blob: ca5b28501ed5e34849782283bed83e2a03235087 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/strings/string16.h"
#include "base/strings/utf_string_conversions.h"
#include "content/browser/accessibility/browser_accessibility.h"
#include "content/browser/accessibility/browser_accessibility_manager.h"
#if defined(OS_WIN)
#include "content/browser/accessibility/browser_accessibility_win.h"
#endif
#include "content/public/browser/ax_event_notification_details.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace content {
namespace {
// Subclass of BrowserAccessibility that counts the number of instances.
class CountedBrowserAccessibility : public BrowserAccessibility {
public:
CountedBrowserAccessibility() {
global_obj_count_++;
native_ref_count_ = 1;
}
~CountedBrowserAccessibility() override { global_obj_count_--; }
void NativeAddReference() override { native_ref_count_++; }
void NativeReleaseReference() override {
native_ref_count_--;
if (native_ref_count_ == 0)
delete this;
}
int native_ref_count_;
static int global_obj_count_;
#if defined(OS_WIN)
// Adds some padding to prevent a heap-buffer-overflow when an instance of
// this class is casted into a BrowserAccessibilityWin pointer.
// http://crbug.com/235508
// TODO(dmazzoni): Fix this properly.
static const size_t kDataSize = sizeof(int) + sizeof(BrowserAccessibility);
uint8 padding_[sizeof(BrowserAccessibilityWin) - kDataSize];
#endif
};
int CountedBrowserAccessibility::global_obj_count_ = 0;
// Factory that creates a CountedBrowserAccessibility.
class CountedBrowserAccessibilityFactory
: public BrowserAccessibilityFactory {
public:
~CountedBrowserAccessibilityFactory() override {}
BrowserAccessibility* Create() override {
return new CountedBrowserAccessibility();
}
};
class TestBrowserAccessibilityDelegate
: public BrowserAccessibilityDelegate {
public:
TestBrowserAccessibilityDelegate()
: got_fatal_error_(false) {}
void AccessibilitySetFocus(int acc_obj_id) override {}
void AccessibilityDoDefaultAction(int acc_obj_id) override {}
void AccessibilityShowContextMenu(int acc_obj_id) override {}
void AccessibilityScrollToMakeVisible(int acc_obj_id,
const gfx::Rect& subfocus) override {}
void AccessibilityScrollToPoint(int acc_obj_id,
const gfx::Point& point) override {}
void AccessibilitySetScrollOffset(int acc_obj_id,
const gfx::Point& offset) override {}
void AccessibilitySetTextSelection(int acc_obj_id,
int start_offset,
int end_offset) override {}
void AccessibilitySetValue(int acc_obj_id, const base::string16& value)
override {}
bool AccessibilityViewHasFocus() const override { return false; }
gfx::Rect AccessibilityGetViewBounds() const override { return gfx::Rect(); }
gfx::Point AccessibilityOriginInScreen(
const gfx::Rect& bounds) const override {
return gfx::Point();
}
void AccessibilityHitTest(const gfx::Point& point) override {}
void AccessibilitySetAccessibilityFocus(int acc_obj_id) override {}
void AccessibilityFatalError() override { got_fatal_error_ = true; }
gfx::AcceleratedWidget AccessibilityGetAcceleratedWidget() override {
return gfx::kNullAcceleratedWidget;
}
gfx::NativeViewAccessible AccessibilityGetNativeViewAccessible() override {
return nullptr;
}
bool got_fatal_error() const { return got_fatal_error_; }
void reset_got_fatal_error() { got_fatal_error_ = false; }
private:
bool got_fatal_error_;
};
} // anonymous namespace
TEST(BrowserAccessibilityManagerTest, TestNoLeaks) {
// Create ui::AXNodeData objects for a simple document tree,
// representing the accessibility information used to initialize
// BrowserAccessibilityManager.
ui::AXNodeData button;
button.id = 2;
button.SetName("Button");
button.role = ui::AX_ROLE_BUTTON;
button.state = 0;
ui::AXNodeData checkbox;
checkbox.id = 3;
checkbox.SetName("Checkbox");
checkbox.role = ui::AX_ROLE_CHECK_BOX;
checkbox.state = 0;
ui::AXNodeData root;
root.id = 1;
root.SetName("Document");
root.role = ui::AX_ROLE_ROOT_WEB_AREA;
root.state = 0;
root.child_ids.push_back(2);
root.child_ids.push_back(3);
// Construct a BrowserAccessibilityManager with this
// ui::AXNodeData tree and a factory for an instance-counting
// BrowserAccessibility, and ensure that exactly 3 instances were
// created. Note that the manager takes ownership of the factory.
CountedBrowserAccessibility::global_obj_count_ = 0;
BrowserAccessibilityManager* manager =
BrowserAccessibilityManager::Create(
MakeAXTreeUpdate(root, button, checkbox),
nullptr,
new CountedBrowserAccessibilityFactory());
ASSERT_EQ(3, CountedBrowserAccessibility::global_obj_count_);
// Delete the manager and test that all 3 instances are deleted.
delete manager;
ASSERT_EQ(0, CountedBrowserAccessibility::global_obj_count_);
// Construct a manager again, and this time save references to two of
// the three nodes in the tree.
manager =
BrowserAccessibilityManager::Create(
MakeAXTreeUpdate(root, button, checkbox),
nullptr,
new CountedBrowserAccessibilityFactory());
ASSERT_EQ(3, CountedBrowserAccessibility::global_obj_count_);
CountedBrowserAccessibility* root_accessible =
static_cast<CountedBrowserAccessibility*>(manager->GetRoot());
root_accessible->NativeAddReference();
CountedBrowserAccessibility* child1_accessible =
static_cast<CountedBrowserAccessibility*>(
root_accessible->PlatformGetChild(1));
child1_accessible->NativeAddReference();
// Now delete the manager, and only one of the three nodes in the tree
// should be released.
delete manager;
ASSERT_EQ(2, CountedBrowserAccessibility::global_obj_count_);
// Release each of our references and make sure that each one results in
// the instance being deleted as its reference count hits zero.
root_accessible->NativeReleaseReference();
ASSERT_EQ(1, CountedBrowserAccessibility::global_obj_count_);
child1_accessible->NativeReleaseReference();
ASSERT_EQ(0, CountedBrowserAccessibility::global_obj_count_);
}
TEST(BrowserAccessibilityManagerTest, TestReuseBrowserAccessibilityObjects) {
// Make sure that changes to a subtree reuse as many objects as possible.
// Tree 1:
//
// root
// child1
// child2
// child3
ui::AXNodeData tree1_child1;
tree1_child1.id = 2;
tree1_child1.SetName("Child1");
tree1_child1.role = ui::AX_ROLE_BUTTON;
tree1_child1.state = 0;
ui::AXNodeData tree1_child2;
tree1_child2.id = 3;
tree1_child2.SetName("Child2");
tree1_child2.role = ui::AX_ROLE_BUTTON;
tree1_child2.state = 0;
ui::AXNodeData tree1_child3;
tree1_child3.id = 4;
tree1_child3.SetName("Child3");
tree1_child3.role = ui::AX_ROLE_BUTTON;
tree1_child3.state = 0;
ui::AXNodeData tree1_root;
tree1_root.id = 1;
tree1_root.SetName("Document");
tree1_root.role = ui::AX_ROLE_ROOT_WEB_AREA;
tree1_root.state = 0;
tree1_root.child_ids.push_back(2);
tree1_root.child_ids.push_back(3);
tree1_root.child_ids.push_back(4);
// Tree 2:
//
// root
// child0 <-- inserted
// child1
// child2
// <-- child3 deleted
ui::AXNodeData tree2_child0;
tree2_child0.id = 5;
tree2_child0.SetName("Child0");
tree2_child0.role = ui::AX_ROLE_BUTTON;
tree2_child0.state = 0;
ui::AXNodeData tree2_root;
tree2_root.id = 1;
tree2_root.SetName("DocumentChanged");
tree2_root.role = ui::AX_ROLE_ROOT_WEB_AREA;
tree2_root.state = 0;
tree2_root.child_ids.push_back(5);
tree2_root.child_ids.push_back(2);
tree2_root.child_ids.push_back(3);
// Construct a BrowserAccessibilityManager with tree1.
CountedBrowserAccessibility::global_obj_count_ = 0;
BrowserAccessibilityManager* manager =
BrowserAccessibilityManager::Create(
MakeAXTreeUpdate(tree1_root,
tree1_child1, tree1_child2, tree1_child3),
nullptr,
new CountedBrowserAccessibilityFactory());
ASSERT_EQ(4, CountedBrowserAccessibility::global_obj_count_);
// Save references to all of the objects.
CountedBrowserAccessibility* root_accessible =
static_cast<CountedBrowserAccessibility*>(manager->GetRoot());
root_accessible->NativeAddReference();
CountedBrowserAccessibility* child1_accessible =
static_cast<CountedBrowserAccessibility*>(
root_accessible->PlatformGetChild(0));
child1_accessible->NativeAddReference();
CountedBrowserAccessibility* child2_accessible =
static_cast<CountedBrowserAccessibility*>(
root_accessible->PlatformGetChild(1));
child2_accessible->NativeAddReference();
CountedBrowserAccessibility* child3_accessible =
static_cast<CountedBrowserAccessibility*>(
root_accessible->PlatformGetChild(2));
child3_accessible->NativeAddReference();
// Check the index in parent.
EXPECT_EQ(0, child1_accessible->GetIndexInParent());
EXPECT_EQ(1, child2_accessible->GetIndexInParent());
EXPECT_EQ(2, child3_accessible->GetIndexInParent());
// Process a notification containing the changed subtree.
std::vector<AXEventNotificationDetails> params;
params.push_back(AXEventNotificationDetails());
AXEventNotificationDetails* msg = &params[0];
msg->event_type = ui::AX_EVENT_CHILDREN_CHANGED;
msg->update.nodes.push_back(tree2_root);
msg->update.nodes.push_back(tree2_child0);
msg->id = tree2_root.id;
manager->OnAccessibilityEvents(params);
// There should be 5 objects now: the 4 from the new tree, plus the
// reference to child3 we kept.
EXPECT_EQ(5, CountedBrowserAccessibility::global_obj_count_);
// Check that our references to the root, child1, and child2 are still valid,
// but that the reference to child3 is now invalid.
EXPECT_TRUE(root_accessible->instance_active());
EXPECT_TRUE(child1_accessible->instance_active());
EXPECT_TRUE(child2_accessible->instance_active());
EXPECT_FALSE(child3_accessible->instance_active());
// Check that the index in parent has been updated.
EXPECT_EQ(1, child1_accessible->GetIndexInParent());
EXPECT_EQ(2, child2_accessible->GetIndexInParent());
// Release our references. The object count should only decrease by 1
// for child3.
root_accessible->NativeReleaseReference();
child1_accessible->NativeReleaseReference();
child2_accessible->NativeReleaseReference();
child3_accessible->NativeReleaseReference();
EXPECT_EQ(4, CountedBrowserAccessibility::global_obj_count_);
// Delete the manager and make sure all memory is cleaned up.
delete manager;
ASSERT_EQ(0, CountedBrowserAccessibility::global_obj_count_);
}
TEST(BrowserAccessibilityManagerTest, TestReuseBrowserAccessibilityObjects2) {
// Similar to the test above, but with a more complicated tree.
// Tree 1:
//
// root
// container
// child1
// grandchild1
// child2
// grandchild2
// child3
// grandchild3
ui::AXNodeData tree1_grandchild1;
tree1_grandchild1.id = 4;
tree1_grandchild1.SetName("GrandChild1");
tree1_grandchild1.role = ui::AX_ROLE_BUTTON;
tree1_grandchild1.state = 0;
ui::AXNodeData tree1_child1;
tree1_child1.id = 3;
tree1_child1.SetName("Child1");
tree1_child1.role = ui::AX_ROLE_BUTTON;
tree1_child1.state = 0;
tree1_child1.child_ids.push_back(4);
ui::AXNodeData tree1_grandchild2;
tree1_grandchild2.id = 6;
tree1_grandchild2.SetName("GrandChild1");
tree1_grandchild2.role = ui::AX_ROLE_BUTTON;
tree1_grandchild2.state = 0;
ui::AXNodeData tree1_child2;
tree1_child2.id = 5;
tree1_child2.SetName("Child2");
tree1_child2.role = ui::AX_ROLE_BUTTON;
tree1_child2.state = 0;
tree1_child2.child_ids.push_back(6);
ui::AXNodeData tree1_grandchild3;
tree1_grandchild3.id = 8;
tree1_grandchild3.SetName("GrandChild3");
tree1_grandchild3.role = ui::AX_ROLE_BUTTON;
tree1_grandchild3.state = 0;
ui::AXNodeData tree1_child3;
tree1_child3.id = 7;
tree1_child3.SetName("Child3");
tree1_child3.role = ui::AX_ROLE_BUTTON;
tree1_child3.state = 0;
tree1_child3.child_ids.push_back(8);
ui::AXNodeData tree1_container;
tree1_container.id = 2;
tree1_container.SetName("Container");
tree1_container.role = ui::AX_ROLE_GROUP;
tree1_container.state = 0;
tree1_container.child_ids.push_back(3);
tree1_container.child_ids.push_back(5);
tree1_container.child_ids.push_back(7);
ui::AXNodeData tree1_root;
tree1_root.id = 1;
tree1_root.SetName("Document");
tree1_root.role = ui::AX_ROLE_ROOT_WEB_AREA;
tree1_root.state = 0;
tree1_root.child_ids.push_back(2);
// Tree 2:
//
// root
// container
// child0 <-- inserted
// grandchild0 <--
// child1
// grandchild1
// child2
// grandchild2
// <-- child3 (and grandchild3) deleted
ui::AXNodeData tree2_grandchild0;
tree2_grandchild0.id = 9;
tree2_grandchild0.SetName("GrandChild0");
tree2_grandchild0.role = ui::AX_ROLE_BUTTON;
tree2_grandchild0.state = 0;
ui::AXNodeData tree2_child0;
tree2_child0.id = 10;
tree2_child0.SetName("Child0");
tree2_child0.role = ui::AX_ROLE_BUTTON;
tree2_child0.state = 0;
tree2_child0.child_ids.push_back(9);
ui::AXNodeData tree2_container;
tree2_container.id = 2;
tree2_container.SetName("Container");
tree2_container.role = ui::AX_ROLE_GROUP;
tree2_container.state = 0;
tree2_container.child_ids.push_back(10);
tree2_container.child_ids.push_back(3);
tree2_container.child_ids.push_back(5);
// Construct a BrowserAccessibilityManager with tree1.
CountedBrowserAccessibility::global_obj_count_ = 0;
BrowserAccessibilityManager* manager =
BrowserAccessibilityManager::Create(
MakeAXTreeUpdate(tree1_root, tree1_container,
tree1_child1, tree1_grandchild1,
tree1_child2, tree1_grandchild2,
tree1_child3, tree1_grandchild3),
nullptr,
new CountedBrowserAccessibilityFactory());
ASSERT_EQ(8, CountedBrowserAccessibility::global_obj_count_);
// Save references to some objects.
CountedBrowserAccessibility* root_accessible =
static_cast<CountedBrowserAccessibility*>(manager->GetRoot());
root_accessible->NativeAddReference();
CountedBrowserAccessibility* container_accessible =
static_cast<CountedBrowserAccessibility*>(
root_accessible->PlatformGetChild(0));
container_accessible->NativeAddReference();
CountedBrowserAccessibility* child2_accessible =
static_cast<CountedBrowserAccessibility*>(
container_accessible->PlatformGetChild(1));
child2_accessible->NativeAddReference();
CountedBrowserAccessibility* child3_accessible =
static_cast<CountedBrowserAccessibility*>(
container_accessible->PlatformGetChild(2));
child3_accessible->NativeAddReference();
// Check the index in parent.
EXPECT_EQ(1, child2_accessible->GetIndexInParent());
EXPECT_EQ(2, child3_accessible->GetIndexInParent());
// Process a notification containing the changed subtree rooted at
// the container.
std::vector<AXEventNotificationDetails> params;
params.push_back(AXEventNotificationDetails());
AXEventNotificationDetails* msg = &params[0];
msg->event_type = ui::AX_EVENT_CHILDREN_CHANGED;
msg->update.nodes.push_back(tree2_container);
msg->update.nodes.push_back(tree2_child0);
msg->update.nodes.push_back(tree2_grandchild0);
msg->id = tree2_container.id;
manager->OnAccessibilityEvents(params);
// There should be 9 objects now: the 8 from the new tree, plus the
// reference to child3 we kept.
EXPECT_EQ(9, CountedBrowserAccessibility::global_obj_count_);
// Check that our references to the root and container and child2 are
// still valid, but that the reference to child3 is now invalid.
EXPECT_TRUE(root_accessible->instance_active());
EXPECT_TRUE(container_accessible->instance_active());
EXPECT_TRUE(child2_accessible->instance_active());
EXPECT_FALSE(child3_accessible->instance_active());
// Ensure that we retain the parent of the detached subtree.
EXPECT_EQ(root_accessible, container_accessible->GetParent());
EXPECT_EQ(0, container_accessible->GetIndexInParent());
// Check that the index in parent has been updated.
EXPECT_EQ(2, child2_accessible->GetIndexInParent());
// Release our references. The object count should only decrease by 1
// for child3.
root_accessible->NativeReleaseReference();
container_accessible->NativeReleaseReference();
child2_accessible->NativeReleaseReference();
child3_accessible->NativeReleaseReference();
EXPECT_EQ(8, CountedBrowserAccessibility::global_obj_count_);
// Delete the manager and make sure all memory is cleaned up.
delete manager;
ASSERT_EQ(0, CountedBrowserAccessibility::global_obj_count_);
}
TEST(BrowserAccessibilityManagerTest, TestMoveChildUp) {
// Tree 1:
//
// 1
// 2
// 3
// 4
ui::AXNodeData tree1_4;
tree1_4.id = 4;
tree1_4.state = 0;
ui::AXNodeData tree1_3;
tree1_3.id = 3;
tree1_3.state = 0;
tree1_3.child_ids.push_back(4);
ui::AXNodeData tree1_2;
tree1_2.id = 2;
tree1_2.state = 0;
ui::AXNodeData tree1_1;
tree1_1.id = 1;
tree1_1.role = ui::AX_ROLE_ROOT_WEB_AREA;
tree1_1.state = 0;
tree1_1.child_ids.push_back(2);
tree1_1.child_ids.push_back(3);
// Tree 2:
//
// 1
// 4 <-- moves up a level and gains child
// 6 <-- new
// 5 <-- new
ui::AXNodeData tree2_6;
tree2_6.id = 6;
tree2_6.state = 0;
ui::AXNodeData tree2_5;
tree2_5.id = 5;
tree2_5.state = 0;
ui::AXNodeData tree2_4;
tree2_4.id = 4;
tree2_4.state = 0;
tree2_4.child_ids.push_back(6);
ui::AXNodeData tree2_1;
tree2_1.id = 1;
tree2_1.state = 0;
tree2_1.child_ids.push_back(4);
tree2_1.child_ids.push_back(5);
// Construct a BrowserAccessibilityManager with tree1.
CountedBrowserAccessibility::global_obj_count_ = 0;
BrowserAccessibilityManager* manager =
BrowserAccessibilityManager::Create(
MakeAXTreeUpdate(tree1_1, tree1_2, tree1_3, tree1_4),
nullptr,
new CountedBrowserAccessibilityFactory());
ASSERT_EQ(4, CountedBrowserAccessibility::global_obj_count_);
// Process a notification containing the changed subtree.
std::vector<AXEventNotificationDetails> params;
params.push_back(AXEventNotificationDetails());
AXEventNotificationDetails* msg = &params[0];
msg->event_type = ui::AX_EVENT_CHILDREN_CHANGED;
msg->update.nodes.push_back(tree2_1);
msg->update.nodes.push_back(tree2_4);
msg->update.nodes.push_back(tree2_5);
msg->update.nodes.push_back(tree2_6);
msg->id = tree2_1.id;
manager->OnAccessibilityEvents(params);
// There should be 4 objects now.
EXPECT_EQ(4, CountedBrowserAccessibility::global_obj_count_);
// Delete the manager and make sure all memory is cleaned up.
delete manager;
ASSERT_EQ(0, CountedBrowserAccessibility::global_obj_count_);
}
TEST(BrowserAccessibilityManagerTest, TestFatalError) {
// Test that BrowserAccessibilityManager raises a fatal error
// (which will crash the renderer) if the same id is used in
// two places in the tree.
ui::AXNodeData root;
root.id = 1;
root.role = ui::AX_ROLE_ROOT_WEB_AREA;
root.child_ids.push_back(2);
root.child_ids.push_back(2);
CountedBrowserAccessibilityFactory* factory =
new CountedBrowserAccessibilityFactory();
scoped_ptr<TestBrowserAccessibilityDelegate> delegate(
new TestBrowserAccessibilityDelegate());
scoped_ptr<BrowserAccessibilityManager> manager;
ASSERT_FALSE(delegate->got_fatal_error());
manager.reset(BrowserAccessibilityManager::Create(
MakeAXTreeUpdate(root),
delegate.get(),
factory));
ASSERT_TRUE(delegate->got_fatal_error());
ui::AXNodeData root2;
root2.id = 1;
root2.role = ui::AX_ROLE_ROOT_WEB_AREA;
root2.child_ids.push_back(2);
root2.child_ids.push_back(3);
ui::AXNodeData child1;
child1.id = 2;
child1.child_ids.push_back(4);
child1.child_ids.push_back(5);
ui::AXNodeData child2;
child2.id = 3;
child2.child_ids.push_back(6);
child2.child_ids.push_back(5); // Duplicate
ui::AXNodeData grandchild4;
grandchild4.id = 4;
ui::AXNodeData grandchild5;
grandchild5.id = 5;
ui::AXNodeData grandchild6;
grandchild6.id = 6;
delegate->reset_got_fatal_error();
factory = new CountedBrowserAccessibilityFactory();
manager.reset(BrowserAccessibilityManager::Create(
MakeAXTreeUpdate(root2, child1, child2,
grandchild4, grandchild5, grandchild6),
delegate.get(),
factory));
ASSERT_TRUE(delegate->got_fatal_error());
}
TEST(BrowserAccessibilityManagerTest, BoundsForRange) {
ui::AXNodeData root;
root.id = 1;
root.role = ui::AX_ROLE_ROOT_WEB_AREA;
ui::AXNodeData static_text;
static_text.id = 2;
static_text.SetValue("Hello, world.");
static_text.role = ui::AX_ROLE_STATIC_TEXT;
static_text.location = gfx::Rect(100, 100, 29, 18);
root.child_ids.push_back(2);
ui::AXNodeData inline_text1;
inline_text1.id = 3;
inline_text1.SetValue("Hello, ");
inline_text1.role = ui::AX_ROLE_INLINE_TEXT_BOX;
inline_text1.location = gfx::Rect(100, 100, 29, 9);
inline_text1.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION,
ui::AX_TEXT_DIRECTION_LTR);
std::vector<int32> character_offsets1;
character_offsets1.push_back(6); // 0
character_offsets1.push_back(11); // 1
character_offsets1.push_back(16); // 2
character_offsets1.push_back(21); // 3
character_offsets1.push_back(26); // 4
character_offsets1.push_back(29); // 5
character_offsets1.push_back(29); // 6 (note that the space has no width)
inline_text1.AddIntListAttribute(
ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets1);
static_text.child_ids.push_back(3);
ui::AXNodeData inline_text2;
inline_text2.id = 4;
inline_text2.SetValue("world.");
inline_text2.role = ui::AX_ROLE_INLINE_TEXT_BOX;
inline_text2.location = gfx::Rect(100, 109, 28, 9);
inline_text2.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION,
ui::AX_TEXT_DIRECTION_LTR);
std::vector<int32> character_offsets2;
character_offsets2.push_back(5);
character_offsets2.push_back(10);
character_offsets2.push_back(15);
character_offsets2.push_back(20);
character_offsets2.push_back(25);
character_offsets2.push_back(28);
inline_text2.AddIntListAttribute(
ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets2);
static_text.child_ids.push_back(4);
scoped_ptr<BrowserAccessibilityManager> manager(
BrowserAccessibilityManager::Create(
MakeAXTreeUpdate(root, static_text, inline_text1, inline_text2),
nullptr,
new CountedBrowserAccessibilityFactory()));
BrowserAccessibility* root_accessible = manager->GetRoot();
BrowserAccessibility* static_text_accessible =
root_accessible->PlatformGetChild(0);
EXPECT_EQ(gfx::Rect(100, 100, 6, 9).ToString(),
static_text_accessible->GetLocalBoundsForRange(0, 1).ToString());
EXPECT_EQ(gfx::Rect(100, 100, 26, 9).ToString(),
static_text_accessible->GetLocalBoundsForRange(0, 5).ToString());
EXPECT_EQ(gfx::Rect(100, 109, 5, 9).ToString(),
static_text_accessible->GetLocalBoundsForRange(7, 1).ToString());
EXPECT_EQ(gfx::Rect(100, 109, 25, 9).ToString(),
static_text_accessible->GetLocalBoundsForRange(7, 5).ToString());
EXPECT_EQ(gfx::Rect(100, 100, 29, 18).ToString(),
static_text_accessible->GetLocalBoundsForRange(5, 3).ToString());
EXPECT_EQ(gfx::Rect(100, 100, 29, 18).ToString(),
static_text_accessible->GetLocalBoundsForRange(0, 13).ToString());
// Test range that's beyond the text.
EXPECT_EQ(gfx::Rect(100, 100, 29, 18).ToString(),
static_text_accessible->GetLocalBoundsForRange(-1, 999).ToString());
// Test that we can call bounds for range on the parent element, too,
// and it still works.
EXPECT_EQ(gfx::Rect(100, 100, 29, 18).ToString(),
root_accessible->GetLocalBoundsForRange(0, 13).ToString());
}
TEST(BrowserAccessibilityManagerTest, BoundsForRangeBiDi) {
// In this example, we assume that the string "123abc" is rendered with
// "123" going left-to-right and "abc" going right-to-left. In other
// words, on-screen it would look like "123cba". This is possible to
// acheive if the source string had unicode control characters
// to switch directions. This test doesn't worry about how, though - it just
// tests that if something like that were to occur, GetLocalBoundsForRange
// returns the correct bounds for different ranges.
ui::AXNodeData root;
root.id = 1;
root.role = ui::AX_ROLE_ROOT_WEB_AREA;
ui::AXNodeData static_text;
static_text.id = 2;
static_text.SetValue("123abc");
static_text.role = ui::AX_ROLE_STATIC_TEXT;
static_text.location = gfx::Rect(100, 100, 60, 20);
root.child_ids.push_back(2);
ui::AXNodeData inline_text1;
inline_text1.id = 3;
inline_text1.SetValue("123");
inline_text1.role = ui::AX_ROLE_INLINE_TEXT_BOX;
inline_text1.location = gfx::Rect(100, 100, 30, 20);
inline_text1.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION,
ui::AX_TEXT_DIRECTION_LTR);
std::vector<int32> character_offsets1;
character_offsets1.push_back(10); // 0
character_offsets1.push_back(20); // 1
character_offsets1.push_back(30); // 2
inline_text1.AddIntListAttribute(
ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets1);
static_text.child_ids.push_back(3);
ui::AXNodeData inline_text2;
inline_text2.id = 4;
inline_text2.SetValue("abc");
inline_text2.role = ui::AX_ROLE_INLINE_TEXT_BOX;
inline_text2.location = gfx::Rect(130, 100, 30, 20);
inline_text2.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION,
ui::AX_TEXT_DIRECTION_RTL);
std::vector<int32> character_offsets2;
character_offsets2.push_back(10);
character_offsets2.push_back(20);
character_offsets2.push_back(30);
inline_text2.AddIntListAttribute(
ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets2);
static_text.child_ids.push_back(4);
scoped_ptr<BrowserAccessibilityManager> manager(
BrowserAccessibilityManager::Create(
MakeAXTreeUpdate(root, static_text, inline_text1, inline_text2),
nullptr,
new CountedBrowserAccessibilityFactory()));
BrowserAccessibility* root_accessible = manager->GetRoot();
BrowserAccessibility* static_text_accessible =
root_accessible->PlatformGetChild(0);
EXPECT_EQ(gfx::Rect(100, 100, 60, 20).ToString(),
static_text_accessible->GetLocalBoundsForRange(0, 6).ToString());
EXPECT_EQ(gfx::Rect(100, 100, 10, 20).ToString(),
static_text_accessible->GetLocalBoundsForRange(0, 1).ToString());
EXPECT_EQ(gfx::Rect(100, 100, 30, 20).ToString(),
static_text_accessible->GetLocalBoundsForRange(0, 3).ToString());
EXPECT_EQ(gfx::Rect(150, 100, 10, 20).ToString(),
static_text_accessible->GetLocalBoundsForRange(3, 1).ToString());
EXPECT_EQ(gfx::Rect(130, 100, 30, 20).ToString(),
static_text_accessible->GetLocalBoundsForRange(3, 3).ToString());
// This range is only two characters, but because of the direction switch
// the bounds are as wide as four characters.
EXPECT_EQ(gfx::Rect(120, 100, 40, 20).ToString(),
static_text_accessible->GetLocalBoundsForRange(2, 2).ToString());
}
TEST(BrowserAccessibilityManagerTest, BoundsForRangeScrolledWindow) {
ui::AXNodeData root;
root.id = 1;
root.role = ui::AX_ROLE_ROOT_WEB_AREA;
root.AddIntAttribute(ui::AX_ATTR_SCROLL_X, 25);
root.AddIntAttribute(ui::AX_ATTR_SCROLL_Y, 50);
ui::AXNodeData static_text;
static_text.id = 2;
static_text.SetValue("ABC");
static_text.role = ui::AX_ROLE_STATIC_TEXT;
static_text.location = gfx::Rect(100, 100, 16, 9);
root.child_ids.push_back(2);
ui::AXNodeData inline_text;
inline_text.id = 3;
inline_text.SetValue("ABC");
inline_text.role = ui::AX_ROLE_INLINE_TEXT_BOX;
inline_text.location = gfx::Rect(100, 100, 16, 9);
inline_text.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION,
ui::AX_TEXT_DIRECTION_LTR);
std::vector<int32> character_offsets1;
character_offsets1.push_back(6); // 0
character_offsets1.push_back(11); // 1
character_offsets1.push_back(16); // 2
inline_text.AddIntListAttribute(
ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets1);
static_text.child_ids.push_back(3);
scoped_ptr<BrowserAccessibilityManager> manager(
BrowserAccessibilityManager::Create(
MakeAXTreeUpdate(root, static_text, inline_text),
nullptr,
new CountedBrowserAccessibilityFactory()));
BrowserAccessibility* root_accessible = manager->GetRoot();
BrowserAccessibility* static_text_accessible =
root_accessible->PlatformGetChild(0);
if (manager->UseRootScrollOffsetsWhenComputingBounds()) {
EXPECT_EQ(gfx::Rect(75, 50, 16, 9).ToString(),
static_text_accessible->GetLocalBoundsForRange(0, 3).ToString());
} else {
EXPECT_EQ(gfx::Rect(100, 100, 16, 9).ToString(),
static_text_accessible->GetLocalBoundsForRange(0, 3).ToString());
}
}
#if defined(OS_WIN)
#define MAYBE_BoundsForRangeOnParentElement \
DISABLED_BoundsForRangeOnParentElement
#else
#define MAYBE_BoundsForRangeOnParentElement BoundsForRangeOnParentElement
#endif
TEST(BrowserAccessibilityManagerTest, MAYBE_BoundsForRangeOnParentElement) {
ui::AXNodeData root;
root.id = 1;
root.role = ui::AX_ROLE_ROOT_WEB_AREA;
root.child_ids.push_back(2);
ui::AXNodeData div;
div.id = 2;
div.role = ui::AX_ROLE_DIV;
div.location = gfx::Rect(100, 100, 100, 20);
div.child_ids.push_back(3);
div.child_ids.push_back(4);
div.child_ids.push_back(5);
ui::AXNodeData static_text1;
static_text1.id = 3;
static_text1.SetValue("AB");
static_text1.role = ui::AX_ROLE_STATIC_TEXT;
static_text1.location = gfx::Rect(100, 100, 40, 20);
static_text1.child_ids.push_back(6);
ui::AXNodeData img;
img.id = 4;
img.role = ui::AX_ROLE_IMAGE;
img.location = gfx::Rect(140, 100, 20, 20);
ui::AXNodeData static_text2;
static_text2.id = 5;
static_text2.SetValue("CD");
static_text2.role = ui::AX_ROLE_STATIC_TEXT;
static_text2.location = gfx::Rect(160, 100, 40, 20);
static_text2.child_ids.push_back(7);
ui::AXNodeData inline_text1;
inline_text1.id = 6;
inline_text1.SetValue("AB");
inline_text1.role = ui::AX_ROLE_INLINE_TEXT_BOX;
inline_text1.location = gfx::Rect(100, 100, 40, 20);
inline_text1.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION,
ui::AX_TEXT_DIRECTION_LTR);
std::vector<int32> character_offsets1;
character_offsets1.push_back(20); // 0
character_offsets1.push_back(40); // 1
inline_text1.AddIntListAttribute(
ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets1);
ui::AXNodeData inline_text2;
inline_text2.id = 7;
inline_text2.SetValue("CD");
inline_text2.role = ui::AX_ROLE_INLINE_TEXT_BOX;
inline_text2.location = gfx::Rect(160, 100, 40, 20);
inline_text2.AddIntAttribute(ui::AX_ATTR_TEXT_DIRECTION,
ui::AX_TEXT_DIRECTION_LTR);
std::vector<int32> character_offsets2;
character_offsets2.push_back(20); // 0
character_offsets2.push_back(40); // 1
inline_text2.AddIntListAttribute(
ui::AX_ATTR_CHARACTER_OFFSETS, character_offsets2);
scoped_ptr<BrowserAccessibilityManager> manager(
BrowserAccessibilityManager::Create(
MakeAXTreeUpdate(
root, div, static_text1, img,
static_text2, inline_text1, inline_text2),
nullptr,
new CountedBrowserAccessibilityFactory()));
BrowserAccessibility* root_accessible = manager->GetRoot();
EXPECT_EQ(gfx::Rect(100, 100, 20, 20).ToString(),
root_accessible->GetLocalBoundsForRange(0, 1).ToString());
EXPECT_EQ(gfx::Rect(100, 100, 40, 20).ToString(),
root_accessible->GetLocalBoundsForRange(0, 2).ToString());
EXPECT_EQ(gfx::Rect(100, 100, 80, 20).ToString(),
root_accessible->GetLocalBoundsForRange(0, 3).ToString());
EXPECT_EQ(gfx::Rect(120, 100, 60, 20).ToString(),
root_accessible->GetLocalBoundsForRange(1, 2).ToString());
EXPECT_EQ(gfx::Rect(120, 100, 80, 20).ToString(),
root_accessible->GetLocalBoundsForRange(1, 3).ToString());
EXPECT_EQ(gfx::Rect(100, 100, 100, 20).ToString(),
root_accessible->GetLocalBoundsForRange(0, 4).ToString());
}
TEST(BrowserAccessibilityManagerTest, NextPreviousInTreeOrder) {
ui::AXNodeData root;
root.id = 1;
root.role = ui::AX_ROLE_ROOT_WEB_AREA;
ui::AXNodeData node2;
node2.id = 2;
root.child_ids.push_back(2);
ui::AXNodeData node3;
node3.id = 3;
root.child_ids.push_back(3);
ui::AXNodeData node4;
node4.id = 4;
node3.child_ids.push_back(4);
ui::AXNodeData node5;
node5.id = 5;
root.child_ids.push_back(5);
scoped_ptr<BrowserAccessibilityManager> manager(
BrowserAccessibilityManager::Create(
MakeAXTreeUpdate(root, node2, node3, node4, node5),
nullptr,
new CountedBrowserAccessibilityFactory()));
auto root_accessible = manager->GetRoot();
auto node2_accessible = root_accessible->PlatformGetChild(0);
auto node3_accessible = root_accessible->PlatformGetChild(1);
auto node4_accessible = node3_accessible->PlatformGetChild(0);
auto node5_accessible = root_accessible->PlatformGetChild(2);
EXPECT_EQ(nullptr, manager->NextInTreeOrder(nullptr));
EXPECT_EQ(node2_accessible, manager->NextInTreeOrder(root_accessible));
EXPECT_EQ(node3_accessible, manager->NextInTreeOrder(node2_accessible));
EXPECT_EQ(node4_accessible, manager->NextInTreeOrder(node3_accessible));
EXPECT_EQ(node5_accessible, manager->NextInTreeOrder(node4_accessible));
EXPECT_EQ(nullptr, manager->NextInTreeOrder(node5_accessible));
EXPECT_EQ(nullptr, manager->PreviousInTreeOrder(nullptr));
EXPECT_EQ(node4_accessible, manager->PreviousInTreeOrder(node5_accessible));
EXPECT_EQ(node3_accessible, manager->PreviousInTreeOrder(node4_accessible));
EXPECT_EQ(node2_accessible, manager->PreviousInTreeOrder(node3_accessible));
EXPECT_EQ(root_accessible, manager->PreviousInTreeOrder(node2_accessible));
}
TEST(BrowserAccessibilityManagerTest, NextPreviousTextOnlyObject) {
ui::AXNodeData root;
root.id = 1;
root.role = ui::AX_ROLE_ROOT_WEB_AREA;
ui::AXNodeData node2;
node2.id = 2;
root.child_ids.push_back(2);
ui::AXNodeData text1;
text1.id = 3;
text1.role = ui::AX_ROLE_STATIC_TEXT;
root.child_ids.push_back(3);
ui::AXNodeData node3;
node3.id = 4;
root.child_ids.push_back(4);
ui::AXNodeData text2;
text2.id = 5;
text2.role = ui::AX_ROLE_STATIC_TEXT;
node3.child_ids.push_back(5);
ui::AXNodeData node4;
node4.id = 6;
node3.child_ids.push_back(6);
ui::AXNodeData text3;
text3.id = 7;
text3.role = ui::AX_ROLE_STATIC_TEXT;
node3.child_ids.push_back(7);
ui::AXNodeData node5;
node5.id = 8;
root.child_ids.push_back(8);
ui::AXNodeData text4;
text4.id = 9;
text4.role = ui::AX_ROLE_LINE_BREAK;
node5.child_ids.push_back(9);
scoped_ptr<BrowserAccessibilityManager> manager(
BrowserAccessibilityManager::Create(
MakeAXTreeUpdate(root, node2, node3, node4, node5,
text1, text2, text3, text4),
nullptr,
new CountedBrowserAccessibilityFactory()));
auto root_accessible = manager->GetRoot();
auto node2_accessible = root_accessible->PlatformGetChild(0);
auto text1_accessible = root_accessible->PlatformGetChild(1);
auto node3_accessible = root_accessible->PlatformGetChild(2);
auto text2_accessible = node3_accessible->PlatformGetChild(0);
auto node4_accessible = node3_accessible->PlatformGetChild(1);
auto text3_accessible = node3_accessible->PlatformGetChild(2);
auto node5_accessible = root_accessible->PlatformGetChild(3);
auto text4_accessible = node5_accessible->PlatformGetChild(0);
EXPECT_EQ(nullptr, manager->NextTextOnlyObject(nullptr));
EXPECT_EQ(text1_accessible, manager->NextTextOnlyObject(root_accessible));
EXPECT_EQ(text1_accessible, manager->NextTextOnlyObject(node2_accessible));
EXPECT_EQ(text2_accessible, manager->NextTextOnlyObject(text1_accessible));
EXPECT_EQ(text2_accessible, manager->NextTextOnlyObject(node3_accessible));
EXPECT_EQ(text3_accessible, manager->NextTextOnlyObject(text2_accessible));
EXPECT_EQ(text3_accessible, manager->NextTextOnlyObject(node4_accessible));
EXPECT_EQ(text4_accessible, manager->NextTextOnlyObject(text3_accessible));
EXPECT_EQ(text4_accessible, manager->NextTextOnlyObject(node5_accessible));
EXPECT_EQ(nullptr, manager->NextTextOnlyObject(text4_accessible));
EXPECT_EQ(nullptr, manager->PreviousTextOnlyObject(nullptr));
EXPECT_EQ(
text3_accessible, manager->PreviousTextOnlyObject(text4_accessible));
EXPECT_EQ(
text3_accessible, manager->PreviousTextOnlyObject(node5_accessible));
EXPECT_EQ(
text2_accessible, manager->PreviousTextOnlyObject(text3_accessible));
EXPECT_EQ(
text2_accessible, manager->PreviousTextOnlyObject(node4_accessible));
EXPECT_EQ(
text1_accessible, manager->PreviousTextOnlyObject(text2_accessible));
EXPECT_EQ(
text1_accessible, manager->PreviousTextOnlyObject(node3_accessible));
EXPECT_EQ(nullptr, manager->PreviousTextOnlyObject(node2_accessible));
EXPECT_EQ(nullptr, manager->PreviousTextOnlyObject(root_accessible));
}
TEST(BrowserAccessibilityManagerTest, DeletingFocusedNodeDoesNotCrash) {
// Create a really simple tree with one root node and one focused child.
ui::AXNodeData root;
root.id = 1;
root.role = ui::AX_ROLE_ROOT_WEB_AREA;
root.state = 0;
root.child_ids.push_back(2);
ui::AXNodeData node2;
node2.id = 2;
node2.state = 1 << ui::AX_STATE_FOCUSED;
scoped_ptr<BrowserAccessibilityManager> manager(
BrowserAccessibilityManager::Create(
MakeAXTreeUpdate(root, node2),
nullptr,
new CountedBrowserAccessibilityFactory()));
ASSERT_EQ(1, manager->GetRoot()->GetId());
ASSERT_EQ(1, manager->GetFocus(manager->GetRoot())->GetId());
// Send the focus event for node 2.
std::vector<AXEventNotificationDetails> events;
events.push_back(AXEventNotificationDetails());
events[0].update = MakeAXTreeUpdate(node2);
events[0].id = 2;
events[0].event_type = ui::AX_EVENT_FOCUS;
manager->OnAccessibilityEvents(events);
ASSERT_EQ(1, manager->GetRoot()->GetId());
ASSERT_EQ(2, manager->GetFocus(manager->GetRoot())->GetId());
// Now replace the tree with a new tree consisting of a single root.
ui::AXNodeData root2;
root2.id = 3;
root2.role = ui::AX_ROLE_ROOT_WEB_AREA;
root2.state = 0;
std::vector<AXEventNotificationDetails> events2;
events2.push_back(AXEventNotificationDetails());
events2[0].update = MakeAXTreeUpdate(root2);
events2[0].id = -1;
events2[0].event_type = ui::AX_EVENT_NONE;
manager->OnAccessibilityEvents(events2);
// Make sure that the focused node was updated to the new root and
// that this doesn't crash.
ASSERT_EQ(3, manager->GetRoot()->GetId());
ASSERT_EQ(3, manager->GetFocus(manager->GetRoot())->GetId());
}
TEST(BrowserAccessibilityManagerTest, DeletingFocusedNodeDoesNotCrash2) {
// Create a really simple tree with one root node and one focused child.
ui::AXNodeData root;
root.id = 1;
root.role = ui::AX_ROLE_ROOT_WEB_AREA;
root.state = 0;
root.child_ids.push_back(2);
root.child_ids.push_back(3);
root.child_ids.push_back(4);
ui::AXNodeData node2;
node2.id = 2;
node2.state = 1 << ui::AX_STATE_FOCUSED;
ui::AXNodeData node3;
node3.id = 3;
node3.state = 0;
ui::AXNodeData node4;
node4.id = 4;
node4.state = 0;
scoped_ptr<BrowserAccessibilityManager> manager(
BrowserAccessibilityManager::Create(
MakeAXTreeUpdate(root, node2, node3, node4),
nullptr,
new CountedBrowserAccessibilityFactory()));
ASSERT_EQ(1, manager->GetRoot()->GetId());
ASSERT_EQ(1, manager->GetFocus(manager->GetRoot())->GetId());
// Send the focus event for node 2.
std::vector<AXEventNotificationDetails> events;
events.push_back(AXEventNotificationDetails());
events[0].update = MakeAXTreeUpdate(node2);
events[0].id = 2;
events[0].event_type = ui::AX_EVENT_FOCUS;
manager->OnAccessibilityEvents(events);
ASSERT_EQ(1, manager->GetRoot()->GetId());
ASSERT_EQ(2, manager->GetFocus(manager->GetRoot())->GetId());
// Now replace the tree with a new tree consisting of a single root.
ui::AXNodeData root2;
root2.id = 3;
root2.role = ui::AX_ROLE_ROOT_WEB_AREA;
root2.state = 0;
// Make an update the explicitly clears the previous root.
std::vector<AXEventNotificationDetails> events2;
events2.push_back(AXEventNotificationDetails());
events2[0].update = MakeAXTreeUpdate(root2);
events2[0].update.node_id_to_clear = 1;
events2[0].id = -1;
events2[0].event_type = ui::AX_EVENT_NONE;
manager->OnAccessibilityEvents(events2);
// Make sure that the focused node was updated to the new root and
// that this doesn't crash.
ASSERT_EQ(3, manager->GetRoot()->GetId());
ASSERT_EQ(3, manager->GetFocus(manager->GetRoot())->GetId());
}
} // namespace content