child->GetBoundsInRootWindow().ToString()); |
| } |
| |
| TEST_P(WindowTest, GetBoundsInRootWindowWithLayers) { |
| std::unique_ptr<Window> viewport( |
| CreateTestWindowWithBounds(gfx::Rect(0, 0, 300, 300), root_window())); |
| |
| std::unique_ptr<Window> widget( |
| CreateTestWindowWithBounds(gfx::Rect(0, 0, 200, 200), viewport.get())); |
| |
| std::unique_ptr<Window> child( |
| CreateTestWindowWithBounds(gfx::Rect(0, 0, 100, 100), widget.get())); |
| |
| // Sanity check. |
| EXPECT_EQ("0,0 100x100", child->GetBoundsInRootWindow().ToString()); |
| |
| // The |child| window's screen bounds should move along with the |viewport|. |
| OffsetBounds(viewport.get(), -100, -100); |
| EXPECT_EQ("-100,-100 100x100", child->GetBoundsInRootWindow().ToString()); |
| |
| OffsetBounds(widget.get(), 50, 50); |
| EXPECT_EQ("-50,-50 100x100", child->GetBoundsInRootWindow().ToString()); |
| |
| // The |child| window is moved to the 0,0 in screen coordinates. |
| // |GetBoundsInRootWindow()| should return 0,0. |
| OffsetBounds(child.get(), 50, 50); |
| EXPECT_EQ("0,0 100x100", child->GetBoundsInRootWindow().ToString()); |
| } |
| |
| TEST_P(WindowTest, GetBoundsInRootWindowWithLayersAndTranslations) { |
| std::unique_ptr<Window> viewport( |
| CreateTestWindowWithBounds(gfx::Rect(0, 0, 300, 300), root_window())); |
| |
| std::unique_ptr<Window> widget( |
| CreateTestWindowWithBounds(gfx::Rect(0, 0, 200, 200), viewport.get())); |
| |
| std::unique_ptr<Window> child( |
| CreateTestWindowWithBounds(gfx::Rect(0, 0, 100, 100), widget.get())); |
| |
| // Sanity check. |
| EXPECT_EQ("0,0 100x100", child->GetBoundsInRootWindow().ToString()); |
| |
| // The |child| window's screen bounds should move along with the |viewport|. |
| viewport->SetBounds(gfx::Rect(-100, -100, 300, 300)); |
| EXPECT_EQ("-100,-100 100x100", child->GetBoundsInRootWindow().ToString()); |
| |
| widget->SetBounds(gfx::Rect(50, 50, 200, 200)); |
| EXPECT_EQ("-50,-50 100x100", child->GetBoundsInRootWindow().ToString()); |
| |
| // The |child| window is moved to the 0,0 in screen coordinates. |
| // |GetBoundsInRootWindow()| should return 0,0. |
| child->SetBounds(gfx::Rect(50, 50, 100, 100)); |
| EXPECT_EQ("0,0 100x100", child->GetBoundsInRootWindow().ToString()); |
| |
| gfx::Transform transform1; |
| transform1.Translate(-10, 20); |
| viewport->SetTransform(transform1); |
| EXPECT_EQ("-10,20 100x100", child->GetBoundsInRootWindow().ToString()); |
| |
| gfx::Transform transform2; |
| transform2.Translate(40, 100); |
| widget->SetTransform(transform2); |
| EXPECT_EQ("30,120 100x100", child->GetBoundsInRootWindow().ToString()); |
| |
| // Testing potentially buggy place |
| gfx::Transform transform3; |
| transform3.Translate(-30, -120); |
| child->SetTransform(transform3); |
| EXPECT_EQ("0,0 100x100", child->GetBoundsInRootWindow().ToString()); |
| } |
| |
| // TODO(tdanderson): Remove this class and use |
| // test::EventCountDelegate in its place. |
| class MouseEnterExitWindowDelegate : public TestWindowDelegate { |
| public: |
| MouseEnterExitWindowDelegate() : entered_(false), exited_(false) {} |
| |
| void OnMouseEvent(ui::MouseEvent* event) override { |
| switch (event->type()) { |
| case ui::ET_MOUSE_ENTERED: |
| EXPECT_TRUE(event->flags() & ui::EF_IS_SYNTHESIZED); |
| entered_ = true; |
| break; |
| case ui::ET_MOUSE_EXITED: |
| EXPECT_TRUE(event->flags() & ui::EF_IS_SYNTHESIZED); |
| exited_ = true; |
| break; |
| default: |
| break; |
| } |
| } |
| |
| bool entered() const { return entered_; } |
| bool exited() const { return exited_; } |
| |
| // Clear the entered / exited states. |
| void ResetExpectations() { |
| entered_ = false; |
| exited_ = false; |
| } |
| |
| private: |
| bool entered_; |
| bool exited_; |
| |
| DISALLOW_COPY_AND_ASSIGN(MouseEnterExitWindowDelegate); |
| }; |
| |
| // Verifies that the WindowDelegate receives MouseExit and MouseEnter events for |
| // mouse transitions from window to window. |
| TEST_P(WindowTest, MouseEnterExit) { |
| MouseEnterExitWindowDelegate d1; |
| std::unique_ptr<Window> w1(CreateTestWindowWithDelegate( |
| &d1, 1, gfx::Rect(10, 10, 50, 50), root_window())); |
| MouseEnterExitWindowDelegate d2; |
| std::unique_ptr<Window> w2(CreateTestWindowWithDelegate( |
| &d2, 2, gfx::Rect(70, 70, 50, 50), root_window())); |
| |
| ui::test::EventGenerator generator(root_window()); |
| generator.MoveMouseToCenterOf(w1.get()); |
| EXPECT_TRUE(d1.entered()); |
| EXPECT_FALSE(d1.exited()); |
| EXPECT_FALSE(d2.entered()); |
| EXPECT_FALSE(d2.exited()); |
| |
| generator.MoveMouseToCenterOf(w2.get()); |
| EXPECT_TRUE(d1.entered()); |
| EXPECT_TRUE(d1.exited()); |
| EXPECT_TRUE(d2.entered()); |
| EXPECT_FALSE(d2.exited()); |
| } |
| |
| // Verifies that the WindowDelegate receives MouseExit from ET_MOUSE_EXITED. |
| TEST_P(WindowTest, WindowTreeHostExit) { |
| MouseEnterExitWindowDelegate d1; |
| std::unique_ptr<Window> w1(CreateTestWindowWithDelegate( |
| &d1, 1, gfx::Rect(10, 10, 50, 50), root_window())); |
| |
| ui::test::EventGenerator generator(root_window()); |
| generator.MoveMouseToCenterOf(w1.get()); |
| EXPECT_TRUE(d1.entered()); |
| EXPECT_FALSE(d1.exited()); |
| d1.ResetExpectations(); |
| |
| ui::MouseEvent exit_event(ui::ET_MOUSE_EXITED, gfx::Point(), gfx::Point(), |
| ui::EventTimeForNow(), 0, 0); |
| DispatchEventUsingWindowDispatcher(&exit_event); |
| EXPECT_FALSE(d1.entered()); |
| EXPECT_TRUE(d1.exited()); |
| } |
| |
| // Verifies that the WindowDelegate receives MouseExit and MouseEnter events for |
| // mouse transitions from window to window, even if the entered window sets |
| // and releases capture. |
| TEST_P(WindowTest, MouseEnterExitWithClick) { |
| MouseEnterExitWindowDelegate d1; |
| std::unique_ptr<Window> w1(CreateTestWindowWithDelegate( |
| &d1, 1, gfx::Rect(10, 10, 50, 50), root_window())); |
| MouseEnterExitWindowDelegate d2; |
| std::unique_ptr<Window> w2(CreateTestWindowWithDelegate( |
| &d2, 2, gfx::Rect(70, 70, 50, 50), root_window())); |
| |
| ui::test::EventGenerator generator(root_window()); |
| generator.MoveMouseToCenterOf(w1.get()); |
| EXPECT_TRUE(d1.entered()); |
| EXPECT_FALSE(d1.exited()); |
| EXPECT_FALSE(d2.entered()); |
| EXPECT_FALSE(d2.exited()); |
| |
| // Emmulate what Views does on a click by grabbing and releasing capture. |
| generator.PressLeftButton(); |
| w1->SetCapture(); |
| w1->ReleaseCapture(); |
| generator.ReleaseLeftButton(); |
| |
| generator.MoveMouseToCenterOf(w2.get()); |
| EXPECT_TRUE(d1.entered()); |
| EXPECT_TRUE(d1.exited()); |
| EXPECT_TRUE(d2.entered()); |
| EXPECT_FALSE(d2.exited()); |
| } |
| |
| TEST_P(WindowTest, MouseEnterExitWhenDeleteWithCapture) { |
| MouseEnterExitWindowDelegate delegate; |
| std::unique_ptr<Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(10, 10, 50, 50), root_window())); |
| |
| ui::test::EventGenerator generator(root_window()); |
| generator.MoveMouseToCenterOf(window.get()); |
| EXPECT_TRUE(delegate.entered()); |
| EXPECT_FALSE(delegate.exited()); |
| |
| // Emmulate what Views does on a click by grabbing and releasing capture. |
| generator.PressLeftButton(); |
| window->SetCapture(); |
| |
| delegate.ResetExpectations(); |
| generator.MoveMouseTo(0, 0); |
| EXPECT_FALSE(delegate.entered()); |
| EXPECT_FALSE(delegate.exited()); |
| |
| delegate.ResetExpectations(); |
| window.reset(); |
| EXPECT_FALSE(delegate.entered()); |
| EXPECT_FALSE(delegate.exited()); |
| } |
| |
| // Verifies that the correct enter / exits are sent if windows appear and are |
| // deleted under the current mouse position. |
| TEST_P(WindowTest, MouseEnterExitWithWindowAppearAndDelete) { |
| MouseEnterExitWindowDelegate d1; |
| std::unique_ptr<Window> w1(CreateTestWindowWithDelegate( |
| &d1, 1, gfx::Rect(10, 10, 50, 50), root_window())); |
| |
| // The cursor is moved into the bounds of |w1|. We expect the delegate |
| // of |w1| to see an ET_MOUSE_ENTERED event. |
| ui::test::EventGenerator generator(root_window()); |
| generator.MoveMouseToCenterOf(w1.get()); |
| EXPECT_TRUE(d1.entered()); |
| EXPECT_FALSE(d1.exited()); |
| d1.ResetExpectations(); |
| |
| MouseEnterExitWindowDelegate d2; |
| { |
| std::unique_ptr<Window> w2(CreateTestWindowWithDelegate( |
| &d2, 2, gfx::Rect(10, 10, 50, 50), root_window())); |
| // Enters / exits can be sent asynchronously. |
| RunAllPendingInMessageLoop(); |
| |
| // |w2| appears over top of |w1|. We expect the delegate of |w1| to see |
| // an ET_MOUSE_EXITED and the delegate of |w2| to see an ET_MOUSE_ENTERED. |
| EXPECT_FALSE(d1.entered()); |
| EXPECT_TRUE(d1.exited()); |
| EXPECT_TRUE(d2.entered()); |
| EXPECT_FALSE(d2.exited()); |
| d1.ResetExpectations(); |
| d2.ResetExpectations(); |
| } |
| |
| // Enters / exits can be sent asynchronously. |
| RunAllPendingInMessageLoop(); |
| |
| // |w2| has been destroyed, so its delegate should see no further events. |
| // The delegate of |w1| should see an ET_MOUSE_ENTERED event. |
| EXPECT_TRUE(d1.entered()); |
| EXPECT_FALSE(d1.exited()); |
| EXPECT_FALSE(d2.entered()); |
| EXPECT_FALSE(d2.exited()); |
| } |
| |
| // Verifies that enter / exits are sent if windows appear and are hidden |
| // under the current mouse position.. |
| TEST_P(WindowTest, MouseEnterExitWithHide) { |
| MouseEnterExitWindowDelegate d1; |
| std::unique_ptr<Window> w1(CreateTestWindowWithDelegate( |
| &d1, 1, gfx::Rect(10, 10, 50, 50), root_window())); |
| |
| ui::test::EventGenerator generator(root_window()); |
| generator.MoveMouseToCenterOf(w1.get()); |
| EXPECT_TRUE(d1.entered()); |
| EXPECT_FALSE(d1.exited()); |
| |
| MouseEnterExitWindowDelegate d2; |
| std::unique_ptr<Window> w2(CreateTestWindowWithDelegate( |
| &d2, 2, gfx::Rect(10, 10, 50, 50), root_window())); |
| // Enters / exits can be send asynchronously. |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(d1.entered()); |
| EXPECT_TRUE(d1.exited()); |
| EXPECT_TRUE(d2.entered()); |
| EXPECT_FALSE(d2.exited()); |
| |
| d1.ResetExpectations(); |
| w2->Hide(); |
| // Enters / exits can be send asynchronously. |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(d2.exited()); |
| EXPECT_TRUE(d1.entered()); |
| } |
| |
| TEST_P(WindowTest, MouseEnterExitWithParentHide) { |
| MouseEnterExitWindowDelegate d1; |
| std::unique_ptr<Window> w1(CreateTestWindowWithDelegate( |
| &d1, 1, gfx::Rect(10, 10, 50, 50), root_window())); |
| MouseEnterExitWindowDelegate d2; |
| Window* w2 = CreateTestWindowWithDelegate(&d2, 2, gfx::Rect(10, 10, 50, 50), |
| w1.get()); |
| ui::test::EventGenerator generator(root_window()); |
| generator.MoveMouseToCenterOf(w2); |
| // Enters / exits can be send asynchronously. |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(d2.entered()); |
| EXPECT_FALSE(d2.exited()); |
| |
| d2.ResetExpectations(); |
| w1->Hide(); |
| RunAllPendingInMessageLoop(); |
| EXPECT_FALSE(d2.entered()); |
| EXPECT_TRUE(d2.exited()); |
| |
| w1.reset(); |
| } |
| |
| TEST_P(WindowTest, MouseEnterExitWithParentDelete) { |
| MouseEnterExitWindowDelegate d1; |
| std::unique_ptr<Window> w1(CreateTestWindowWithDelegate( |
| &d1, 1, gfx::Rect(10, 10, 50, 50), root_window())); |
| MouseEnterExitWindowDelegate d2; |
| Window* w2 = CreateTestWindowWithDelegate(&d2, 2, gfx::Rect(10, 10, 50, 50), |
| w1.get()); |
| ui::test::EventGenerator generator(root_window()); |
| generator.MoveMouseToCenterOf(w2); |
| |
| // Enters / exits can be send asynchronously. |
| RunAllPendingInMessageLoop(); |
| EXPECT_TRUE(d2.entered()); |
| EXPECT_FALSE(d2.exited()); |
| |
| d2.ResetExpectations(); |
| w1.reset(); |
| RunAllPendingInMessageLoop(); |
| |
| // Both windows are in the process of destroying, so their delegates should |
| // not see any mouse events. |
| EXPECT_FALSE(d1.entered()); |
| EXPECT_FALSE(d1.exited()); |
| EXPECT_FALSE(d2.entered()); |
| EXPECT_FALSE(d2.exited()); |
| } |
| |
| // Creates a window with a delegate (w111) that can handle events at a lower |
| // z-index than a window without a delegate (w12). w12 is sized to fill the |
| // entire bounds of the container. This test verifies that |
| // GetEventHandlerForPoint() skips w12 even though its bounds contain the event, |
| // because it has no children that can handle the event and it has no delegate |
| // allowing it to handle the event itself. |
| TEST_P(WindowTest, GetEventHandlerForPoint_NoDelegate) { |
| TestWindowDelegate d111; |
| std::unique_ptr<Window> w1(CreateTestWindowWithDelegate( |
| NULL, 1, gfx::Rect(0, 0, 500, 500), root_window())); |
| std::unique_ptr<Window> w11(CreateTestWindowWithDelegate( |
| NULL, 11, gfx::Rect(0, 0, 500, 500), w1.get())); |
| std::unique_ptr<Window> w111(CreateTestWindowWithDelegate( |
| &d111, 111, gfx::Rect(50, 50, 450, 450), w11.get())); |
| std::unique_ptr<Window> w12(CreateTestWindowWithDelegate( |
| NULL, 12, gfx::Rect(0, 0, 500, 500), w1.get())); |
| |
| gfx::Point target_point = w111->bounds().CenterPoint(); |
| EXPECT_EQ(w111.get(), w1->GetEventHandlerForPoint(target_point)); |
| } |
| |
| class VisibilityWindowDelegate : public TestWindowDelegate { |
| public: |
| VisibilityWindowDelegate() |
| : shown_(0), |
| hidden_(0) { |
| } |
| |
| int shown() const { return shown_; } |
| int hidden() const { return hidden_; } |
| void Clear() { |
| shown_ = 0; |
| hidden_ = 0; |
| } |
| |
| void OnWindowTargetVisibilityChanged(bool visible) override { |
| if (visible) |
| shown_++; |
| else |
| hidden_++; |
| } |
| |
| private: |
| int shown_; |
| int hidden_; |
| |
| DISALLOW_COPY_AND_ASSIGN(VisibilityWindowDelegate); |
| }; |
| |
| // Verifies show/hide propagate correctly to children and the layer. |
| TEST_P(WindowTest, Visibility) { |
| VisibilityWindowDelegate d; |
| VisibilityWindowDelegate d2; |
| std::unique_ptr<Window> w1( |
| CreateTestWindowWithDelegate(&d, 1, gfx::Rect(), root_window())); |
| std::unique_ptr<Window> w2( |
| CreateTestWindowWithDelegate(&d2, 2, gfx::Rect(), w1.get())); |
| std::unique_ptr<Window> w3(CreateTestWindowWithId(3, w2.get())); |
| |
| // Create shows all the windows. |
| EXPECT_TRUE(w1->IsVisible()); |
| EXPECT_TRUE(w2->IsVisible()); |
| EXPECT_TRUE(w3->IsVisible()); |
| EXPECT_EQ(1, d.shown()); |
| |
| d.Clear(); |
| w1->Hide(); |
| EXPECT_FALSE(w1->IsVisible()); |
| EXPECT_FALSE(w2->IsVisible()); |
| EXPECT_FALSE(w3->IsVisible()); |
| EXPECT_EQ(1, d.hidden()); |
| EXPECT_EQ(0, d.shown()); |
| |
| w2->Show(); |
| EXPECT_FALSE(w1->IsVisible()); |
| EXPECT_FALSE(w2->IsVisible()); |
| EXPECT_FALSE(w3->IsVisible()); |
| |
| w3->Hide(); |
| EXPECT_FALSE(w1->IsVisible()); |
| EXPECT_FALSE(w2->IsVisible()); |
| EXPECT_FALSE(w3->IsVisible()); |
| |
| d.Clear(); |
| w1->Show(); |
| EXPECT_TRUE(w1->IsVisible()); |
| EXPECT_TRUE(w2->IsVisible()); |
| EXPECT_FALSE(w3->IsVisible()); |
| EXPECT_EQ(0, d.hidden()); |
| EXPECT_EQ(1, d.shown()); |
| |
| w3->Show(); |
| EXPECT_TRUE(w1->IsVisible()); |
| EXPECT_TRUE(w2->IsVisible()); |
| EXPECT_TRUE(w3->IsVisible()); |
| |
| // Verify that if an ancestor isn't visible and we change the visibility of a |
| // child window that OnChildWindowVisibilityChanged() is still invoked. |
| w1->Hide(); |
| d2.Clear(); |
| w2->Hide(); |
| EXPECT_EQ(1, d2.hidden()); |
| EXPECT_EQ(0, d2.shown()); |
| d2.Clear(); |
| w2->Show(); |
| EXPECT_EQ(0, d2.hidden()); |
| EXPECT_EQ(1, d2.shown()); |
| } |
| |
| TEST_P(WindowTest, EventTargetingPolicy) { |
| TestWindowDelegate d11; |
| TestWindowDelegate d12; |
| TestWindowDelegate d111; |
| TestWindowDelegate d121; |
| std::unique_ptr<Window> w1(CreateTestWindowWithDelegate( |
| NULL, 1, gfx::Rect(0, 0, 500, 500), root_window())); |
| std::unique_ptr<Window> w11(CreateTestWindowWithDelegate( |
| &d11, 11, gfx::Rect(0, 0, 500, 500), w1.get())); |
| std::unique_ptr<Window> w111(CreateTestWindowWithDelegate( |
| &d111, 111, gfx::Rect(50, 50, 450, 450), w11.get())); |
| std::unique_ptr<Window> w12(CreateTestWindowWithDelegate( |
| &d12, 12, gfx::Rect(0, 0, 500, 500), w1.get())); |
| std::unique_ptr<Window> w121(CreateTestWindowWithDelegate( |
| &d121, 121, gfx::Rect(150, 150, 50, 50), w12.get())); |
| |
| EXPECT_EQ(w121.get(), w1->GetEventHandlerForPoint(gfx::Point(160, 160))); |
| w12->SetEventTargetingPolicy(ui::mojom::EventTargetingPolicy::TARGET_ONLY); |
| EXPECT_EQ(w12.get(), w1->GetEventHandlerForPoint(gfx::Point(160, 160))); |
| w12->SetEventTargetingPolicy( |
| ui::mojom::EventTargetingPolicy::TARGET_AND_DESCENDANTS); |
| |
| EXPECT_EQ(w12.get(), w1->GetEventHandlerForPoint(gfx::Point(10, 10))); |
| w12->SetEventTargetingPolicy(ui::mojom::EventTargetingPolicy::NONE); |
| EXPECT_EQ(w11.get(), w1->GetEventHandlerForPoint(gfx::Point(10, 10))); |
| w12->SetEventTargetingPolicy( |
| ui::mojom::EventTargetingPolicy::TARGET_AND_DESCENDANTS); |
| |
| EXPECT_EQ(w121.get(), w1->GetEventHandlerForPoint(gfx::Point(160, 160))); |
| w121->SetEventTargetingPolicy(ui::mojom::EventTargetingPolicy::NONE); |
| EXPECT_EQ(w12.get(), w1->GetEventHandlerForPoint(gfx::Point(160, 160))); |
| w12->SetEventTargetingPolicy(ui::mojom::EventTargetingPolicy::NONE); |
| EXPECT_EQ(w111.get(), w1->GetEventHandlerForPoint(gfx::Point(160, 160))); |
| w111->SetEventTargetingPolicy(ui::mojom::EventTargetingPolicy::NONE); |
| EXPECT_EQ(w11.get(), w1->GetEventHandlerForPoint(gfx::Point(160, 160))); |
| |
| w11->SetEventTargetingPolicy( |
| ui::mojom::EventTargetingPolicy::DESCENDANTS_ONLY); |
| EXPECT_EQ(nullptr, w1->GetEventHandlerForPoint(gfx::Point(160, 160))); |
| w111->SetEventTargetingPolicy( |
| ui::mojom::EventTargetingPolicy::TARGET_AND_DESCENDANTS); |
| EXPECT_EQ(w111.get(), w1->GetEventHandlerForPoint(gfx::Point(160, 160))); |
| } |
| |
| // Tests transformation on the root window. |
| TEST_P(WindowTest, Transform) { |
| gfx::Size size = host()->GetBoundsInPixels().size(); |
| EXPECT_EQ(gfx::Rect(size), display::Screen::GetScreen() |
| ->GetDisplayNearestPoint(gfx::Point()) |
| .bounds()); |
| |
| // Rotate it clock-wise 90 degrees. |
| gfx::Transform transform; |
| transform.Translate(size.height(), 0); |
| transform.Rotate(90.0); |
| host()->SetRootTransform(transform); |
| |
| // The size should be the transformed size. |
| gfx::Size transformed_size(size.height(), size.width()); |
| EXPECT_EQ(transformed_size.ToString(), |
| root_window()->bounds().size().ToString()); |
| EXPECT_EQ(gfx::Rect(transformed_size).ToString(), |
| display::Screen::GetScreen() |
| ->GetDisplayNearestPoint(gfx::Point()) |
| .bounds() |
| .ToString()); |
| |
| // Host size shouldn't change. |
| EXPECT_EQ(size.ToString(), host()->GetBoundsInPixels().size().ToString()); |
| } |
| |
| TEST_P(WindowTest, TransformGesture) { |
| gfx::Size size = host()->GetBoundsInPixels().size(); |
| |
| std::unique_ptr<GestureTrackPositionDelegate> delegate( |
| new GestureTrackPositionDelegate); |
| std::unique_ptr<Window> window(CreateTestWindowWithDelegate( |
| delegate.get(), -1234, gfx::Rect(0, 0, 20, 20), root_window())); |
| |
| // Rotate the root-window clock-wise 90 degrees. |
| gfx::Transform transform; |
| transform.Translate(size.height(), 0.0); |
| transform.Rotate(90.0); |
| host()->SetRootTransform(transform); |
| |
| ui::TouchEvent press( |
| ui::ET_TOUCH_PRESSED, gfx::Point(size.height() - 10, 10), getTime(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| DispatchEventUsingWindowDispatcher(&press); |
| EXPECT_EQ(gfx::Point(10, 10).ToString(), delegate->position().ToString()); |
| } |
| |
| TEST_P(WindowTest, Property) { |
| std::unique_ptr<Window> w(CreateTestWindowWithId(0, root_window())); |
| |
| static const char native_prop_key[] = "fnord"; |
| |
| // Non-existent properties should return the default values. |
| EXPECT_EQ(nullptr, w->GetNativeWindowProperty(native_prop_key)); |
| |
| w->SetNativeWindowProperty(native_prop_key, &*w); |
| EXPECT_EQ(&*w, w->GetNativeWindowProperty(native_prop_key)); |
| w->SetNativeWindowProperty(native_prop_key, nullptr); |
| EXPECT_EQ(nullptr, w->GetNativeWindowProperty(native_prop_key)); |
| } |
| |
| class DeletionTestLayoutManager : public LayoutManager { |
| public: |
| explicit DeletionTestLayoutManager(DeletionTracker* tracker) |
| : tracker_(tracker) {} |
| ~DeletionTestLayoutManager() override { tracker_->LayoutManagerDeleted(); } |
| |
| private: |
| // LayoutManager: |
| void OnWindowResized() override {} |
| void OnWindowAddedToLayout(Window* child) override {} |
| void OnWillRemoveWindowFromLayout(Window* child) override {} |
| void OnWindowRemovedFromLayout(Window* child) override {} |
| void OnChildWindowVisibilityChanged(Window* child, bool visible) override {} |
| void SetChildBounds(Window* child, |
| const gfx::Rect& requested_bounds) override {} |
| |
| DeletionTracker* tracker_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DeletionTestLayoutManager); |
| }; |
| |
| TEST_P(WindowTest, DeleteLayoutManagerBeforeOwnedProps) { |
| DeletionTracker tracker; |
| { |
| Window w(nullptr); |
| w.Init(ui::LAYER_NOT_DRAWN); |
| w.SetLayoutManager(new DeletionTestLayoutManager(&tracker)); |
| w.SetProperty(kDeletionTestPropertyKey, new DeletionTestProperty(&tracker)); |
| } |
| EXPECT_TRUE(tracker.property_deleted()); |
| EXPECT_TRUE(tracker.layout_manager_deleted()); |
| EXPECT_EQ(DeletionOrder::LAYOUT_MANAGER_FIRST, tracker.order()); |
| } |
| |
| TEST_P(WindowTest, SetBoundsInternalShouldCheckTargetBounds) { |
| // We cannot short-circuit animations in this test. |
| ui::ScopedAnimationDurationScaleMode test_duration_mode( |
| ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION); |
| |
| std::unique_ptr<Window> w1( |
| CreateTestWindowWithBounds(gfx::Rect(0, 0, 100, 100), root_window())); |
| |
| EXPECT_TRUE(w1->layer()); |
| w1->layer()->GetAnimator()->set_disable_timer_for_test(true); |
| ui::LayerAnimator* animator = w1->layer()->GetAnimator(); |
| |
| EXPECT_EQ("0,0 100x100", w1->bounds().ToString()); |
| EXPECT_EQ("0,0 100x100", w1->layer()->GetTargetBounds().ToString()); |
| |
| // Animate to a different position. |
| { |
| ui::ScopedLayerAnimationSettings settings(w1->layer()->GetAnimator()); |
| w1->SetBounds(gfx::Rect(100, 100, 100, 100)); |
| } |
| |
| EXPECT_EQ("0,0 100x100", w1->bounds().ToString()); |
| EXPECT_EQ("100,100 100x100", w1->layer()->GetTargetBounds().ToString()); |
| |
| // Animate back to the first position. The animation hasn't started yet, so |
| // the current bounds are still (0, 0, 100, 100), but the target bounds are |
| // (100, 100, 100, 100). If we step the animator ahead, we should find that |
| // we're at (0, 0, 100, 100). That is, the second animation should be applied. |
| { |
| ui::ScopedLayerAnimationSettings settings(w1->layer()->GetAnimator()); |
| w1->SetBounds(gfx::Rect(0, 0, 100, 100)); |
| } |
| |
| EXPECT_EQ("0,0 100x100", w1->bounds().ToString()); |
| EXPECT_EQ("0,0 100x100", w1->layer()->GetTargetBounds().ToString()); |
| |
| // Confirm that the target bounds are reached. |
| base::TimeTicks start_time = |
| w1->layer()->GetAnimator()->last_step_time(); |
| |
| animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000)); |
| |
| EXPECT_EQ("0,0 100x100", w1->bounds().ToString()); |
| } |
| |
| |
| typedef std::pair<const void*, intptr_t> PropertyChangeInfo; |
| |
| class WindowObserverTest : public WindowTest, |
| public WindowObserver { |
| public: |
| struct VisibilityInfo { |
| bool window_visible; |
| bool visible_param; |
| int changed_count; |
| }; |
| |
| struct WindowBoundsInfo { |
| int changed_count = 0; |
| Window* window = nullptr; |
| gfx::Rect old_bounds; |
| gfx::Rect new_bounds; |
| ui::PropertyChangeReason reason = |
| ui::PropertyChangeReason::NOT_FROM_ANIMATION; |
| }; |
| |
| struct WindowOpacityInfo { |
| int changed_count = 0; |
| Window* window = nullptr; |
| ui::PropertyChangeReason reason = |
| ui::PropertyChangeReason::NOT_FROM_ANIMATION; |
| }; |
| |
| struct WindowTargetTransformChangingInfo { |
| int changed_count = 0; |
| Window* window = nullptr; |
| gfx::Transform new_transform; |
| }; |
| |
| struct WindowTransformedInfo { |
| int changed_count = 0; |
| Window* window = nullptr; |
| ui::PropertyChangeReason reason = |
| ui::PropertyChangeReason::NOT_FROM_ANIMATION; |
| }; |
| |
| struct LayerRecreatedInfo { |
| int count = 0; |
| Window* window = nullptr; |
| }; |
| |
| WindowObserverTest() = default; |
| ~WindowObserverTest() override = default; |
| |
| const VisibilityInfo* GetVisibilityInfo() const { |
| return visibility_info_.get(); |
| } |
| |
| const WindowBoundsInfo& window_bounds_info() const { |
| return window_bounds_info_; |
| } |
| |
| const WindowOpacityInfo& window_opacity_info() const { |
| return window_opacity_info_; |
| } |
| |
| const WindowTargetTransformChangingInfo& |
| window_target_transform_changing_info() const { |
| return window_target_transform_changing_info_; |
| } |
| |
| const WindowTransformedInfo& window_transformed_info() const { |
| return window_transformed_info_; |
| } |
| |
| const LayerRecreatedInfo& layer_recreated_info() const { |
| return layer_recreated_info_; |
| } |
| |
| void ResetVisibilityInfo() { |
| visibility_info_.reset(); |
| } |
| |
| // Returns a description of the WindowObserver methods that have been invoked. |
| std::string WindowObserverCountStateAndClear() { |
| std::string result( |
| base::StringPrintf("added=%d removed=%d", |
| added_count_, removed_count_)); |
| added_count_ = removed_count_ = 0; |
| return result; |
| } |
| |
| int DestroyedCountAndClear() { |
| int result = destroyed_count_; |
| destroyed_count_ = 0; |
| return result; |
| } |
| |
| // Return a tuple of the arguments passed in OnPropertyChanged callback. |
| PropertyChangeInfo PropertyChangeInfoAndClear() { |
| PropertyChangeInfo result(property_key_, old_property_value_); |
| property_key_ = NULL; |
| old_property_value_ = -3; |
| return result; |
| } |
| |
| private: |
| void OnWindowAdded(Window* new_window) override { added_count_++; } |
| |
| void OnWillRemoveWindow(Window* window) override { removed_count_++; } |
| |
| void OnWindowVisibilityChanged(Window* window, bool visible) override { |
| if (!visibility_info_) { |
| visibility_info_.reset(new VisibilityInfo); |
| visibility_info_->changed_count = 0; |
| } |
| visibility_info_->window_visible = window->IsVisible(); |
| visibility_info_->visible_param = visible; |
| visibility_info_->changed_count++; |
| } |
| |
| void OnWindowDestroyed(Window* window) override { |
| EXPECT_FALSE(window->parent()); |
| destroyed_count_++; |
| } |
| |
| void OnWindowPropertyChanged(Window* window, |
| const void* key, |
| intptr_t old) override { |
| property_key_ = key; |
| old_property_value_ = old; |
| } |
| |
| void OnWindowBoundsChanged(Window* window, |
| const gfx::Rect& old_bounds, |
| const gfx::Rect& new_bounds, |
| ui::PropertyChangeReason reason) override { |
| ++window_bounds_info_.changed_count; |
| window_bounds_info_.window = window; |
| window_bounds_info_.old_bounds = old_bounds; |
| window_bounds_info_.new_bounds = new_bounds; |
| window_bounds_info_.reason = reason; |
| } |
| |
| void OnWindowOpacitySet(Window* window, |
| ui::PropertyChangeReason reason) override { |
| ++window_opacity_info_.changed_count; |
| window_opacity_info_.window = window; |
| window_opacity_info_.reason = reason; |
| } |
| |
| void OnWindowTargetTransformChanging( |
| Window* window, |
| const gfx::Transform& new_transform) override { |
| ++window_target_transform_changing_info_.changed_count; |
| window_target_transform_changing_info_.window = window; |
| window_target_transform_changing_info_.new_transform = new_transform; |
| } |
| |
| void OnWindowTransformed(Window* window, |
| ui::PropertyChangeReason reason) override { |
| ++window_transformed_info_.changed_count; |
| window_transformed_info_.window = window; |
| window_transformed_info_.reason = reason; |
| } |
| |
| void OnWindowLayerRecreated(Window* window) override { |
| ++layer_recreated_info_.count; |
| layer_recreated_info_.window = window; |
| } |
| |
| int added_count_ = 0; |
| int removed_count_ = 0; |
| int destroyed_count_ = 0; |
| std::unique_ptr<VisibilityInfo> visibility_info_; |
| const void* property_key_ = nullptr; |
| intptr_t old_property_value_ = -3; |
| std::vector<std::pair<int, int> > transform_notifications_; |
| WindowBoundsInfo window_bounds_info_; |
| WindowOpacityInfo window_opacity_info_; |
| WindowTargetTransformChangingInfo window_target_transform_changing_info_; |
| WindowTransformedInfo window_transformed_info_; |
| LayerRecreatedInfo layer_recreated_info_; |
| |
| DISALLOW_COPY_AND_ASSIGN(WindowObserverTest); |
| }; |
| |
| // Various assertions for WindowObserver. |
| TEST_P(WindowObserverTest, WindowObserver) { |
| std::unique_ptr<Window> w1(CreateTestWindowWithId(1, root_window())); |
| w1->AddObserver(this); |
| |
| // Create a new window as a child of w1, our observer should be notified. |
| std::unique_ptr<Window> w2(CreateTestWindowWithId(2, w1.get())); |
| EXPECT_EQ("added=1 removed=0", WindowObserverCountStateAndClear()); |
| |
| // Delete w2, which should result in the remove notification. |
| w2.reset(); |
| EXPECT_EQ("added=0 removed=1", WindowObserverCountStateAndClear()); |
| |
| // Create a window that isn't parented to w1, we shouldn't get any |
| // notification. |
| std::unique_ptr<Window> w3(CreateTestWindowWithId(3, root_window())); |
| EXPECT_EQ("added=0 removed=0", WindowObserverCountStateAndClear()); |
| |
| // Similarly destroying w3 shouldn't notify us either. |
| w3.reset(); |
| EXPECT_EQ("added=0 removed=0", WindowObserverCountStateAndClear()); |
| w1->RemoveObserver(this); |
| } |
| |
| // Test if OnWindowVisibilityChanged is invoked with expected |
| // parameters. |
| TEST_P(WindowObserverTest, WindowVisibility) { |
| std::unique_ptr<Window> w1(CreateTestWindowWithId(1, root_window())); |
| std::unique_ptr<Window> w2(CreateTestWindowWithId(1, w1.get())); |
| w2->AddObserver(this); |
| |
| // Hide should make the window invisible and the passed visible |
| // parameter is false. |
| w2->Hide(); |
| EXPECT_TRUE(GetVisibilityInfo()); |
| EXPECT_TRUE(GetVisibilityInfo()); |
| if (!GetVisibilityInfo()) |
| return; |
| EXPECT_FALSE(GetVisibilityInfo()->window_visible); |
| EXPECT_FALSE(GetVisibilityInfo()->visible_param); |
| EXPECT_EQ(1, GetVisibilityInfo()->changed_count); |
| |
| // If parent isn't visible, showing window won't make the window visible, but |
| // passed visible value must be true. |
| w1->Hide(); |
| ResetVisibilityInfo(); |
| EXPECT_TRUE(!GetVisibilityInfo()); |
| w2->Show(); |
| EXPECT_TRUE(GetVisibilityInfo()); |
| if (!GetVisibilityInfo()) |
| return; |
| EXPECT_FALSE(GetVisibilityInfo()->window_visible); |
| EXPECT_TRUE(GetVisibilityInfo()->visible_param); |
| EXPECT_EQ(1, GetVisibilityInfo()->changed_count); |
| |
| // If parent is visible, showing window will make the window |
| // visible and the passed visible value is true. |
| w1->Show(); |
| w2->Hide(); |
| ResetVisibilityInfo(); |
| w2->Show(); |
| EXPECT_TRUE(GetVisibilityInfo()); |
| if (!GetVisibilityInfo()) |
| return; |
| EXPECT_TRUE(GetVisibilityInfo()->window_visible); |
| EXPECT_TRUE(GetVisibilityInfo()->visible_param); |
| EXPECT_EQ(1, GetVisibilityInfo()->changed_count); |
| |
| // Verify that the OnWindowVisibilityChanged only once |
| // per visibility change. |
| w2->Hide(); |
| EXPECT_EQ(2, GetVisibilityInfo()->changed_count); |
| |
| w2->Hide(); |
| EXPECT_EQ(2, GetVisibilityInfo()->changed_count); |
| } |
| |
| // Test if OnWindowDestroyed is invoked as expected. |
| TEST_P(WindowObserverTest, WindowDestroyed) { |
| // Delete a window should fire a destroyed notification. |
| std::unique_ptr<Window> w1(CreateTestWindowWithId(1, root_window())); |
| w1->AddObserver(this); |
| w1.reset(); |
| EXPECT_EQ(1, DestroyedCountAndClear()); |
| |
| // Observe on child and delete parent window should fire a notification. |
| std::unique_ptr<Window> parent(CreateTestWindowWithId(1, root_window())); |
| Window* child = CreateTestWindowWithId(1, parent.get()); // owned by parent |
| child->AddObserver(this); |
| parent.reset(); |
| EXPECT_EQ(1, DestroyedCountAndClear()); |
| } |
| |
| TEST_P(WindowObserverTest, PropertyChanged) { |
| // Setting property should fire a property change notification. |
| std::unique_ptr<Window> w1(CreateTestWindowWithId(1, root_window())); |
| w1->AddObserver(this); |
| |
| static const WindowProperty<int> prop = {-2}; |
| static const char native_prop_key[] = "fnord"; |
| |
| w1->SetProperty(&prop, 1); |
| EXPECT_EQ(PropertyChangeInfo(&prop, -2), PropertyChangeInfoAndClear()); |
| w1->SetProperty(&prop, -2); |
| EXPECT_EQ(PropertyChangeInfo(&prop, 1), PropertyChangeInfoAndClear()); |
| w1->SetProperty(&prop, 3); |
| EXPECT_EQ(PropertyChangeInfo(&prop, -2), PropertyChangeInfoAndClear()); |
| w1->ClearProperty(&prop); |
| EXPECT_EQ(PropertyChangeInfo(&prop, 3), PropertyChangeInfoAndClear()); |
| |
| w1->SetNativeWindowProperty(native_prop_key, &*w1); |
| EXPECT_EQ(PropertyChangeInfo(native_prop_key, 0), |
| PropertyChangeInfoAndClear()); |
| w1->SetNativeWindowProperty(native_prop_key, NULL); |
| EXPECT_EQ(PropertyChangeInfo(native_prop_key, |
| reinterpret_cast<intptr_t>(&*w1)), |
| PropertyChangeInfoAndClear()); |
| |
| // Sanity check to see if |PropertyChangeInfoAndClear| really clears. |
| EXPECT_EQ(PropertyChangeInfo( |
| reinterpret_cast<const void*>(NULL), -3), PropertyChangeInfoAndClear()); |
| } |
| |
| // Verify that WindowObserver::OnWindowBoundsChanged() is notified when the |
| // bounds of a Window's Layer change without an animation. |
| TEST_P(WindowObserverTest, WindowBoundsChanged) { |
| std::unique_ptr<Window> window(CreateTestWindowWithId(1, root_window())); |
| window->AddObserver(this); |
| const gfx::Rect initial_bounds = window->bounds(); |
| constexpr gfx::Rect kTargetBounds(10, 20, 30, 40); |
| window->layer()->SetBounds(kTargetBounds); |
| ASSERT_EQ(1, window_bounds_info().changed_count); |
| EXPECT_EQ(window.get(), window_bounds_info().window); |
| EXPECT_EQ(initial_bounds, window_bounds_info().old_bounds); |
| EXPECT_EQ(kTargetBounds, window_bounds_info().new_bounds); |
| EXPECT_EQ(ui::PropertyChangeReason::NOT_FROM_ANIMATION, |
| window_bounds_info().reason); |
| } |
| |
| // Verify that WindowObserver::OnWindowBoundsChanged() is notified at every step |
| // of a bounds animation. |
| TEST_P(WindowObserverTest, WindowBoundsChangedAnimation) { |
| std::unique_ptr<Window> window(CreateTestWindowWithId(1, root_window())); |
| window->AddObserver(this); |
| const gfx::Rect initial_bounds = window->bounds(); |
| constexpr gfx::Rect kTargetBounds(10, 20, 30, 40); |
| const gfx::Rect step_bounds = |
| gfx::Tween::RectValueBetween(0.5, initial_bounds, kTargetBounds); |
| |
| ui::ScopedAnimationDurationScaleMode scoped_animation_duration_scale_mode( |
| ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); |
| ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator()); |
| window->layer()->SetBounds(kTargetBounds); |
| ASSERT_EQ(0, window_opacity_info().changed_count); |
| |
| window->layer()->GetAnimator()->Step( |
| window->layer()->GetAnimator()->last_step_time() + |
| settings.GetTransitionDuration() / 2); |
| ASSERT_EQ(1, window_bounds_info().changed_count); |
| EXPECT_EQ(window.get(), window_bounds_info().window); |
| EXPECT_EQ(initial_bounds, window_bounds_info().old_bounds); |
| EXPECT_EQ(step_bounds, window_bounds_info().new_bounds); |
| EXPECT_EQ(ui::PropertyChangeReason::FROM_ANIMATION, |
| window_bounds_info().reason); |
| |
| window->layer()->GetAnimator()->StopAnimatingProperty( |
| ui::LayerAnimationElement::BOUNDS); |
| ASSERT_EQ(2, window_bounds_info().changed_count); |
| EXPECT_EQ(window.get(), window_bounds_info().window); |
| EXPECT_EQ(step_bounds, window_bounds_info().old_bounds); |
| EXPECT_EQ(kTargetBounds, window_bounds_info().new_bounds); |
| EXPECT_EQ(ui::PropertyChangeReason::FROM_ANIMATION, |
| window_bounds_info().reason); |
| } |
| |
| // Verify that WindowObserver::OnWindowOpacitySet() is notified when the |
| // opacity of a Window's Layer changes without an animation. |
| TEST_P(WindowObserverTest, WindowOpacityChanged) { |
| std::unique_ptr<Window> window(CreateTestWindowWithId(1, root_window())); |
| window->AddObserver(this); |
| window->layer()->SetOpacity(0.5f); |
| ASSERT_EQ(1, window_opacity_info().changed_count); |
| EXPECT_EQ(window.get(), window_opacity_info().window); |
| EXPECT_EQ(ui::PropertyChangeReason::NOT_FROM_ANIMATION, |
| window_opacity_info().reason); |
| } |
| |
| // Verify that WindowObserver::OnWindowOpacitySet() is notified at the |
| // beginning and at the end of a threaded opacity animation. |
| TEST_P(WindowObserverTest, WindowOpacityChangedAnimation) { |
| std::unique_ptr<Window> window(CreateTestWindowWithId(1, root_window())); |
| window->AddObserver(this); |
| |
| ui::ScopedAnimationDurationScaleMode scoped_animation_duration_scale_mode( |
| ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); |
| ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator()); |
| window->layer()->SetOpacity(0.5f); |
| ASSERT_EQ(1, window_opacity_info().changed_count); |
| EXPECT_EQ(window.get(), window_opacity_info().window); |
| EXPECT_EQ(ui::PropertyChangeReason::FROM_ANIMATION, |
| window_opacity_info().reason); |
| |
| window->layer()->GetAnimator()->StopAnimatingProperty( |
| ui::LayerAnimationElement::OPACITY); |
| ASSERT_EQ(2, window_opacity_info().changed_count); |
| EXPECT_EQ(window.get(), window_opacity_info().window); |
| EXPECT_EQ(ui::PropertyChangeReason::FROM_ANIMATION, |
| window_opacity_info().reason); |
| } |
| |
| // Verify that WindowObserver::OnWindow(TargetTransformChanging|Transformed)() |
| // are notified when SetTransform() is called and there is no animation. |
| TEST_P(WindowObserverTest, SetTransform) { |
| std::unique_ptr<Window> window(CreateTestWindowWithId(1, root_window())); |
| window->AddObserver(this); |
| gfx::Transform target_transform; |
| target_transform.Skew(10.0, 5.0); |
| window->SetTransform(target_transform); |
| |
| ASSERT_EQ(1, window_target_transform_changing_info().changed_count); |
| EXPECT_EQ(window.get(), window_target_transform_changing_info().window); |
| EXPECT_EQ(target_transform, |
| window_target_transform_changing_info().new_transform); |
| |
| ASSERT_EQ(1, window_transformed_info().changed_count); |
| EXPECT_EQ(window.get(), window_transformed_info().window); |
| EXPECT_EQ(ui::PropertyChangeReason::NOT_FROM_ANIMATION, |
| window_transformed_info().reason); |
| } |
| |
| // Verify that WindowObserver::OnWindowTransformed)() is notified at the |
| // beginning and at the end of a threaded transform animation. Verify that |
| // WindowObserver::OnWindowTargetTransformChanging() is notified when the |
| // threaded animation is started by SetTransform(). |
| TEST_P(WindowObserverTest, SetTransformAnimation) { |
| std::unique_ptr<Window> window(CreateTestWindowWithId(1, root_window())); |
| window->AddObserver(this); |
| |
| ui::ScopedAnimationDurationScaleMode scoped_animation_duration_scale_mode( |
| ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); |
| ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator()); |
| gfx::Transform target_transform; |
| target_transform.Skew(10.0, 5.0); |
| window->SetTransform(target_transform); |
| |
| ASSERT_EQ(1, window_target_transform_changing_info().changed_count); |
| EXPECT_EQ(window.get(), window_target_transform_changing_info().window); |
| EXPECT_EQ(target_transform, |
| window_target_transform_changing_info().new_transform); |
| |
| ASSERT_EQ(1, window_transformed_info().changed_count); |
| EXPECT_EQ(window.get(), window_transformed_info().window); |
| EXPECT_EQ(ui::PropertyChangeReason::FROM_ANIMATION, |
| window_transformed_info().reason); |
| |
| window->layer()->GetAnimator()->StopAnimatingProperty( |
| ui::LayerAnimationElement::TRANSFORM); |
| |
| EXPECT_EQ(1, window_target_transform_changing_info().changed_count); |
| |
| ASSERT_EQ(2, window_transformed_info().changed_count); |
| EXPECT_EQ(window.get(), window_transformed_info().window); |
| EXPECT_EQ(ui::PropertyChangeReason::FROM_ANIMATION, |
| window_transformed_info().reason); |
| } |
| |
| TEST_P(WindowObserverTest, OnWindowLayerRecreated) { |
| std::unique_ptr<Window> window(CreateTestWindowWithId(1, root_window())); |
| window->AddObserver(this); |
| |
| EXPECT_EQ(0, layer_recreated_info().count); |
| std::unique_ptr<ui::Layer> old_layer = window->RecreateLayer(); |
| EXPECT_EQ(1, layer_recreated_info().count); |
| EXPECT_EQ(window.get(), layer_recreated_info().window); |
| } |
| |
| TEST_P(WindowObserverTest, OnWindowLayerRecreatedWithOpacityAnimation) { |
| std::unique_ptr<Window> window(CreateTestWindowWithId(1, root_window())); |
| |
| ui::ScopedAnimationDurationScaleMode scoped_animation_duration_scale_mode( |
| ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); |
| ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator()); |
| window->layer()->SetOpacity(0.5); |
| EXPECT_TRUE(window->layer()->GetAnimator()->IsAnimatingProperty( |
| ui::LayerAnimationElement::OPACITY)); |
| |
| window->AddObserver(this); |
| |
| EXPECT_EQ(0, layer_recreated_info().count); |
| EXPECT_EQ(0, window_opacity_info().changed_count); |
| std::unique_ptr<ui::Layer> old_layer = window->RecreateLayer(); |
| EXPECT_EQ(1, layer_recreated_info().count); |
| EXPECT_EQ(window.get(), layer_recreated_info().window); |
| EXPECT_EQ(1, window_opacity_info().changed_count); |
| EXPECT_EQ(window.get(), window_opacity_info().window); |
| EXPECT_EQ(ui::PropertyChangeReason::FROM_ANIMATION, |
| window_opacity_info().reason); |
| } |
| |
| TEST_P(WindowObserverTest, OnWindowLayerRecreatedWithTransformAnimation) { |
| std::unique_ptr<Window> window(CreateTestWindowWithId(1, root_window())); |
| |
| ui::ScopedAnimationDurationScaleMode scoped_animation_duration_scale_mode( |
| ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); |
| ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator()); |
| gfx::Transform target_transform; |
| target_transform.Skew(10.0, 5.0); |
| window->SetTransform(target_transform); |
| EXPECT_TRUE(window->layer()->GetAnimator()->IsAnimatingProperty( |
| ui::LayerAnimationElement::TRANSFORM)); |
| |
| window->AddObserver(this); |
| |
| EXPECT_EQ(0, layer_recreated_info().count); |
| EXPECT_EQ(0, window_transformed_info().changed_count); |
| std::unique_ptr<ui::Layer> old_layer = window->RecreateLayer(); |
| EXPECT_EQ(1, layer_recreated_info().count); |
| EXPECT_EQ(window.get(), layer_recreated_info().window); |
| EXPECT_EQ(1, window_transformed_info().changed_count); |
| EXPECT_EQ(window.get(), window_transformed_info().window); |
| EXPECT_EQ(ui::PropertyChangeReason::FROM_ANIMATION, |
| window_transformed_info().reason); |
| } |
| |
| TEST_P(WindowTest, AcquireLayer) { |
| std::unique_ptr<Window> window1(CreateTestWindowWithId(1, root_window())); |
| std::unique_ptr<Window> window2(CreateTestWindowWithId(2, root_window())); |
| ui::Layer* parent = window1->parent()->layer(); |
| EXPECT_EQ(2U, parent->children().size()); |
| |
| WindowTestApi window1_test_api(window1.get()); |
| WindowTestApi window2_test_api(window2.get()); |
| |
| EXPECT_TRUE(window1_test_api.OwnsLayer()); |
| EXPECT_TRUE(window2_test_api.OwnsLayer()); |
| |
| // After acquisition, window1 should not own its layer, but it should still |
| // be available to the window. |
| std::unique_ptr<ui::Layer> window1_layer(window1->AcquireLayer()); |
| EXPECT_FALSE(window1_test_api.OwnsLayer()); |
| EXPECT_TRUE(window1_layer.get() == window1->layer()); |
| |
| // The acquired layer's owner should be set NULL and re-acquring |
| // should return NULL. |
| EXPECT_FALSE(window1_layer->owner()); |
| std::unique_ptr<ui::Layer> window1_layer_reacquired(window1->AcquireLayer()); |
| EXPECT_FALSE(window1_layer_reacquired.get()); |
| |
| // Upon destruction, window1's layer should still be valid, and in the layer |
| // hierarchy, but window2's should be gone, and no longer in the hierarchy. |
| window1.reset(); |
| window2.reset(); |
| |
| // This should be set by the window's destructor. |
| EXPECT_TRUE(window1_layer->delegate() == NULL); |
| EXPECT_EQ(1U, parent->children().size()); |
| } |
| |
| // Make sure that properties which should persist from the old layer to the new |
| // layer actually do. |
| TEST_P(WindowTest, RecreateLayer) { |
| // Set properties to non default values. |
| gfx::Rect window_bounds(100, 100); |
| Window w(new ColorTestWindowDelegate(SK_ColorWHITE)); |
| w.set_id(1); |
| w.Init(ui::LAYER_SOLID_COLOR); |
| w.SetBounds(window_bounds); |
| |
| ui::Layer* layer = w.layer(); |
| layer->SetVisible(false); |
| layer->SetMasksToBounds(true); |
| |
| ui::Layer child_layer; |
| layer->Add(&child_layer); |
| |
| std::unique_ptr<ui::Layer> old_layer(w.RecreateLayer()); |
| layer = w.layer(); |
| EXPECT_EQ(ui::LAYER_SOLID_COLOR, layer->type()); |
| EXPECT_FALSE(layer->visible()); |
| EXPECT_EQ(1u, layer->children().size()); |
| EXPECT_TRUE(layer->GetMasksToBounds()); |
| EXPECT_EQ("0,0 100x100", w.bounds().ToString()); |
| EXPECT_EQ("0,0 100x100", layer->bounds().ToString()); |
| } |
| |
| // Verify that RecreateLayer() stacks the old layer above the newly creatd |
| // layer. |
| TEST_P(WindowTest, RecreateLayerZOrder) { |
| std::unique_ptr<Window> w(CreateTestWindow( |
| SK_ColorWHITE, 1, gfx::Rect(0, 0, 100, 100), root_window())); |
| std::unique_ptr<ui::Layer> old_layer(w->RecreateLayer()); |
| |
| const std::vector<ui::Layer*>& child_layers = |
| root_window()->layer()->children(); |
| ASSERT_EQ(2u, child_layers.size()); |
| EXPECT_EQ(w->layer(), child_layers[0]); |
| EXPECT_EQ(old_layer.get(), child_layers[1]); |
| } |
| |
| // Ensure that acquiring a layer then recreating a layer does not crash |
| // and that RecreateLayer returns null. |
| TEST_P(WindowTest, AcquireThenRecreateLayer) { |
| std::unique_ptr<Window> w(CreateTestWindow( |
| SK_ColorWHITE, 1, gfx::Rect(0, 0, 100, 100), root_window())); |
| std::unique_ptr<ui::Layer> acquired_layer(w->AcquireLayer()); |
| std::unique_ptr<ui::Layer> doubly_acquired_layer(w->RecreateLayer()); |
| EXPECT_EQ(NULL, doubly_acquired_layer.get()); |
| |
| // Destroy window before layer gets destroyed. |
| w.reset(); |
| } |
| |
| class TestVisibilityClient : public client::VisibilityClient { |
| public: |
| explicit TestVisibilityClient(Window* root_window) |
| : ignore_visibility_changes_(false) { |
| client::SetVisibilityClient(root_window, this); |
| } |
| ~TestVisibilityClient() override {} |
| |
| void set_ignore_visibility_changes(bool ignore_visibility_changes) { |
| ignore_visibility_changes_ = ignore_visibility_changes; |
| } |
| |
| // Overridden from client::VisibilityClient: |
| void UpdateLayerVisibility(aura::Window* window, bool visible) override { |
| if (!ignore_visibility_changes_) |
| window->layer()->SetVisible(visible); |
| } |
| |
| private: |
| bool ignore_visibility_changes_; |
| DISALLOW_COPY_AND_ASSIGN(TestVisibilityClient); |
| }; |
| |
| TEST_P(WindowTest, VisibilityClientIsVisible) { |
| TestVisibilityClient client(root_window()); |
| |
| std::unique_ptr<Window> window(CreateTestWindowWithId(1, root_window())); |
| EXPECT_TRUE(window->IsVisible()); |
| EXPECT_TRUE(window->layer()->visible()); |
| |
| window->Hide(); |
| EXPECT_FALSE(window->IsVisible()); |
| EXPECT_FALSE(window->layer()->visible()); |
| window->Show(); |
| |
| client.set_ignore_visibility_changes(true); |
| window->Hide(); |
| EXPECT_FALSE(window->IsVisible()); |
| EXPECT_TRUE(window->layer()->visible()); |
| } |
| |
| // Tests the mouse events seen by WindowDelegates in a Window hierarchy when |
| // changing the properties of a leaf Window. |
| TEST_P(WindowTest, MouseEventsOnLeafWindowChange) { |
| ui::test::EventGenerator generator(root_window()); |
| generator.MoveMouseTo(50, 50); |
| |
| EventCountDelegate d1; |
| std::unique_ptr<Window> w1(CreateTestWindowWithDelegate( |
| &d1, 1, gfx::Rect(0, 0, 100, 100), root_window())); |
| RunAllPendingInMessageLoop(); |
| // The format of result is "Enter/Move/Leave". |
| EXPECT_EQ("1 1 0", d1.GetMouseMotionCountsAndReset()); |
| |
| // Add new window |w11| on top of |w1| which contains the cursor. |
| EventCountDelegate d11; |
| std::unique_ptr<Window> w11(CreateTestWindowWithDelegate( |
| &d11, 1, gfx::Rect(0, 0, 100, 100), w1.get())); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("0 0 1", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("1 1 0", d11.GetMouseMotionCountsAndReset()); |
| |
| // Resize |w11| so that it does not contain the cursor. |
| w11->SetBounds(gfx::Rect(0, 0, 10, 10)); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("1 1 0", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("0 0 1", d11.GetMouseMotionCountsAndReset()); |
| |
| // Resize |w11| so that it does contain the cursor. |
| w11->SetBounds(gfx::Rect(0, 0, 60, 60)); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("0 0 1", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("1 1 0", d11.GetMouseMotionCountsAndReset()); |
| |
| // Detach |w11| from |w1|. |
| w1->RemoveChild(w11.get()); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("1 1 0", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("0 0 1", d11.GetMouseMotionCountsAndReset()); |
| |
| // Re-attach |w11| to |w1|. |
| w1->AddChild(w11.get()); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("0 0 1", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("1 1 0", d11.GetMouseMotionCountsAndReset()); |
| |
| // Hide |w11|. |
| w11->Hide(); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("1 1 0", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("0 0 1", d11.GetMouseMotionCountsAndReset()); |
| |
| // Show |w11|. |
| w11->Show(); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("0 0 1", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("1 1 0", d11.GetMouseMotionCountsAndReset()); |
| |
| // Translate |w11| so that it does not contain the mouse cursor. |
| gfx::Transform transform; |
| transform.Translate(100, 100); |
| w11->SetTransform(transform); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("1 1 0", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("0 0 1", d11.GetMouseMotionCountsAndReset()); |
| |
| // Clear the transform on |w11| so that it does contain the cursor. |
| w11->SetTransform(gfx::Transform()); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("0 0 1", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("1 1 0", d11.GetMouseMotionCountsAndReset()); |
| |
| // Close |w11|. Note that since |w11| is being destroyed, its delegate should |
| // not see any further events. |
| w11.reset(); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("1 1 0", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("0 0 0", d11.GetMouseMotionCountsAndReset()); |
| |
| // Move the mouse outside the bounds of the root window. Since the mouse |
| // cursor is no longer within their bounds, the delegates of the child |
| // windows should not see any mouse events. |
| generator.MoveMouseTo(-10, -10); |
| EXPECT_EQ("0 0 1", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("0 0 0", d11.GetMouseMotionCountsAndReset()); |
| |
| // Add |w11|. |
| w11.reset(CreateTestWindowWithDelegate( |
| &d11, 1, gfx::Rect(0, 0, 100, 100), w1.get())); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("0 0 0", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("0 0 0", d11.GetMouseMotionCountsAndReset()); |
| |
| // Close |w11|. |
| w11.reset(); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("0 0 0", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("0 0 0", d11.GetMouseMotionCountsAndReset()); |
| } |
| |
| // Tests the mouse events seen by WindowDelegates in a Window hierarchy when |
| // deleting a non-leaf Window. |
| TEST_P(WindowTest, MouseEventsOnNonLeafWindowDelete) { |
| ui::test::EventGenerator generator(root_window()); |
| generator.MoveMouseTo(50, 50); |
| |
| EventCountDelegate d1; |
| std::unique_ptr<Window> w1(CreateTestWindowWithDelegate( |
| &d1, 1, gfx::Rect(0, 0, 100, 100), root_window())); |
| RunAllPendingInMessageLoop(); |
| // The format of result is "Enter/Move/Leave". |
| EXPECT_EQ("1 1 0", d1.GetMouseMotionCountsAndReset()); |
| |
| // Add new window |w2| on top of |w1| which contains the cursor. |
| EventCountDelegate d2; |
| std::unique_ptr<Window> w2(CreateTestWindowWithDelegate( |
| &d2, 1, gfx::Rect(0, 0, 100, 100), w1.get())); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("0 0 1", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("1 1 0", d2.GetMouseMotionCountsAndReset()); |
| |
| // Add new window on top of |w2| which contains the cursor. |
| EventCountDelegate d3; |
| CreateTestWindowWithDelegate( |
| &d3, 1, gfx::Rect(0, 0, 100, 100), w2.get()); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("0 0 0", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("0 0 1", d2.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("1 1 0", d3.GetMouseMotionCountsAndReset()); |
| |
| // Delete |w2|, which will also delete its owned child window. Since |w2| and |
| // its child are in the process of being destroyed, their delegates should |
| // not see any further events. |
| w2.reset(); |
| RunAllPendingInMessageLoop(); |
| EXPECT_EQ("1 1 0", d1.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("0 0 0", d2.GetMouseMotionCountsAndReset()); |
| EXPECT_EQ("0 0 0", d3.GetMouseMotionCountsAndReset()); |
| } |
| |
| class RootWindowAttachmentObserver : public WindowObserver { |
| public: |
| RootWindowAttachmentObserver() : added_count_(0), removed_count_(0) {} |
| ~RootWindowAttachmentObserver() override {} |
| |
| int added_count() const { return added_count_; } |
| int removed_count() const { return removed_count_; } |
| |
| void Clear() { |
| added_count_ = 0; |
| removed_count_ = 0; |
| } |
| |
| // Overridden from WindowObserver: |
| void OnWindowAddedToRootWindow(Window* window) override { ++added_count_; } |
| void OnWindowRemovingFromRootWindow(Window* window, |
| Window* new_root) override { |
| ++removed_count_; |
| } |
| |
| private: |
| int added_count_; |
| int removed_count_; |
| |
| DISALLOW_COPY_AND_ASSIGN(RootWindowAttachmentObserver); |
| }; |
| |
| TEST_P(WindowTest, RootWindowAttachment) { |
| RootWindowAttachmentObserver observer; |
| |
| // Test a direct add/remove from the RootWindow. |
| std::unique_ptr<Window> w1(new Window(NULL)); |
| w1->Init(ui::LAYER_NOT_DRAWN); |
| w1->AddObserver(&observer); |
| |
| ParentWindow(w1.get()); |
| EXPECT_EQ(1, observer.added_count()); |
| EXPECT_EQ(0, observer.removed_count()); |
| |
| w1.reset(); |
| EXPECT_EQ(1, observer.added_count()); |
| EXPECT_EQ(1, observer.removed_count()); |
| |
| observer.Clear(); |
| |
| // Test an indirect add/remove from the RootWindow. |
| w1.reset(new Window(NULL)); |
| w1->Init(ui::LAYER_NOT_DRAWN); |
| Window* w11 = new Window(NULL); |
| w11->Init(ui::LAYER_NOT_DRAWN); |
| w11->AddObserver(&observer); |
| w1->AddChild(w11); |
| EXPECT_EQ(0, observer.added_count()); |
| EXPECT_EQ(0, observer.removed_count()); |
| |
| ParentWindow(w1.get()); |
| EXPECT_EQ(1, observer.added_count()); |
| EXPECT_EQ(0, observer.removed_count()); |
| |
| w1.reset(); // Deletes w11. |
| w11 = NULL; |
| EXPECT_EQ(1, observer.added_count()); |
| EXPECT_EQ(1, observer.removed_count()); |
| |
| observer.Clear(); |
| |
| // Test an indirect add/remove with nested observers. |
| w1.reset(new Window(NULL)); |
| w1->Init(ui::LAYER_NOT_DRAWN); |
| w11 = new Window(NULL); |
| w11->Init(ui::LAYER_NOT_DRAWN); |
| w11->AddObserver(&observer); |
| w1->AddChild(w11); |
| Window* w111 = new Window(NULL); |
| w111->Init(ui::LAYER_NOT_DRAWN); |
| w111->AddObserver(&observer); |
| w11->AddChild(w111); |
| |
| EXPECT_EQ(0, observer.added_count()); |
| EXPECT_EQ(0, observer.removed_count()); |
| |
| ParentWindow(w1.get()); |
| EXPECT_EQ(2, observer.added_count()); |
| EXPECT_EQ(0, observer.removed_count()); |
| |
| w1.reset(); // Deletes w11 and w111. |
| w11 = NULL; |
| w111 = NULL; |
| EXPECT_EQ(2, observer.added_count()); |
| EXPECT_EQ(2, observer.removed_count()); |
| } |
| |
| class BoundsChangedWindowObserver : public WindowObserver { |
| public: |
| BoundsChangedWindowObserver() : root_set_(false) {} |
| |
| void OnWindowBoundsChanged(Window* window, |
| const gfx::Rect& old_bounds, |
| const gfx::Rect& new_bounds, |
| ui::PropertyChangeReason reason) override { |
| root_set_ = window->GetRootWindow() != NULL; |
| } |
| |
| bool root_set() const { return root_set_; } |
| |
| private: |
| bool root_set_; |
| |
| DISALLOW_COPY_AND_ASSIGN(BoundsChangedWindowObserver); |
| }; |
| |
| TEST_P(WindowTest, RootWindowSetWhenReparenting) { |
| Window parent1(NULL); |
| parent1.Init(ui::LAYER_NOT_DRAWN); |
| Window parent2(NULL); |
| parent2.Init(ui::LAYER_NOT_DRAWN); |
| ParentWindow(&parent1); |
| ParentWindow(&parent2); |
| parent1.SetBounds(gfx::Rect(10, 10, 300, 300)); |
| parent2.SetBounds(gfx::Rect(20, 20, 300, 300)); |
| |
| BoundsChangedWindowObserver observer; |
| Window child(NULL); |
| child.Init(ui::LAYER_NOT_DRAWN); |
| child.SetBounds(gfx::Rect(5, 5, 100, 100)); |
| parent1.AddChild(&child); |
| |
| // We need animations to start in order to observe the bounds changes. |
| ui::ScopedAnimationDurationScaleMode test_duration_mode( |
| ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION); |
| ui::ScopedLayerAnimationSettings settings1(child.layer()->GetAnimator()); |
| settings1.SetTransitionDuration(base::TimeDelta::FromMilliseconds(100)); |
| gfx::Rect new_bounds(gfx::Rect(35, 35, 50, 50)); |
| child.SetBounds(new_bounds); |
| |
| child.AddObserver(&observer); |
| |
| // Reparenting the |child| will cause it to get moved. During this move |
| // the window should still have root window set. |
| parent2.AddChild(&child); |
| EXPECT_TRUE(observer.root_set()); |
| |
| // Animations should stop and the bounds should be as set before the |child| |
| // got reparented. |
| EXPECT_EQ(new_bounds.ToString(), child.GetTargetBounds().ToString()); |
| EXPECT_EQ(new_bounds.ToString(), child.bounds().ToString()); |
| EXPECT_EQ("55,55 50x50", child.GetBoundsInRootWindow().ToString()); |
| } |
| |
| TEST_P(WindowTest, OwnedByParentFalse) { |
| // By default, a window is owned by its parent. If this is set to false, the |
| // window will not be destroyed when its parent is. |
| |
| std::unique_ptr<Window> w1(new Window(NULL)); |
| w1->Init(ui::LAYER_NOT_DRAWN); |
| std::unique_ptr<Window> w2(new Window(NULL)); |
| w2->set_owned_by_parent(false); |
| w2->Init(ui::LAYER_NOT_DRAWN); |
| w1->AddChild(w2.get()); |
| |
| w1.reset(); |
| |
| // We should be able to deref w2 still, but its parent should now be NULL. |
| EXPECT_EQ(NULL, w2->parent()); |
| } |
| |
| // Used By DeleteWindowFromOnWindowDestroyed. Destroys a Window from |
| // OnWindowDestroyed(). |
| class OwningWindowDelegate : public TestWindowDelegate { |
| public: |
| OwningWindowDelegate() {} |
| |
| void SetOwnedWindow(Window* window) { |
| owned_window_.reset(window); |
| } |
| |
| void OnWindowDestroyed(Window* window) override { owned_window_.reset(NULL); } |
| |
| private: |
| std::unique_ptr<Window> owned_window_; |
| |
| DISALLOW_COPY_AND_ASSIGN(OwningWindowDelegate); |
| }; |
| |
| // Creates a window with two child windows. When the first child window is |
| // destroyed (WindowDelegate::OnWindowDestroyed) it deletes the second child. |
| // This synthesizes BrowserView and the status bubble. Both are children of the |
| // same parent and destroying BrowserView triggers it destroying the status |
| // bubble. |
| TEST_P(WindowTest, DeleteWindowFromOnWindowDestroyed) { |
| std::unique_ptr<Window> parent(new Window(NULL)); |
| parent->Init(ui::LAYER_NOT_DRAWN); |
| OwningWindowDelegate delegate; |
| Window* c1 = new Window(&delegate); |
| c1->Init(ui::LAYER_NOT_DRAWN); |
| parent->AddChild(c1); |
| Window* c2 = new Window(NULL); |
| c2->Init(ui::LAYER_NOT_DRAWN); |
| parent->AddChild(c2); |
| delegate.SetOwnedWindow(c2); |
| parent.reset(); |
| } |
| |
| // WindowObserver implementation that deletes a window in |
| // OnWindowVisibilityChanged(). |
| class DeleteOnVisibilityChangedObserver : public WindowObserver { |
| public: |
| // |to_observe| is the Window this is added as an observer to. When |
| // OnWindowVisibilityChanged() is called |to_delete| is deleted. |
| explicit DeleteOnVisibilityChangedObserver(Window* to_observe, |
| Window* to_delete) |
| : to_observe_(to_observe), to_delete_(to_delete) { |
| to_observe_->AddObserver(this); |
| } |
| ~DeleteOnVisibilityChangedObserver() override { |
| // OnWindowVisibilityChanged() should have been called. |
| DCHECK(!to_delete_); |
| } |
| |
| // WindowObserver: |
| void OnWindowVisibilityChanged(Window* window, bool visible) override { |
| to_observe_->RemoveObserver(this); |
| delete to_delete_; |
| to_delete_ = nullptr; |
| } |
| |
| private: |
| Window* to_observe_; |
| Window* to_delete_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DeleteOnVisibilityChangedObserver); |
| }; |
| |
| TEST_P(WindowTest, DeleteParentWindowFromOnWindowVisibiltyChanged) { |
| WindowTracker tracker; |
| Window* root = CreateTestWindowWithId(0, nullptr); |
| tracker.Add(root); |
| Window* child1 = CreateTestWindowWithId(0, root); |
| tracker.Add(child1); |
| tracker.Add(CreateTestWindowWithId(0, root)); |
| |
| // This deletes |root| (the parent) when OnWindowVisibilityChanged() is |
| // received by |child1|. |
| DeleteOnVisibilityChangedObserver deletion_observer(child1, root); |
| // The Hide() calls trigger deleting |root|, which should delete the whole |
| // tree. |
| root->Hide(); |
| EXPECT_TRUE(tracker.windows().empty()); |
| } |
| |
| // Used by DelegateNotifiedAsBoundsChange to verify OnBoundsChanged() is |
| // invoked. |
| class BoundsChangeDelegate : public TestWindowDelegate { |
| public: |
| BoundsChangeDelegate() : bounds_changed_(false) {} |
| |
| void clear_bounds_changed() { bounds_changed_ = false; } |
| bool bounds_changed() const { |
| return bounds_changed_; |
| } |
| |
| // Window |
| void OnBoundsChanged(const gfx::Rect& old_bounds, |
| const gfx::Rect& new_bounds) override { |
| bounds_changed_ = true; |
| } |
| |
| private: |
| // Was OnBoundsChanged() invoked? |
| bool bounds_changed_; |
| |
| DISALLOW_COPY_AND_ASSIGN(BoundsChangeDelegate); |
| }; |
| |
| // Verifies the delegate is notified when the actual bounds of the layer |
| // change. |
| TEST_P(WindowTest, DelegateNotifiedAsBoundsChange) { |
| BoundsChangeDelegate delegate; |
| |
| // We cannot short-circuit animations in this test. |
| ui::ScopedAnimationDurationScaleMode test_duration_mode( |
| ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION); |
| |
| std::unique_ptr<Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window())); |
| window->layer()->GetAnimator()->set_disable_timer_for_test(true); |
| |
| delegate.clear_bounds_changed(); |
| |
| // Animate to a different position. |
| { |
| ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator()); |
| window->SetBounds(gfx::Rect(100, 100, 100, 100)); |
| } |
| |
| // Bounds shouldn't immediately have changed. |
| EXPECT_EQ("0,0 100x100", window->bounds().ToString()); |
| EXPECT_FALSE(delegate.bounds_changed()); |
| |
| // Animate to the end, which should notify of the change. |
| base::TimeTicks start_time = |
| window->layer()->GetAnimator()->last_step_time(); |
| ui::LayerAnimator* animator = window->layer()->GetAnimator(); |
| animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000)); |
| EXPECT_TRUE(delegate.bounds_changed()); |
| EXPECT_NE("0,0 100x100", window->bounds().ToString()); |
| } |
| |
| // Verifies the delegate is notified when the actual bounds of the layer |
| // change even when the window is not the layer's delegate |
| TEST_P(WindowTest, DelegateNotifiedAsBoundsChangeInHiddenLayer) { |
| BoundsChangeDelegate delegate; |
| |
| // We cannot short-circuit animations in this test. |
| ui::ScopedAnimationDurationScaleMode test_duration_mode( |
| ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION); |
| |
| std::unique_ptr<Window> window(CreateTestWindowWithDelegate( |
| &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window())); |
| window->layer()->GetAnimator()->set_disable_timer_for_test(true); |
| |
| delegate.clear_bounds_changed(); |
| |
| // Suppress paint on the window since it is hidden (should reset the layer's |
| // delegate to NULL) |
| window->SuppressPaint(); |
| EXPECT_EQ(NULL, window->layer()->delegate()); |
| |
| // Animate to a different position. |
| { |
| ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator()); |
| window->SetBounds(gfx::Rect(100, 100, 110, 100)); |
| } |
| |
| // Layer delegate is NULL but we should still get bounds changed notification. |
| EXPECT_EQ("100,100 110x100", window->GetTargetBounds().ToString()); |
| EXPECT_TRUE(delegate.bounds_changed()); |
| |
| delegate.clear_bounds_changed(); |
| |
| // Animate to the end: will *not* notify of the change since we are hidden. |
| base::TimeTicks start_time = |
| window->layer()->GetAnimator()->last_step_time(); |
| ui::LayerAnimator* animator = window->layer()->GetAnimator(); |
| animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000)); |
| |
| // No bounds changed notification at the end of animation since layer |
| // delegate is NULL. |
| EXPECT_FALSE(delegate.bounds_changed()); |
| EXPECT_NE("0,0 100x100", window->layer()->bounds().ToString()); |
| } |
| |
| // Used by AddChildNotifications to track notification counts. |
| class AddChildNotificationsObserver : public WindowObserver { |
| public: |
| AddChildNotificationsObserver() : added_count_(0), removed_count_(0) {} |
| |
| std::string CountStringAndReset() { |
| std::string result = base::IntToString(added_count_) + " " + |
| base::IntToString(removed_count_); |
| added_count_ = removed_count_ = 0; |
| return result; |
| } |
| |
| // WindowObserver overrides: |
| void OnWindowAddedToRootWindow(Window* window) override { added_count_++; } |
| void OnWindowRemovingFromRootWindow(Window* window, |
| Window* new_root) override { |
| removed_count_++; |
| } |
| |
| private: |
| int added_count_; |
| int removed_count_; |
| |
| DISALLOW_COPY_AND_ASSIGN(AddChildNotificationsObserver); |
| }; |
| |
| // Assertions around when root window notifications are sent. |
| TEST_P(WindowTest, AddChildNotifications) { |
| AddChildNotificationsObserver observer; |
| std::unique_ptr<Window> w1(CreateTestWindowWithId(1, root_window())); |
| std::unique_ptr<Window> w2(CreateTestWindowWithId(1, root_window())); |
| w2->AddObserver(&observer); |
| w2->Focus(); |
| EXPECT_TRUE(w2->HasFocus()); |
| |
| // Move |w2| to be a child of |w1|. |
| w1->AddChild(w2.get()); |
| // Sine we moved in the same root, observer shouldn't be notified. |
| EXPECT_EQ("0 0", observer.CountStringAndReset()); |
| // |w2| should still have focus after moving. |
| EXPECT_TRUE(w2->HasFocus()); |
| } |
| |
| // Tests that a delegate that destroys itself when the window is destroyed does |
| // not break. |
| TEST_P(WindowTest, DelegateDestroysSelfOnWindowDestroy) { |
| std::unique_ptr<Window> w1( |
| CreateTestWindowWithDelegate(new DestroyWindowDelegate(), 0, |
| gfx::Rect(10, 20, 30, 40), root_window())); |
| } |
| |
| class HierarchyObserver : public WindowObserver { |
| public: |
| explicit HierarchyObserver(Window* target) : target_(target) { |
| target_->AddObserver(this); |
| } |
| ~HierarchyObserver() override { target_->RemoveObserver(this); } |
| |
| void ValidateState( |
| int index, |
| const WindowObserver::HierarchyChangeParams& params) const { |
| ParamsMatch(params_[index], params); |
| } |
| |
| void Reset() { |
| params_.clear(); |
| } |
| |
| private: |
| // Overridden from WindowObserver: |
| void OnWindowHierarchyChanging(const HierarchyChangeParams& params) override { |
| params_.push_back(params); |
| } |
| void OnWindowHierarchyChanged(const HierarchyChangeParams& params) override { |
| params_.push_back(params); |
| } |
| |
| void ParamsMatch(const WindowObserver::HierarchyChangeParams& p1, |
| const WindowObserver::HierarchyChangeParams& p2) const { |
| EXPECT_EQ(p1.phase, p2.phase); |
| EXPECT_EQ(p1.target, p2.target); |
| EXPECT_EQ(p1.new_parent, p2.new_parent); |
| EXPECT_EQ(p1.old_parent, p2.old_parent); |
| EXPECT_EQ(p1.receiver, p2.receiver); |
| } |
| |
| Window* target_; |
| std::vector<WindowObserver::HierarchyChangeParams> params_; |
| |
| DISALLOW_COPY_AND_ASSIGN(HierarchyObserver); |
| }; |
| |
| // Tests hierarchy change notifications. |
| TEST_P(WindowTest, OnWindowHierarchyChange) { |
| { |
| // Simple add & remove. |
| HierarchyObserver oroot(root_window()); |
| |
| std::unique_ptr<Window> w1(CreateTestWindowWithId(1, NULL)); |
| HierarchyObserver o1(w1.get()); |
| |
| // Add. |
| root_window()->AddChild(w1.get()); |
| |
| WindowObserver::HierarchyChangeParams params; |
| params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING; |
| params.target = w1.get(); |
| params.old_parent = NULL; |
| params.new_parent = root_window(); |
| params.receiver = w1.get(); |
| o1.ValidateState(0, params); |
| |
| params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED; |
| params.receiver = w1.get(); |
| o1.ValidateState(1, params); |
| |
| params.receiver = root_window(); |
| oroot.ValidateState(0, params); |
| |
| // Remove. |
| o1.Reset(); |
| oroot.Reset(); |
| |
| root_window()->RemoveChild(w1.get()); |
| |
| params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING; |
| params.old_parent = root_window(); |
| params.new_parent = NULL; |
| params.receiver = w1.get(); |
| |
| o1.ValidateState(0, params); |
| |
| params.receiver = root_window(); |
| oroot.ValidateState(0, params); |
| |
| params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED; |
| params.receiver = w1.get(); |
| o1.ValidateState(1, params); |
| } |
| |
| { |
| // Add & remove of hierarchy. Tests notification order per documentation in |
| // WindowObserver. |
| HierarchyObserver o(root_window()); |
| std::unique_ptr<Window> w1(CreateTestWindowWithId(1, NULL)); |
| Window* w11 = CreateTestWindowWithId(11, w1.get()); |
| w1->AddObserver(&o); |
| w11->AddObserver(&o); |
| |
| // Add. |
| root_window()->AddChild(w1.get()); |
| |
| // Dispatched to target first. |
| int index = 0; |
| WindowObserver::HierarchyChangeParams params; |
| params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING; |
| params.target = w1.get(); |
| params.old_parent = NULL; |
| params.new_parent = root_window(); |
| params.receiver = w1.get(); |
| o.ValidateState(index++, params); |
| |
| // Dispatched to target's children. |
| params.receiver = w11; |
| o.ValidateState(index++, params); |
| |
| params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED; |
| |
| // Now process the "changed" phase. |
| params.receiver = w1.get(); |
| o.ValidateState(index++, params); |
| params.receiver = w11; |
| o.ValidateState(index++, params); |
| params.receiver = root_window(); |
| o.ValidateState(index++, params); |
| |
| // Remove. |
| root_window()->RemoveChild(w1.get()); |
| params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING; |
| params.old_parent = root_window(); |
| params.new_parent = NULL; |
| params.receiver = w1.get(); |
| o.ValidateState(index++, params); |
| params.receiver = w11; |
| o.ValidateState(index++, params); |
| params.receiver = root_window(); |
| o.ValidateState(index++, params); |
| params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED; |
| params.receiver = w1.get(); |
| o.ValidateState(index++, params); |
| params.receiver = w11; |
| o.ValidateState(index++, params); |
| |
| w1.reset(); |
| } |
| |
| { |
| // Reparent. Tests notification order per documentation in WindowObserver. |
| std::unique_ptr<Window> w1(CreateTestWindowWithId(1, root_window())); |
| Window* w11 = CreateTestWindowWithId(11, w1.get()); |
| Window* w111 = CreateTestWindowWithId(111, w11); |
| std::unique_ptr<Window> w2(CreateTestWindowWithId(2, root_window())); |
| |
| HierarchyObserver o(root_window()); |
| w1->AddObserver(&o); |
| w11->AddObserver(&o); |
| w111->AddObserver(&o); |
| w2->AddObserver(&o); |
| |
| w2->AddChild(w11); |
| |
| // Dispatched to target first. |
| int index = 0; |
| WindowObserver::HierarchyChangeParams params; |
| params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING; |
| params.target = w11; |
| params.old_parent = w1.get(); |
| params.new_parent = w2.get(); |
| params.receiver = w11; |
| o.ValidateState(index++, params); |
| |
| // Then to target's children. |
| params.receiver = w111; |
| o.ValidateState(index++, params); |
| |
| // Then to target's old parent chain. |
| params.receiver = w1.get(); |
| o.ValidateState(index++, params); |
| params.receiver = root_window(); |
| o.ValidateState(index++, params); |
| |
| // "Changed" phase. |
| params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED; |
| params.receiver = w11; |
| o.ValidateState(index++, params); |
| params.receiver = w111; |
| o.ValidateState(index++, params); |
| params.receiver = w2.get(); |
| o.ValidateState(index++, params); |
| params.receiver = root_window(); |
| o.ValidateState(index++, params); |
| |
| w1.reset(); |
| w2.reset(); |
| } |
| } |
| |
| class TestLayerAnimationObserver : public ui::LayerAnimationObserver { |
| public: |
| TestLayerAnimationObserver() |
| : animation_completed_(false), |
| animation_aborted_(false) {} |
| ~TestLayerAnimationObserver() override {} |
| |
| bool animation_completed() const { return animation_completed_; } |
| bool animation_aborted() const { return animation_aborted_; } |
| |
| void Reset() { |
| animation_completed_ = false; |
| animation_aborted_ = false; |
| } |
| |
| private: |
| // ui::LayerAnimationObserver: |
| void OnLayerAnimationEnded(ui::LayerAnimationSequence* sequence) override { |
| animation_completed_ = true; |
| } |
| |
| void OnLayerAnimationAborted(ui::LayerAnimationSequence* sequence) override { |
| animation_aborted_ = true; |
| } |
| |
| void OnLayerAnimationScheduled( |
| ui::LayerAnimationSequence* sequence) override {} |
| |
| bool animation_completed_; |
| bool animation_aborted_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TestLayerAnimationObserver); |
| }; |
| |
| TEST_P(WindowTest, WindowDestroyCompletesAnimations) { |
| ui::ScopedAnimationDurationScaleMode test_duration_mode( |
| ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION); |
| scoped_refptr<ui::LayerAnimator> animator = |
| ui::LayerAnimator::CreateImplicitAnimator(); |
| TestLayerAnimationObserver observer; |
| animator->AddObserver(&observer); |
| // Make sure destroying a Window completes the animation. |
| { |
| std::unique_ptr<Window> window(CreateTestWindowWithId(1, root_window())); |
| window->layer()->SetAnimator(animator.get()); |
| |
| gfx::Transform transform; |
| transform.Scale(0.5f, 0.5f); |
| window->SetTransform(transform); |
| |
| EXPECT_TRUE(animator->is_animating()); |
| EXPECT_FALSE(observer.animation_completed()); |
| } |
| EXPECT_TRUE(animator.get()); |
| EXPECT_FALSE(animator->is_animating()); |
| EXPECT_TRUE(observer.animation_completed()); |
| EXPECT_FALSE(observer.animation_aborted()); |
| animator->RemoveObserver(&observer); |
| observer.Reset(); |
| |
| animator = ui::LayerAnimator::CreateImplicitAnimator(); |
| animator->AddObserver(&observer); |
| ui::Layer layer; |
| layer.SetAnimator(animator.get()); |
| { |
| std::unique_ptr<Window> window(CreateTestWindowWithId(1, root_window())); |
| window->layer()->Add(&layer); |
| |
| gfx::Transform transform; |
| transform.Scale(0.5f, 0.5f); |
| layer.SetTransform(transform); |
| |
| EXPECT_TRUE(animator->is_animating()); |
| EXPECT_FALSE(observer.animation_completed()); |
| } |
| |
| EXPECT_TRUE(animator.get()); |
| EXPECT_FALSE(animator->is_animating()); |
| EXPECT_TRUE(observer.animation_completed()); |
| EXPECT_FALSE(observer.animation_aborted()); |
| animator->RemoveObserver(&observer); |
| } |
| |
| TEST_P(WindowTest, RootWindowUsesCompositorFrameSinkId) { |
| EXPECT_EQ(host()->compositor()->frame_sink_id(), |
| root_window()->GetFrameSinkId()); |
| EXPECT_TRUE(root_window()->GetFrameSinkId().is_valid()); |
| } |
| |
| TEST_P(WindowTest, LocalSurfaceIdChanges) { |
| Window window(nullptr); |
| window.Init(ui::LAYER_NOT_DRAWN); |
| window.SetBounds(gfx::Rect(300, 300)); |
| |
| std::unique_ptr<cc::LayerTreeFrameSink> frame_sink( |
| window.CreateLayerTreeFrameSink()); |
| viz::LocalSurfaceId local_surface_id1 = window.GetLocalSurfaceId(); |
| EXPECT_NE(nullptr, frame_sink.get()); |
| EXPECT_TRUE(local_surface_id1.is_valid()); |
| |
| // Resize 0x0 to make sure WindowPort* stores the correct window size before |
| // creating the frame sink. |
| window.SetBounds(gfx::Rect(0, 0)); |
| viz::LocalSurfaceId local_surface_id2 = window.GetLocalSurfaceId(); |
| EXPECT_TRUE(local_surface_id2.is_valid()); |
| EXPECT_NE(local_surface_id1, local_surface_id2); |
| |
| window.SetBounds(gfx::Rect(300, 300)); |
| viz::LocalSurfaceId local_surface_id3 = window.GetLocalSurfaceId(); |
| EXPECT_TRUE(local_surface_id3.is_valid()); |
| EXPECT_NE(local_surface_id1, local_surface_id3); |
| EXPECT_NE(local_surface_id2, local_surface_id3); |
| |
| window.OnDeviceScaleFactorChanged(1.0f, 3.0f); |
| viz::LocalSurfaceId local_surface_id4 = window.GetLocalSurfaceId(); |
| EXPECT_TRUE(local_surface_id4.is_valid()); |
| EXPECT_NE(local_surface_id1, local_surface_id4); |
| EXPECT_NE(local_surface_id2, local_surface_id4); |
| EXPECT_NE(local_surface_id3, local_surface_id4); |
| |
| window.RecreateLayer(); |
| viz::LocalSurfaceId local_surface_id5 = window.GetLocalSurfaceId(); |
| EXPECT_TRUE(local_surface_id5.is_valid()); |
| EXPECT_NE(local_surface_id1, local_surface_id5); |
| EXPECT_NE(local_surface_id2, local_surface_id5); |
| EXPECT_NE(local_surface_id3, local_surface_id5); |
| EXPECT_NE(local_surface_id4, local_surface_id5); |
| |
| window.AllocateLocalSurfaceId(); |
| viz::LocalSurfaceId local_surface_id6 = window.GetLocalSurfaceId(); |
| EXPECT_TRUE(local_surface_id6.is_valid()); |
| EXPECT_NE(local_surface_id1, local_surface_id6); |
| EXPECT_NE(local_surface_id2, local_surface_id6); |
| EXPECT_NE(local_surface_id3, local_surface_id6); |
| EXPECT_NE(local_surface_id4, local_surface_id6); |
| EXPECT_NE(local_surface_id5, local_surface_id6); |
| } |
| |
| INSTANTIATE_TEST_CASE_P(/* no prefix */, |
| WindowTest, |
| ::testing::Values(BackendType::CLASSIC, |
| BackendType::MUS, |
| BackendType::MASH)); |
| |
| INSTANTIATE_TEST_CASE_P(/* no prefix */, |
| WindowObserverTest, |
| ::testing::Values(BackendType::CLASSIC, |
| BackendType::MUS, |
| BackendType::MASH)); |
| |
| } // namespace |
| } // namespace test |
| } // namespace aura |