blob: 3f559ab4ef4cd7fff5d2cf30d402d56b805c7f6b [file] [log] [blame]
// Copyright 2022 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/accessibility/accessibility_controller_impl.h"
#include "ash/accessibility/autoclick/autoclick_controller.h"
#include "ash/capture_mode/capture_mode_bar_view.h"
#include "ash/capture_mode/capture_mode_button.h"
#include "ash/capture_mode/capture_mode_camera_controller.h"
#include "ash/capture_mode/capture_mode_camera_preview_view.h"
#include "ash/capture_mode/capture_mode_constants.h"
#include "ash/capture_mode/capture_mode_controller.h"
#include "ash/capture_mode/capture_mode_menu_group.h"
#include "ash/capture_mode/capture_mode_metrics.h"
#include "ash/capture_mode/capture_mode_session.h"
#include "ash/capture_mode/capture_mode_session_test_api.h"
#include "ash/capture_mode/capture_mode_settings_test_api.h"
#include "ash/capture_mode/capture_mode_settings_view.h"
#include "ash/capture_mode/capture_mode_test_util.h"
#include "ash/capture_mode/capture_mode_toast_controller.h"
#include "ash/capture_mode/capture_mode_toggle_button.h"
#include "ash/capture_mode/capture_mode_types.h"
#include "ash/capture_mode/capture_mode_util.h"
#include "ash/capture_mode/fake_camera_device.h"
#include "ash/capture_mode/fake_folder_selection_dialog_factory.h"
#include "ash/capture_mode/fake_video_source_provider.h"
#include "ash/capture_mode/test_capture_mode_delegate.h"
#include "ash/constants/ash_features.h"
#include "ash/display/window_tree_host_manager.h"
#include "ash/public/cpp/capture_mode/capture_mode_test_api.h"
#include "ash/public/cpp/window_properties.h"
#include "ash/resources/vector_icons/vector_icons.h"
#include "ash/shell.h"
#include "ash/strings/grit/ash_strings.h"
#include "ash/style/ash_color_provider.h"
#include "ash/system/accessibility/autoclick_menu_bubble_controller.h"
#include "ash/system/unified/unified_system_tray.h"
#include "ash/test/ash_test_base.h"
#include "ash/wm/window_state.h"
#include "ash/wm/wm_event.h"
#include "base/bind.h"
#include "base/files/file_path.h"
#include "base/run_loop.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
#include "base/system/system_monitor.h"
#include "base/test/bind.h"
#include "base/test/metrics/histogram_tester.h"
#include "base/test/scoped_feature_list.h"
#include "base/timer/timer.h"
#include "cc/paint/skia_paint_canvas.h"
#include "media/base/video_facing.h"
#include "media/base/video_frame.h"
#include "media/renderers/paint_canvas_video_renderer.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/ui_base_types.h"
#include "ui/compositor/layer.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/geometry/vector2d.h"
#include "ui/gfx/image/image_unittest_util.h"
#include "ui/gfx/paint_vector_icon.h"
#include "ui/views/view.h"
#include "ui/views/view_observer.h"
#include "ui/views/widget/widget.h"
#include "ui/wm/core/coordinate_conversion.h"
#include "ui/wm/core/window_util.h"
namespace ash {
namespace {
constexpr char kDefaultCameraDeviceId[] = "/dev/videoX";
constexpr char kDefaultCameraDisplayName[] = "Default Cam";
constexpr char kDefaultCameraModelId[] = "0def:c000";
TestCaptureModeDelegate* GetTestDelegate() {
return static_cast<TestCaptureModeDelegate*>(
CaptureModeController::Get()->delegate_for_testing());
}
CaptureModeCameraController* GetCameraController() {
return CaptureModeController::Get()->camera_controller();
}
// Returns the current root window where the current capture activities are
// hosted in.
aura::Window* GetCurrentRoot() {
auto* controller = CaptureModeController::Get();
if (controller->IsActive())
return controller->capture_mode_session()->current_root();
if (controller->is_recording_in_progress()) {
return controller->video_recording_watcher_for_testing()
->window_being_recorded()
->GetRootWindow();
}
return Shell::GetPrimaryRootWindow();
}
bool IsWindowStackedRightBelow(aura::Window* window, aura::Window* sibling) {
DCHECK_EQ(window->parent(), sibling->parent());
const auto& children = window->parent()->children();
const int sibling_index =
std::find(children.begin(), children.end(), sibling) - children.begin();
return sibling_index > 0 && children[sibling_index - 1] == window;
}
// Defines a waiter for the camera devices change notifications.
class CameraDevicesChangeWaiter : public CaptureModeCameraController::Observer {
public:
CameraDevicesChangeWaiter() { GetCameraController()->AddObserver(this); }
CameraDevicesChangeWaiter(const CameraDevicesChangeWaiter&) = delete;
CameraDevicesChangeWaiter& operator=(const CameraDevicesChangeWaiter&) =
delete;
~CameraDevicesChangeWaiter() override {
GetCameraController()->RemoveObserver(this);
}
int camera_change_event_count() const { return camera_change_event_count_; }
int selected_camera_change_event_count() const {
return selected_camera_change_event_count_;
}
void Wait() { loop_.Run(); }
// CaptureModeCameraController::Observer:
void OnAvailableCamerasChanged(const CameraInfoList& cameras) override {
++camera_change_event_count_;
loop_.Quit();
}
void OnSelectedCameraChanged(const CameraId& camera_id) override {
++selected_camera_change_event_count_;
}
private:
base::RunLoop loop_;
// Tracks the number of times the observer call `OnAvailableCamerasChanged()`
// was triggered.
int camera_change_event_count_ = 0;
// Tracks the number of times `OnSelectedCameraChanged()` was triggered.
int selected_camera_change_event_count_ = 0;
};
// Defines a waiter to observe the visibility change of the view.
class ViewVisibilityChangeWaiter : public views::ViewObserver {
public:
explicit ViewVisibilityChangeWaiter(views::View* view) : view_(view) {
view_->AddObserver(this);
}
~ViewVisibilityChangeWaiter() override { view_->RemoveObserver(this); }
void Wait() { wait_loop_.Run(); }
// views::ViewObserver:
void OnViewVisibilityChanged(views::View* observed_view,
views::View* starting_view) override {
wait_loop_.Quit();
}
private:
views::View* const view_;
base::RunLoop wait_loop_;
};
gfx::Rect GetTooSmallToFitCameraRegion() {
return {100, 100,
capture_mode::kMinCaptureSurfaceShortSideLengthForVisibleCamera - 1,
capture_mode::kMinCaptureSurfaceShortSideLengthForVisibleCamera - 1};
}
} // namespace
class CaptureModeCameraTest : public AshTestBase {
public:
CaptureModeCameraTest() {
scoped_feature_list_.InitAndEnableFeature(
features::kCaptureModeSelfieCamera);
}
CaptureModeCameraTest(const CaptureModeCameraTest&) = delete;
CaptureModeCameraTest& operator=(const CaptureModeCameraTest&) = delete;
~CaptureModeCameraTest() override = default;
// AshTestBase:
void SetUp() override {
AshTestBase::SetUp();
FakeFolderSelectionDialogFactory::Start();
window_ = CreateTestWindow(gfx::Rect(30, 40, 600, 500));
}
void TearDown() override {
window_.reset();
FakeFolderSelectionDialogFactory::Stop();
AshTestBase::TearDown();
}
aura::Window* window() const { return window_.get(); }
void StartRecordingFromSource(CaptureModeSource source) {
auto* controller = CaptureModeController::Get();
controller->SetSource(source);
switch (source) {
case CaptureModeSource::kFullscreen:
case CaptureModeSource::kRegion:
break;
case CaptureModeSource::kWindow:
GetEventGenerator()->MoveMouseTo(
window_->GetBoundsInScreen().CenterPoint());
break;
}
CaptureModeTestApi().PerformCapture();
WaitForRecordingToStart();
EXPECT_TRUE(controller->is_recording_in_progress());
}
void AddFakeCamera(const std::string& device_id,
const std::string& display_name,
const std::string& model_id,
media::VideoFacingMode camera_facing_mode =
media::MEDIA_VIDEO_FACING_NONE) {
CameraDevicesChangeWaiter waiter;
GetTestDelegate()->video_source_provider()->AddFakeCamera(
device_id, display_name, model_id, camera_facing_mode);
waiter.Wait();
}
void RemoveFakeCamera(const std::string& device_id) {
CameraDevicesChangeWaiter waiter;
GetTestDelegate()->video_source_provider()->RemoveFakeCamera(device_id);
waiter.Wait();
}
void AddDefaultCamera() {
AddFakeCamera(kDefaultCameraDeviceId, kDefaultCameraDisplayName,
kDefaultCameraModelId);
}
void RemoveDefaultCamera() { RemoveFakeCamera(kDefaultCameraDeviceId); }
// Adds the default camera, sets it as the selected camera, then removes it,
// which triggers the camera disconnection grace period. Returns a pointer to
// the `CaptureModeCameraController`.
CaptureModeCameraController* AddAndRemoveCameraAndTriggerGracePeriod() {
AddDefaultCamera();
auto* camera_controller = GetCameraController();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
RemoveDefaultCamera();
return camera_controller;
}
void OpenSettingsView() {
CaptureModeSession* session =
CaptureModeController::Get()->capture_mode_session();
DCHECK(session);
ClickOnView(CaptureModeSessionTestApi(session)
.GetCaptureModeBarView()
->settings_button(),
GetEventGenerator());
}
void DragPreviewToPoint(views::Widget* preview_widget,
const gfx::Point& screen_location,
bool by_touch_gestures = false,
bool drop = true) {
DCHECK(preview_widget);
auto* event_generator = GetEventGenerator();
event_generator->set_current_screen_location(
preview_widget->GetWindowBoundsInScreen().CenterPoint());
if (by_touch_gestures) {
event_generator->PressTouch();
// Move the touch by an enough amount in X to make sure it generates a
// serial of gesture scroll events instead of a fling event.
event_generator->MoveTouchBy(50, 0);
event_generator->MoveTouch(screen_location);
if (drop)
event_generator->ReleaseTouch();
} else {
event_generator->PressLeftButton();
event_generator->MoveMouseTo(screen_location);
if (drop)
event_generator->ReleaseLeftButton();
}
}
CaptureModeButton* GetPreviewResizeButton() const {
return GetCameraController()->camera_preview_view()->resize_button();
}
// Verifies that the camera preview is placed on the correct position based on
// current preview snap position and the given `confine_bounds_in_screen`.
void VerifyPreviewAlignment(const gfx::Rect& confine_bounds_in_screen) {
auto* camera_controller = GetCameraController();
const auto* preview_widget = camera_controller->camera_preview_widget();
DCHECK(preview_widget);
const gfx::Rect camera_preview_bounds =
preview_widget->GetWindowBoundsInScreen();
switch (camera_controller->camera_preview_snap_position()) {
case CameraPreviewSnapPosition::kTopLeft: {
gfx::Point expect_origin = confine_bounds_in_screen.origin();
expect_origin.Offset(capture_mode::kSpaceBetweenCameraPreviewAndEdges,
capture_mode::kSpaceBetweenCameraPreviewAndEdges);
EXPECT_EQ(expect_origin, camera_preview_bounds.origin());
break;
}
case CameraPreviewSnapPosition::kBottomLeft: {
const gfx::Point expect_bottom_left =
gfx::Point(confine_bounds_in_screen.x() +
capture_mode::kSpaceBetweenCameraPreviewAndEdges,
confine_bounds_in_screen.bottom() -
capture_mode::kSpaceBetweenCameraPreviewAndEdges);
EXPECT_EQ(expect_bottom_left, camera_preview_bounds.bottom_left());
break;
}
case CameraPreviewSnapPosition::kBottomRight: {
const gfx::Point expect_bottom_right =
gfx::Point(confine_bounds_in_screen.right() -
capture_mode::kSpaceBetweenCameraPreviewAndEdges,
confine_bounds_in_screen.bottom() -
capture_mode::kSpaceBetweenCameraPreviewAndEdges);
EXPECT_EQ(expect_bottom_right, camera_preview_bounds.bottom_right());
break;
}
case CameraPreviewSnapPosition::kTopRight: {
const gfx::Point expect_top_right =
gfx::Point(confine_bounds_in_screen.right() -
capture_mode::kSpaceBetweenCameraPreviewAndEdges,
confine_bounds_in_screen.y() +
capture_mode::kSpaceBetweenCameraPreviewAndEdges);
EXPECT_EQ(expect_top_right, camera_preview_bounds.top_right());
break;
}
}
}
// Verifies that the icon image and the tooltip of the resize button gets
// updated correctly when pressed.
void VerifyResizeButton(bool is_collapsed, CaptureModeButton* resize_button) {
SkColor color = AshColorProvider::Get()->GetContentLayerColor(
AshColorProvider::ContentLayerType::kIconColorPrimary);
const gfx::ImageSkia collapse_icon_image =
gfx::CreateVectorIcon(kCaptureModeCameraPreviewCollapseIcon, color);
const gfx::ImageSkia expand_icon_image =
gfx::CreateVectorIcon(kCaptureModeCameraPreviewExpandIcon, color);
const SkBitmap* expected_icon = is_collapsed ? expand_icon_image.bitmap()
: collapse_icon_image.bitmap();
const SkBitmap* actual_icon =
resize_button->GetImage(views::ImageButton::ButtonState::STATE_NORMAL)
.bitmap();
EXPECT_TRUE(gfx::test::AreBitmapsEqual(*actual_icon, *expected_icon));
const auto expected_tooltip_text = l10n_util::GetStringUTF16(
is_collapsed ? IDS_ASH_SCREEN_CAPTURE_TOOLTIP_EXPAND_SELFIE_CAMERA
: IDS_ASH_SCREEN_CAPTURE_TOOLTIP_COLLAPSE_SELFIE_CAMERA);
EXPECT_EQ(resize_button->GetTooltipText(), expected_tooltip_text);
}
// Select capture region by pressing and dragging the mouse.
void SelectCaptureRegion(const gfx::Rect& region, bool release_mouse = true) {
auto* controller = CaptureModeController::Get();
ASSERT_TRUE(controller->IsActive());
ASSERT_EQ(CaptureModeSource::kRegion, controller->source());
auto* event_generator = GetEventGenerator();
event_generator->set_current_screen_location(region.origin());
event_generator->PressLeftButton();
event_generator->MoveMouseTo(region.bottom_right());
if (release_mouse)
event_generator->ReleaseLeftButton();
EXPECT_EQ(region, controller->user_capture_region());
}
void ConvertToPipWindow(aura::Window* pip_window) {
WindowState* window_state = WindowState::Get(pip_window);
DCHECK(!window_state->IsPip());
views::Widget::GetWidgetForNativeWindow(pip_window)
->SetZOrderLevel(ui::ZOrderLevel::kFloatingWindow);
pip_window->SetProperty(kWindowPipTypeKey, true);
DCHECK(window_state->IsPip());
}
private:
base::test::ScopedFeatureList scoped_feature_list_;
std::unique_ptr<aura::Window> window_;
};
TEST_F(CaptureModeCameraTest, SizeSpecsBigEnoughRegion) {
gfx::Size confine_bounds_size(800, 700);
{
auto specs = capture_mode_util::CalculateCameraPreviewSizeSpecs(
confine_bounds_size,
/*is_collapsed=*/false);
EXPECT_TRUE(specs.is_collapsible);
EXPECT_TRUE(specs.should_be_visible);
EXPECT_EQ(specs.size.width(), specs.size.height());
EXPECT_EQ(specs.size.width(),
700 / capture_mode::kCaptureSurfaceShortSideDivider);
}
// Transposing the confine bounds (e.g. due to rotation) should have no effect
// since we always consider the shorter side.
confine_bounds_size.Transpose();
{
auto specs = capture_mode_util::CalculateCameraPreviewSizeSpecs(
confine_bounds_size,
/*is_collapsed=*/false);
EXPECT_TRUE(specs.is_collapsible);
EXPECT_TRUE(specs.should_be_visible);
EXPECT_EQ(specs.size.width(),
700 / capture_mode::kCaptureSurfaceShortSideDivider);
}
{
auto specs = capture_mode_util::CalculateCameraPreviewSizeSpecs(
confine_bounds_size,
/*is_collapsed=*/true);
EXPECT_TRUE(specs.is_collapsible);
EXPECT_TRUE(specs.should_be_visible);
EXPECT_EQ(specs.size.width(), capture_mode::kMinCameraPreviewDiameter);
}
}
TEST_F(CaptureModeCameraTest, SizeSpecsNotCollapsible) {
gfx::Size confine_bounds_size(800, 500);
auto specs = capture_mode_util::CalculateCameraPreviewSizeSpecs(
confine_bounds_size,
/*is_collapsed=*/false);
EXPECT_FALSE(specs.is_collapsible);
EXPECT_TRUE(specs.should_be_visible);
EXPECT_EQ(specs.size.width(), specs.size.height());
EXPECT_EQ(specs.size.width(),
500 / capture_mode::kCaptureSurfaceShortSideDivider);
EXPECT_FALSE(specs.is_surface_too_small);
}
TEST_F(CaptureModeCameraTest, SizeSpecsHiddenPreview) {
gfx::Size confine_bounds_size(800, 170);
auto specs = capture_mode_util::CalculateCameraPreviewSizeSpecs(
confine_bounds_size,
/*is_collapsed=*/false);
EXPECT_FALSE(specs.is_collapsible);
EXPECT_FALSE(specs.should_be_visible);
EXPECT_EQ(specs.size.width(), specs.size.height());
EXPECT_EQ(specs.size.width(), capture_mode::kMinCameraPreviewDiameter);
EXPECT_TRUE(specs.is_surface_too_small);
}
TEST_F(CaptureModeCameraTest, CameraDevicesChanges) {
auto* camera_controller = GetCameraController();
ASSERT_TRUE(camera_controller);
EXPECT_TRUE(camera_controller->available_cameras().empty());
EXPECT_FALSE(camera_controller->selected_camera().is_valid());
EXPECT_FALSE(camera_controller->should_show_preview());
EXPECT_FALSE(camera_controller->camera_preview_widget());
const std::string device_id = "/dev/video0";
const std::string display_name = "Integrated Webcam";
const std::string model_id = "0123:4567";
AddFakeCamera(device_id, display_name, model_id);
EXPECT_EQ(1u, camera_controller->available_cameras().size());
EXPECT_TRUE(camera_controller->available_cameras()[0].camera_id.is_valid());
EXPECT_EQ(model_id, camera_controller->available_cameras()[0]
.camera_id.model_id_or_display_name());
EXPECT_EQ(1, camera_controller->available_cameras()[0].camera_id.number());
EXPECT_EQ(device_id, camera_controller->available_cameras()[0].device_id);
EXPECT_EQ(display_name,
camera_controller->available_cameras()[0].display_name);
EXPECT_FALSE(camera_controller->should_show_preview());
EXPECT_FALSE(camera_controller->camera_preview_widget());
RemoveFakeCamera(device_id);
EXPECT_TRUE(camera_controller->available_cameras().empty());
EXPECT_FALSE(camera_controller->should_show_preview());
EXPECT_FALSE(camera_controller->camera_preview_widget());
}
TEST_F(CaptureModeCameraTest, CameraRemovedWhileWaitingForCameraDevices) {
auto* camera_controller = GetCameraController();
AddDefaultCamera();
EXPECT_EQ(1u, camera_controller->available_cameras().size());
// The system monitor can trigger several notifications about devices changes
// for the same camera addition event. We will simulate a camera getting
// removed right while we're still waiting for the video source provider to
// send us the list. https://crbug.com/1295377.
auto* video_source_provider = GetTestDelegate()->video_source_provider();
{
base::RunLoop loop;
video_source_provider->set_on_replied_with_source_infos(
base::BindLambdaForTesting([&]() { loop.Quit(); }));
base::SystemMonitor::Get()->ProcessDevicesChanged(
base::SystemMonitor::DEVTYPE_VIDEO_CAPTURE);
loop.Run();
}
RemoveDefaultCamera();
EXPECT_TRUE(camera_controller->available_cameras().empty());
}
TEST_F(CaptureModeCameraTest, SelectingUnavailableCamera) {
StartCaptureSession(CaptureModeSource::kFullscreen, CaptureModeType::kVideo);
auto* camera_controller = GetCameraController();
EXPECT_FALSE(camera_controller->camera_preview_widget());
// Selecting a camera that doesn't exist in the list shouldn't show its
// preview.
camera_controller->SetSelectedCamera(CameraId("model", 1));
EXPECT_FALSE(camera_controller->camera_preview_widget());
}
TEST_F(CaptureModeCameraTest, SelectingAvailableCamera) {
StartCaptureSession(CaptureModeSource::kFullscreen, CaptureModeType::kVideo);
auto* camera_controller = GetCameraController();
EXPECT_FALSE(camera_controller->camera_preview_widget());
AddDefaultCamera();
EXPECT_EQ(1u, camera_controller->available_cameras().size());
EXPECT_FALSE(camera_controller->camera_preview_widget());
// Selecting an available camera while showing the preview is allowed should
// result in creating the preview widget.
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
EXPECT_TRUE(camera_controller->camera_preview_widget());
}
TEST_F(CaptureModeCameraTest, SelectedCameraBecomesAvailable) {
StartCaptureSession(CaptureModeSource::kFullscreen, CaptureModeType::kVideo);
auto* camera_controller = GetCameraController();
EXPECT_FALSE(camera_controller->camera_preview_widget());
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
EXPECT_FALSE(camera_controller->camera_preview_widget());
// The selected camera becomes available while `should_show_preview_` is still
// true. The preview should show in this case.
AddDefaultCamera();
EXPECT_TRUE(camera_controller->camera_preview_widget());
// Clearing the selected camera should hide the preview.
camera_controller->SetSelectedCamera(CameraId());
EXPECT_FALSE(camera_controller->selected_camera().is_valid());
EXPECT_FALSE(camera_controller->camera_preview_widget());
}
TEST_F(CaptureModeCameraTest, SelectingDifferentCameraCreatesNewPreviewWidget) {
AddDefaultCamera();
const std::string device_id = "/dev/video0";
const std::string display_name = "Integrated Webcam";
const std::string model_id = "0123:4567";
AddFakeCamera(device_id, display_name, model_id);
StartCaptureSession(CaptureModeSource::kFullscreen, CaptureModeType::kVideo);
auto* camera_controller = GetCameraController();
EXPECT_FALSE(camera_controller->camera_preview_widget());
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* current_preview_widget = camera_controller->camera_preview_widget();
EXPECT_TRUE(current_preview_widget);
// Selecting a different camera should result in the recreation of the preview
// widget.
camera_controller->SetSelectedCamera(CameraId(model_id, 1));
EXPECT_TRUE(camera_controller->camera_preview_widget());
EXPECT_NE(current_preview_widget, camera_controller->camera_preview_widget());
}
TEST_F(CaptureModeCameraTest, MultipleCamerasOfTheSameModel) {
auto* camera_controller = GetCameraController();
const std::string device_id_1 = "/dev/video0";
const std::string display_name = "Integrated Webcam";
const std::string model_id = "0123:4567";
AddFakeCamera(device_id_1, display_name, model_id);
const auto& available_cameras = camera_controller->available_cameras();
EXPECT_EQ(1u, available_cameras.size());
EXPECT_EQ(1, available_cameras[0].camera_id.number());
EXPECT_EQ(model_id,
available_cameras[0].camera_id.model_id_or_display_name());
// Adding a new camera of the same model should be correctly tracked with a
// different ID.
const std::string device_id_2 = "/dev/video1";
AddFakeCamera(device_id_2, display_name, model_id);
EXPECT_EQ(2u, available_cameras.size());
EXPECT_EQ(2, available_cameras[1].camera_id.number());
EXPECT_EQ(model_id,
available_cameras[1].camera_id.model_id_or_display_name());
EXPECT_NE(available_cameras[0].camera_id, available_cameras[1].camera_id);
}
TEST_F(CaptureModeCameraTest, MissingCameraModelId) {
auto* camera_controller = GetCameraController();
const std::string device_id = "/dev/video0";
const std::string display_name = "Integrated Webcam";
AddFakeCamera(device_id, display_name, /*model_id=*/"");
// The camera's display name should be used instead of a model ID when it's
// missing.
const auto& available_cameras = camera_controller->available_cameras();
EXPECT_EQ(1u, available_cameras.size());
EXPECT_TRUE(available_cameras[0].camera_id.is_valid());
EXPECT_EQ(1, available_cameras[0].camera_id.number());
EXPECT_EQ(display_name,
available_cameras[0].camera_id.model_id_or_display_name());
// If the SystemMonitor triggered a device change alert for some reason, but
// the actual list of cameras didn't change, observers should never be
// notified again.
{
base::RunLoop loop;
camera_controller->SetOnCameraListReceivedForTesting(loop.QuitClosure());
CameraDevicesChangeWaiter observer;
base::SystemMonitor::Get()->ProcessDevicesChanged(
base::SystemMonitor::DEVTYPE_VIDEO_CAPTURE);
loop.Run();
EXPECT_EQ(0, observer.camera_change_event_count());
}
}
TEST_F(CaptureModeCameraTest, CameraFramesFlipping) {
StartCaptureSession(CaptureModeSource::kFullscreen, CaptureModeType::kVideo);
auto* camera_controller = GetCameraController();
int index = 0;
for (const auto facing_mode :
{media::MEDIA_VIDEO_FACING_NONE, media::MEDIA_VIDEO_FACING_USER,
media::MEDIA_VIDEO_FACING_ENVIRONMENT}) {
const std::string device_id = base::StringPrintf("/dev/video%d", index);
const std::string display_name = base::StringPrintf("Camera %d", index);
AddFakeCamera(device_id, display_name, display_name, facing_mode);
camera_controller->SetSelectedCamera(CameraId(display_name, 1));
EXPECT_TRUE(camera_controller->camera_preview_widget());
const bool should_be_flipped =
facing_mode != media::MEDIA_VIDEO_FACING_ENVIRONMENT;
EXPECT_EQ(should_be_flipped, camera_controller->camera_preview_view()
->should_flip_frames_horizontally())
<< "Failed for facing mode: " << facing_mode;
++index;
}
}
TEST_F(CaptureModeCameraTest, DisconnectSelectedCamera) {
AddDefaultCamera();
auto* camera_controller = GetCameraController();
const CameraId camera_id(kDefaultCameraModelId, 1);
camera_controller->SetSelectedCamera(camera_id);
// Disconnect a selected camera, and expect that the grace period timer is
// running.
RemoveDefaultCamera();
base::OneShotTimer* timer =
camera_controller->camera_reconnect_timer_for_test();
EXPECT_TRUE(timer->IsRunning());
EXPECT_EQ(camera_id, camera_controller->selected_camera());
// When the timer fires before the camera gets reconnected, the selected
// camera ID is cleared.
timer->FireNow();
EXPECT_FALSE(camera_controller->selected_camera().is_valid());
EXPECT_FALSE(timer->IsRunning());
}
TEST_F(CaptureModeCameraTest, SelectUnavailableCameraDuringGracePeriod) {
auto* camera_controller = AddAndRemoveCameraAndTriggerGracePeriod();
base::OneShotTimer* timer =
camera_controller->camera_reconnect_timer_for_test();
EXPECT_TRUE(timer->IsRunning());
// Selecting an unavailable camera during the grace period should keep the
// timer running for another grace period.
const CameraId new_camera_id("Different Camera", 1);
camera_controller->SetSelectedCamera(new_camera_id);
EXPECT_TRUE(timer->IsRunning());
EXPECT_EQ(new_camera_id, camera_controller->selected_camera());
// Once the timer fires the new ID will also be cleared.
timer->FireNow();
EXPECT_FALSE(camera_controller->selected_camera().is_valid());
EXPECT_FALSE(timer->IsRunning());
}
TEST_F(CaptureModeCameraTest, SelectAvailableCameraDuringGracePeriod) {
const std::string device_id = "/dev/video0";
const std::string display_name = "Integrated Webcam";
const CameraId available_camera_id(display_name, 1);
AddFakeCamera(device_id, display_name, /*model_id=*/"");
// This adds the default camera as the selected one, and removes it triggering
// a grace period.
auto* camera_controller = AddAndRemoveCameraAndTriggerGracePeriod();
base::OneShotTimer* timer =
camera_controller->camera_reconnect_timer_for_test();
EXPECT_TRUE(timer->IsRunning());
// Selecting the available camera during the grace period should stop the
// timer immediately.
camera_controller->SetSelectedCamera(available_camera_id);
EXPECT_FALSE(timer->IsRunning());
EXPECT_EQ(available_camera_id, camera_controller->selected_camera());
}
// This tests simulates a flaky camera connection.
TEST_F(CaptureModeCameraTest, ReconnectDuringGracePeriod) {
StartCaptureSession(CaptureModeSource::kFullscreen, CaptureModeType::kVideo);
auto* camera_controller = AddAndRemoveCameraAndTriggerGracePeriod();
base::OneShotTimer* timer =
camera_controller->camera_reconnect_timer_for_test();
EXPECT_TRUE(timer->IsRunning());
EXPECT_FALSE(camera_controller->camera_preview_widget());
// Re-add the camera during the grace period, the timer should stop, and the
// preview should reshow.
AddDefaultCamera();
EXPECT_FALSE(timer->IsRunning());
EXPECT_TRUE(camera_controller->camera_preview_widget());
}
// Tests a flaky camera that disconnects before recording begins and reconnects
// during recording within the grace period.
TEST_F(CaptureModeCameraTest, ReconnectDuringGracePeriodAfterRecordingStarts) {
StartCaptureSession(CaptureModeSource::kFullscreen, CaptureModeType::kVideo);
auto* camera_controller = AddAndRemoveCameraAndTriggerGracePeriod();
base::OneShotTimer* timer =
camera_controller->camera_reconnect_timer_for_test();
EXPECT_TRUE(timer->IsRunning());
EXPECT_FALSE(camera_controller->camera_preview_widget());
// Start recording, and expect that `should_show_preview_` will change to
// false.
EXPECT_TRUE(camera_controller->should_show_preview());
StartVideoRecordingImmediately();
EXPECT_FALSE(camera_controller->should_show_preview());
// Re-add the camera during the grace period, the timer should stop, but the
// preview should not be recreated.
AddDefaultCamera();
EXPECT_FALSE(timer->IsRunning());
EXPECT_FALSE(camera_controller->camera_preview_widget());
}
TEST_F(CaptureModeCameraTest, SelectedCameraChangedObserver) {
AddDefaultCamera();
auto* camera_controller = GetCameraController();
const CameraId camera_id(kDefaultCameraModelId, 1);
CameraDevicesChangeWaiter observer;
camera_controller->SetSelectedCamera(camera_id);
EXPECT_EQ(1, observer.selected_camera_change_event_count());
// Selecting the same camera ID again should not trigger an observer call.
camera_controller->SetSelectedCamera(camera_id);
EXPECT_EQ(1, observer.selected_camera_change_event_count());
// Clearing the ID should.
camera_controller->SetSelectedCamera(CameraId());
EXPECT_EQ(2, observer.selected_camera_change_event_count());
}
TEST_F(CaptureModeCameraTest, ShouldShowPreviewTest) {
auto* controller = CaptureModeController::Get();
auto* camera_controller = GetCameraController();
controller->SetSource(CaptureModeSource::kFullscreen);
controller->SetType(CaptureModeType::kVideo);
controller->Start(CaptureModeEntryType::kQuickSettings);
// should_show_preview() should return true when CaptureModeSession is started
// in video recording mode.
EXPECT_TRUE(camera_controller->should_show_preview());
// Switch to image capture mode, should_show_preview() should return false.
controller->SetType(CaptureModeType::kImage);
EXPECT_FALSE(camera_controller->should_show_preview());
// Stop an existing capture session, should_show_preview() should return
// false.
controller->Stop();
EXPECT_FALSE(camera_controller->should_show_preview());
EXPECT_FALSE(controller->IsActive());
// Start another capture session and start video recording,
// should_show_preview() should return false when video recording ends.
controller->SetType(CaptureModeType::kVideo);
controller->Start(CaptureModeEntryType::kQuickSettings);
EXPECT_TRUE(camera_controller->should_show_preview());
controller->StartVideoRecordingImmediatelyForTesting();
EXPECT_TRUE(camera_controller->should_show_preview());
controller->EndVideoRecording(EndRecordingReason::kStopRecordingButton);
EXPECT_FALSE(camera_controller->should_show_preview());
}
TEST_F(CaptureModeCameraTest, ManagedByPolicyCameraOptions) {
GetTestDelegate()->set_is_camera_disabled_by_policy(true);
StartCaptureSession(CaptureModeSource::kFullscreen, CaptureModeType::kVideo);
OpenSettingsView();
// At this moment, there are no camera devices connected. The camera menu
// group should be hidden.
CaptureModeSettingsTestApi test_api;
CaptureModeMenuGroup* camera_menu_group = test_api.GetCameraMenuGroup();
ASSERT_TRUE(camera_menu_group);
EXPECT_FALSE(camera_menu_group->GetVisible());
// Camera addition/removal are still observed even when managed by policy, but
// once a camera is added, the group becomes visible, but shows only a dimmed
// "Off" option.
AddDefaultCamera();
EXPECT_TRUE(camera_menu_group->GetVisible());
EXPECT_TRUE(camera_menu_group->IsOptionChecked(kCameraOff));
EXPECT_FALSE(camera_menu_group->IsOptionEnabled(kCameraOff));
EXPECT_FALSE(test_api.GetCameraOption(kCameraDevicesBegin));
// Selecting a camera will be ignored.
auto* camera_controller = GetCameraController();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
EXPECT_FALSE(camera_controller->selected_camera().is_valid());
EXPECT_TRUE(camera_menu_group->IsOptionChecked(kCameraOff));
EXPECT_FALSE(camera_controller->camera_preview_widget());
// Removing the existing camera should hide the camera menu group and remove
// all its options.
RemoveDefaultCamera();
EXPECT_FALSE(camera_menu_group->GetVisible());
EXPECT_FALSE(test_api.GetCameraOption(kCameraOff));
}
// Tests that the options on camera menu are shown and checked correctly when
// adding or removing cameras. Also tests that `selected_camera_` is updated
// correspondently.
TEST_F(CaptureModeCameraTest, CheckCameraOptions) {
auto* camera_controller = GetCameraController();
const std::string device_id_1 = "/dev/video0";
const std::string display_name_1 = "Integrated Webcam";
const std::string device_id_2 = "/dev/video1";
const std::string display_name_2 = "Integrated Webcam 1";
AddFakeCamera(device_id_1, display_name_1, display_name_1);
AddFakeCamera(device_id_2, display_name_2, display_name_2);
StartCaptureSession(CaptureModeSource::kFullscreen, CaptureModeType::kVideo);
OpenSettingsView();
// Check camera settings is shown. `Off` option is checked. Two camera options
// are not checked.
CaptureModeSettingsTestApi test_api;
CaptureModeMenuGroup* camera_menu_group = test_api.GetCameraMenuGroup();
EXPECT_TRUE(camera_menu_group && camera_menu_group->GetVisible());
EXPECT_TRUE(camera_menu_group->IsOptionChecked(kCameraOff));
EXPECT_FALSE(camera_menu_group->IsOptionChecked(kCameraDevicesBegin));
EXPECT_FALSE(camera_menu_group->IsOptionChecked(kCameraDevicesBegin + 1));
EXPECT_FALSE(camera_controller->selected_camera().is_valid());
// Click the option for camera device 1, check its display name matches with
// the camera device 1 display name and it's checked. Also check the selected
// camera is valid now.
ClickOnView(test_api.GetCameraOption(kCameraDevicesBegin),
GetEventGenerator());
EXPECT_FALSE(camera_menu_group->IsOptionChecked(kCameraOff));
EXPECT_EQ(base::UTF16ToUTF8(camera_menu_group->GetOptionLabelForTesting(
kCameraDevicesBegin)),
display_name_1);
EXPECT_TRUE(camera_menu_group->IsOptionChecked(kCameraDevicesBegin));
EXPECT_TRUE(camera_controller->selected_camera().is_valid());
// Now disconnect camera device 1.
RemoveFakeCamera(device_id_1);
// Check the camera device 1 is removed from the camera menu. There's only a
// camera option for camera device 2. Selected camera is still valid. `Off`
// option and option for camera device 2 are not checked.
EXPECT_TRUE(test_api.GetCameraOption(kCameraDevicesBegin));
EXPECT_FALSE(test_api.GetCameraOption(kCameraDevicesBegin + 1));
EXPECT_EQ(base::UTF16ToUTF8(camera_menu_group->GetOptionLabelForTesting(
kCameraDevicesBegin)),
display_name_2);
EXPECT_FALSE(camera_menu_group->IsOptionChecked(kCameraOff));
EXPECT_FALSE(camera_menu_group->IsOptionChecked(kCameraDevicesBegin));
EXPECT_TRUE(camera_controller->selected_camera().is_valid());
// Now connect the camera device 1 again.
AddFakeCamera(device_id_1, display_name_1, display_name_1);
// Check the camera device 1 is added back to the camera menu and it's checked
// automatically. Check the selected option's label matches with the camera
// device 1's display name.
// Note that `device_id_1` ("/dev/video0") comes before `device_id_2`
// ("/dev/video1") in sort order, so it will be added first in the menu.
EXPECT_TRUE(test_api.GetCameraOption(kCameraDevicesBegin));
EXPECT_TRUE(test_api.GetCameraOption(kCameraDevicesBegin + 1));
EXPECT_FALSE(camera_menu_group->IsOptionChecked(kCameraOff));
EXPECT_TRUE(camera_menu_group->IsOptionChecked(kCameraDevicesBegin));
EXPECT_FALSE(camera_menu_group->IsOptionChecked(kCameraDevicesBegin + 1));
EXPECT_EQ(base::UTF16ToUTF8(camera_menu_group->GetOptionLabelForTesting(
kCameraDevicesBegin)),
display_name_1);
EXPECT_EQ(base::UTF16ToUTF8(camera_menu_group->GetOptionLabelForTesting(
kCameraDevicesBegin + 1)),
display_name_2);
EXPECT_TRUE(camera_controller->selected_camera().is_valid());
}
TEST_F(CaptureModeCameraTest, CameraPreviewWidgetStackingInFullscreen) {
StartCaptureSession(CaptureModeSource::kFullscreen, CaptureModeType::kVideo);
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
const auto* camera_preview_widget =
camera_controller->camera_preview_widget();
EXPECT_TRUE(camera_preview_widget);
auto* preview_window = camera_preview_widget->GetNativeWindow();
const auto* menu_container = preview_window->GetRootWindow()->GetChildById(
kShellWindowId_MenuContainer);
auto* parent = preview_window->parent();
// Parent of the preview should be the MenuContainer when capture mode
// session is active with `kFullscreen` type. And the preview window should
// be the bottom-most child of it.
EXPECT_EQ(parent, menu_container);
EXPECT_EQ(menu_container->children().front(), preview_window);
StartRecordingFromSource(CaptureModeSource::kFullscreen);
// Parent of the preview should be the MenuContainer when video recording
// in progress with `kFullscreen` type. And the preview window should be the
// top-most child of it.
preview_window = camera_preview_widget->GetNativeWindow();
parent = preview_window->parent();
EXPECT_EQ(parent, menu_container);
EXPECT_EQ(menu_container->children().back(), preview_window);
}
TEST_F(CaptureModeCameraTest, CameraPreviewWidgetStackingInRegion) {
auto* controller =
StartCaptureSession(CaptureModeSource::kRegion, CaptureModeType::kVideo);
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
const auto* camera_preview_widget =
camera_controller->camera_preview_widget();
EXPECT_TRUE(camera_preview_widget);
auto* preview_window = camera_preview_widget->GetNativeWindow();
// Parent of the preview should be the UnparentedContainer when the user
// capture region is not set.
EXPECT_TRUE(controller->user_capture_region().IsEmpty());
EXPECT_EQ(preview_window->parent(),
preview_window->GetRootWindow()->GetChildById(
kShellWindowId_UnparentedContainer));
EXPECT_FALSE(camera_preview_widget->IsVisible());
controller->SetUserCaptureRegion(gfx::Rect(10, 20, 80, 60),
/*by_user=*/true);
StartRecordingFromSource(CaptureModeSource::kRegion);
const auto* menu_container = preview_window->GetRootWindow()->GetChildById(
kShellWindowId_MenuContainer);
// Parent of the preview should be the MenuContainer when video recording
// in progress with `kRegion` type. And the preview window should be the
// top-most child of it.
ASSERT_EQ(preview_window->parent(), menu_container);
EXPECT_EQ(menu_container->children().back(), preview_window);
}
// Tests that camera preview widget is shown, hidden and parented correctly
// while moving, dragging and updating the user selection region.
TEST_F(CaptureModeCameraTest, CameraPreviewWhileUpdatingCaptureRegion) {
UpdateDisplay("800x700");
auto* controller =
StartCaptureSession(CaptureModeSource::kRegion, CaptureModeType::kVideo);
auto* camera_controller = GetCameraController();
auto* capture_session = controller->capture_mode_session();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
const auto* camera_preview_widget =
camera_controller->camera_preview_widget();
EXPECT_TRUE(camera_preview_widget);
auto* preview_window = camera_preview_widget->GetNativeWindow();
const int min_region_length =
capture_mode::kMinCaptureSurfaceShortSideLengthForVisibleCamera;
const gfx::Rect capture_region(10, 20, min_region_length, min_region_length);
controller->SetUserCaptureRegion(capture_region, /*by_user=*/true);
// After user capture region is set, parent of the preview should be the
// MenuContainer.
const auto* menu_container = preview_window->GetRootWindow()->GetChildById(
kShellWindowId_MenuContainer);
ASSERT_EQ(preview_window->parent(), menu_container);
EXPECT_TRUE(camera_preview_widget->IsVisible());
EXPECT_TRUE(preview_window->IsVisible());
// Press the bottom right of selection region. Verify preview is hidden and
// it's still parented to `menu_container`.
auto* event_generator = GetEventGenerator();
event_generator->set_current_screen_location(capture_region.bottom_right());
event_generator->PressLeftButton();
EXPECT_FALSE(camera_preview_widget->IsVisible());
EXPECT_FALSE(preview_window->IsVisible());
ASSERT_EQ(preview_window->parent(), menu_container);
// Move mouse to update the selection region. Verify preview is still
// hidden.
const gfx::Vector2d delta(15, 20);
event_generator->MoveMouseTo(capture_region.bottom_right() + delta);
EXPECT_TRUE(capture_session->is_drag_in_progress());
EXPECT_FALSE(camera_preview_widget->IsVisible());
EXPECT_FALSE(preview_window->IsVisible());
ASSERT_EQ(preview_window->parent(), menu_container);
// Now release the drag to end selection region update. Verify preview is
// shown and parent of the preview should be MenuContainer.
event_generator->ReleaseLeftButton();
EXPECT_FALSE(capture_session->is_drag_in_progress());
EXPECT_TRUE(camera_preview_widget->IsVisible());
EXPECT_TRUE(preview_window->IsVisible());
EXPECT_EQ(preview_window->parent(), menu_container);
// Press in the selection region to move it around. Since in the
// use case, selection region is not updated, preview should not be hidden.
const gfx::Point current_position(capture_region.origin() + delta);
event_generator->set_current_screen_location(current_position);
event_generator->PressLeftButton();
EXPECT_TRUE(camera_preview_widget->IsVisible());
EXPECT_EQ(preview_window->parent(), menu_container);
// Move mouse to move selection region around. Verify preview is shown.
event_generator->MoveMouseTo(current_position + delta);
EXPECT_TRUE(camera_preview_widget->IsVisible());
EXPECT_EQ(preview_window->parent(), menu_container);
// Now release the move to end moving selection region. Verify preview is
// shown.
event_generator->ReleaseLeftButton();
EXPECT_TRUE(camera_preview_widget->IsVisible());
EXPECT_EQ(preview_window->parent(), menu_container);
}
TEST_F(CaptureModeCameraTest, CameraPreviewWidgetStackingInWindow) {
auto* controller =
StartCaptureSession(CaptureModeSource::kWindow, CaptureModeType::kVideo);
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
const auto* camera_preview_widget =
camera_controller->camera_preview_widget();
EXPECT_TRUE(camera_preview_widget);
auto* preview_window = camera_preview_widget->GetNativeWindow();
// The parent of the preview should be the UnparentedContainer when selected
// window is not set.
ASSERT_FALSE(controller->capture_mode_session()->GetSelectedWindow());
EXPECT_EQ(preview_window->parent(),
preview_window->GetRootWindow()->GetChildById(
kShellWindowId_UnparentedContainer));
EXPECT_FALSE(camera_preview_widget->IsVisible());
StartRecordingFromSource(CaptureModeSource::kWindow);
// Parent of the preview widget should be the window being recorded when video
// recording in progress with `kWindow` type. And the preview window should be
// the top-most child of it.
const auto* parent = preview_window->parent();
const auto* window_being_recorded =
controller->video_recording_watcher_for_testing()
->window_being_recorded();
ASSERT_EQ(parent, window_being_recorded);
EXPECT_EQ(window_being_recorded->children().back(), preview_window);
}
// Tests the visibility of camera menu when there's no camera connected.
TEST_F(CaptureModeCameraTest, CheckCameraMenuVisibility) {
StartCaptureSession(CaptureModeSource::kFullscreen, CaptureModeType::kVideo);
OpenSettingsView();
// Check camera menu is hidden.
CaptureModeSettingsTestApi test_api;
CaptureModeMenuGroup* camera_menu_group = test_api.GetCameraMenuGroup();
EXPECT_TRUE(camera_menu_group && !camera_menu_group->GetVisible());
// Connect a camera.
AddDefaultCamera();
// Check the camera menu is shown. And there's an `Off` option and an option
// for the connected camera.
camera_menu_group = test_api.GetCameraMenuGroup();
EXPECT_TRUE(camera_menu_group && camera_menu_group->GetVisible());
EXPECT_TRUE(test_api.GetCameraOption(kCameraOff));
EXPECT_TRUE(test_api.GetCameraOption(kCameraDevicesBegin));
// Now disconnect the camera.
RemoveDefaultCamera();
// Check the menu group is hidden again and all options has been removed from
// the menu.
camera_menu_group = test_api.GetCameraMenuGroup();
EXPECT_TRUE(camera_menu_group && !camera_menu_group->GetVisible());
EXPECT_FALSE(test_api.GetCameraOption(kCameraOff));
EXPECT_FALSE(test_api.GetCameraOption(kCameraDevicesBegin));
}
TEST_F(CaptureModeCameraTest, CameraPreviewWidgetBounds) {
auto* controller = StartCaptureSession(CaptureModeSource::kFullscreen,
CaptureModeType::kVideo);
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
ASSERT_EQ(CameraPreviewSnapPosition::kBottomRight,
camera_controller->camera_preview_snap_position());
const auto* preview_widget = camera_controller->camera_preview_widget();
EXPECT_TRUE(preview_widget);
// Verifies the camera preview's alignment with `kBottomRight` snap position
// and `kFullscreen` capture source.
const auto* capture_mode_session = controller->capture_mode_session();
const gfx::Rect work_area =
display::Screen::GetScreen()
->GetDisplayNearestWindow(capture_mode_session->current_root())
.work_area();
VerifyPreviewAlignment(work_area);
// Switching to `kRegion` without capture region set, the preview widget
// should not be shown.
controller->SetSource(CaptureModeSource::kRegion);
EXPECT_TRUE(controller->user_capture_region().IsEmpty());
EXPECT_FALSE(preview_widget->IsVisible());
// Verifies the camera preview's alignment with `kBottomRight` snap position
// and `kRegion` capture source.
const gfx::Rect capture_region(10, 20, 300, 200);
controller->SetUserCaptureRegion(capture_region, /*by_user=*/true);
VerifyPreviewAlignment(capture_region);
// Verifies the camera preview's alignment after switching back to
// `kFullscreen.`
controller->SetSource(CaptureModeSource::kFullscreen);
VerifyPreviewAlignment(work_area);
// Verifies the camera preview's alignment with `kBottomLeft` snap position
// and `kRegion` capture source.
controller->SetSource(CaptureModeSource::kRegion);
camera_controller->SetCameraPreviewSnapPosition(
CameraPreviewSnapPosition::kBottomLeft);
VerifyPreviewAlignment(capture_region);
// Verifies the camera preview's alignment with `kTopLeft` snap position
// and `kRegion` capture source.
camera_controller->SetCameraPreviewSnapPosition(
CameraPreviewSnapPosition::kTopLeft);
VerifyPreviewAlignment(capture_region);
// Verifies the camera preview's alignment with `kTopRight` snap position
// and `kRegion` capture source.
camera_controller->SetCameraPreviewSnapPosition(
CameraPreviewSnapPosition::kTopRight);
VerifyPreviewAlignment(capture_region);
// Set capture region to empty, the preview should be hidden again.
controller->SetUserCaptureRegion(gfx::Rect(), /*by_user=*/true);
EXPECT_FALSE(preview_widget->IsVisible());
// Verifies the camera preview's alignment with `kTopRight` snap position and
// `kWindow` capture source.
StartRecordingFromSource(CaptureModeSource::kWindow);
const auto* window_being_recorded =
controller->video_recording_watcher_for_testing()
->window_being_recorded();
DCHECK(window_being_recorded);
VerifyPreviewAlignment(window_being_recorded->GetBoundsInScreen());
}
TEST_F(CaptureModeCameraTest, MultiDisplayCameraPreviewWidgetBounds) {
UpdateDisplay("800x700,801+0-800x700");
const gfx::Point point_in_second_display = gfx::Point(1000, 500);
auto* event_generator = GetEventGenerator();
MoveMouseToAndUpdateCursorDisplay(point_in_second_display, event_generator);
// Start the capture session in the second display.
auto* controller = StartCaptureSession(CaptureModeSource::kFullscreen,
CaptureModeType::kVideo);
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
const gfx::Rect second_display_bounds(801, 0, 800, 700);
// The camera preview should reside inside the second display when we start
// capture session in the second display.
const auto* preview_widget = camera_controller->camera_preview_widget();
EXPECT_TRUE(second_display_bounds.Contains(
preview_widget->GetWindowBoundsInScreen()));
// Move the capture session to the primary display should move the camera
// preview to the primary display as well.
MoveMouseToAndUpdateCursorDisplay(gfx::Point(10, 20), event_generator);
EXPECT_TRUE(gfx::Rect(0, 0, 800, 700)
.Contains(preview_widget->GetWindowBoundsInScreen()));
// Move back to the second display, switch to `kRegion` and set the capture
// region. The camera preview should be moved back to the second display and
// inside the capture region.
MoveMouseToAndUpdateCursorDisplay(point_in_second_display, event_generator);
controller->SetSource(CaptureModeSource::kRegion);
// The capture region set through `controller` is in root coordinate.
const gfx::Rect capture_region(100, 0, 400, 550);
controller->SetUserCaptureRegion(capture_region, /*by_user=*/true);
const gfx::Rect capture_region_in_screen(901, 0, 400, 550);
const gfx::Rect preview_bounds = preview_widget->GetWindowBoundsInScreen();
EXPECT_TRUE(second_display_bounds.Contains(preview_bounds));
EXPECT_TRUE(capture_region_in_screen.Contains(preview_bounds));
// Start the window recording inside the second display, the camera preview
// should be inside the window that is being recorded inside the second
// display.
window()->SetBoundsInScreen(
gfx::Rect(900, 0, 600, 500),
display::Screen::GetScreen()->GetDisplayNearestWindow(
Shell::GetAllRootWindows()[1]));
StartRecordingFromSource(CaptureModeSource::kWindow);
const auto* window_being_recorded =
controller->video_recording_watcher_for_testing()
->window_being_recorded();
EXPECT_TRUE(window_being_recorded->GetBoundsInScreen().Contains(
preview_widget->GetWindowBoundsInScreen()));
}
// Tests that switching from `kImage` to `kVideo` with capture source `kWindow`,
// and capture window is already selected before the switch, the camera preview
// widget should be positioned and parented correctly.
TEST_F(CaptureModeCameraTest, CameraPreviewWidgetAfterTypeSwitched) {
auto* controller =
StartCaptureSession(CaptureModeSource::kWindow, CaptureModeType::kImage);
auto* camera_controller = GetCameraController();
GetEventGenerator()->MoveMouseToCenterOf(window());
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
controller->SetType(CaptureModeType::kVideo);
const auto* camera_preview_widget =
camera_controller->camera_preview_widget();
EXPECT_TRUE(camera_preview_widget);
auto* camera_preview_window = camera_preview_widget->GetNativeWindow();
const auto* selected_window =
controller->capture_mode_session()->GetSelectedWindow();
ASSERT_EQ(camera_preview_window->parent(), selected_window);
// Verify that camera preview is at the bottom right corner of the window.
VerifyPreviewAlignment(selected_window->GetBoundsInScreen());
// `camera_preview_window` should not have a transient parent.
EXPECT_FALSE(wm::GetTransientParent(camera_preview_window));
}
// Tests that audio and camera menu groups should be hidden from the settings
// menu when there's a video recording in progress.
TEST_F(CaptureModeCameraTest,
AudioAndCameraMenuGroupsAreHiddenWhenVideoRecordingInProgress) {
auto* controller = StartCaptureSession(CaptureModeSource::kFullscreen,
CaptureModeType::kVideo);
auto* camera_controller = controller->camera_controller();
StartVideoRecordingImmediately();
EXPECT_TRUE(controller->is_recording_in_progress());
// Verify there's no camera preview created, since we don't select any camera.
EXPECT_FALSE(camera_controller->camera_preview_widget());
// Check capture session is shut down after the video recording starts.
EXPECT_FALSE(controller->IsActive());
// Start a new session, check the type should be switched automatically to
// kImage.
controller->Start(CaptureModeEntryType::kQuickSettings);
EXPECT_EQ(CaptureModeType::kImage, controller->type());
// Verify there's no camera preview created after a new session started.
EXPECT_FALSE(camera_controller->camera_preview_widget());
OpenSettingsView();
// Check the audio and camera menu groups are hidden from the settings.
CaptureModeSettingsTestApi test_api_new;
EXPECT_FALSE(test_api_new.GetCameraMenuGroup());
EXPECT_FALSE(test_api_new.GetAudioInputMenuGroup());
EXPECT_TRUE(test_api_new.GetSaveToMenuGroup());
}
// Verify that starting a new capture session and updating capture source won't
// affect the current camera preview when there's a video recording is progress.
TEST_F(CaptureModeCameraTest,
CameraPreviewNotChangeWhenVideoRecordingInProgress) {
auto* controller = StartCaptureSession(CaptureModeSource::kFullscreen,
CaptureModeType::kVideo);
auto* camera_controller = controller->camera_controller();
AddDefaultCamera();
OpenSettingsView();
// Select the default camera for video recording.
CaptureModeSettingsTestApi test_api;
ClickOnView(test_api.GetCameraOption(kCameraDevicesBegin),
GetEventGenerator());
StartVideoRecordingImmediately();
// Check that the camera preview is created.
const auto* camera_preview_widget =
camera_controller->camera_preview_widget();
EXPECT_TRUE(camera_preview_widget);
auto* preview_window = camera_preview_widget->GetNativeWindow();
auto* parent = preview_window->parent();
// Start a new capture session, and set capture source to `kFullscreen`,
// verify the camera preview and its parent are not changed.
controller->Start(CaptureModeEntryType::kQuickSettings);
controller->SetSource(CaptureModeSource::kFullscreen);
EXPECT_EQ(preview_window,
camera_controller->camera_preview_widget()->GetNativeWindow());
EXPECT_EQ(
parent,
camera_controller->camera_preview_widget()->GetNativeWindow()->parent());
// Update capture source to `kRegion` and set the user capture region, verify
// the camera preview and its parent are not changed.
controller->SetSource(CaptureModeSource::kRegion);
controller->SetUserCaptureRegion({100, 100, 200, 300}, /*by_user=*/true);
EXPECT_EQ(preview_window,
camera_controller->camera_preview_widget()->GetNativeWindow());
EXPECT_EQ(
parent,
camera_controller->camera_preview_widget()->GetNativeWindow()->parent());
// Update capture source to `kWindow` and move mouse on top the `window`,
// verify that the camera preview and its parent are not changed.
controller->SetSource(CaptureModeSource::kWindow);
auto* event_generator = GetEventGenerator();
event_generator->MoveMouseToCenterOf(window());
EXPECT_EQ(preview_window,
camera_controller->camera_preview_widget()->GetNativeWindow());
EXPECT_EQ(
parent,
camera_controller->camera_preview_widget()->GetNativeWindow()->parent());
}
// Tests that changing the folder while there's a video recording in progress
// doesn't change the folder where the video being recorded will be saved to.
// It will only affect the image to be captured.
TEST_F(CaptureModeCameraTest, ChangeFolderWhileVideoRecordingInProgress) {
auto* controller = StartCaptureSession(CaptureModeSource::kFullscreen,
CaptureModeType::kVideo);
StartVideoRecordingImmediately();
// While the video recording is in progress, start a new capture session and
// update the save-to folder to the custom folder.
controller->Start(CaptureModeEntryType::kQuickSettings);
controller->SetCustomCaptureFolder(
CreateCustomFolderInUserDownloadsPath("test"));
// Perform the image capture. Verify that the image is saved to the custom
// folder.
controller->PerformCapture();
const base::FilePath& saved_image_file = WaitForCaptureFileToBeSaved();
EXPECT_EQ(controller->GetCustomCaptureFolder(), saved_image_file.DirName());
// End the video recoring and verify the video is still saved to the default
// downloads folder.
controller->EndVideoRecording(EndRecordingReason::kStopRecordingButton);
const base::FilePath& saved_video_file = WaitForCaptureFileToBeSaved();
EXPECT_EQ(controller->delegate_for_testing()->GetUserDefaultDownloadsFolder(),
saved_video_file.DirName());
}
// Tests multiple scenarios to trigger selected window updates at located
// position. Camera preview's native window should be added to the ignore
// windows and no crash should happen in these cases.
TEST_F(CaptureModeCameraTest,
UpdateSelectedWindowAtPositionWithCameraPreviewIgnored) {
auto* controller =
StartCaptureSession(CaptureModeSource::kWindow, CaptureModeType::kVideo);
AddDefaultCamera();
auto* camera_controller = GetCameraController();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* event_generator = GetEventGenerator();
event_generator->MoveMouseToCenterOf(window());
EXPECT_TRUE(camera_controller->camera_preview_widget());
// No camera preview when it is in `kImage`.
controller->SetType(CaptureModeType::kImage);
event_generator->MoveMouseToCenterOf(window());
EXPECT_FALSE(camera_controller->camera_preview_widget());
// The native window of camera preview widget should be ignored from the
// candidates of the selected window. So moving the mouse to be on top of the
// camera preview should not cause any crash or selected window changes.
controller->SetType(CaptureModeType::kVideo);
const auto* camera_preview_widget =
camera_controller->camera_preview_widget();
const auto* capture_mode_session = controller->capture_mode_session();
event_generator->MoveMouseToCenterOf(
camera_preview_widget->GetNativeWindow());
EXPECT_EQ(window(), capture_mode_session->GetSelectedWindow());
EXPECT_TRUE(window()->IsVisible());
EXPECT_TRUE(camera_preview_widget->IsVisible());
// Hide `window_` with camera preview on should not cause any crash and
// selected window should be updated to nullptr.
window()->Hide();
EXPECT_FALSE(window()->IsVisible());
EXPECT_FALSE(camera_preview_widget->IsVisible());
EXPECT_FALSE(capture_mode_session->GetSelectedWindow());
// Reshow `window_` without hovering over it should not set the selected
// window. Camera preview should still be hidden as its parent hasn't been set
// to `window_` yet.
const auto* preview_native_window = camera_preview_widget->GetNativeWindow();
window()->Show();
EXPECT_TRUE(window()->IsVisible());
EXPECT_FALSE(camera_preview_widget->IsVisible());
EXPECT_FALSE(capture_mode_session->GetSelectedWindow());
EXPECT_EQ(preview_native_window->parent(),
preview_native_window->GetRootWindow()->GetChildById(
kShellWindowId_UnparentedContainer));
// Hovering over `window_` should set it to the selected window, camera
// preview widget should be reparented to it as well. And the camera preview
// widget should be visible now.
event_generator->MoveMouseToCenterOf(window());
EXPECT_EQ(preview_native_window->parent(),
capture_mode_session->GetSelectedWindow());
EXPECT_TRUE(camera_preview_widget->IsVisible());
EXPECT_EQ(window(), capture_mode_session->GetSelectedWindow());
}
// Tests that capture label's opacity changes accordingly when it's overlapped
// or it's not overlapped with camera preview. Also tests that when located
// events is or is not on capture label, its opacity is updated accordingly.
TEST_F(CaptureModeCameraTest,
CaptureLabelOpacityChangeWhenOverlappingWithCameraPreview) {
auto* controller =
StartCaptureSession(CaptureModeSource::kRegion, CaptureModeType::kVideo);
auto* capture_session = controller->capture_mode_session();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
const auto* camera_preview_widget =
camera_controller->camera_preview_widget();
const auto* capture_label_widget = capture_session->capture_label_widget();
const ui::Layer* capture_label_layer = capture_label_widget->GetLayer();
// Set capture region big enough to make capture label not overlapping with
// camera preview. Verify capture label is fully opaque.
const gfx::Rect capture_region(100, 100, 700, 700);
SelectCaptureRegion(capture_region);
EXPECT_FALSE(capture_label_widget->GetWindowBoundsInScreen().Intersects(
camera_preview_widget->GetWindowBoundsInScreen()));
EXPECT_EQ(capture_label_layer->GetTargetOpacity(), 1.f);
// Update capture region smaller to make capture label overlap with camera
// preview. Verify capture label is `kOverlapOpacity`.
// Make sure to resize the region to a value that won't cause the camera to be
// hidden according to the camera size specs.
const int delta_x =
capture_mode::kMinCaptureSurfaceShortSideLengthForVisibleCamera -
capture_region.width();
const int delta_y =
capture_mode::kMinCaptureSurfaceShortSideLengthForVisibleCamera -
capture_region.height();
const gfx::Vector2d delta(delta_x, delta_y);
auto* event_generator = GetEventGenerator();
event_generator->set_current_screen_location(capture_region.bottom_right());
event_generator->PressLeftButton();
event_generator->MoveMouseTo(capture_region.bottom_right() + delta);
event_generator->ReleaseLeftButton();
EXPECT_TRUE(capture_label_widget->GetWindowBoundsInScreen().Intersects(
camera_preview_widget->GetWindowBoundsInScreen()));
EXPECT_EQ(capture_label_layer->GetTargetOpacity(),
capture_mode::kCaptureUiOverlapOpacity);
// Move mouse on top of capture label, verify it's updated to fully opaque
// even it's still overlapped with camera preview.
const gfx::Rect capture_lable_bounds =
capture_label_widget->GetWindowBoundsInScreen();
event_generator->MoveMouseTo(capture_lable_bounds.CenterPoint());
EXPECT_TRUE(capture_lable_bounds.Intersects(
camera_preview_widget->GetWindowBoundsInScreen()));
EXPECT_EQ(capture_label_layer->GetTargetOpacity(), 1.0f);
// Move mouse to the outside of capture label, verify it's updated to
// `kOverlapOpacity`.
const gfx::Vector2d delta1(50, 50);
event_generator->MoveMouseTo(capture_lable_bounds.bottom_right() + delta1);
EXPECT_EQ(capture_label_layer->GetTargetOpacity(),
capture_mode::kCaptureUiOverlapOpacity);
// Click on the outside of the capture region to reset it, verify capture
// label is updated to fully opaque.
const gfx::Rect current_capture_region = controller->user_capture_region();
event_generator->MoveMouseTo(current_capture_region.bottom_right() + delta1);
event_generator->ClickLeftButton();
EXPECT_EQ(capture_label_layer->GetTargetOpacity(), 1.0f);
}
TEST_F(CaptureModeCameraTest,
CaptureBarOpacityChangeWhenOverlappingWithCameraPreview) {
// Update display size and update window with customized size to make sure
// camera preview overlap with capture bar with capture source `kWindow`.
UpdateDisplay("1366x768");
window()->SetBounds({0, 195, 903, 492});
auto* controller =
StartCaptureSession(CaptureModeSource::kWindow, CaptureModeType::kVideo);
auto* capture_session = controller->capture_mode_session();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
const auto* camera_preview_widget =
camera_controller->camera_preview_widget();
const auto* capture_bar_widget = capture_session->capture_mode_bar_widget();
const ui::Layer* capture_bar_layer = capture_bar_widget->GetLayer();
// Move mouse on top of `window` to set the selected window. Verify capture
// bar is `kOverlapOpacity`.
auto* event_generator = GetEventGenerator();
event_generator->MoveMouseTo(window()->GetBoundsInScreen().CenterPoint());
EXPECT_EQ(capture_session->GetSelectedWindow(), window());
EXPECT_TRUE(capture_bar_widget->GetWindowBoundsInScreen().Intersects(
camera_preview_widget->GetWindowBoundsInScreen()));
EXPECT_EQ(capture_bar_layer->GetTargetOpacity(),
capture_mode::kCaptureUiOverlapOpacity);
// Move mouse on top of capture bar. Verify capture bar is updated to fully
// opaque.
event_generator->MoveMouseTo(
capture_bar_widget->GetWindowBoundsInScreen().CenterPoint());
EXPECT_TRUE(capture_bar_widget->GetWindowBoundsInScreen().Intersects(
camera_preview_widget->GetWindowBoundsInScreen()));
EXPECT_EQ(capture_bar_layer->GetTargetOpacity(), 1.0f);
// Mouse mouse to the outside of capture bar, verify it's updated to
// `kOverlapOpacity`.
const gfx::Point capture_bar_origin =
capture_bar_widget->GetWindowBoundsInScreen().origin();
event_generator->MoveMouseTo(capture_bar_origin.x() - 10,
capture_bar_origin.y() - 10);
EXPECT_EQ(capture_bar_layer->GetTargetOpacity(),
capture_mode::kCaptureUiOverlapOpacity);
}
TEST_F(CaptureModeCameraTest, CaptureBarOpacityChangeOnDisplayRotation) {
// Update display size and update window with customized size to make sure
// camera preview overlap with capture bar with capture source `kWindow`.
UpdateDisplay("1366x768");
window()->SetBounds({0, 195, 903, 492});
auto* controller =
StartCaptureSession(CaptureModeSource::kWindow, CaptureModeType::kVideo);
auto* capture_session = controller->capture_mode_session();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
const auto* camera_preview_widget =
camera_controller->camera_preview_widget();
const auto* capture_bar_widget = capture_session->capture_mode_bar_widget();
const ui::Layer* capture_bar_layer = capture_bar_widget->GetLayer();
// Move mouse on top of `window` to set the selected window. Verify capture
// bar is `kOverlapOpacity`.
auto* event_generator = GetEventGenerator();
event_generator->MoveMouseTo(window()->GetBoundsInScreen().CenterPoint());
EXPECT_EQ(capture_session->GetSelectedWindow(), window());
EXPECT_TRUE(capture_bar_widget->GetWindowBoundsInScreen().Intersects(
camera_preview_widget->GetWindowBoundsInScreen()));
EXPECT_EQ(capture_bar_layer->GetTargetOpacity(),
capture_mode::kCaptureUiOverlapOpacity);
// Rotate the primary display by 90 degrees. Verify that capture bar no longer
// overlaps with camera preview and it's updated to fully opaque.
Shell::Get()->display_manager()->SetDisplayRotation(
WindowTreeHostManager::GetPrimaryDisplayId(), display::Display::ROTATE_90,
display::Display::RotationSource::USER);
EXPECT_FALSE(capture_bar_widget->GetWindowBoundsInScreen().Intersects(
camera_preview_widget->GetWindowBoundsInScreen()));
EXPECT_EQ(capture_bar_layer->GetTargetOpacity(), 1.0f);
// Rotate the primary display by 180 degrees. Verify that capture bar is
// overlapped with camera preview and it's updated to `kOverlapOpacity`.
Shell::Get()->display_manager()->SetDisplayRotation(
WindowTreeHostManager::GetPrimaryDisplayId(),
display::Display::ROTATE_180, display::Display::RotationSource::USER);
EXPECT_TRUE(capture_bar_widget->GetWindowBoundsInScreen().Intersects(
camera_preview_widget->GetWindowBoundsInScreen()));
EXPECT_EQ(capture_bar_layer->GetTargetOpacity(),
capture_mode::kCaptureUiOverlapOpacity);
}
TEST_F(CaptureModeCameraTest, CaptureLabelOpacityChangeOnCaptureSourceChange) {
UpdateDisplay("800x600");
auto* controller =
StartCaptureSession(CaptureModeSource::kRegion, CaptureModeType::kVideo);
auto* capture_session = controller->capture_mode_session();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* camera_preview_widget = camera_controller->camera_preview_widget();
auto* capture_label_widget = capture_session->capture_label_widget();
ui::Layer* capture_label_layer = capture_label_widget->GetLayer();
// Select capture region to make sure capture label is overlapped with
// camera preview. Verify capture label is `kOverlapOpacity`.
const int min_region_length =
capture_mode::kMinCaptureSurfaceShortSideLengthForVisibleCamera;
SelectCaptureRegion({100, 100, min_region_length, min_region_length});
EXPECT_TRUE(capture_label_widget->GetWindowBoundsInScreen().Intersects(
camera_preview_widget->GetWindowBoundsInScreen()));
EXPECT_EQ(capture_label_layer->GetTargetOpacity(),
capture_mode::kCaptureUiOverlapOpacity);
// Change the capture source from `kRegion` to `kFullscreen`, verify capture
// label is updated to fully opaque.
controller->SetSource(CaptureModeSource::kFullscreen);
EXPECT_EQ(capture_label_layer->GetTargetOpacity(), 1.0f);
}
TEST_F(CaptureModeCameraTest,
CaptureLabelOpacityChangeWhileVideoRecordingInProgress) {
auto* controller =
StartCaptureSession(CaptureModeSource::kRegion, CaptureModeType::kVideo);
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* camera_preview_widget = camera_controller->camera_preview_widget();
const int min_region_length =
capture_mode::kMinCaptureSurfaceShortSideLengthForVisibleCamera;
controller->SetUserCaptureRegion(
{100, 100, min_region_length, min_region_length}, /*by_user=*/true);
StartVideoRecordingImmediately();
EXPECT_FALSE(controller->IsActive());
// Start a new capture session, verify even capture label is overlapped with
// camera preview, it's still fully opaque since camera preview does not
// belong to the new capture session.
controller->Start(CaptureModeEntryType::kQuickSettings);
EXPECT_EQ(CaptureModeSource::kRegion, controller->source());
auto* capture_session = controller->capture_mode_session();
const auto* capture_label_widget = capture_session->capture_label_widget();
EXPECT_TRUE(capture_label_widget->GetWindowBoundsInScreen().Intersects(
camera_preview_widget->GetWindowBoundsInScreen()));
EXPECT_EQ(capture_label_widget->GetLayer()->GetTargetOpacity(), 1.0f);
}
TEST_F(CaptureModeCameraTest, FocusableCameraPreviewInFullscreen) {
UpdateDisplay("800x700");
auto* controller = StartCaptureSession(CaptureModeSource::kFullscreen,
CaptureModeType::kVideo);
AddDefaultCamera();
auto* camera_controller = GetCameraController();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* event_generator = GetEventGenerator();
using FocusGroup = CaptureModeSessionFocusCycler::FocusGroup;
CaptureModeSessionTestApi test_api(controller->capture_mode_session());
// Tests that the camera preview is focusable in fullscreen capture.
auto* camera_preview_view = camera_controller->camera_preview_view();
auto* resize_button = GetPreviewResizeButton();
SendKey(ui::VKEY_TAB, event_generator, ui::EF_NONE, /*count=*/6);
EXPECT_EQ(FocusGroup::kCameraPreview, test_api.GetCurrentFocusGroup());
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(camera_preview_view->has_focus());
// Press tab again should advance the focus on the resize button. And the
// resize button should be invisible before and visible after being focused.
EXPECT_FALSE(resize_button->GetVisible());
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(1u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(resize_button->has_focus());
EXPECT_TRUE(resize_button->GetVisible());
// Press space when the resize button is focused should collapse the camera
// preview.
EXPECT_TRUE(resize_button->has_focus());
EXPECT_FALSE(camera_controller->is_camera_preview_collapsed());
SendKey(ui::VKEY_SPACE, event_generator);
EXPECT_TRUE(camera_controller->is_camera_preview_collapsed());
// Press space again should expand the camera preview.
SendKey(ui::VKEY_SPACE, event_generator);
EXPECT_FALSE(camera_controller->is_camera_preview_collapsed());
// When the resize button inside the camera preview is focused, press tab
// should advance to focus on the settings button.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(FocusGroup::kSettingsClose, test_api.GetCurrentFocusGroup());
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
// The resize button should fade out and become invisible in
// `kResizeButtonShowDuration` after removing focus from it.
base::OneShotTimer* hide_timer =
camera_preview_view->resize_button_hide_timer_for_test();
EXPECT_FALSE(resize_button->has_focus());
EXPECT_TRUE(hide_timer->IsRunning());
EXPECT_EQ(hide_timer->GetCurrentDelay(),
capture_mode::kResizeButtonShowDuration);
{
ViewVisibilityChangeWaiter waiter(resize_button);
EXPECT_TRUE(resize_button->GetVisible());
hide_timer->FireNow();
waiter.Wait();
EXPECT_FALSE(resize_button->GetVisible());
}
// Shift tab should advance the focus from the settings button back to the
// resize button inside the camera preview.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN);
EXPECT_EQ(FocusGroup::kCameraPreview, test_api.GetCurrentFocusGroup());
EXPECT_EQ(1u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(resize_button->has_focus());
// The resize button should keep visible when it is focused, even trigger
// `resize_button_hide_timer_` to refresh its visibility.
hide_timer = camera_preview_view->resize_button_hide_timer_for_test();
EXPECT_TRUE(hide_timer->IsRunning());
EXPECT_TRUE(resize_button->GetVisible());
hide_timer->FireNow();
EXPECT_TRUE(resize_button->GetVisible());
// Continue shift tab should move the focus from the resize button to the
// camera preview.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN);
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(camera_preview_view->has_focus());
// The resize button should fade out and become invisible again in
// `kResizeButtonShowDuration` after removing focus from it.
hide_timer = camera_preview_view->resize_button_hide_timer_for_test();
EXPECT_FALSE(resize_button->has_focus());
EXPECT_TRUE(hide_timer->IsRunning());
EXPECT_EQ(hide_timer->GetCurrentDelay(),
capture_mode::kResizeButtonShowDuration);
{
ViewVisibilityChangeWaiter waiter(resize_button);
EXPECT_TRUE(resize_button->GetVisible());
hide_timer->FireNow();
waiter.Wait();
EXPECT_FALSE(resize_button->GetVisible());
}
// Tests moving the camera preview through the keyboard when it is focused.
EXPECT_TRUE(camera_controller->camera_preview_view()->has_focus());
EXPECT_EQ(CameraPreviewSnapPosition::kBottomRight,
camera_controller->camera_preview_snap_position());
// Press control+right should not move the camera preview, as it is currently
// at the right.
SendKey(ui::VKEY_RIGHT, event_generator, ui::EF_CONTROL_DOWN);
EXPECT_EQ(CameraPreviewSnapPosition::kBottomRight,
camera_controller->camera_preview_snap_position());
// Press control+down should not move the camera preview either, as it is
// currently at the bottom.
SendKey(ui::VKEY_DOWN, event_generator, ui::EF_CONTROL_DOWN);
EXPECT_EQ(CameraPreviewSnapPosition::kBottomRight,
camera_controller->camera_preview_snap_position());
// Press control+left should move the camera preview from bottom right to
// bottom left.
SendKey(ui::VKEY_LEFT, event_generator, ui::EF_CONTROL_DOWN);
EXPECT_EQ(CameraPreviewSnapPosition::kBottomLeft,
camera_controller->camera_preview_snap_position());
// Press control+right now should work to move the camera preview from bottom
// left to bottom right.
SendKey(ui::VKEY_RIGHT, event_generator, ui::EF_CONTROL_DOWN);
EXPECT_EQ(CameraPreviewSnapPosition::kBottomRight,
camera_controller->camera_preview_snap_position());
// Press control+up should move the camera preview from bottom right to top
// right.
SendKey(ui::VKEY_UP, event_generator, ui::EF_CONTROL_DOWN);
EXPECT_EQ(CameraPreviewSnapPosition::kTopRight,
camera_controller->camera_preview_snap_position());
// Shift tab again should advance the focus from the camera preview back to
// the window capture source button.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN);
EXPECT_EQ(FocusGroup::kTypeSource, test_api.GetCurrentFocusGroup());
EXPECT_EQ(4u, test_api.GetCurrentFocusIndex());
}
TEST_F(CaptureModeCameraTest, FocusableCameraPreviewInRegion) {
UpdateDisplay("1366x768");
auto* controller = CaptureModeController::Get();
controller->SetUserCaptureRegion(gfx::Rect(10, 10, 800, 700),
/*by_user=*/true);
StartCaptureSession(CaptureModeSource::kRegion, CaptureModeType::kVideo);
AddDefaultCamera();
auto* camera_controller = GetCameraController();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* event_generator = GetEventGenerator();
using FocusGroup = CaptureModeSessionFocusCycler::FocusGroup;
CaptureModeSessionTestApi test_api(controller->capture_mode_session());
// Tests that the camera preview is focusable in region capture.
auto* camera_preview_view = camera_controller->camera_preview_view();
auto* resize_button = GetPreviewResizeButton();
SendKey(ui::VKEY_TAB, event_generator, ui::EF_NONE, /*count=*/15);
EXPECT_EQ(FocusGroup::kCameraPreview, test_api.GetCurrentFocusGroup());
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(camera_preview_view->has_focus());
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(1u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(resize_button->has_focus());
// When the resize button inside camera preview is focused, press tab should
// advance to focus on the capture button.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(FocusGroup::kCaptureButton, test_api.GetCurrentFocusGroup());
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
// Press tab again to advance focus on the settings button.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(FocusGroup::kSettingsClose, test_api.GetCurrentFocusGroup());
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
// Shift tab should advance the focus from the settings button back to the
// capture button.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN);
EXPECT_EQ(FocusGroup::kCaptureButton, test_api.GetCurrentFocusGroup());
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
// Shift tab again should advance the focus from the capture button back to
// the resize button inside the camera preview.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN);
EXPECT_EQ(FocusGroup::kCameraPreview, test_api.GetCurrentFocusGroup());
EXPECT_EQ(1u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(resize_button->has_focus());
// Continue shift tab should move the focus from the resize button to the
// camera preview.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN);
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(camera_preview_view->has_focus());
// Shift tab to advance the focus back to the window capture source button.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN, /*count=*/10);
EXPECT_EQ(FocusGroup::kTypeSource, test_api.GetCurrentFocusGroup());
EXPECT_EQ(4u, test_api.GetCurrentFocusIndex());
// Update the capture region to test when the resize button is not focusable.
controller->SetUserCaptureRegion(gfx::Rect(10, 10, 400, 550),
/*by_user=*/true);
SendKey(ui::VKEY_TAB, event_generator, ui::EF_NONE, /*count=*/10);
EXPECT_EQ(FocusGroup::kCameraPreview, test_api.GetCurrentFocusGroup());
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(camera_preview_view->has_focus());
// Press tab should advance the focus on the capture button instead of the
// resize button. As the resize button is forced to be hidden, which is not
// focusable in this case.
EXPECT_FALSE(camera_preview_view->is_collapsible());
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(FocusGroup::kCaptureButton, test_api.GetCurrentFocusGroup());
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
}
TEST_F(CaptureModeCameraTest, FocusableCameraPreviewInWindow) {
UpdateDisplay("1366x768");
// Create one more window besides `window_`.
std::unique_ptr<aura::Window> window2(
CreateTestWindow(gfx::Rect(150, 50, 800, 700)));
window()->SetBounds(gfx::Rect(30, 40, 800, 700));
auto* controller =
StartCaptureSession(CaptureModeSource::kWindow, CaptureModeType::kVideo);
AddDefaultCamera();
auto* camera_controller = GetCameraController();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* event_generator = GetEventGenerator();
using FocusGroup = CaptureModeSessionFocusCycler::FocusGroup;
auto* capture_mode_session = controller->capture_mode_session();
CaptureModeSessionTestApi test_api(capture_mode_session);
const auto* preview_window =
camera_controller->camera_preview_widget()->GetNativeWindow();
// Tab to focus on `window2`, which is the most recently used window. It
// should be set to the current selected window, and the camera preview should
// be shown inside it.
auto* camera_preview_view = camera_controller->camera_preview_view();
auto* resize_button = GetPreviewResizeButton();
SendKey(ui::VKEY_TAB, event_generator, ui::EF_NONE, /*count=*/6);
EXPECT_EQ(FocusGroup::kCaptureWindow, test_api.GetCurrentFocusGroup());
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(test_api.GetHighlightableWindow(window2.get())->has_focus());
EXPECT_EQ(window2.get(), capture_mode_session->GetSelectedWindow());
EXPECT_EQ(window2.get(), preview_window->parent());
// Press tab should advance to focus on the camera preview inside. But the
// FocusGroup should not change, as the camera preview is treated as part of
// the selected window in this case.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(FocusGroup::kCaptureWindow, test_api.GetCurrentFocusGroup());
EXPECT_EQ(1u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(camera_preview_view->has_focus());
// Press tab should focus on the resize button inside the camera preview.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(2u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(resize_button->has_focus());
EXPECT_FALSE(camera_controller->camera_preview_view()->has_focus());
// Press tab again should advance focus and set another window `window_` to be
// the current selected window. The camera preview should be shown inside it
// now.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(FocusGroup::kCaptureWindow, test_api.GetCurrentFocusGroup());
EXPECT_EQ(3u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(test_api.GetHighlightableWindow(window())->has_focus());
EXPECT_EQ(window(), capture_mode_session->GetSelectedWindow());
EXPECT_EQ(window(), preview_window->parent());
// Press tab should advance to focus on the camera preview that inside
// `window_` now.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(FocusGroup::kCaptureWindow, test_api.GetCurrentFocusGroup());
EXPECT_EQ(4u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(camera_preview_view->has_focus());
// Press tab to advance the focus on the resize button inside the camera
// preview.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(5u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(resize_button->has_focus());
EXPECT_FALSE(camera_preview_view->has_focus());
// Press tab again should advance to focus on the settings button.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(FocusGroup::kSettingsClose, test_api.GetCurrentFocusGroup());
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
EXPECT_FALSE(resize_button->has_focus());
EXPECT_FALSE(camera_preview_view->has_focus());
// Shift tab when the settings button is focused should advance back to focus
// on the resize button inside the camera preview. And the camera preview
// should now be shown inside `window_`, which is the current selected window.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN);
EXPECT_EQ(FocusGroup::kCaptureWindow, test_api.GetCurrentFocusGroup());
EXPECT_EQ(5u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(resize_button->has_focus());
EXPECT_FALSE(camera_preview_view->has_focus());
EXPECT_EQ(window(), capture_mode_session->GetSelectedWindow());
EXPECT_EQ(window(), preview_window->parent());
// Shift tab again should move the focus from the resize button to the camera
// preview.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN);
EXPECT_EQ(FocusGroup::kCaptureWindow, test_api.GetCurrentFocusGroup());
EXPECT_EQ(4u, test_api.GetCurrentFocusIndex());
EXPECT_FALSE(resize_button->has_focus());
EXPECT_TRUE(camera_preview_view->has_focus());
// Shift tab again should focus on the `window_`
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN);
EXPECT_EQ(FocusGroup::kCaptureWindow, test_api.GetCurrentFocusGroup());
EXPECT_EQ(3u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(test_api.GetHighlightableWindow(window())->has_focus());
EXPECT_FALSE(resize_button->has_focus());
EXPECT_FALSE(camera_preview_view->has_focus());
EXPECT_EQ(window(), capture_mode_session->GetSelectedWindow());
// Continue shift tab should advance back to focus on the resize button inside
// the camera preview. And the camera preview should now inside `window2`,
// which is the current selected window.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN);
EXPECT_EQ(FocusGroup::kCaptureWindow, test_api.GetCurrentFocusGroup());
EXPECT_EQ(2u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(resize_button->has_focus());
EXPECT_FALSE(camera_preview_view->has_focus());
EXPECT_EQ(window2.get(), capture_mode_session->GetSelectedWindow());
EXPECT_EQ(window2.get(), preview_window->parent());
// Continue shift tab should move the focus from the resize button to the
// camera preview.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN);
EXPECT_EQ(1u, test_api.GetCurrentFocusIndex());
EXPECT_FALSE(resize_button->has_focus());
EXPECT_TRUE(camera_preview_view->has_focus());
// Continue shift tab should focus on the `window2`.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN);
EXPECT_EQ(FocusGroup::kCaptureWindow, test_api.GetCurrentFocusGroup());
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(test_api.GetHighlightableWindow(window2.get())->has_focus());
EXPECT_FALSE(resize_button->has_focus());
EXPECT_FALSE(camera_preview_view->has_focus());
EXPECT_EQ(window2.get(), capture_mode_session->GetSelectedWindow());
// Continue shift tab should advance back to the window capture source button.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN);
EXPECT_EQ(FocusGroup::kTypeSource, test_api.GetCurrentFocusGroup());
EXPECT_EQ(4u, test_api.GetCurrentFocusIndex());
// Destroy a window and test that the destroyed window will not be included in
// the keyboard focus navigation.
window2.reset();
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(FocusGroup::kCaptureWindow, test_api.GetCurrentFocusGroup());
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(test_api.GetHighlightableWindow(window())->has_focus());
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(FocusGroup::kCaptureWindow, test_api.GetCurrentFocusGroup());
EXPECT_EQ(1u, test_api.GetCurrentFocusIndex());
EXPECT_TRUE(camera_preview_view->has_focus());
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(2u, test_api.GetCurrentFocusIndex());
EXPECT_EQ(FocusGroup::kCaptureWindow, test_api.GetCurrentFocusGroup());
EXPECT_TRUE(resize_button->has_focus());
// Continue tab after focusing on the resize button should advance the focus
// to settings close button.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(FocusGroup::kSettingsClose, test_api.GetCurrentFocusGroup());
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
}
TEST_F(CaptureModeCameraTest,
FocusableCameraPreviewInVideoRecordingWithFullscreenCapture) {
UpdateDisplay("800x700");
StartCaptureSession(CaptureModeSource::kFullscreen, CaptureModeType::kVideo);
AddDefaultCamera();
auto* camera_controller = GetCameraController();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* event_generator = GetEventGenerator();
auto* camera_preview_view = camera_controller->camera_preview_view();
auto* resize_button = GetPreviewResizeButton();
StartVideoRecordingImmediately();
EXPECT_TRUE(camera_preview_view->is_collapsible());
EXPECT_FALSE(camera_controller->is_camera_preview_collapsed());
// Press shortcut "Search+Alt+S" should focus the camera preview.
SendKey(ui::VKEY_S, event_generator, ui::EF_ALT_DOWN | ui::EF_COMMAND_DOWN);
EXPECT_TRUE(camera_preview_view->has_focus());
EXPECT_FALSE(resize_button->has_focus());
EXPECT_FALSE(resize_button->GetVisible());
// Press tab should fade in the resize button and advance the focus on it.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_FALSE(camera_preview_view->has_focus());
EXPECT_TRUE(resize_button->has_focus());
EXPECT_TRUE(resize_button->GetVisible());
// Shift tab should advance the focus back to the camera preview view. But the
// resize button will be kept as visible as it will be fade out in a few
// seconds.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN);
EXPECT_TRUE(camera_preview_view->has_focus());
EXPECT_FALSE(resize_button->has_focus());
EXPECT_TRUE(resize_button->GetVisible());
// Press tab again to focus on the resize button.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_FALSE(camera_preview_view->has_focus());
EXPECT_TRUE(resize_button->has_focus());
EXPECT_TRUE(resize_button->GetVisible());
// Press space key when the resize button is focused should be able to expand
// or collapse the camera preview.
SendKey(ui::VKEY_SPACE, event_generator);
EXPECT_TRUE(camera_controller->is_camera_preview_collapsed());
EXPECT_TRUE(resize_button->has_focus());
SendKey(ui::VKEY_SPACE, event_generator);
EXPECT_FALSE(camera_controller->is_camera_preview_collapsed());
EXPECT_TRUE(resize_button->has_focus());
// Press escape key should remove the focus from the camera preview, either
// the camera preview view or the resize button.
SendKey(ui::VKEY_ESCAPE, event_generator);
EXPECT_FALSE(camera_preview_view->has_focus());
EXPECT_FALSE(resize_button->has_focus());
// Press shortcut "Search+Alt+S" should not focus the camera preview when
// capture session is active even though video recording is in progress.
auto* controller = StartCaptureSession(CaptureModeSource::kFullscreen,
CaptureModeType::kImage);
EXPECT_TRUE(controller->IsActive());
EXPECT_TRUE(controller->is_recording_in_progress());
SendKey(ui::VKEY_S, event_generator, ui::EF_ALT_DOWN | ui::EF_COMMAND_DOWN);
EXPECT_FALSE(camera_preview_view->has_focus());
// Press tab should still able to focus the camera preview view and the resize
// button.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_NONE, /*count=*/5);
EXPECT_TRUE(camera_preview_view->has_focus());
EXPECT_FALSE(resize_button->has_focus());
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_FALSE(camera_preview_view->has_focus());
EXPECT_TRUE(resize_button->has_focus());
// Continue tab should be able to advance the focus on the settings button.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_FALSE(camera_preview_view->has_focus());
EXPECT_FALSE(resize_button->has_focus());
EXPECT_TRUE(CaptureModeSessionTestApi(controller->capture_mode_session())
.GetCaptureModeBarView()
->settings_button()
->has_focus());
}
TEST_F(CaptureModeCameraTest,
FocusableCameraPreviewInVideoRecordingWithRegionCapture) {
auto* controller = CaptureModeController::Get();
controller->SetUserCaptureRegion(gfx::Rect(10, 10, 400, 550),
/*by_user=*/true);
StartCaptureSession(CaptureModeSource::kRegion, CaptureModeType::kVideo);
AddDefaultCamera();
auto* camera_controller = GetCameraController();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* event_generator = GetEventGenerator();
auto* camera_preview_view = camera_controller->camera_preview_view();
auto* resize_button = GetPreviewResizeButton();
StartVideoRecordingImmediately();
EXPECT_FALSE(camera_controller->is_camera_preview_collapsed());
EXPECT_FALSE(camera_preview_view->is_collapsible());
// Press shortcut "Search+Alt+S" should focus the camera preview.
SendKey(ui::VKEY_S, event_generator, ui::EF_ALT_DOWN | ui::EF_COMMAND_DOWN);
EXPECT_TRUE(camera_preview_view->has_focus());
EXPECT_FALSE(resize_button->has_focus());
EXPECT_FALSE(resize_button->GetVisible());
// Press tab nothing will happen. As the camera preview is not collapsible,
// which means the camera preview is the only focusable item. Focus will not
// be moved to the resize button and it will continue to be hidden.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_TRUE(camera_preview_view->has_focus());
EXPECT_FALSE(resize_button->has_focus());
EXPECT_FALSE(resize_button->GetVisible());
// Mouse pressing outside of the camera preview should remove the focus from
// the camera preview.
const gfx::Point origin = camera_preview_view->GetBoundsInScreen().origin();
const gfx::Vector2d delta(-50, -50);
event_generator->MoveMouseTo(origin + delta);
event_generator->ClickLeftButton();
EXPECT_FALSE(camera_preview_view->has_focus());
EXPECT_FALSE(resize_button->has_focus());
}
TEST_F(CaptureModeCameraTest,
FocusableCameraPreviewInVideoRecordingWithWindowCapture) {
UpdateDisplay("1366x768");
window()->SetBounds(gfx::Rect(30, 40, 800, 700));
auto* controller =
StartCaptureSession(CaptureModeSource::kWindow, CaptureModeType::kVideo);
AddDefaultCamera();
auto* camera_controller = GetCameraController();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* event_generator = GetEventGenerator();
auto* camera_preview_view = camera_controller->camera_preview_view();
auto* resize_button = GetPreviewResizeButton();
event_generator->MoveMouseTo(window()->GetBoundsInScreen().origin());
EXPECT_EQ(controller->capture_mode_session()->GetSelectedWindow(), window());
StartVideoRecordingImmediately();
EXPECT_FALSE(camera_controller->is_camera_preview_collapsed());
EXPECT_TRUE(camera_preview_view->is_collapsible());
// Press shortcut "Search+Alt+S" should focus the camera preview.
SendKey(ui::VKEY_S, event_generator, ui::EF_ALT_DOWN | ui::EF_COMMAND_DOWN);
EXPECT_TRUE(camera_preview_view->has_focus());
EXPECT_FALSE(resize_button->has_focus());
// Press tab should fade in the resize button and advance the focus on it.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_FALSE(camera_preview_view->has_focus());
EXPECT_TRUE(resize_button->has_focus());
EXPECT_TRUE(resize_button->GetVisible());
// Shift tab should advance the focus back to the camera preview view. But the
// resize button will be kept as visible as it will be fade out in a few
// seconds.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_SHIFT_DOWN);
EXPECT_TRUE(camera_preview_view->has_focus());
EXPECT_FALSE(resize_button->has_focus());
}
TEST_F(CaptureModeCameraTest, CaptureBarOpacityChangeOnKeyboardNavigation) {
using FocusGroup = CaptureModeSessionFocusCycler::FocusGroup;
// Update display size and update window with customized size to make sure
// camera preview overlap with capture bar with capture source `kWindow`.
UpdateDisplay("1366x768");
window()->SetBounds({0, 0, 903, 700});
auto* controller =
StartCaptureSession(CaptureModeSource::kWindow, CaptureModeType::kVideo);
CaptureModeSessionTestApi test_api(controller->capture_mode_session());
auto* capture_session = controller->capture_mode_session();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
const auto* camera_preview_widget =
camera_controller->camera_preview_widget();
const auto* capture_bar_widget = capture_session->capture_mode_bar_widget();
const ui::Layer* capture_bar_layer = capture_bar_widget->GetLayer();
// Move mouse on top of `window` to set the selected window. Verify capture
// bar is `kOverlapOpacity`.
auto* event_generator = GetEventGenerator();
event_generator->MoveMouseTo(window()->GetBoundsInScreen().CenterPoint());
EXPECT_EQ(capture_session->GetSelectedWindow(), window());
EXPECT_TRUE(capture_bar_widget->GetWindowBoundsInScreen().Intersects(
camera_preview_widget->GetWindowBoundsInScreen()));
EXPECT_EQ(capture_bar_layer->GetTargetOpacity(),
capture_mode::kCaptureUiOverlapOpacity);
// Now tab through the capture bar, verify that as long as the focus is on
// capture bar or capture settings menu, capture bar is updated to full
// opaque.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(capture_bar_layer->GetTargetOpacity(), 1.0f);
// Tab four times to focus the last source button (window mode button). Verify
// capture bar is still fully opaque.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_NONE, /*count=*/4);
EXPECT_EQ(FocusGroup::kTypeSource, test_api.GetCurrentFocusGroup());
EXPECT_EQ(4u, test_api.GetCurrentFocusIndex());
EXPECT_EQ(capture_bar_layer->GetTargetOpacity(), 1.0f);
// Tab once to focus on the window to be captured, verify that capture bar is
// `kOverlapOpacity` since the focus is removed from capture bar.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(FocusGroup::kCaptureWindow, test_api.GetCurrentFocusGroup());
EXPECT_EQ(capture_bar_layer->GetTargetOpacity(),
capture_mode::kCaptureUiOverlapOpacity);
// Tab three times to focus on the settings button, verify capture bar is
// updated to fully opaque again.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_NONE, /*count=*/3);
EXPECT_EQ(FocusGroup::kSettingsClose, test_api.GetCurrentFocusGroup());
EXPECT_EQ(0u, test_api.GetCurrentFocusIndex());
EXPECT_EQ(capture_bar_layer->GetTargetOpacity(), 1.0f);
// Now enter space to open the settings menu. Verify capture bar is still full
// opaque.
SendKey(ui::VKEY_SPACE, event_generator);
EXPECT_EQ(FocusGroup::kPendingSettings, test_api.GetCurrentFocusGroup());
EXPECT_EQ(capture_bar_layer->GetTargetOpacity(), 1.0f);
// Tab once to focus on the settings menu. Verify capture bar is still full
// opaque.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(FocusGroup::kSettingsMenu, test_api.GetCurrentFocusGroup());
EXPECT_EQ(capture_bar_layer->GetTargetOpacity(), 1.0f);
}
TEST_F(CaptureModeCameraTest, CaptureLabelOpacityChangeOnKeyboardNavigation) {
UpdateDisplay("800x600");
using FocusGroup = CaptureModeSessionFocusCycler::FocusGroup;
auto* controller =
StartCaptureSession(CaptureModeSource::kRegion, CaptureModeType::kVideo);
CaptureModeSessionTestApi test_api(controller->capture_mode_session());
auto* capture_session = controller->capture_mode_session();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* camera_preview_widget = camera_controller->camera_preview_widget();
auto* capture_label_widget = capture_session->capture_label_widget();
ui::Layer* capture_label_layer = capture_label_widget->GetLayer();
// Select capture region to make sure capture label is overlapped with
// camera preview. Verify capture label is `kOverlapOpacity`.
const int min_region_length =
capture_mode::kMinCaptureSurfaceShortSideLengthForVisibleCamera;
SelectCaptureRegion({100, 100, min_region_length, min_region_length});
EXPECT_TRUE(capture_label_widget->GetWindowBoundsInScreen().Intersects(
camera_preview_widget->GetWindowBoundsInScreen()));
EXPECT_EQ(capture_label_layer->GetTargetOpacity(),
capture_mode::kCaptureUiOverlapOpacity);
auto* event_generator = GetEventGenerator();
// Tab four times to focus on the region capture source, verify capture label
// is still `kOverlapOpacity`.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_NONE, /*count=*/4);
EXPECT_EQ(FocusGroup::kTypeSource, test_api.GetCurrentFocusGroup());
EXPECT_EQ(3u, test_api.GetCurrentFocusIndex());
EXPECT_EQ(capture_label_layer->GetTargetOpacity(),
capture_mode::kCaptureUiOverlapOpacity);
// Tab twice to focus on `kSelection`, verify capture label is still
// `kOverlapOpacity`.
SendKey(ui::VKEY_TAB, event_generator, ui::EF_NONE, /*count=*/2);
EXPECT_EQ(FocusGroup::kSelection, test_api.GetCurrentFocusGroup());
EXPECT_EQ(capture_label_layer->GetTargetOpacity(),
capture_mode::kCaptureUiOverlapOpacity);
// Tab eleven times to focus on cpature label, verify capture label is updated
// to fully opaque.
EXPECT_FALSE(camera_controller->camera_preview_view()->is_collapsible());
SendKey(ui::VKEY_TAB, event_generator, ui::EF_NONE, /*count=*/10);
EXPECT_EQ(FocusGroup::kCaptureButton, test_api.GetCurrentFocusGroup());
EXPECT_EQ(capture_label_layer->GetTargetOpacity(), 1.0f);
// Tab once to focus on the setting button on capture bar, verify capture
// lable's opacity is updated to `kOverlapOpacity`.
SendKey(ui::VKEY_TAB, event_generator);
EXPECT_EQ(FocusGroup::kSettingsClose, test_api.GetCurrentFocusGroup());
EXPECT_EQ(capture_label_layer->GetTargetOpacity(),
capture_mode::kCaptureUiOverlapOpacity);
}
// Tests that when switching capture source from `kRegion` to `kFullscreen`,
// camera preview should be shown.
// Regression test for https://crbug.com/1316911.
TEST_F(CaptureModeCameraTest, CameraPreviewVisibilityOnCaptureSourceChanged) {
StartCaptureSession(CaptureModeSource::kFullscreen, CaptureModeType::kVideo);
AddDefaultCamera();
CaptureModeTestApi().SelectCameraAtIndex(0);
auto* camera_preview_widget = GetCameraController()->camera_preview_widget();
auto* preview_window = camera_preview_widget->GetNativeWindow();
// Verify that camera preview is visible.
EXPECT_EQ(preview_window->parent(),
preview_window->GetRootWindow()->GetChildById(
kShellWindowId_MenuContainer));
EXPECT_TRUE(camera_preview_widget->IsVisible());
EXPECT_TRUE(preview_window->TargetVisibility());
// Click on the region source button, verify that camera preview is parented
// to UnparentedContainer and becomes invisible.
auto* event_generator = GetEventGenerator();
ClickOnView(GetRegionToggleButton(), event_generator);
EXPECT_EQ(preview_window->parent(),
preview_window->GetRootWindow()->GetChildById(
kShellWindowId_UnparentedContainer));
EXPECT_FALSE(camera_preview_widget->IsVisible());
// Now switch capture source to `kFullscreen`, verify that camera preview is
// parented to MenuContainer and becomes visible again.
ClickOnView(GetFullscreenToggleButton(), event_generator);
EXPECT_EQ(preview_window->parent(),
preview_window->GetRootWindow()->GetChildById(
kShellWindowId_MenuContainer));
EXPECT_TRUE(preview_window->TargetVisibility());
EXPECT_TRUE(camera_preview_widget->IsVisible());
}
// Tests that the recording starts with camera metrics are recorded correctly
// both in clamshell and tablet mode.
TEST_F(CaptureModeCameraTest, RecordingStartsWithCameraHistogramTest) {
base::HistogramTester histogram_tester;
constexpr char kHistogramNameBase[] =
"Ash.CaptureModeController.RecordingStartsWithCamera";
AddDefaultCamera();
struct {
bool tablet_enabled;
bool camera_on;
} kTestCases[] = {
{false, false},
{false, true},
{true, false},
{true, true},
};
for (const auto test_case : kTestCases) {
if (test_case.tablet_enabled) {
SwitchToTabletMode();
EXPECT_TRUE(Shell::Get()->IsInTabletMode());
} else {
EXPECT_FALSE(Shell::Get()->IsInTabletMode());
}
histogram_tester.ExpectBucketCount(
GetCaptureModeHistogramName(kHistogramNameBase), test_case.camera_on,
0);
auto* controller = StartCaptureSession(CaptureModeSource::kFullscreen,
CaptureModeType::kVideo);
auto* camera_controller = GetCameraController();
camera_controller->SetSelectedCamera(
test_case.camera_on ? CameraId(kDefaultCameraModelId, 1) : CameraId());
StartVideoRecordingImmediately();
EXPECT_TRUE(controller->is_recording_in_progress());
controller->EndVideoRecording(EndRecordingReason::kStopRecordingButton);
WaitForCaptureFileToBeSaved();
histogram_tester.ExpectBucketCount(
GetCaptureModeHistogramName(kHistogramNameBase), test_case.camera_on,
1);
}
}
// Tests that the number of camera disconnections happens during recording is
// recorded correctly both in clamshell and tablet mode.
TEST_F(CaptureModeCameraTest,
RecordCameraDisconnectionsDuringRecordingsHistogramTest) {
constexpr char kHistogramNameBase[] =
"Ash.CaptureModeController.CameraDisconnectionsDuringRecordings";
base::HistogramTester histogram_tester;
auto* camera_controller = GetCameraController();
auto disconnect_and_reconnect_camera_n_times = [&](int n) {
for (int i = 0; i < n; i++) {
AddAndRemoveCameraAndTriggerGracePeriod();
camera_controller->camera_reconnect_timer_for_test()->FireNow();
}
};
for (const bool tablet_enabled : {false, true}) {
if (tablet_enabled) {
SwitchToTabletMode();
EXPECT_TRUE(Shell::Get()->IsInTabletMode());
} else {
EXPECT_FALSE(Shell::Get()->IsInTabletMode());
}
auto* controller = StartCaptureSession(CaptureModeSource::kFullscreen,
CaptureModeType::kVideo);
controller->StartVideoRecordingImmediatelyForTesting();
// Disconnect the camera, exhaust the timer and reconnect three times. The
// metric should record accordingly.
disconnect_and_reconnect_camera_n_times(3);
controller->EndVideoRecording(EndRecordingReason::kStopRecordingButton);
WaitForCaptureFileToBeSaved();
histogram_tester.ExpectBucketCount(
GetCaptureModeHistogramName(kHistogramNameBase), 3, 1);
}
}
// Tests that the number of connected cameras to the device is recorded whenever
// the number changes.
TEST_F(CaptureModeCameraTest, RecordNumberOfConnectedCamerasHistogramTest) {
constexpr char kHistogramNameBase[] =
"Ash.CaptureModeController.NumberOfConnectedCameras";
base::HistogramTester histogram_tester;
// Make sure the device change alert triggered by the SystemMonitor is handled
// before we connect a camera device.
{
base::RunLoop loop;
GetCameraController()->SetOnCameraListReceivedForTesting(
loop.QuitClosure());
base::SystemMonitor::Get()->ProcessDevicesChanged(
base::SystemMonitor::DEVTYPE_VIDEO_CAPTURE);
loop.Run();
}
// Verify that before we connect any camera device, there's 0 cameras and it
// has been recorded.
histogram_tester.ExpectBucketCount(kHistogramNameBase, 0, 1);
// Connect one camera, verify that the number of one camera device has been
// recorded once.
AddFakeCamera("/dev/video", "fake cam ", "model 1");
histogram_tester.ExpectBucketCount(kHistogramNameBase, 1, 1);
// Connect the second camera, verify that the number of two camera devices has
// been recorded once.
AddFakeCamera("/dev/video1", "fake cam 2", "model 2");
histogram_tester.ExpectBucketCount(kHistogramNameBase, 2, 1);
// Disconnect the second camera, now the number of connected cameres drops
// back to one, verify that the number of one camera device has been recorded
// twice.
RemoveFakeCamera("/dev/video1");
histogram_tester.ExpectBucketCount(kHistogramNameBase, 1, 2);
// Connect the third camera, now the number of connected cameras is two again,
// verify that the number of two camera devices has been recorded twice.
AddFakeCamera("/dev/video2", "fake cam 3", "model 3");
histogram_tester.ExpectBucketCount(kHistogramNameBase, 2, 2);
}
// Tests that the duration for disconnected camera to become available again is
// recorded correctly both in clamshell and tablet mode.
TEST_F(CaptureModeCameraTest, RecordCameraReconnectDurationHistogramTest) {
constexpr char kHistogramNameBase[] =
"Ash.CaptureModeController.CameraReconnectDuration";
base::HistogramTester histogram_tester;
for (const bool tablet_enabled : {false, true}) {
if (tablet_enabled) {
SwitchToTabletMode();
EXPECT_TRUE(Shell::Get()->IsInTabletMode());
} else {
EXPECT_FALSE(Shell::Get()->IsInTabletMode());
}
AddAndRemoveCameraAndTriggerGracePeriod();
WaitForSeconds(1);
AddDefaultCamera();
histogram_tester.ExpectBucketCount(
GetCaptureModeHistogramName(kHistogramNameBase), 1, 1);
RemoveDefaultCamera();
}
}
// Tests that the camera size on start is recorded correctly in the metrics both
// in clamshell and tablet mode.
TEST_F(CaptureModeCameraTest, RecordingCameraSizeOnStartHistogramTest) {
UpdateDisplay("1366x768");
constexpr char kHistogramNameBase[] =
"Ash.CaptureModeController.RecordingCameraSizeOnStart";
base::HistogramTester histogram_tester;
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
for (const bool tablet_enabled : {false, true}) {
if (tablet_enabled) {
SwitchToTabletMode();
EXPECT_TRUE(Shell::Get()->IsInTabletMode());
} else {
EXPECT_FALSE(Shell::Get()->IsInTabletMode());
}
for (const bool collapsed : {false, true}) {
const auto sample = collapsed ? CaptureModeCameraSize::kCollapsed
: CaptureModeCameraSize::kExpanded;
histogram_tester.ExpectBucketCount(
GetCaptureModeHistogramName(kHistogramNameBase), sample, 0);
auto* controller = StartCaptureSession(CaptureModeSource::kFullscreen,
CaptureModeType::kVideo);
auto* event_generator = GetEventGenerator();
// Resize button is hidden by default, click/tap on the preview to make
// it visible.
ClickOrTapView(camera_controller->camera_preview_view(), tablet_enabled,
event_generator);
auto* resize_button = GetPreviewResizeButton();
DCHECK(resize_button);
if (collapsed) {
if (!camera_controller->is_camera_preview_collapsed())
ClickOrTapView(resize_button, tablet_enabled, event_generator);
EXPECT_TRUE(camera_controller->is_camera_preview_collapsed());
} else {
if (camera_controller->is_camera_preview_collapsed())
ClickOrTapView(resize_button, tablet_enabled, event_generator);
EXPECT_FALSE(camera_controller->is_camera_preview_collapsed());
}
StartVideoRecordingImmediately();
controller->EndVideoRecording(EndRecordingReason::kStopRecordingButton);
WaitForCaptureFileToBeSaved();
histogram_tester.ExpectBucketCount(
GetCaptureModeHistogramName(kHistogramNameBase), sample, 1);
}
}
}
// Tests that the camera position on start is recorded correctly in the metrics
// both in clamshell and tablet mode.
TEST_F(CaptureModeCameraTest, RecordingCameraPositionOnStartHistogramTest) {
constexpr char kHistogramName[] =
"Ash.CaptureModeController.RecordingCameraPositionOnStart";
base::HistogramTester histogram_tester;
StartCaptureSession(CaptureModeSource::kFullscreen, CaptureModeType::kVideo);
AddDefaultCamera();
auto* camera_controller = GetCameraController();
const CameraId camera_id(kDefaultCameraModelId, 1);
camera_controller->SetSelectedCamera(camera_id);
const CameraPreviewSnapPosition kCameraPositionTestCases[]{
CameraPreviewSnapPosition::kTopLeft,
CameraPreviewSnapPosition::kBottomLeft,
CameraPreviewSnapPosition::kTopRight,
CameraPreviewSnapPosition::kBottomRight};
for (const bool tablet_enabled : {false, true}) {
if (tablet_enabled) {
SwitchToTabletMode();
EXPECT_TRUE(Shell::Get()->IsInTabletMode());
} else {
EXPECT_FALSE(Shell::Get()->IsInTabletMode());
}
for (const auto camera_position : kCameraPositionTestCases) {
histogram_tester.ExpectBucketCount(
GetCaptureModeHistogramName(kHistogramName), camera_position, 0);
auto* controller = StartCaptureSession(CaptureModeSource::kFullscreen,
CaptureModeType::kVideo);
DCHECK(camera_controller->camera_preview_widget());
camera_controller->SetCameraPreviewSnapPosition(camera_position);
StartVideoRecordingImmediately();
controller->EndVideoRecording(EndRecordingReason::kStopRecordingButton);
WaitForCaptureFileToBeSaved();
histogram_tester.ExpectBucketCount(
GetCaptureModeHistogramName(kHistogramName), camera_position, 1);
}
}
}
TEST_F(CaptureModeCameraTest, ToastVisibilityChangeOnCaptureRegionUpdated) {
UpdateDisplay("800x600");
auto* controller =
StartCaptureSession(CaptureModeSource::kRegion, CaptureModeType::kVideo);
auto* capture_session = controller->capture_mode_session();
auto* camera_controller = GetCameraController();
auto* capture_toast_controller = capture_session->capture_toast_controller();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
// Set capture region big enough to fit the camera preview. Verify the
// current capture toast is `kUserNudge`.
const gfx::Rect capture_region(100, 100, 300, 300);
SelectCaptureRegion(capture_region);
auto* capture_toast_widget = capture_toast_controller->capture_toast_widget();
EXPECT_TRUE(capture_toast_widget);
ASSERT_TRUE(capture_toast_controller->current_toast_type());
EXPECT_EQ(*(capture_toast_controller->current_toast_type()),
CaptureToastType::kUserNudge);
// Update capture region small enough to not fit the camera preview. Verify
// that the capture toast is updated to `kCameraPreview` and the user nudge is
// dismissed forever.
const int delta_x =
capture_mode::kMinCaptureSurfaceShortSideLengthForVisibleCamera - 30 -
capture_region.width();
const int delta_y =
capture_mode::kMinCaptureSurfaceShortSideLengthForVisibleCamera - 30 -
capture_region.height();
const gfx::Vector2d delta(delta_x, delta_y);
auto* event_generator = GetEventGenerator();
event_generator->set_current_screen_location(capture_region.bottom_right());
event_generator->PressLeftButton();
// Verify that when drag starts, the capture toast is hidden.
EXPECT_FALSE(capture_toast_widget->IsVisible());
event_generator->MoveMouseTo(capture_region.bottom_right() + delta);
event_generator->ReleaseLeftButton();
EXPECT_EQ(*(capture_toast_controller->current_toast_type()),
CaptureToastType::kCameraPreview);
EXPECT_TRUE(capture_toast_widget->IsVisible());
EXPECT_FALSE(GetUserNudgeController());
// Start dragging the capture region again to update it, but make it still
// small enough to not fit the camera preview. Verify at the beginning of the
// drag, preview toast is hidden. After the drag is released, preview toast is
// shown again.
const gfx::Vector2d delta1(delta_x + 10, delta_y + 10);
event_generator->set_current_screen_location(capture_region.bottom_right());
event_generator->PressLeftButton();
// Verify that when drag starts, the capture toast is hidden.
EXPECT_FALSE(capture_toast_widget->IsVisible());
event_generator->MoveMouseTo(capture_region.bottom_right() + delta1);
event_generator->ReleaseLeftButton();
ASSERT_TRUE(capture_toast_controller->current_toast_type());
EXPECT_EQ(*(capture_toast_controller->current_toast_type()),
CaptureToastType::kCameraPreview);
EXPECT_TRUE(capture_toast_widget->IsVisible());
// Update capture region big enough to show the camera preview. Verify the
// preview toast is hidden.
event_generator->set_current_screen_location(capture_region.origin());
event_generator->PressLeftButton();
// Verify that when drag starts, the capture toast is hidden.
EXPECT_FALSE(capture_toast_widget->IsVisible());
event_generator->MoveMouseTo(capture_region.bottom_right());
event_generator->ReleaseLeftButton();
// Verify that since the capture toast is dismissed, current toast type is
// reset.
EXPECT_FALSE(capture_toast_controller->current_toast_type());
EXPECT_FALSE(capture_toast_widget->IsVisible());
}
// Tests that the capture toast will be faded out on time out when there are no
// actions taken.
TEST_F(CaptureModeCameraTest, ToastVisibilityChangeOnTimeOut) {
UpdateDisplay("800x600");
auto* controller =
StartCaptureSession(CaptureModeSource::kRegion, CaptureModeType::kVideo);
auto* capture_session = controller->capture_mode_session();
auto* camera_controller = GetCameraController();
auto* capture_toast_controller = capture_session->capture_toast_controller();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
// Set capture region small enough to not fit the camera preview. Verify the
// current capture toast is `kCameraPreview`.
const gfx::Rect capture_region = GetTooSmallToFitCameraRegion();
SelectCaptureRegion(capture_region);
auto* capture_toast_widget = capture_toast_controller->capture_toast_widget();
EXPECT_TRUE(capture_toast_widget->IsVisible());
ASSERT_TRUE(capture_toast_controller->current_toast_type());
EXPECT_EQ(*(capture_toast_controller->current_toast_type()),
CaptureToastType::kCameraPreview);
// Verify the timer is running after the toast is shown and when the timer is
// fired, the capture toast is hidden.
base::OneShotTimer* timer =
capture_toast_controller->capture_toast_dismiss_timer_for_test();
EXPECT_TRUE(timer->IsRunning());
timer->FireNow();
EXPECT_FALSE(capture_toast_widget->IsVisible());
}
TEST_F(CaptureModeCameraTest, ToastVisibilityChangeOnSettingsMenuOpen) {
UpdateDisplay("800x600");
auto* controller =
StartCaptureSession(CaptureModeSource::kRegion, CaptureModeType::kVideo);
auto* capture_session = controller->capture_mode_session();
auto* camera_controller = GetCameraController();
auto* capture_toast_controller = capture_session->capture_toast_controller();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
// Set capture region small enough to not fit the camera preview. Verify the
// current capture toast is `kCameraPreview`.
const gfx::Rect capture_region = GetTooSmallToFitCameraRegion();
SelectCaptureRegion(capture_region);
auto* capture_toast_widget = capture_toast_controller->capture_toast_widget();
EXPECT_TRUE(capture_toast_widget->IsVisible());
ASSERT_TRUE(capture_toast_controller->current_toast_type());
EXPECT_EQ(*(capture_toast_controller->current_toast_type()),
CaptureToastType::kCameraPreview);
// Now open settings menu, verify that preview toast is dismissed immediately
// on settings menu open.
OpenSettingsView();
EXPECT_FALSE(capture_toast_widget->IsVisible());
}
TEST_F(CaptureModeCameraTest, ToastVisibilityChangeOnCaptureRegionMoved) {
UpdateDisplay("800x600");
auto* controller =
StartCaptureSession(CaptureModeSource::kRegion, CaptureModeType::kVideo);
auto* capture_session = controller->capture_mode_session();
auto* camera_controller = GetCameraController();
auto* capture_toast_controller = capture_session->capture_toast_controller();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
// Set capture region small enough to not fit the camera preview. Verify the
// current capture toast is `kCameraPreview`.
const gfx::Rect capture_region = GetTooSmallToFitCameraRegion();
SelectCaptureRegion(capture_region);
auto* capture_toast_widget = capture_toast_controller->capture_toast_widget();
EXPECT_TRUE(capture_toast_widget->IsVisible());
ASSERT_TRUE(capture_toast_controller->current_toast_type());
EXPECT_EQ(*(capture_toast_controller->current_toast_type()),
CaptureToastType::kCameraPreview);
// Start moving the capture region, verify the preview toast is hidden at the
// beginning of the move and is shown once the move is done.
const gfx::Vector2d delta(20, 20);
auto* event_generator = GetEventGenerator();
event_generator->MoveMouseTo(capture_region.origin() + delta);
event_generator->PressLeftButton();
EXPECT_FALSE(capture_toast_widget->IsVisible());
event_generator->MoveMouseTo(capture_region.CenterPoint());
event_generator->ReleaseLeftButton();
EXPECT_TRUE(capture_toast_widget->IsVisible());
}
// Tests that the preview toast shows correctly when capture mode is turned on
// through quick settings which keeps the configurations) from the previous
// session.
TEST_F(CaptureModeCameraTest, ToastVisibilityChangeOnCaptureModeTurnedOn) {
UpdateDisplay("800x600");
auto* controller =
StartCaptureSession(CaptureModeSource::kRegion, CaptureModeType::kVideo);
auto* capture_session = controller->capture_mode_session();
auto* camera_controller = GetCameraController();
auto* capture_toast_controller = capture_session->capture_toast_controller();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
// Set capture region small enough to not fit the camera preview. Verify the
// current capture toast is `kCameraPreview`.
const gfx::Rect capture_region = GetTooSmallToFitCameraRegion();
SelectCaptureRegion(capture_region);
auto* capture_toast_widget = capture_toast_controller->capture_toast_widget();
EXPECT_TRUE(capture_toast_widget->IsVisible());
ASSERT_TRUE(capture_toast_controller->current_toast_type());
EXPECT_EQ(*(capture_toast_controller->current_toast_type()),
CaptureToastType::kCameraPreview);
// Close capture mode.
controller->Stop();
// Turn on capture mode again through the quick settings, verify that toast
// preview is visible.
controller->Start(CaptureModeEntryType::kQuickSettings);
capture_session = controller->capture_mode_session();
capture_toast_controller = capture_session->capture_toast_controller();
EXPECT_TRUE(capture_toast_controller->capture_toast_widget()->IsVisible());
ASSERT_TRUE(capture_toast_controller->current_toast_type());
EXPECT_EQ(*(capture_toast_controller->current_toast_type()),
CaptureToastType::kCameraPreview);
}
TEST_F(CaptureModeCameraTest, ToastStackingOrderChangeOnCaptureModeTurnedOn) {
auto* controller =
StartCaptureSession(CaptureModeSource::kRegion, CaptureModeType::kVideo);
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
// Set capture region small enough to make capture toast shown.
const gfx::Rect capture_region = GetTooSmallToFitCameraRegion();
SelectCaptureRegion(capture_region);
// Close capture mode.
controller->Stop();
// Turn on capture mode again through the quick settings, verify that the
// stacking order for capture toast relative to other capture UIs is correct.
controller->Start(CaptureModeEntryType::kQuickSettings);
auto* capture_session = controller->capture_mode_session();
auto* capture_toast_controller = capture_session->capture_toast_controller();
auto* capture_toast_widget = capture_toast_controller->capture_toast_widget();
auto* capture_toast_window = capture_toast_widget->GetNativeWindow();
auto* capture_label_window =
capture_session->capture_label_widget()->GetNativeWindow();
auto* capture_bar_window =
capture_session->capture_mode_bar_widget()->GetNativeWindow();
auto* camera_preview_window =
camera_controller->camera_preview_widget()->GetNativeWindow();
EXPECT_TRUE(
IsWindowStackedRightBelow(capture_label_window, capture_bar_window));
EXPECT_TRUE(
IsWindowStackedRightBelow(capture_toast_window, capture_label_window));
EXPECT_TRUE(
IsWindowStackedRightBelow(camera_preview_window, capture_toast_window));
EXPECT_TRUE(IsLayerStackedRightBelow(capture_session->layer(),
camera_preview_window->layer()));
}
TEST_F(CaptureModeCameraTest, ToastVisibilityChangeOnPerformingCapture) {
UpdateDisplay("800x600");
auto* controller =
StartCaptureSession(CaptureModeSource::kRegion, CaptureModeType::kVideo);
auto* capture_session = controller->capture_mode_session();
auto* camera_controller = GetCameraController();
auto* capture_toast_controller = capture_session->capture_toast_controller();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
// Set capture region small enough to not fit the camera preview. Verify the
// current capture toast is `kCameraPreview`.
const gfx::Rect capture_region = GetTooSmallToFitCameraRegion();
SelectCaptureRegion(capture_region);
auto* capture_toast_widget = capture_toast_controller->capture_toast_widget();
EXPECT_TRUE(capture_toast_widget->IsVisible());
ASSERT_TRUE(capture_toast_controller->current_toast_type());
EXPECT_EQ(*(capture_toast_controller->current_toast_type()),
CaptureToastType::kCameraPreview);
// Perform the screen recording, verify that the capture toast is going to be
// faded out.
controller->PerformCapture();
EXPECT_EQ(capture_toast_widget->GetLayer()->GetTargetOpacity(), 0.f);
}
TEST_F(CaptureModeCameraTest, ToastVisibilityChangeOnMultiDisplays) {
UpdateDisplay("800x700,801+0-800x700");
const gfx::Rect first_display_bounds(0, 0, 800, 700);
const gfx::Rect second_display_bounds(801, 0, 800, 700);
// Set the window's bounds small enough to not fit the camera preview.
window()->SetBoundsInScreen(
gfx::Rect(600, 500, 100, 100),
display::Screen::GetScreen()->GetDisplayNearestWindow(
Shell::GetAllRootWindows()[0]));
// Create a window in the second display and set its bounds small enough to
// not fit the camera preview.
std::unique_ptr<aura::Window> window1(CreateTestWindow());
window1->SetBoundsInScreen(
gfx::Rect(1400, 500, 100, 100),
display::Screen::GetScreen()->GetDisplayNearestWindow(
Shell::GetAllRootWindows()[1]));
// Start the capture session.
auto* controller =
StartCaptureSession(CaptureModeSource::kWindow, CaptureModeType::kVideo);
auto* camera_controller = GetCameraController();
auto* capture_session = controller->capture_mode_session();
auto* capture_toast_controller = capture_session->capture_toast_controller();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
// Move the mouse on top of `window` to select it, since it's too small to fit
// the camera preview, verify the preview toast shows and it's on the first
// display.
auto* event_generator = GetEventGenerator();
event_generator->MoveMouseTo(window()->GetBoundsInScreen().CenterPoint());
EXPECT_EQ(capture_session->GetSelectedWindow(), window());
auto* capture_toast_widget = capture_toast_controller->capture_toast_widget();
EXPECT_TRUE(capture_toast_widget->IsVisible());
ASSERT_TRUE(capture_toast_controller->current_toast_type());
EXPECT_EQ(*(capture_toast_controller->current_toast_type()),
CaptureToastType::kCameraPreview);
first_display_bounds.Contains(
capture_toast_widget->GetWindowBoundsInScreen());
// Now move the mouse to the top of `window1`, since it's also too small to
// fit the camera preview, verify the preview toast still shows. Since
// `window1` is on the second display, verify the preview toast also shows up
// on the second display.
event_generator->MoveMouseTo(window1->GetBoundsInScreen().CenterPoint());
EXPECT_EQ(capture_session->GetSelectedWindow(), window1.get());
EXPECT_TRUE(capture_toast_widget->IsVisible());
ASSERT_TRUE(capture_toast_controller->current_toast_type());
EXPECT_EQ(*(capture_toast_controller->current_toast_type()),
CaptureToastType::kCameraPreview);
second_display_bounds.Contains(
capture_toast_widget->GetWindowBoundsInScreen());
// Move mouse to the outside of `window1`, verify that preview toast is
// dismissed since there's no window selected for now.
event_generator->MoveMouseTo({1300, 500});
EXPECT_FALSE(capture_toast_widget->IsVisible());
// Update the bounds of `window` big enough to fit the camera preview.
window()->SetBoundsInScreen(
gfx::Rect(100, 200, 300, 300),
display::Screen::GetScreen()->GetDisplayNearestWindow(
Shell::GetAllRootWindows()[0]));
// Now move the mouse to the top of `window` again, verify that preview toast
// is not shown, since the window is big enough to show the camera preview.
event_generator->MoveMouseTo(window()->GetBoundsInScreen().CenterPoint());
EXPECT_EQ(capture_session->GetSelectedWindow(), window());
EXPECT_FALSE(capture_toast_widget->IsVisible());
}
class CaptureModeCameraPreviewTest
: public CaptureModeCameraTest,
public testing::WithParamInterface<CaptureModeSource> {
public:
enum class CameraPreviewState {
// The camera preview is shown inside an area that makes its expanded size
// big enough so it can collapse to a smaller size.
kCollapsible,
// The camera preview is shown inside an area that is small enough to
// disable its collapsability without causing it to hide.
kNotCollapsible,
// The camera preview is shown inside an area that is too small for it to
// show at all.
kHidden,
};
CaptureModeCameraPreviewTest() = default;
CaptureModeCameraPreviewTest(const CaptureModeCameraPreviewTest&) = delete;
CaptureModeCameraPreviewTest& operator=(const CaptureModeCameraPreviewTest&) =
delete;
~CaptureModeCameraPreviewTest() override = default;
void StartCaptureSessionWithParam() {
auto* controller = CaptureModeController::Get();
const gfx::Rect capture_region(10, 20, 1300, 750);
controller->SetUserCaptureRegion(capture_region, /*by_user=*/true);
// Set the window's bounds big enough here to make sure after display
// rotation, the event is located on top of `window_`.
// TODO(conniekxu): investigate why the position of the event received is
// different than the position we pass.
window()->SetBounds({30, 40, 1300, 750});
StartCaptureSession(GetParam(), CaptureModeType::kVideo);
if (GetParam() == CaptureModeSource::kWindow)
GetEventGenerator()->MoveMouseToCenterOf(window());
}
gfx::Size GetMinSurfaceSizeForCollapsibleCamera() const {
const int min_length = capture_mode::kMinCollapsibleCameraPreviewDiameter *
capture_mode::kCaptureSurfaceShortSideDivider;
return gfx::Size(min_length, min_length);
}
gfx::Size GetMinSurfaceSizeSoCameraBecomes(
CameraPreviewState preview_state) const {
gfx::Size min_size = GetMinSurfaceSizeForCollapsibleCamera();
switch (preview_state) {
case CameraPreviewState::kCollapsible:
min_size.Enlarge(10, 20);
break;
case CameraPreviewState::kNotCollapsible:
min_size.Enlarge(-10, -20);
break;
case CameraPreviewState::kHidden:
const int length_for_hidden =
capture_mode::kMinCaptureSurfaceShortSideLengthForVisibleCamera - 5;
min_size.SetSize(length_for_hidden, length_for_hidden - 5);
break;
}
return min_size;
}
void ResizeDisplaySoCameraPreviewBecomes(CameraPreviewState preview_state) {
gfx::Size min_size = GetMinSurfaceSizeSoCameraBecomes(preview_state);
const int shelf_size = ShelfConfig::Get()->shelf_size();
min_size.Enlarge(shelf_size, shelf_size);
UpdateDisplay(min_size.ToString());
}
void ResizeRegionSoCameraPreviewBecomes(CameraPreviewState preview_state) {
CaptureModeController::Get()->SetUserCaptureRegion(
gfx::Rect(GetMinSurfaceSizeSoCameraBecomes(preview_state)),
/*by_user=*/true);
}
void ResizeWindowSoCameraPreviewBecomes(CameraPreviewState preview_state) {
window()->SetBounds(
gfx::Rect(GetMinSurfaceSizeSoCameraBecomes(preview_state)));
}
void ResizeSurfaceSoCameraPreviewBecomes(CameraPreviewState preview_state) {
switch (GetParam()) {
case CaptureModeSource::kFullscreen:
ResizeDisplaySoCameraPreviewBecomes(preview_state);
break;
case CaptureModeSource::kRegion:
ResizeRegionSoCameraPreviewBecomes(preview_state);
break;
case CaptureModeSource::kWindow:
ResizeWindowSoCameraPreviewBecomes(preview_state);
break;
}
}
// Based on the `CaptureModeSource`, it returns the current capture region's
// bounds in screen.
gfx::Rect GetCaptureBoundsInScreen() const {
auto* controller = CaptureModeController::Get();
auto* root = GetCurrentRoot();
switch (GetParam()) {
case CaptureModeSource::kFullscreen:
return display::Screen::GetScreen()
->GetDisplayNearestWindow(root)
.work_area();
case CaptureModeSource::kRegion: {
auto* recording_watcher =
controller->video_recording_watcher_for_testing();
gfx::Rect capture_region =
controller->is_recording_in_progress()
? recording_watcher->GetEffectivePartialRegionBounds()
: controller->user_capture_region();
wm::ConvertRectToScreen(root, &capture_region);
return capture_region;
}
case CaptureModeSource::kWindow:
return window()->GetBoundsInScreen();
}
}
gfx::Size GetExpectedPreviewSize(bool collapsed) const {
return capture_mode_util::CalculateCameraPreviewSizeSpecs(
GetCaptureBoundsInScreen().size(), collapsed)
.size;
}
// Returns the cursor type when cursor is on top of the current capture
// surface.
ui::mojom::CursorType GetCursorTypeOnCaptureSurface() const {
DCHECK(CaptureModeController::Get()->IsActive());
switch (GetParam()) {
case CaptureModeSource::kFullscreen:
case CaptureModeSource::kWindow:
return ui::mojom::CursorType::kCustom;
case CaptureModeSource::kRegion:
return ui::mojom::CursorType::kMove;
}
}
};
TEST_P(CaptureModeCameraPreviewTest, PreviewVisibilityWhileFolderSelection) {
AddDefaultCamera();
StartCaptureSessionWithParam();
CaptureModeTestApi().SelectCameraAtIndex(0);
// The camera preview should be initially visible.
auto* controller = CaptureModeController::Get();
ASSERT_TRUE(controller->IsActive());
auto* preview_widget = GetCameraController()->camera_preview_widget();
ASSERT_TRUE(preview_widget);
EXPECT_TRUE(preview_widget->IsVisible());
// Click on the settings button, the settings menu should open, and the camera
// preview should remain visible.
CaptureModeSessionTestApi session_test_api(
controller->capture_mode_session());
auto* settings_button =
session_test_api.GetCaptureModeBarView()->settings_button();
auto* event_generator = GetEventGenerator();
ClickOnView(settings_button, event_generator);
ASSERT_TRUE(session_test_api.GetCaptureModeSettingsWidget());
EXPECT_TRUE(preview_widget->IsVisible());
// Click on the "Select folder ..." option, the folder selection dialog should
// open, all capture UIs should hide, including the camera preview.
CaptureModeSettingsTestApi settings_test_api;
ClickOnView(settings_test_api.GetSelectFolderMenuItem(), event_generator);
EXPECT_TRUE(session_test_api.IsFolderSelectionDialogShown());
EXPECT_FALSE(session_test_api.IsAllUisVisible());
EXPECT_FALSE(preview_widget->IsVisible());
// Dismiss the folder selection dialog, all capture UIs should show again,
// including the camera preview.
FakeFolderSelectionDialogFactory::Get()->CancelDialog();
EXPECT_FALSE(session_test_api.IsFolderSelectionDialogShown());
EXPECT_TRUE(session_test_api.IsAllUisVisible());
EXPECT_TRUE(preview_widget->IsVisible());
}
// Tests that camera preview's bounds is updated after display rotations with
// two use cases, when capture session is active and when there's a video
// recording in progress.
TEST_P(CaptureModeCameraPreviewTest, DisplayRotation) {
StartCaptureSessionWithParam();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
// Verify that the camera preview should be at the bottom right corner of
// capture bounds.
VerifyPreviewAlignment(GetCaptureBoundsInScreen());
// Rotate the primary display by 90 degrees. Verify that the camera preview
// is still at the bottom right corner of capture bounds.
Shell::Get()->display_manager()->SetDisplayRotation(
WindowTreeHostManager::GetPrimaryDisplayId(), display::Display::ROTATE_90,
display::Display::RotationSource::USER);
VerifyPreviewAlignment(GetCaptureBoundsInScreen());
// Start video recording, verify camera preview's bounds is updated after
// display rotations when there's a video recording in progress.
StartVideoRecordingImmediately();
EXPECT_FALSE(CaptureModeController::Get()->IsActive());
// Rotate the primary display by 180 degrees. Verify that the camera preview
// is still at the bottom right corner of capture bounds.
Shell::Get()->display_manager()->SetDisplayRotation(
WindowTreeHostManager::GetPrimaryDisplayId(),
display::Display::ROTATE_180, display::Display::RotationSource::USER);
VerifyPreviewAlignment(GetCaptureBoundsInScreen());
// Rotate the primary display by 270 degrees. Verify that the camera preview
// is still at the bottom right corner of capture bounds.
Shell::Get()->display_manager()->SetDisplayRotation(
WindowTreeHostManager::GetPrimaryDisplayId(),
display::Display::ROTATE_270, display::Display::RotationSource::USER);
VerifyPreviewAlignment(GetCaptureBoundsInScreen());
}
// Tests that when camera preview is being dragged, at the end of the drag, it
// should be snapped to the correct snap position. It tests two use cases,
// when capture session is active and when there's a video recording in
// progress including drag to snap by mouse and by touch.
TEST_P(CaptureModeCameraPreviewTest, CameraPreviewDragToSnap) {
UpdateDisplay("1600x800");
StartCaptureSessionWithParam();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* preview_widget = camera_controller->camera_preview_widget();
const gfx::Point capture_bounds_center_point =
GetCaptureBoundsInScreen().CenterPoint();
// Verify that by default the snap position should be `kBottomRight` and
// camera preview is placed at the correct position.
EXPECT_EQ(CameraPreviewSnapPosition::kBottomRight,
camera_controller->camera_preview_snap_position());
VerifyPreviewAlignment(GetCaptureBoundsInScreen());
// Drag the camera preview for a small distance. Tests that even though the
// snap position does not change, the preview should be snapped back to its
// previous position.
DragPreviewToPoint(preview_widget, {capture_bounds_center_point.x() + 20,
capture_bounds_center_point.y() + 20});
EXPECT_EQ(CameraPreviewSnapPosition::kBottomRight,
camera_controller->camera_preview_snap_position());
VerifyPreviewAlignment(GetCaptureBoundsInScreen());
// Drag and drop camera preview by mouse to the top right of the
// `capture_bounds_center_point`, verify that camera preview is snapped to
// the top right with correct position.
DragPreviewToPoint(preview_widget, {capture_bounds_center_point.x() + 20,
capture_bounds_center_point.y() - 20});
EXPECT_EQ(CameraPreviewSnapPosition::kTopRight,
camera_controller->camera_preview_snap_position());
VerifyPreviewAlignment(GetCaptureBoundsInScreen());
// Now drag and drop camera preview by touch to the top left of the center
// point, verify that camera preview is snapped to the top left with correct
// position.
DragPreviewToPoint(preview_widget,
{capture_bounds_center_point.x() - 20,
capture_bounds_center_point.y() - 20},
/*by_touch_gestures=*/true);
EXPECT_EQ(CameraPreviewSnapPosition::kTopLeft,
camera_controller->camera_preview_snap_position());
VerifyPreviewAlignment(GetCaptureBoundsInScreen());
// Start video recording, verify camera preview is snapped to the correct
// snap position at the end of drag when there's a video recording in
// progress.
StartVideoRecordingImmediately();
EXPECT_FALSE(CaptureModeController::Get()->IsActive());
// Drag and drop camera preview by mouse to the bottom left of the center
// point, verify that camera preview is snapped to the bottom left with
// correct position.
DragPreviewToPoint(preview_widget, {capture_bounds_center_point.x() - 20,
capture_bounds_center_point.y() + 20});
EXPECT_EQ(CameraPreviewSnapPosition::kBottomLeft,
camera_controller->camera_preview_snap_position());
VerifyPreviewAlignment(GetCaptureBoundsInScreen());
// Now drag and drop camera preview by touch to the bottom right of the
// center point, verify that camera preview is snapped to the bottom right
// with correct position.
DragPreviewToPoint(preview_widget,
{capture_bounds_center_point.x() + 20,
capture_bounds_center_point.y() + 20},
/*by_touch_gestures=*/true);
EXPECT_EQ(CameraPreviewSnapPosition::kBottomRight,
camera_controller->camera_preview_snap_position());
VerifyPreviewAlignment(GetCaptureBoundsInScreen());
}
// Tests the use case after pressing on the resize button on camera preview and
// releasing the press outside of camera preview, camera preview is still
// draggable. Regression test for https://crbug.com/1308885.
TEST_P(CaptureModeCameraPreviewTest,
CameraPreviewDragToSnapAfterPressOnResizeButton) {
StartCaptureSessionWithParam();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* preview_widget = camera_controller->camera_preview_widget();
auto* resize_button = GetPreviewResizeButton();
const int camera_previw_width =
preview_widget->GetWindowBoundsInScreen().width();
const gfx::Point capture_bounds_center_point =
GetCaptureBoundsInScreen().CenterPoint();
const gfx::Point center_point_of_resize_button =
resize_button->GetBoundsInScreen().CenterPoint();
// By default the snap position of preview widget should be `kBottomRight`.
EXPECT_EQ(CameraPreviewSnapPosition::kBottomRight,
camera_controller->camera_preview_snap_position());
auto* event_generator = GetEventGenerator();
event_generator->set_current_screen_location(center_point_of_resize_button);
event_generator->PressLeftButton();
const gfx::Vector2d delta(-camera_previw_width, -camera_previw_width);
// Now move mouse to the outside of the camera preview and then release.
event_generator->MoveMouseTo(center_point_of_resize_button + delta);
event_generator->ReleaseLeftButton();
// Now try to drag the camera preview to the top left, after camera preview is
// snapped, the current snap position should be `kTopLeft`.
DragPreviewToPoint(preview_widget, capture_bounds_center_point + delta);
EXPECT_EQ(CameraPreviewSnapPosition::kTopLeft,
camera_controller->camera_preview_snap_position());
}
TEST_P(CaptureModeCameraPreviewTest, CaptureUisVisibilityChangeOnDragAndDrop) {
StartCaptureSessionWithParam();
auto* camera_controller = GetCameraController();
auto* capture_session = CaptureModeController::Get()->capture_mode_session();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* preview_widget = camera_controller->camera_preview_widget();
const gfx::Point center_point_of_preview_widget =
preview_widget->GetWindowBoundsInScreen().CenterPoint();
const auto* capture_bar_widget = capture_session->capture_mode_bar_widget();
const auto* capture_label_widget = capture_session->capture_label_widget();
// Press on top of the preview widget. Verify capture bar and capture label
// are hidden.
auto* event_generator = GetEventGenerator();
event_generator->set_current_screen_location(center_point_of_preview_widget);
event_generator->PressLeftButton();
EXPECT_FALSE(capture_bar_widget->IsVisible());
EXPECT_FALSE(capture_label_widget->IsVisible());
// Now drag and move the preview widget. Verify capture bar and capture
// label are still hidden.
const gfx::Vector2d delta(-50, -60);
event_generator->MoveMouseTo(center_point_of_preview_widget + delta);
EXPECT_FALSE(capture_bar_widget->IsVisible());
EXPECT_FALSE(capture_label_widget->IsVisible());
// Release the drag. Verify capture bar and capture label are shown again.
event_generator->ReleaseLeftButton();
EXPECT_TRUE(capture_bar_widget->IsVisible());
EXPECT_TRUE(capture_label_widget->IsVisible());
}
TEST_P(CaptureModeCameraPreviewTest, CameraPreviewDragToSnapOnMultipleDisplay) {
UpdateDisplay("800x700,801+0-800x700");
const gfx::Point point_in_second_display = gfx::Point(1000, 500);
auto* event_generator = GetEventGenerator();
MoveMouseToAndUpdateCursorDisplay(point_in_second_display, event_generator);
// Start capture mode on the second display.
StartCaptureSessionWithParam();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* preview_widget = camera_controller->camera_preview_widget();
const gfx::Point capture_bounds_center_point =
GetCaptureBoundsInScreen().CenterPoint();
// Drag and drop camera preview by mouse to the top right of the
// `capture_bounds_center_point`, verify that camera preview is snapped to
// the top right with correct position.
DragPreviewToPoint(preview_widget, {capture_bounds_center_point.x() + 20,
capture_bounds_center_point.y() - 20});
EXPECT_EQ(CameraPreviewSnapPosition::kTopRight,
camera_controller->camera_preview_snap_position());
VerifyPreviewAlignment(GetCaptureBoundsInScreen());
}
// Tests that when there's a video recording is in progress, start a new
// capture session will make camera preview not draggable.
TEST_P(CaptureModeCameraPreviewTest,
DragPreviewInNewCaptureSessionWhileVideoRecordingInProgress) {
StartCaptureSessionWithParam();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* preview_widget = camera_controller->camera_preview_widget();
const gfx::Point capture_bounds_center_point =
GetCaptureBoundsInScreen().CenterPoint();
StartVideoRecordingImmediately();
EXPECT_FALSE(CaptureModeController::Get()->IsActive());
// Start a new capture session while a video recording is in progress.
auto* controller = CaptureModeController::Get();
controller->Start(CaptureModeEntryType::kQuickSettings);
const gfx::Rect preview_bounds_in_screen_before_drag =
preview_widget->GetWindowBoundsInScreen();
const auto snap_position_before_drag =
camera_controller->camera_preview_snap_position();
// Verify by default snap position is `kBottomRight`.
EXPECT_EQ(snap_position_before_drag, CameraPreviewSnapPosition::kBottomRight);
// Try to drag camera preview by mouse without dropping it, verify camera
// preview is not draggable and its position is not changed.
DragPreviewToPoint(preview_widget,
{preview_bounds_in_screen_before_drag.x() + 20,
preview_bounds_in_screen_before_drag.y() + 20},
/*by_touch_gestures=*/false,
/*drop=*/false);
EXPECT_EQ(preview_widget->GetWindowBoundsInScreen(),
preview_bounds_in_screen_before_drag);
// Try to drag and drop camera preview by touch to the top left of the
// current capture bounds' center point, verity it's not moved. Also verify
// the snap position is not updated.
DragPreviewToPoint(preview_widget,
{capture_bounds_center_point.x() - 20,
capture_bounds_center_point.y() - 20},
/*by_touch_gestures=*/true);
EXPECT_EQ(preview_widget->GetWindowBoundsInScreen(),
preview_bounds_in_screen_before_drag);
EXPECT_EQ(camera_controller->camera_preview_snap_position(),
snap_position_before_drag);
}
// Tests that dragging camera preview outside of the preview circle shouldn't
// work even if the drag events are contained in the preview bounds.
TEST_P(CaptureModeCameraPreviewTest, DragPreviewOutsidePreviewCircle) {
StartCaptureSessionWithParam();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* preview_widget = camera_controller->camera_preview_widget();
const gfx::Point capture_bounds_center_point =
GetCaptureBoundsInScreen().CenterPoint();
const gfx::Rect preview_bounds_in_screen_before_drag =
preview_widget->GetWindowBoundsInScreen();
// Try to drag camera preview at its origin point, verify camera
// preview is not draggable and its position is not changed.
auto* event_generator = GetEventGenerator();
event_generator->MoveMouseTo(preview_bounds_in_screen_before_drag.origin());
event_generator->PressLeftButton();
event_generator->MoveMouseTo(capture_bounds_center_point);
EXPECT_EQ(preview_widget->GetWindowBoundsInScreen(),
preview_bounds_in_screen_before_drag);
}
// Tests that dragging camera preview outside of the preview circle doesn't
// work when video recording is in progress.
TEST_P(CaptureModeCameraPreviewTest,
DragPreviewOutsidePreviewCircleWhileVideoRecordingInProgress) {
StartCaptureSessionWithParam();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* preview_widget = camera_controller->camera_preview_widget();
const gfx::Point capture_bounds_center_point =
GetCaptureBoundsInScreen().CenterPoint();
const gfx::Rect preview_bounds_in_screen_before_drag =
preview_widget->GetWindowBoundsInScreen();
const auto snap_position_before_drag =
camera_controller->camera_preview_snap_position();
// Verify by default snap position is `kBottomRight`.
EXPECT_EQ(snap_position_before_drag, CameraPreviewSnapPosition::kBottomRight);
// Try to drag camera preview at its origin point to the top left of current
// capture bounds' center point, verity it's not moved.
auto* event_generator = GetEventGenerator();
event_generator->MoveMouseTo(preview_bounds_in_screen_before_drag.origin());
event_generator->PressLeftButton();
event_generator->MoveMouseTo(capture_bounds_center_point);
EXPECT_EQ(preview_widget->GetWindowBoundsInScreen(),
preview_bounds_in_screen_before_drag);
// Release drag, verify snap position is not changed.
event_generator->ReleaseLeftButton();
EXPECT_EQ(camera_controller->camera_preview_snap_position(),
snap_position_before_drag);
}
// Tests that when mouse event is on top of camera preview circle, cursor type
// should be updated accordingly.
TEST_P(CaptureModeCameraPreviewTest, CursorTypeUpdates) {
StartCaptureSessionWithParam();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* preview_widget = camera_controller->camera_preview_widget();
const gfx::Rect preview_bounds_in_screen =
preview_widget->GetWindowBoundsInScreen();
const gfx::Point camera_preview_center_point =
preview_bounds_in_screen.CenterPoint();
const gfx::Point camera_preview_origin_point =
preview_bounds_in_screen.origin();
auto* event_generator = GetEventGenerator();
auto* cursor_manager = Shell::Get()->cursor_manager();
// Verify that moving mouse to the origin point on camera preview won't
// update the cursor type to `kPointer`.
event_generator->MoveMouseTo(preview_bounds_in_screen.origin());
EXPECT_NE(cursor_manager->GetCursor(), ui::mojom::CursorType::kPointer);
// Verify that moving mouse on camera preview will update the cursor type
// to `kPointer`.
event_generator->MoveMouseTo(camera_preview_center_point);
EXPECT_EQ(cursor_manager->GetCursor(), ui::mojom::CursorType::kPointer);
// Move mouse from camera preview to capture surface, verify cursor type is
// updated to the correct type of the current capture source.
event_generator->MoveMouseTo({camera_preview_origin_point.x() - 10,
camera_preview_origin_point.y() - 10});
EXPECT_EQ(cursor_manager->GetCursor(), GetCursorTypeOnCaptureSurface());
// Drag camera preview, verify that cursor type is updated to `kPointer`.
DragPreviewToPoint(preview_widget,
{camera_preview_center_point.x() - 10,
camera_preview_center_point.y() - 10},
/*by_touch_gestures=*/false,
/*drop=*/false);
EXPECT_EQ(cursor_manager->GetCursor(), ui::mojom::CursorType::kPointer);
// Continue dragging and then drop camera preview, make sure cursor's
// position is outside of camera preview after it's snapped. Verify cursor
// type is updated to the correct type of the current capture source.
DragPreviewToPoint(preview_widget, {camera_preview_origin_point.x() - 20,
camera_preview_origin_point.y() - 20});
EXPECT_EQ(cursor_manager->GetCursor(), GetCursorTypeOnCaptureSurface());
}
// Tests the functionality of resize button on changing the size of the camera
// preview widget, updating the icon image and tooltip text after clicking on
// it. It also tests the ability to restore to previous resize button settings
// if any when initiating a new capture mode session.
TEST_P(CaptureModeCameraPreviewTest, ResizePreviewWidget) {
UpdateDisplay("800x700");
StartCaptureSessionWithParam();
auto* controller = CaptureModeController::Get();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
views::Widget* preview_widget = camera_controller->camera_preview_widget();
DCHECK(preview_widget);
const auto default_preview_bounds = preview_widget->GetWindowBoundsInScreen();
EXPECT_EQ(default_preview_bounds.size(),
GetExpectedPreviewSize(/*collapsed=*/false));
auto* resize_button = GetPreviewResizeButton();
auto* event_generator = GetEventGenerator();
// Tests the default settings of the resize button.
VerifyResizeButton(camera_controller->is_camera_preview_collapsed(),
resize_button);
// First time click on resize button will make the preview widget collapse
// to half of the default size with tooltip text and resize button icon
// changed to expanded related contents accordingly.
ClickOnView(resize_button, event_generator);
EXPECT_EQ(preview_widget->GetWindowBoundsInScreen().size(),
GetExpectedPreviewSize(/*collapsed=*/true));
VerifyResizeButton(camera_controller->is_camera_preview_collapsed(),
resize_button);
// Second time click on resize button will make the preview widget expand
// back to the default size with tooltip text and resize button icon changed
// to the collapsed related contents accordingly.
ClickOnView(resize_button, event_generator);
EXPECT_EQ(preview_widget->GetWindowBoundsInScreen(), default_preview_bounds);
VerifyResizeButton(camera_controller->is_camera_preview_collapsed(),
resize_button);
// Click on the resize button again will collapse the preview widget. Exit the
// session and start a new session, the settings for preview widget bounds and
// resize button will be restored.
ClickOnView(resize_button, event_generator);
EXPECT_EQ(preview_widget->GetWindowBoundsInScreen().size(),
GetExpectedPreviewSize(/*collapsed=*/true));
VerifyResizeButton(camera_controller->is_camera_preview_collapsed(),
resize_button);
const auto collapsed_preview_bounds =
preview_widget->GetWindowBoundsInScreen();
controller->Stop();
StartCaptureSessionWithParam();
preview_widget = camera_controller->camera_preview_widget();
EXPECT_TRUE(preview_widget);
EXPECT_EQ(preview_widget->GetWindowBoundsInScreen(),
collapsed_preview_bounds);
resize_button = GetPreviewResizeButton();
EXPECT_TRUE(resize_button);
VerifyResizeButton(camera_controller->is_camera_preview_collapsed(),
resize_button);
}
// Tests that resizing the camera preview using the resize button, which uses
// the bounds animation, works correctly on a secondary display. Regression test
// for https://crbug.com/1313247.
TEST_P(CaptureModeCameraPreviewTest, MultiDisplayResize) {
UpdateDisplay("800x700,801+0-800x700");
ASSERT_EQ(2u, Shell::GetAllRootWindows().size());
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
// Put the cursor in the secondary display, and expect the session root to be
// there.
auto* event_generator = GetEventGenerator();
MoveMouseToAndUpdateCursorDisplay(gfx::Point(900, 500), event_generator);
StartCaptureSessionWithParam();
auto* controller = CaptureModeController::Get();
auto* session = controller->capture_mode_session();
auto* display_2_root = Shell::GetAllRootWindows()[1];
// When capturing a window, set its bounds such that it is placed on the
// secondary display.
if (GetParam() == CaptureModeSource::kWindow) {
views::Widget::GetWidgetForNativeWindow(window())->SetBounds(
{900, 10, 700, 650});
EXPECT_EQ(display_2_root, window()->GetRootWindow());
event_generator->MoveMouseToCenterOf(window());
}
EXPECT_EQ(display_2_root, session->current_root());
VerifyPreviewAlignment(GetCaptureBoundsInScreen());
auto* resize_button = GetPreviewResizeButton();
ClickOnView(resize_button, event_generator);
VerifyPreviewAlignment(GetCaptureBoundsInScreen());
}
// Tests the visibility of the resize button on mouse events.
TEST_P(CaptureModeCameraPreviewTest, ResizeButtonVisibilityOnMouseEvents) {
UpdateDisplay("1366x768");
StartCaptureSessionWithParam();
CaptureModeCameraController* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
views::Widget* preview_widget = camera_controller->camera_preview_widget();
DCHECK(preview_widget);
const gfx::Rect default_preview_bounds =
preview_widget->GetWindowBoundsInScreen();
CaptureModeButton* resize_button = GetPreviewResizeButton();
auto* event_generator = GetEventGenerator();
// Tests that the resize button is hidden by default.
EXPECT_FALSE(resize_button->GetVisible());
// Tests that the resize button will show up when the mouse is entering the
// bounds of the preview widget.
event_generator->MoveMouseTo(default_preview_bounds.CenterPoint());
EXPECT_TRUE(resize_button->GetVisible());
// Tests that the resize button will stay visible while moving the mouse
// within the bounds of the preview widget.
event_generator->MoveMouseTo(default_preview_bounds.top_center());
EXPECT_TRUE(resize_button->GetVisible());
// Tests that when the mouse is exiting the bounds of the preview widget, the
// resize button will disappear after the predefined duration.
auto outside_point = default_preview_bounds.origin();
outside_point.Offset(-1, -1);
event_generator->MoveMouseTo(outside_point);
base::OneShotTimer* timer = camera_controller->camera_preview_view()
->resize_button_hide_timer_for_test();
EXPECT_TRUE(timer->IsRunning());
EXPECT_EQ(timer->GetCurrentDelay(), capture_mode::kResizeButtonShowDuration);
{
ViewVisibilityChangeWaiter waiter(resize_button);
EXPECT_TRUE(resize_button->GetVisible());
timer->FireNow();
waiter.Wait();
EXPECT_FALSE(resize_button->GetVisible());
}
}
// Tests the visibility of the resize button on tap events.
TEST_P(CaptureModeCameraPreviewTest, ResizeButtonVisibilityOnTapEvents) {
UpdateDisplay("800x700");
StartCaptureSessionWithParam();
CaptureModeCameraController* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
views::Widget* preview_widget = camera_controller->camera_preview_widget();
DCHECK(preview_widget);
const gfx::Rect default_preview_bounds =
preview_widget->GetWindowBoundsInScreen();
CaptureModeButton* resize_button = GetPreviewResizeButton();
auto* event_generator = GetEventGenerator();
// Tests that the resize button is hidden by default.
EXPECT_FALSE(resize_button->GetVisible());
// Tests that resize button shows up when tapping within the bounds of the
// preview widget and will fade out after the predefined duration.
event_generator->GestureTapAt(default_preview_bounds.CenterPoint());
EXPECT_TRUE(resize_button->GetVisible());
base::OneShotTimer* timer = camera_controller->camera_preview_view()
->resize_button_hide_timer_for_test();
EXPECT_TRUE(timer->IsRunning());
EXPECT_EQ(timer->GetCurrentDelay(), capture_mode::kResizeButtonShowDuration);
{
ViewVisibilityChangeWaiter waiter(resize_button);
timer->FireNow();
waiter.Wait();
EXPECT_FALSE(resize_button->GetVisible());
}
}
// Tests the visibility of the resize button on camera preview drag to snap.
TEST_P(CaptureModeCameraPreviewTest,
ResizeButtonVisibilityOnCameraPreviewDragToSnap) {
UpdateDisplay("1366x768");
StartCaptureSessionWithParam();
CaptureModeCameraController* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
views::Widget* preview_widget = camera_controller->camera_preview_widget();
const gfx::Rect preview_bounds = preview_widget->GetWindowBoundsInScreen();
CaptureModeButton* resize_button = GetPreviewResizeButton();
auto* event_generator = GetEventGenerator();
// Tests that the resize button is hidden by default.
EXPECT_FALSE(resize_button->GetVisible());
// Tests that the resize button will show up when the mouse is entering the
// bounds of the preview widget.
event_generator->MoveMouseTo(preview_bounds.CenterPoint());
EXPECT_TRUE(resize_button->GetVisible());
// Tests that when start dragging camera preview, resize button will be
// hidden.
event_generator->PressLeftButton();
EXPECT_FALSE(resize_button->GetVisible());
// Drag camera preview, test that resize button is still hidden.
event_generator->MoveMouseBy(-300, -300);
EXPECT_FALSE(resize_button->GetVisible());
// Now release drag, verify that resize button is still hidden since cursor is
// not on top of camera preview after it's snapped.
event_generator->ReleaseLeftButton();
EXPECT_FALSE(resize_button->GetVisible());
// Now drag camera preview with a small distance, make sure when it's snapped
// cursor is still on top of it. Verify that resize button is shown after
// camera preview is snapped.
const gfx::Vector2d delta(-30, -30);
DragPreviewToPoint(preview_widget, preview_bounds.CenterPoint() + delta);
EXPECT_TRUE(resize_button->GetVisible());
}
TEST_P(CaptureModeCameraPreviewTest, CameraPreviewDeintersectsWithSystemTray) {
UpdateDisplay("1366x768");
// Open system tray.
ui::test::EventGenerator* event_generator = GetEventGenerator();
auto* system_tray = GetPrimaryUnifiedSystemTray();
event_generator->MoveMouseTo(system_tray->GetBoundsInScreen().CenterPoint());
event_generator->ClickLeftButton();
EXPECT_TRUE(system_tray->IsBubbleShown());
StartCaptureSessionWithParam();
auto* camera_controller = GetCameraController();
// Verify current default snap position is the `kBottomRight` before we select
// a camera device.
EXPECT_EQ(camera_controller->camera_preview_snap_position(),
CameraPreviewSnapPosition::kBottomRight);
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* preview_widget = camera_controller->camera_preview_widget();
EXPECT_TRUE(system_tray->IsBubbleShown());
// Verify that camera preview doesn't overlap with system tray when it's
// shown. Also verify current snap position is updated and not `kBottomRight`
// anymore.
EXPECT_FALSE(system_tray->GetBubbleBoundsInScreen().Intersects(
preview_widget->GetWindowBoundsInScreen()));
EXPECT_NE(camera_controller->camera_preview_snap_position(),
CameraPreviewSnapPosition::kBottomRight);
}
TEST_P(CaptureModeCameraPreviewTest,
CameraPreviewDeintersectsWithSystemTrayWhileVideoRecordingInProgress) {
// Update display size big enough to make sure when capture source is
// `kWindow`, the selected window is not system tray.
UpdateDisplay("1366x768");
StartCaptureSessionWithParam();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* preview_widget = camera_controller->camera_preview_widget();
const gfx::Point capture_bounds_center_point =
GetCaptureBoundsInScreen().CenterPoint();
StartVideoRecordingImmediately();
// Verify current snap position is `kBottomRight`;
EXPECT_EQ(camera_controller->camera_preview_snap_position(),
CameraPreviewSnapPosition::kBottomRight);
// Now open system tray.
ui::test::EventGenerator* event_generator = GetEventGenerator();
auto* system_tray = GetPrimaryUnifiedSystemTray();
event_generator->MoveMouseTo(system_tray->GetBoundsInScreen().CenterPoint());
event_generator->ClickLeftButton();
EXPECT_TRUE(system_tray->IsBubbleShown());
// Verify that after system tray is open, camera preview is snapped and
// doesn't overlap with system tray.
EXPECT_NE(camera_controller->camera_preview_snap_position(),
CameraPreviewSnapPosition::kBottomRight);
EXPECT_FALSE(system_tray->GetBubbleBoundsInScreen().Intersects(
preview_widget->GetWindowBoundsInScreen()));
// Now try to drag camera preview to the bottom right corner, verify that
// since system tray is still open, when drag is released, camera preview is
// not snapped to the bottom right corner even it's the nearest corner to the
// release position if system tray is still shown.
const gfx::Vector2d delta(20, 20);
DragPreviewToPoint(preview_widget, capture_bounds_center_point + delta);
// Please notice, when capture source is `kWindow`, once the drag starts,
// system tray will be closed, in this use case we just need to verify camera
// preview is snapped to the bottom right corner.
if (system_tray->IsBubbleShown()) {
EXPECT_NE(camera_controller->camera_preview_snap_position(),
CameraPreviewSnapPosition::kBottomRight);
EXPECT_FALSE(system_tray->GetBubbleBoundsInScreen().Intersects(
preview_widget->GetWindowBoundsInScreen()));
} else {
EXPECT_EQ(camera_controller->camera_preview_snap_position(),
CameraPreviewSnapPosition::kBottomRight);
}
}
TEST_P(CaptureModeCameraPreviewTest, CameraPreviewDeintersectsWithPipWindow) {
// Create a window at the bottom right of the display, then convert it to a
// PIP window.
std::unique_ptr<aura::Window> pip_window(
CreateTestWindow(gfx::Rect(700, 450, 104, 100)));
ConvertToPipWindow(pip_window.get());
const gfx::Rect origin_pip_window_bounds = pip_window->GetBoundsInScreen();
StartCaptureSessionWithParam();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* preview_widget = camera_controller->camera_preview_widget();
// Verify that after preview widget is enabled, pip window is repositioned to
// avoid the overlap with camera preview.
EXPECT_EQ(camera_controller->camera_preview_snap_position(),
CameraPreviewSnapPosition::kBottomRight);
const gfx::Rect current_pip_window_bounds = pip_window->GetBoundsInScreen();
EXPECT_NE(origin_pip_window_bounds, current_pip_window_bounds);
EXPECT_FALSE(current_pip_window_bounds.Intersects(
preview_widget->GetWindowBoundsInScreen()));
}
TEST_P(CaptureModeCameraPreviewTest,
CameraPreviewDeintersectsWithPipWindowDuringRecording) {
// Create a window at the top left of the display, then convert it to a PIP
// window.
std::unique_ptr<aura::Window> pip_window(
CreateTestWindow(gfx::Rect(0, 0, 104, 100)));
ConvertToPipWindow(pip_window.get());
const gfx::Rect origin_pip_window_bounds = pip_window->GetBoundsInScreen();
StartCaptureSessionWithParam();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* preview_widget = camera_controller->camera_preview_widget();
const gfx::Point capture_bounds_center_point =
GetCaptureBoundsInScreen().CenterPoint();
// Verify camera preview is enabled, current snap position is `kBottomRight`
// and pip window is not repositioned since there's no overlap.
EXPECT_TRUE(preview_widget);
EXPECT_EQ(camera_controller->camera_preview_snap_position(),
CameraPreviewSnapPosition::kBottomRight);
EXPECT_EQ(origin_pip_window_bounds, pip_window->GetBoundsInScreen());
StartVideoRecordingImmediately();
// Now drag camera preview to the top left corner, verify pip window is
// repositioned to avoid overlap with camera preview.
const gfx::Vector2d delta(-20, -20);
DragPreviewToPoint(preview_widget, capture_bounds_center_point + delta);
EXPECT_EQ(camera_controller->camera_preview_snap_position(),
CameraPreviewSnapPosition::kTopLeft);
EXPECT_NE(origin_pip_window_bounds, pip_window->GetBoundsInScreen());
EXPECT_FALSE(preview_widget->GetWindowBoundsInScreen().Intersects(
pip_window->GetBoundsInScreen()));
}
TEST_P(CaptureModeCameraPreviewTest,
CameraPreviewDeintersectsWithAutoclickBar) {
// Update display size big enough to make sure when capture source is
// `kWindow`, the selected window is not system tray.
UpdateDisplay("1366x768");
// Enable autoclick bar.
auto* autoclick_controller = Shell::Get()->autoclick_controller();
autoclick_controller->SetEnabled(true, /*show_confirmation_dialog=*/false);
Shell::Get()
->accessibility_controller()
->GetFeature(AccessibilityControllerImpl::FeatureType::kAutoclick)
.SetEnabled(true);
views::Widget* autoclick_bubble_widget =
autoclick_controller->GetMenuBubbleControllerForTesting()
->GetBubbleWidgetForTesting();
EXPECT_TRUE(autoclick_bubble_widget->IsVisible());
const gfx::Rect origin_autoclick_bar_bounds =
autoclick_bubble_widget->GetWindowBoundsInScreen();
StartCaptureSessionWithParam();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* preview_widget = camera_controller->camera_preview_widget();
// Verify that after preview widget is enabled, autoclick bar is repositioned
// to avoid the overlap with camera preview.
EXPECT_EQ(camera_controller->camera_preview_snap_position(),
CameraPreviewSnapPosition::kBottomRight);
const gfx::Rect current_autoclick_bar_bounds =
autoclick_bubble_widget->GetWindowBoundsInScreen();
EXPECT_NE(origin_autoclick_bar_bounds, current_autoclick_bar_bounds);
EXPECT_FALSE(current_autoclick_bar_bounds.Intersects(
preview_widget->GetWindowBoundsInScreen()));
}
TEST_P(CaptureModeCameraPreviewTest,
CameraPreviewDeintersectsWithSystemTrayOnSizeChanged) {
// Update display size to make sure when system tray is open, camera preview
// can stay in the same side with it when camera preview is collapsed,
// otherwise, camera preview should be snapped to the other side of the
// display.
UpdateDisplay("1366x700");
StartCaptureSessionWithParam();
auto* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* preview_widget = camera_controller->camera_preview_widget();
// Verify camera preview is enabled, and by default, the current snap position
// should be `kBottomRight`.
EXPECT_TRUE(preview_widget);
EXPECT_EQ(camera_controller->camera_preview_snap_position(),
CameraPreviewSnapPosition::kBottomRight);
// Click on resize button to collapse camera preview.
auto* resize_button = GetPreviewResizeButton();
auto* event_generator = GetEventGenerator();
ClickOnView(resize_button, event_generator);
EXPECT_TRUE(camera_controller->is_camera_preview_collapsed());
StartVideoRecordingImmediately();
// Open system tray.
auto* system_tray = GetPrimaryUnifiedSystemTray();
event_generator->MoveMouseTo(system_tray->GetBoundsInScreen().CenterPoint());
event_generator->ClickLeftButton();
EXPECT_TRUE(system_tray->IsBubbleShown());
// After system tray is shown, verify that camera preview is snapped to the
// top right corner, and there's no overlap between camera preview and system
// tray.
EXPECT_TRUE(system_tray->IsBubbleShown());
EXPECT_EQ(camera_controller->camera_preview_snap_position(),
CameraPreviewSnapPosition::kTopRight);
EXPECT_FALSE(preview_widget->GetWindowBoundsInScreen().Intersects(
system_tray->GetBoundsInScreen()));
// Click on the resize button to enlarge camera preview. Verify that camera
// preview remains snapped to the top right corner, since there's no overlap.
ClickOnView(resize_button, event_generator);
EXPECT_FALSE(preview_widget->GetWindowBoundsInScreen().Intersects(
system_tray->GetBoundsInScreen()));
EXPECT_EQ(camera_controller->camera_preview_snap_position(),
CameraPreviewSnapPosition::kTopRight);
}
TEST_P(CaptureModeCameraPreviewTest, CameraPreviewSpecs) {
AddDefaultCamera();
CaptureModeTestApi().SelectCameraAtIndex(0);
auto* camera_controller = GetCameraController();
struct {
CameraPreviewState preview_state;
std::string scope_trace;
} kTestCases[] = {
{CameraPreviewState::kCollapsible, "Collapsible Preview"},
{CameraPreviewState::kNotCollapsible, "Not Collapsible Preview"},
{CameraPreviewState::kHidden, "Hidden Preview"},
};
for (const auto& test_case : kTestCases) {
SCOPED_TRACE(test_case.scope_trace);
UpdateDisplay("1366x700");
StartCaptureSessionWithParam();
auto* camera_preview_widget = camera_controller->camera_preview_widget();
auto* camera_preview_view = camera_controller->camera_preview_view();
EXPECT_TRUE(camera_preview_widget);
EXPECT_TRUE(camera_preview_widget->IsVisible());
EXPECT_TRUE(camera_preview_view->is_collapsible());
ResizeSurfaceSoCameraPreviewBecomes(test_case.preview_state);
const auto preview_screen_bounds =
camera_preview_widget->GetWindowBoundsInScreen();
switch (test_case.preview_state) {
case CameraPreviewState::kCollapsible:
EXPECT_TRUE(camera_preview_widget->IsVisible());
EXPECT_TRUE(camera_preview_view->is_collapsible());
EXPECT_EQ(preview_screen_bounds.size(),
GetExpectedPreviewSize(/*collapsed=*/false));
break;
case CameraPreviewState::kNotCollapsible:
EXPECT_TRUE(camera_preview_widget->IsVisible());
EXPECT_FALSE(camera_preview_view->is_collapsible());
EXPECT_EQ(preview_screen_bounds.size(),
GetExpectedPreviewSize(/*collapsed=*/false));
break;
case CameraPreviewState::kHidden:
EXPECT_FALSE(camera_preview_widget->IsVisible());
EXPECT_FALSE(camera_preview_view->is_collapsible());
break;
}
}
}
// Tests that the resize button will stay visible after mouse exiting the
// preview and time exceeding the predefined duration on mouse event when switch
// access is enabled. And the resize button will behave in a default way if
// switch access is not enabled.
TEST_P(CaptureModeCameraPreviewTest,
ResizeButtonSwitchAccessVisibilityTestOnMouseEvent) {
UpdateDisplay("1366x768");
CaptureModeCameraController* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* event_generator = GetEventGenerator();
for (const bool switch_access_enabled : {false, true}) {
AccessibilityControllerImpl* a11y_controller =
Shell::Get()->accessibility_controller();
a11y_controller->switch_access().SetEnabled(switch_access_enabled);
EXPECT_EQ(switch_access_enabled, a11y_controller->IsSwitchAccessRunning());
StartCaptureSessionWithParam();
views::Widget* preview_widget = camera_controller->camera_preview_widget();
DCHECK(preview_widget);
gfx::Rect preview_bounds = preview_widget->GetWindowBoundsInScreen();
CaptureModeButton* resize_button = GetPreviewResizeButton();
// Tests the default visibility of the resize button based on whether switch
// access is enabled or not.
EXPECT_EQ(resize_button->GetVisible(),
switch_access_enabled ? true : false);
event_generator->MoveMouseTo(preview_bounds.CenterPoint());
EXPECT_TRUE(resize_button->GetVisible());
auto outside_point = preview_bounds.origin();
outside_point.Offset(-1, -1);
event_generator->MoveMouseTo(outside_point);
base::OneShotTimer* timer = camera_controller->camera_preview_view()
->resize_button_hide_timer_for_test();
timer->FireNow();
EXPECT_EQ(resize_button->GetVisible(),
switch_access_enabled ? true : false);
// Tests that the resize button will be hidden when start dragging the
// camera preview regardless of whether the switch access is enabled or not.
event_generator->MoveMouseTo(preview_bounds.CenterPoint());
EXPECT_TRUE(resize_button->GetVisible());
event_generator->PressLeftButton();
EXPECT_FALSE(resize_button->GetVisible());
event_generator->MoveMouseBy(-100, -100);
EXPECT_FALSE(resize_button->GetVisible());
// Tests that the resize button will be visible if the switch access is
// enabled after releasing the drag and not visible otherwise.
event_generator->ReleaseLeftButton();
EXPECT_EQ(resize_button->GetVisible(),
switch_access_enabled ? true : false);
CaptureModeController::Get()->Stop();
}
}
// Tests that the resize button will stay visible after tapping on the preview
// and time exceeding the predefined duration on tap event when switch access is
// enabled. And the resize button will behave in a default way if switch
// access is not enabled.
TEST_P(CaptureModeCameraPreviewTest,
ResizeButtonSwitchAccessVisibilityTestOnTapEvent) {
UpdateDisplay("1366x768");
SwitchToTabletMode();
EXPECT_TRUE(Shell::Get()->IsInTabletMode());
CaptureModeCameraController* camera_controller = GetCameraController();
AddDefaultCamera();
camera_controller->SetSelectedCamera(CameraId(kDefaultCameraModelId, 1));
auto* event_generator = GetEventGenerator();
for (const bool switch_access_enabled : {false, true}) {
AccessibilityControllerImpl* a11y_controller =
Shell::Get()->accessibility_controller();
a11y_controller->switch_access().SetEnabled(switch_access_enabled);
EXPECT_EQ(switch_access_enabled, a11y_controller->IsSwitchAccessRunning());
StartCaptureSessionWithParam();
views::Widget* preview_widget = camera_controller->camera_preview_widget();
DCHECK(preview_widget);
gfx::Rect preview_bounds = preview_widget->GetWindowBoundsInScreen();
CaptureModeButton* resize_button = GetPreviewResizeButton();
// Tests the default visibility of the resize button based on whether switch
// access is enabled or not.
EXPECT_EQ(resize_button->GetVisible(),
switch_access_enabled ? true : false);
event_generator->GestureTapAt(preview_bounds.CenterPoint());
EXPECT_TRUE(resize_button->GetVisible());
base::OneShotTimer* timer = camera_controller->camera_preview_view()
->resize_button_hide_timer_for_test();
if (timer->IsRunning())
timer->FireNow();
EXPECT_EQ(resize_button->GetVisible(),
switch_access_enabled ? true : false);
CaptureModeController::Get()->Stop();
}
}
INSTANTIATE_TEST_SUITE_P(All,
CaptureModeCameraPreviewTest,
testing::Values(CaptureModeSource::kFullscreen,
CaptureModeSource::kRegion,
CaptureModeSource::kWindow));
class ProjectorCaptureModeCameraTest : public CaptureModeCameraTest {
public:
ProjectorCaptureModeCameraTest() = default;
~ProjectorCaptureModeCameraTest() override = default;
// CaptureModeCameraTest:
void SetUp() override {
CaptureModeCameraTest::SetUp();
projector_helper_.SetUp();
}
void StartProjectorModeSession() {
projector_helper_.StartProjectorModeSession();
}
private:
ProjectorCaptureModeIntegrationHelper projector_helper_;
};
TEST_F(ProjectorCaptureModeCameraTest, NoAvailableCameras) {
// Initially no camera should be selected.
auto* camera_controller = GetCameraController();
EXPECT_FALSE(camera_controller->selected_camera().is_valid());
// Starting a projector session should not result in showing any cameras, or
// any crashes.
StartProjectorModeSession();
EXPECT_FALSE(camera_controller->selected_camera().is_valid());
EXPECT_FALSE(camera_controller->camera_preview_widget());
}
TEST_F(ProjectorCaptureModeCameraTest, FirstCamSelectedByDefault) {
AddDefaultCamera();
// Initially no camera should be selected.
auto* camera_controller = GetCameraController();
EXPECT_FALSE(camera_controller->selected_camera().is_valid());
// Starting a projector session should result in selecting the first available
// camera by default, and its preview should be visible.
StartProjectorModeSession();
EXPECT_TRUE(camera_controller->selected_camera().is_valid());
EXPECT_TRUE(camera_controller->camera_preview_widget());
}
TEST_F(ProjectorCaptureModeCameraTest,
SessionStartsWithAnAlreadySelectedCamera) {
const std::string model_id_1 = "model1";
const std::string model_id_2 = "model2";
AddFakeCamera("/dev/video0", "fake cam 1", model_id_1);
AddFakeCamera("/dev/video1", "fake cam 2", model_id_2);
// Initially there's a camera already selected before we start the session,
// and it's the second camera in the list.
auto* camera_controller = GetCameraController();
CameraId cam_id_1(model_id_1, 1);
CameraId cam_id_2(model_id_2, 1);
EXPECT_EQ(cam_id_1, camera_controller->available_cameras()[0].camera_id);
EXPECT_EQ(cam_id_2, camera_controller->available_cameras()[1].camera_id);
camera_controller->SetSelectedCamera(cam_id_2);
EXPECT_TRUE(camera_controller->selected_camera().is_valid());
// Starting a projector session should not result in selecting the first
// camera. The already selected camera should remain as is.
StartProjectorModeSession();
EXPECT_TRUE(camera_controller->selected_camera().is_valid());
EXPECT_EQ(cam_id_2, camera_controller->selected_camera());
EXPECT_TRUE(camera_controller->camera_preview_widget());
}
// Tests that the recording starts with camera metrics are recorded correctly in
// a projector-initiated recording.
TEST_F(ProjectorCaptureModeCameraTest,
ProjectorRecordingStartsWithCameraHistogramTest) {
base::HistogramTester histogram_tester;
constexpr char kHistogramNameBase[] =
"Ash.CaptureModeController.Projector.RecordingStartsWithCamera";
AddDefaultCamera();
struct {
bool tablet_enabled;
bool camera_on;
} kTestCases[] = {
{false, false},
{false, true},
{true, false},
{true, true},
};
for (const auto test_case : kTestCases) {
if (test_case.tablet_enabled) {
SwitchToTabletMode();
EXPECT_TRUE(Shell::Get()->IsInTabletMode());
} else {
EXPECT_FALSE(Shell::Get()->IsInTabletMode());
}
histogram_tester.ExpectBucketCount(
GetCaptureModeHistogramName(kHistogramNameBase), test_case.camera_on,
0);
auto* controller = CaptureModeController::Get();
controller->SetType(CaptureModeType::kVideo);
controller->SetSource(CaptureModeSource::kFullscreen);
StartProjectorModeSession();
EXPECT_TRUE(controller->IsActive());
auto* session = controller->capture_mode_session();
EXPECT_TRUE(session->is_in_projector_mode());
GetCameraController()->SetSelectedCamera(
test_case.camera_on ? CameraId(kDefaultCameraModelId, 1) : CameraId());
StartVideoRecordingImmediately();
EXPECT_TRUE(controller->is_recording_in_progress());
WaitForSeconds(1);
controller->EndVideoRecording(EndRecordingReason::kStopRecordingButton);
WaitForCaptureFileToBeSaved();
histogram_tester.ExpectBucketCount(
GetCaptureModeHistogramName(kHistogramNameBase), test_case.camera_on,
1);
}
}
// A test fixture for testing the rendered video frames. The boolean parameter
// determines the type of the buffer that backs the video frames. `true` means
// the `kGpuMemoryBuffer` is used, `false` means the `kSharedMemory` buffer type
// is used.
class CaptureModeCameraFramesTest : public CaptureModeCameraTest,
public testing::WithParamInterface<bool> {
public:
CaptureModeCameraFramesTest() = default;
CaptureModeCameraFramesTest(const CaptureModeCameraFramesTest&) = delete;
CaptureModeCameraFramesTest& operator=(const CaptureModeCameraFramesTest&) =
delete;
~CaptureModeCameraFramesTest() override = default;
bool ShouldUseGpuMemoryBuffers() const { return GetParam(); }
// CaptureModeCameraFramesTest:
void SetUp() override {
CaptureModeCameraTest::SetUp();
CaptureModeTestApi test_api;
test_api.SetForceUseGpuMemoryBufferForCameraFrames(
ShouldUseGpuMemoryBuffers());
AddDefaultCamera();
ASSERT_EQ(1u, test_api.GetNumberOfAvailableCameras());
test_api.SelectCameraAtIndex(0);
const CameraId camera_id(kDefaultCameraModelId, 1);
EXPECT_EQ(camera_id, GetCameraController()->selected_camera());
}
void TearDown() override {
CaptureModeTestApi().SetForceUseGpuMemoryBufferForCameraFrames(false);
CaptureModeCameraTest::TearDown();
}
};
namespace {
// Waits for several rendered frames and verifies that the content of the
// received video frames are the same as that of the produced video frames.
void WaitForAndVerifyRenderedVideoFrame() {
// Render a number of frames that are 3 times the size of the buffer pool.
// This allows us to exercise calls to `OnNewBuffer()` and potentially
// `OnFrameDropped()`.
for (size_t i = 0; i < 3 * FakeCameraDevice::kMaxBufferCount; ++i) {
base::RunLoop loop;
CaptureModeTestApi().SetOnCameraVideoFrameRendered(
base::BindLambdaForTesting([&loop](
scoped_refptr<media::VideoFrame> frame) {
ASSERT_TRUE(frame);
const gfx::Size frame_size = frame->visible_rect().size();
const auto produced_frame_bitmap =
FakeCameraDevice::GetProducedFrameAsBitmap(frame_size);
media::PaintCanvasVideoRenderer renderer;
SkBitmap received_frame_bitmap;
scoped_refptr<viz::RasterContextProvider> raster_context_provider =
aura::Env::GetInstance()
->context_factory()
->SharedMainThreadRasterContextProvider();
received_frame_bitmap.allocN32Pixels(frame_size.width(),
frame_size.height());
cc::SkiaPaintCanvas canvas(received_frame_bitmap);
renderer.Copy(frame, &canvas, raster_context_provider.get());
EXPECT_TRUE(gfx::test::AreBitmapsEqual(produced_frame_bitmap,
received_frame_bitmap));
loop.Quit();
}));
loop.Run();
}
}
} // namespace
TEST_P(CaptureModeCameraFramesTest, VerifyFrames) {
CaptureModeTestApi().StartForFullscreen(/*for_video=*/true);
EXPECT_TRUE(GetCameraController()->camera_preview_widget());
WaitForAndVerifyRenderedVideoFrame();
}
TEST_P(CaptureModeCameraFramesTest, TurnOffCameraWhileRendering) {
CaptureModeTestApi test_api;
test_api.StartForFullscreen(/*for_video=*/true);
auto* camera_controller = GetCameraController();
EXPECT_TRUE(camera_controller->camera_preview_widget());
WaitForAndVerifyRenderedVideoFrame();
test_api.TurnCameraOff();
EXPECT_FALSE(camera_controller->camera_preview_widget());
}
TEST_P(CaptureModeCameraFramesTest, DisconnectCameraWhileRendering) {
CaptureModeTestApi test_api;
test_api.StartForFullscreen(/*for_video=*/true);
auto* camera_controller = GetCameraController();
EXPECT_TRUE(camera_controller->camera_preview_widget());
WaitForAndVerifyRenderedVideoFrame();
RemoveDefaultCamera();
EXPECT_FALSE(camera_controller->camera_preview_widget());
}
TEST_P(CaptureModeCameraFramesTest, SelectAnotherCameraWhileRendering) {
CaptureModeTestApi test_api;
test_api.StartForFullscreen(/*for_video=*/true);
auto* camera_controller = GetCameraController();
EXPECT_TRUE(camera_controller->camera_preview_widget());
auto* preview_view = camera_controller->camera_preview_view();
ASSERT_TRUE(preview_view);
EXPECT_EQ(preview_view->camera_id(), camera_controller->selected_camera());
WaitForAndVerifyRenderedVideoFrame();
// Adding a new camera while rendering an existing one should not affect
// anything since the new one is not selected yet.
const std::string device_id = "/dev/video0";
const std::string display_name = "Integrated Webcam";
const std::string model_id = "0123:4567";
AddFakeCamera(device_id, display_name, model_id);
EXPECT_EQ(preview_view, camera_controller->camera_preview_view());
// Now select the new camera, a new widget should be created immediately for
// the new camera.
const CameraId second_camera_id(model_id, 1);
camera_controller->SetSelectedCamera(second_camera_id);
EXPECT_TRUE(camera_controller->camera_preview_widget());
EXPECT_NE(preview_view, camera_controller->camera_preview_view());
preview_view = camera_controller->camera_preview_view();
EXPECT_EQ(preview_view->camera_id(), second_camera_id);
WaitForAndVerifyRenderedVideoFrame();
}
// Regression test for https://crbug.com/1316230.
TEST_P(CaptureModeCameraFramesTest, CameraFatalErrors) {
CaptureModeTestApi().StartForFullscreen(/*for_video=*/true);
auto* camera_controller = GetCameraController();
EXPECT_TRUE(camera_controller->selected_camera().is_valid());
EXPECT_TRUE(camera_controller->camera_preview_widget());
WaitForAndVerifyRenderedVideoFrame();
// When a camera fatal error happens during rendering, we detect that an
// consider it as a camera disconnection, which will result in the temporary
// removal of the preview, before it gets re-added again when we refresh the
// list of cameras.
auto* video_source_provider = GetTestDelegate()->video_source_provider();
video_source_provider->TriggerFatalErrorOnCamera(kDefaultCameraDeviceId);
CameraDevicesChangeWaiter().Wait();
EXPECT_FALSE(camera_controller->camera_preview_widget());
EXPECT_TRUE(camera_controller->selected_camera().is_valid());
// Now wait for the camera to be re-added again.
CameraDevicesChangeWaiter().Wait();
EXPECT_TRUE(camera_controller->camera_preview_widget());
WaitForAndVerifyRenderedVideoFrame();
}
INSTANTIATE_TEST_SUITE_P(All, CaptureModeCameraFramesTest, testing::Bool());
// The test fixture for starting test without active session.
using NoSessionCaptureModeCameraTest = NoSessionAshTestBase;
// Tests that camera info is requested after the user logs in instead of on
// Chrome startup.
TEST_F(NoSessionCaptureModeCameraTest, RequestCameraInfoAfterUserLogsIn) {
auto* camera_controller = GetCameraController();
GetTestDelegate()->video_source_provider()->AddFakeCameraWithoutNotifying(
"/dev/video0", "Integrated Webcam", "0123:4567",
media::MEDIA_VIDEO_FACING_NONE);
// Verify that the camera devices info is not updated yet.
EXPECT_TRUE(camera_controller->available_cameras().empty());
// Simulate the user login process and wait for the camera info to be updated.
{
base::RunLoop loop;
GetCameraController()->SetOnCameraListReceivedForTesting(
loop.QuitClosure());
SimulateUserLogin("example@gmail.com", user_manager::USER_TYPE_REGULAR);
loop.Run();
}
// Verify that after the user logs in, the camera info is up-to-date.
EXPECT_EQ(camera_controller->available_cameras().size(), 1u);
}
} // namespace ash