blob: 86a59cb6582881ccbc23c430d5f7405cd1553b04 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/audio_modem/test/random_samples.h"
#include <cstdlib>
#include "build/build_config.h"
#include "media/base/audio_bus.h"
namespace audio_modem {
void PopulateSamples(unsigned int random_seed, size_t size, float* samples) {
// On Windows, rand() is threadsafe, and rand_r() is not available.
#if defined(OS_WIN)
srand(random_seed);
for (size_t i = 0; i < size; ++i)
samples[i] = (2.0 * rand() / RAND_MAX) - 1; // NOLINT
#else
for (size_t i = 0; i < size; ++i)
samples[i] = (2.0 * rand_r(&random_seed) / RAND_MAX) - 1;
#endif
}
scoped_refptr<media::AudioBusRefCounted>
CreateRandomAudioRefCounted(int random_seed, int channels, int samples) {
scoped_refptr<media::AudioBusRefCounted> bus =
media::AudioBusRefCounted::Create(channels, samples);
for (int ch = 0; ch < channels; ++ch)
PopulateSamples(random_seed, samples, bus->channel(ch));
return bus;
}
} // namespace audio_modem