| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_UNIX_DOMAIN_SERVER_SOCKET_POSIX_H_ |
| #define NET_SOCKET_UNIX_DOMAIN_SERVER_SOCKET_POSIX_H_ |
| |
| #include <sys/types.h> |
| |
| #include <string> |
| |
| #include "base/basictypes.h" |
| #include "base/callback.h" |
| #include "base/macros.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "net/base/net_export.h" |
| #include "net/socket/server_socket.h" |
| #include "net/socket/socket_descriptor.h" |
| |
| namespace net { |
| |
| class SocketLibevent; |
| |
| // Unix Domain Server Socket Implementation. Supports abstract namespaces on |
| // Linux and Android. |
| class NET_EXPORT UnixDomainServerSocket : public ServerSocket { |
| public: |
| // Callback that returns whether the already connected client, identified by |
| // its process |user_id| and |group_id|, is allowed to keep the connection |
| // open. Note that the socket is closed immediately in case the callback |
| // returns false. |
| typedef base::Callback<bool (uid_t user_id, gid_t group_id)> AuthCallback; |
| |
| UnixDomainServerSocket(const AuthCallback& auth_callack, |
| bool use_abstract_namespace); |
| virtual ~UnixDomainServerSocket(); |
| |
| // Gets UID and GID of peer to check permissions. |
| static bool GetPeerIds(SocketDescriptor socket_fd, |
| uid_t* user_id, |
| gid_t* group_id); |
| |
| // ServerSocket implementation. |
| virtual int Listen(const IPEndPoint& address, int backlog) OVERRIDE; |
| virtual int ListenWithAddressAndPort(const std::string& unix_domain_path, |
| int port_unused, |
| int backlog) OVERRIDE; |
| virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE; |
| virtual int Accept(scoped_ptr<StreamSocket>* socket, |
| const CompletionCallback& callback) OVERRIDE; |
| |
| private: |
| void AcceptCompleted(scoped_ptr<StreamSocket>* socket, |
| const CompletionCallback& callback, |
| int rv); |
| bool AuthenticateAndGetStreamSocket(scoped_ptr<StreamSocket>* socket); |
| |
| scoped_ptr<SocketLibevent> listen_socket_; |
| const AuthCallback auth_callback_; |
| const bool use_abstract_namespace_; |
| |
| scoped_ptr<SocketLibevent> accept_socket_; |
| |
| DISALLOW_COPY_AND_ASSIGN(UnixDomainServerSocket); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_UNIX_DOMAIN_SOCKET_POSIX_H_ |