blob: 3d54269bb24f624666e5897ca12295a2607470f5 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/protocol/channel_dispatcher_base.h"
#include "base/bind.h"
#include "remoting/protocol/p2p_stream_socket.h"
#include "remoting/protocol/session.h"
#include "remoting/protocol/session_config.h"
#include "remoting/protocol/stream_channel_factory.h"
namespace remoting {
namespace protocol {
ChannelDispatcherBase::ChannelDispatcherBase(const char* channel_name)
: channel_name_(channel_name),
channel_factory_(nullptr),
event_handler_(nullptr) {
}
ChannelDispatcherBase::~ChannelDispatcherBase() {
if (channel_factory_)
channel_factory_->CancelChannelCreation(channel_name_);
}
void ChannelDispatcherBase::Init(Session* session,
const ChannelConfig& config,
EventHandler* event_handler) {
DCHECK(session);
switch (config.transport) {
case ChannelConfig::TRANSPORT_MUX_STREAM:
channel_factory_ = session->GetMultiplexedChannelFactory();
break;
case ChannelConfig::TRANSPORT_QUIC_STREAM:
channel_factory_ = session->GetQuicChannelFactory();
break;
case ChannelConfig::TRANSPORT_STREAM:
channel_factory_ = session->GetTransportChannelFactory();
break;
default:
LOG(FATAL) << "Unknown transport type: " << config.transport;
}
event_handler_ = event_handler;
channel_factory_->CreateChannel(channel_name_, base::Bind(
&ChannelDispatcherBase::OnChannelReady, base::Unretained(this)));
}
void ChannelDispatcherBase::OnChannelReady(
scoped_ptr<P2PStreamSocket> socket) {
if (!socket.get()) {
event_handler_->OnChannelError(this, CHANNEL_CONNECTION_ERROR);
return;
}
channel_factory_ = nullptr;
channel_ = socket.Pass();
writer_.Init(
base::Bind(&P2PStreamSocket::Write, base::Unretained(channel_.get())),
base::Bind(&ChannelDispatcherBase::OnReadWriteFailed,
base::Unretained(this)));
reader_.StartReading(channel_.get(),
base::Bind(&ChannelDispatcherBase::OnReadWriteFailed,
base::Unretained(this)));
event_handler_->OnChannelInitialized(this);
}
void ChannelDispatcherBase::OnReadWriteFailed(int error) {
event_handler_->OnChannelError(this, CHANNEL_CONNECTION_ERROR);
}
} // namespace protocol
} // namespace remoting