blob: 453d7b0a61fd344a0c3ad84dcc7fbe498260de12 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ppapi/proxy/ppb_audio_proxy.h"
#include "base/compiler_specific.h"
#include "base/threading/simple_thread.h"
#include "ppapi/c/pp_errors.h"
#include "ppapi/c/ppb_audio.h"
#include "ppapi/c/ppb_audio_config.h"
#include "ppapi/c/ppb_var.h"
#include "ppapi/c/trusted/ppb_audio_trusted.h"
#include "ppapi/proxy/enter_proxy.h"
#include "ppapi/proxy/interface_id.h"
#include "ppapi/proxy/plugin_dispatcher.h"
#include "ppapi/proxy/ppapi_messages.h"
#include "ppapi/shared_impl/audio_impl.h"
#include "ppapi/shared_impl/resource.h"
#include "ppapi/thunk/ppb_audio_config_api.h"
#include "ppapi/thunk/enter.h"
#include "ppapi/thunk/resource_creation_api.h"
#include "ppapi/thunk/thunk.h"
using ppapi::thunk::EnterResourceNoLock;
using ppapi::thunk::PPB_Audio_API;
using ppapi::thunk::PPB_AudioConfig_API;
namespace ppapi {
namespace proxy {
class Audio : public Resource, public AudioImpl {
public:
Audio(const HostResource& audio_id,
PP_Resource config_id,
PPB_Audio_Callback callback,
void* user_data);
virtual ~Audio();
// Resource overrides.
virtual PPB_Audio_API* AsPPB_Audio_API();
// PPB_Audio_API implementation.
virtual PP_Resource GetCurrentConfig() OVERRIDE;
virtual PP_Bool StartPlayback() OVERRIDE;
virtual PP_Bool StopPlayback() OVERRIDE;
virtual int32_t OpenTrusted(PP_Resource config_id,
PP_CompletionCallback create_callback) OVERRIDE;
virtual int32_t GetSyncSocket(int* sync_socket) OVERRIDE;
virtual int32_t GetSharedMemory(int* shm_handle, uint32_t* shm_size) OVERRIDE;
private:
// Owning reference to the current config object. This isn't actually used,
// we just dish it out as requested by the plugin.
PP_Resource config_;
DISALLOW_COPY_AND_ASSIGN(Audio);
};
Audio::Audio(const HostResource& audio_id,
PP_Resource config_id,
PPB_Audio_Callback callback,
void* user_data)
: Resource(audio_id),
config_(config_id) {
SetCallback(callback, user_data);
PluginResourceTracker::GetInstance()->AddRefResource(config_);
}
Audio::~Audio() {
PluginResourceTracker::GetInstance()->ReleaseResource(config_);
}
PPB_Audio_API* Audio::AsPPB_Audio_API() {
return this;
}
PP_Resource Audio::GetCurrentConfig() {
// AddRef for the caller.
PluginResourceTracker::GetInstance()->AddRefResource(config_);
return config_;
}
PP_Bool Audio::StartPlayback() {
if (playing())
return PP_TRUE;
SetStartPlaybackState();
PluginDispatcher::GetForResource(this)->Send(
new PpapiHostMsg_PPBAudio_StartOrStop(
INTERFACE_ID_PPB_AUDIO, host_resource(), true));
return PP_TRUE;
}
PP_Bool Audio::StopPlayback() {
if (!playing())
return PP_TRUE;
PluginDispatcher::GetForResource(this)->Send(
new PpapiHostMsg_PPBAudio_StartOrStop(
INTERFACE_ID_PPB_AUDIO, host_resource(), false));
SetStopPlaybackState();
return PP_TRUE;
}
int32_t Audio::OpenTrusted(PP_Resource config_id,
PP_CompletionCallback create_callback) {
return PP_ERROR_NOTSUPPORTED; // Don't proxy the trusted interface.
}
int32_t Audio::GetSyncSocket(int* sync_socket) {
return PP_ERROR_NOTSUPPORTED; // Don't proxy the trusted interface.
}
int32_t Audio::GetSharedMemory(int* shm_handle, uint32_t* shm_size) {
return PP_ERROR_NOTSUPPORTED; // Don't proxy the trusted interface.
}
namespace {
base::PlatformFile IntToPlatformFile(int32_t handle) {
// TODO(piman/brettw): Change trusted interface to return a PP_FileHandle,
// those casts are ugly.
#if defined(OS_WIN)
return reinterpret_cast<HANDLE>(static_cast<intptr_t>(handle));
#elif defined(OS_POSIX)
return handle;
#else
#error Not implemented.
#endif
}
} // namespace
PPB_Audio_Proxy::PPB_Audio_Proxy(Dispatcher* dispatcher)
: InterfaceProxy(dispatcher),
callback_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) {
}
PPB_Audio_Proxy::~PPB_Audio_Proxy() {
}
// static
PP_Resource PPB_Audio_Proxy::CreateProxyResource(
PP_Instance instance_id,
PP_Resource config_id,
PPB_Audio_Callback audio_callback,
void* user_data) {
PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance_id);
if (!dispatcher)
return 0;
EnterResourceNoLock<PPB_AudioConfig_API> config(config_id, true);
if (config.failed())
return 0;
HostResource result;
dispatcher->Send(new PpapiHostMsg_PPBAudio_Create(
INTERFACE_ID_PPB_AUDIO, instance_id,
config.object()->GetSampleRate(), config.object()->GetSampleFrameCount(),
&result));
if (result.is_null())
return 0;
return (new Audio(result, config_id,
audio_callback, user_data))->GetReference();
}
bool PPB_Audio_Proxy::OnMessageReceived(const IPC::Message& msg) {
bool handled = true;
IPC_BEGIN_MESSAGE_MAP(PPB_Audio_Proxy, msg)
IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBAudio_Create, OnMsgCreate)
IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBAudio_StartOrStop,
OnMsgStartOrStop)
IPC_MESSAGE_HANDLER(PpapiMsg_PPBAudio_NotifyAudioStreamCreated,
OnMsgNotifyAudioStreamCreated)
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
return handled;
}
void PPB_Audio_Proxy::OnMsgCreate(PP_Instance instance_id,
int32_t sample_rate,
uint32_t sample_frame_count,
HostResource* result) {
thunk::EnterFunction<thunk::ResourceCreationAPI> resource_creation(
instance_id, true);
if (resource_creation.failed())
return;
// Make the resource and get the API pointer to its trusted interface.
result->SetHostResource(
instance_id,
resource_creation.functions()->CreateAudioTrusted(instance_id));
if (result->is_null())
return;
// At this point, we've set the result resource, and this is a sync request.
// Anything below this point must issue the AudioChannelConnected callback
// to the browser. Since that's an async message, it will be issued back to
// the plugin after the Create function returns (which is good because it
// would be weird to get a connected message with a failure code for a
// resource you haven't finished creating yet).
//
// The ...ForceCallback class will help ensure the callback is always called.
// All error cases must call SetResult on this class.
EnterHostFromHostResourceForceCallback<PPB_Audio_API> enter(
*result, callback_factory_,
&PPB_Audio_Proxy::AudioChannelConnected, *result);
if (enter.failed())
return; // When enter fails, it will internally schedule the callback.
// Make an audio config object.
PP_Resource audio_config_res =
resource_creation.functions()->CreateAudioConfig(
instance_id, static_cast<PP_AudioSampleRate>(sample_rate),
sample_frame_count);
if (!audio_config_res) {
enter.SetResult(PP_ERROR_FAILED);
return;
}
// Initiate opening the audio object.
enter.SetResult(enter.object()->OpenTrusted(audio_config_res,
enter.callback()));
// Clean up the temporary audio config resource we made.
const PPB_Core* core = static_cast<const PPB_Core*>(
dispatcher()->local_get_interface()(PPB_CORE_INTERFACE));
core->ReleaseResource(audio_config_res);
}
void PPB_Audio_Proxy::OnMsgStartOrStop(const HostResource& audio_id,
bool play) {
EnterHostFromHostResource<PPB_Audio_API> enter(audio_id);
if (enter.failed())
return;
if (play)
enter.object()->StartPlayback();
else
enter.object()->StopPlayback();
}
// Processed in the plugin (message from host).
void PPB_Audio_Proxy::OnMsgNotifyAudioStreamCreated(
const HostResource& audio_id,
int32_t result_code,
IPC::PlatformFileForTransit socket_handle,
base::SharedMemoryHandle handle,
uint32_t length) {
EnterPluginFromHostResource<PPB_Audio_API> enter(audio_id);
if (enter.failed() || result_code != PP_OK) {
// The caller may still have given us these handles in the failure case.
// The easiest way to clean these up is to just put them in the objects
// and then close them. This failure case is not performance critical.
base::SyncSocket temp_socket(
IPC::PlatformFileForTransitToPlatformFile(socket_handle));
base::SharedMemory temp_mem(handle, false);
} else {
static_cast<Audio*>(enter.object())->SetStreamInfo(
handle, length,
IPC::PlatformFileForTransitToPlatformFile(socket_handle));
}
}
void PPB_Audio_Proxy::AudioChannelConnected(
int32_t result,
const HostResource& resource) {
IPC::PlatformFileForTransit socket_handle =
IPC::InvalidPlatformFileForTransit();
base::SharedMemoryHandle shared_memory = IPC::InvalidPlatformFileForTransit();
uint32_t shared_memory_length = 0;
int32_t result_code = result;
if (result_code == PP_OK) {
result_code = GetAudioConnectedHandles(resource, &socket_handle,
&shared_memory,
&shared_memory_length);
}
// Send all the values, even on error. This simplifies some of our cleanup
// code since the handles will be in the other process and could be
// inconvenient to clean up. Our IPC code will automatically handle this for
// us, as long as the remote side always closes the handles it receives
// (in OnMsgNotifyAudioStreamCreated), even in the failure case.
dispatcher()->Send(new PpapiMsg_PPBAudio_NotifyAudioStreamCreated(
INTERFACE_ID_PPB_AUDIO, resource, result_code, socket_handle,
shared_memory, shared_memory_length));
}
int32_t PPB_Audio_Proxy::GetAudioConnectedHandles(
const HostResource& resource,
IPC::PlatformFileForTransit* foreign_socket_handle,
base::SharedMemoryHandle* foreign_shared_memory_handle,
uint32_t* shared_memory_length) {
// Get the audio interface which will give us the handles.
EnterHostFromHostResource<PPB_Audio_API> enter(resource);
if (enter.failed())
return PP_ERROR_NOINTERFACE;
// Get the socket handle for signaling.
int32_t socket_handle;
int32_t result = enter.object()->GetSyncSocket(&socket_handle);
if (result != PP_OK)
return result;
// socket_handle doesn't belong to us: don't close it.
*foreign_socket_handle = dispatcher()->ShareHandleWithRemote(
IntToPlatformFile(socket_handle), false);
if (*foreign_socket_handle == IPC::InvalidPlatformFileForTransit())
return PP_ERROR_FAILED;
// Get the shared memory for the buffer.
int shared_memory_handle;
result = enter.object()->GetSharedMemory(&shared_memory_handle,
shared_memory_length);
if (result != PP_OK)
return result;
// shared_memory_handle doesn't belong to us: don't close it.
*foreign_shared_memory_handle = dispatcher()->ShareHandleWithRemote(
IntToPlatformFile(shared_memory_handle), false);
if (*foreign_shared_memory_handle == IPC::InvalidPlatformFileForTransit())
return PP_ERROR_FAILED;
return PP_OK;
}
} // namespace proxy
} // namespace ppapi