blob: c8c3b771421df60622dd43b27531103a2355db22 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/render_widget_fullscreen_pepper.h"
#include "base/bind.h"
#include "base/message_loop.h"
#include "content/common/view_messages.h"
#include "content/renderer/gpu/gpu_channel_host.h"
#include "content/renderer/pepper_platform_context_3d_impl.h"
#include "content/renderer/render_thread_impl.h"
#include "gpu/command_buffer/client/gles2_implementation.h"
#include "third_party/WebKit/Source/WebKit/chromium/public/WebCursorInfo.h"
#include "third_party/WebKit/Source/WebKit/chromium/public/WebSize.h"
#include "third_party/WebKit/Source/WebKit/chromium/public/WebWidget.h"
#include "webkit/plugins/ppapi/plugin_delegate.h"
#include "webkit/plugins/ppapi/ppapi_plugin_instance.h"
using WebKit::WebCanvas;
using WebKit::WebCompositionUnderline;
using WebKit::WebCursorInfo;
using WebKit::WebInputEvent;
using WebKit::WebMouseEvent;
using WebKit::WebPoint;
using WebKit::WebRect;
using WebKit::WebSize;
using WebKit::WebString;
using WebKit::WebTextDirection;
using WebKit::WebTextInputType;
using WebKit::WebVector;
using WebKit::WebWidget;
namespace {
// WebWidget that simply wraps the pepper plugin.
class PepperWidget : public WebWidget {
public:
explicit PepperWidget(RenderWidgetFullscreenPepper* widget)
: widget_(widget) {
}
virtual ~PepperWidget() {}
// WebWidget API
virtual void close() {
delete this;
}
virtual WebSize size() {
return size_;
}
virtual void willStartLiveResize() {
}
virtual void resize(const WebSize& size) {
if (!widget_->plugin())
return;
size_ = size;
WebRect plugin_rect(0, 0, size_.width, size_.height);
widget_->plugin()->ViewChanged(plugin_rect, plugin_rect);
widget_->Invalidate();
}
virtual void willEndLiveResize() {
}
virtual void animate(double frameBeginTime) {
}
virtual void layout() {
}
virtual void paint(WebCanvas* canvas, const WebRect& rect) {
if (!widget_->plugin())
return;
WebRect plugin_rect(0, 0, size_.width, size_.height);
widget_->plugin()->Paint(canvas, plugin_rect, rect);
}
virtual void composite(bool finish) {
if (!widget_->plugin())
return;
RendererGLContext* context = widget_->context();
DCHECK(context);
gpu::gles2::GLES2Implementation* gl = context->GetImplementation();
unsigned int texture = widget_->plugin()->GetBackingTextureId();
gl->BindTexture(GL_TEXTURE_2D, texture);
gl->DrawArrays(GL_TRIANGLES, 0, 3);
widget_->SwapBuffers();
}
virtual void themeChanged() {
NOTIMPLEMENTED();
}
virtual bool handleInputEvent(const WebInputEvent& event) {
if (!widget_->plugin())
return false;
// This cursor info is ignored, we always set the cursor directly from
// RenderWidgetFullscreenPepper::DidChangeCursor.
WebCursorInfo cursor;
bool result = widget_->plugin()->HandleInputEvent(event, &cursor);
// For normal web pages, WebViewImpl does input event translations and
// generates context menu events. Since we don't have a WebView, we need to
// do the necessary translation ourselves.
if (WebInputEvent::isMouseEventType(event.type)) {
const WebMouseEvent& mouse_event =
reinterpret_cast<const WebMouseEvent&>(event);
bool send_context_menu_event = false;
// On Mac/Linux, we handle it on mouse down.
// On Windows, we handle it on mouse up.
#if defined(OS_WIN)
send_context_menu_event =
mouse_event.type == WebInputEvent::MouseUp &&
mouse_event.button == WebMouseEvent::ButtonRight;
#elif defined(OS_MACOSX)
send_context_menu_event =
mouse_event.type == WebInputEvent::MouseDown &&
(mouse_event.button == WebMouseEvent::ButtonRight ||
(mouse_event.button == WebMouseEvent::ButtonLeft &&
mouse_event.modifiers & WebMouseEvent::ControlKey));
#else
send_context_menu_event =
mouse_event.type == WebInputEvent::MouseDown &&
mouse_event.button == WebMouseEvent::ButtonRight;
#endif
if (send_context_menu_event) {
WebMouseEvent context_menu_event(mouse_event);
context_menu_event.type = WebInputEvent::ContextMenu;
widget_->plugin()->HandleInputEvent(context_menu_event, &cursor);
}
}
return result;
}
virtual void mouseCaptureLost() {
NOTIMPLEMENTED();
}
virtual void setFocus(bool focus) {
NOTIMPLEMENTED();
}
// TODO(piman): figure out IME and implement these if necessary.
virtual bool setComposition(
const WebString& text,
const WebVector<WebCompositionUnderline>& underlines,
int selectionStart,
int selectionEnd) {
return false;
}
virtual bool confirmComposition() {
return false;
}
virtual bool compositionRange(size_t* location, size_t* length) {
return false;
}
virtual bool confirmComposition(const WebString& text) {
return false;
}
virtual WebTextInputType textInputType() {
return WebKit::WebTextInputTypeNone;
}
virtual WebRect caretOrSelectionBounds() {
return WebRect();
}
virtual bool selectionRange(WebPoint& start, WebPoint& end) const {
return false;
}
virtual bool caretOrSelectionRange(size_t* location, size_t* length) {
return false;
}
virtual void setTextDirection(WebTextDirection) {
}
virtual bool isAcceleratedCompositingActive() const {
return widget_->context() && widget_->plugin() &&
(widget_->plugin()->GetBackingTextureId() != 0);
}
private:
RenderWidgetFullscreenPepper* widget_;
WebSize size_;
DISALLOW_COPY_AND_ASSIGN(PepperWidget);
};
void DestroyContext(RendererGLContext* context, GLuint program, GLuint buffer) {
DCHECK(context);
gpu::gles2::GLES2Implementation* gl = context->GetImplementation();
if (program)
gl->DeleteProgram(program);
if (buffer)
gl->DeleteBuffers(1, &buffer);
delete context;
}
} // anonymous namespace
// static
RenderWidgetFullscreenPepper* RenderWidgetFullscreenPepper::Create(
int32 opener_id, webkit::ppapi::PluginInstance* plugin,
const GURL& active_url) {
DCHECK_NE(MSG_ROUTING_NONE, opener_id);
scoped_refptr<RenderWidgetFullscreenPepper> widget(
new RenderWidgetFullscreenPepper(plugin, active_url));
widget->Init(opener_id);
return widget.release();
}
RenderWidgetFullscreenPepper::RenderWidgetFullscreenPepper(
webkit::ppapi::PluginInstance* plugin,
const GURL& active_url)
: RenderWidgetFullscreen(),
active_url_(active_url),
plugin_(plugin),
context_(NULL),
buffer_(0),
program_(0),
weak_ptr_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) {
}
RenderWidgetFullscreenPepper::~RenderWidgetFullscreenPepper() {
if (context_)
DestroyContext(context_, program_, buffer_);
}
void RenderWidgetFullscreenPepper::Invalidate() {
InvalidateRect(gfx::Rect(size_.width(), size_.height()));
}
void RenderWidgetFullscreenPepper::InvalidateRect(const WebKit::WebRect& rect) {
if (CheckCompositing()) {
scheduleComposite();
} else {
didInvalidateRect(rect);
}
}
void RenderWidgetFullscreenPepper::ScrollRect(
int dx, int dy, const WebKit::WebRect& rect) {
if (CheckCompositing()) {
scheduleComposite();
} else {
didScrollRect(dx, dy, rect);
}
}
void RenderWidgetFullscreenPepper::Destroy() {
// This function is called by the plugin instance as it's going away, so reset
// plugin_ to NULL to avoid calling into a dangling pointer e.g. on Close().
plugin_ = NULL;
Send(new ViewHostMsg_Close(routing_id_));
Release();
}
void RenderWidgetFullscreenPepper::DidChangeCursor(
const WebKit::WebCursorInfo& cursor) {
didChangeCursor(cursor);
}
webkit::ppapi::PluginDelegate::PlatformContext3D*
RenderWidgetFullscreenPepper::CreateContext3D() {
if (!context_) {
CreateContext();
}
if (!context_)
return NULL;
#ifdef ENABLE_GPU
return new PlatformContext3DImpl(context_);
#else
return NULL;
#endif
}
void RenderWidgetFullscreenPepper::DidInitiatePaint() {
if (plugin_)
plugin_->ViewInitiatedPaint();
}
void RenderWidgetFullscreenPepper::DidFlushPaint() {
if (plugin_)
plugin_->ViewFlushedPaint();
}
void RenderWidgetFullscreenPepper::Close() {
// If the fullscreen window is closed (e.g. user pressed escape), reset to
// normal mode.
if (plugin_)
plugin_->FlashSetFullscreen(false, false);
// Call Close on the base class to destroy the WebWidget instance.
RenderWidget::Close();
}
webkit::ppapi::PluginInstance*
RenderWidgetFullscreenPepper::GetBitmapForOptimizedPluginPaint(
const gfx::Rect& paint_bounds,
TransportDIB** dib,
gfx::Rect* location,
gfx::Rect* clip) {
if (plugin_ &&
plugin_->GetBitmapForOptimizedPluginPaint(paint_bounds, dib,
location, clip))
return plugin_;
return NULL;
}
void RenderWidgetFullscreenPepper::OnResize(const gfx::Size& size,
const gfx::Rect& resizer_rect) {
if (context_) {
gpu::gles2::GLES2Implementation* gl = context_->GetImplementation();
gl->ResizeCHROMIUM(size.width(), size.height());
gl->Viewport(0, 0, size.width(), size.height());
}
RenderWidget::OnResize(size, resizer_rect);
}
WebWidget* RenderWidgetFullscreenPepper::CreateWebWidget() {
return new PepperWidget(this);
}
bool RenderWidgetFullscreenPepper::SupportsAsynchronousSwapBuffers() {
return context_ != NULL;
}
void RenderWidgetFullscreenPepper::CreateContext() {
DCHECK(!context_);
RenderThreadImpl* render_thread = RenderThreadImpl::current();
GpuChannelHost* host = render_thread->EstablishGpuChannelSync(
content::CAUSE_FOR_GPU_LAUNCH_RENDERWIDGETFULLSCREENPEPPER_CREATECONTEXT);
if (!host)
return;
const int32 attribs[] = {
RendererGLContext::ALPHA_SIZE, 8,
RendererGLContext::DEPTH_SIZE, 0,
RendererGLContext::STENCIL_SIZE, 0,
RendererGLContext::SAMPLES, 0,
RendererGLContext::SAMPLE_BUFFERS, 0,
RendererGLContext::SHARE_RESOURCES, 0,
RendererGLContext::BIND_GENERATES_RESOURCES, 1,
RendererGLContext::NONE,
};
context_ = RendererGLContext::CreateViewContext(
host,
routing_id(),
NULL,
"GL_OES_packed_depth_stencil GL_OES_depth24",
attribs,
active_url_);
if (!context_)
return;
if (!InitContext()) {
DestroyContext(context_, program_, buffer_);
context_ = NULL;
return;
}
context_->SetContextLostCallback(
base::Bind(&RenderWidgetFullscreenPepper::OnLostContext, this));
}
namespace {
const char kVertexShader[] =
"attribute vec2 in_tex_coord;\n"
"varying vec2 tex_coord;\n"
"void main() {\n"
" gl_Position = vec4(in_tex_coord.x * 2. - 1.,\n"
" in_tex_coord.y * 2. - 1.,\n"
" 0.,\n"
" 1.);\n"
" tex_coord = vec2(in_tex_coord.x, in_tex_coord.y);\n"
"}\n";
const char kFragmentShader[] =
"precision mediump float;\n"
"varying vec2 tex_coord;\n"
"uniform sampler2D in_texture;\n"
"void main() {\n"
" gl_FragColor = texture2D(in_texture, tex_coord);\n"
"}\n";
GLuint CreateShaderFromSource(gpu::gles2::GLES2Implementation* gl,
GLenum type,
const char* source) {
GLuint shader = gl->CreateShader(type);
gl->ShaderSource(shader, 1, &source, NULL);
gl->CompileShader(shader);
int status = GL_FALSE;
gl->GetShaderiv(shader, GL_COMPILE_STATUS, &status);
if (!status) {
int size = 0;
gl->GetShaderiv(shader, GL_INFO_LOG_LENGTH, &size);
scoped_array<char> log(new char[size]);
gl->GetShaderInfoLog(shader, size, NULL, log.get());
DLOG(ERROR) << "Compilation failed: " << log.get();
gl->DeleteShader(shader);
shader = 0;
}
return shader;
}
const float kTexCoords[] = {
0.f, 0.f,
0.f, 2.f,
2.f, 0.f,
};
} // anonymous namespace
bool RenderWidgetFullscreenPepper::InitContext() {
gpu::gles2::GLES2Implementation* gl = context_->GetImplementation();
program_ = gl->CreateProgram();
GLuint vertex_shader =
CreateShaderFromSource(gl, GL_VERTEX_SHADER, kVertexShader);
if (!vertex_shader)
return false;
gl->AttachShader(program_, vertex_shader);
gl->DeleteShader(vertex_shader);
GLuint fragment_shader =
CreateShaderFromSource(gl, GL_FRAGMENT_SHADER, kFragmentShader);
if (!fragment_shader)
return false;
gl->AttachShader(program_, fragment_shader);
gl->DeleteShader(fragment_shader);
gl->BindAttribLocation(program_, 0, "in_tex_coord");
gl->LinkProgram(program_);
int status = GL_FALSE;
gl->GetProgramiv(program_, GL_LINK_STATUS, &status);
if (!status) {
int size = 0;
gl->GetProgramiv(program_, GL_INFO_LOG_LENGTH, &size);
scoped_array<char> log(new char[size]);
gl->GetProgramInfoLog(program_, size, NULL, log.get());
DLOG(ERROR) << "Link failed: " << log.get();
return false;
}
gl->UseProgram(program_);
int texture_location = gl->GetUniformLocation(program_, "in_texture");
gl->Uniform1i(texture_location, 0);
gl->GenBuffers(1, &buffer_);
gl->BindBuffer(GL_ARRAY_BUFFER, buffer_);
gl->BufferData(GL_ARRAY_BUFFER,
sizeof(kTexCoords),
kTexCoords,
GL_STATIC_DRAW);
gl->VertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, NULL);
gl->EnableVertexAttribArray(0);
return true;
}
bool RenderWidgetFullscreenPepper::CheckCompositing() {
bool compositing =
webwidget_ && webwidget_->isAcceleratedCompositingActive();
if (compositing != is_accelerated_compositing_active_) {
if (compositing)
didActivateCompositor(-1);
else
didDeactivateCompositor();
}
return compositing;
}
void RenderWidgetFullscreenPepper::SwapBuffers() {
DCHECK(context_);
OnSwapBuffersPosted();
context_->SwapBuffers();
context_->Echo(base::Bind(
&RenderWidgetFullscreenPepper::OnSwapBuffersCompleteByRendererGLContext,
weak_ptr_factory_.GetWeakPtr()));
}
void RenderWidgetFullscreenPepper::OnLostContext(
RendererGLContext::ContextLostReason) {
if (!context_)
return;
// Destroy the context later, in case we got called from InitContext for
// example. We still need to reset context_ now so that a new context gets
// created when the plugin recreates its own.
MessageLoop::current()->PostTask(
FROM_HERE,
base::Bind(DestroyContext, context_, program_, buffer_));
context_ = NULL;
program_ = 0;
buffer_ = 0;
OnSwapBuffersAborted();
CheckCompositing();
}
void RenderWidgetFullscreenPepper::OnSwapBuffersCompleteByRendererGLContext() {
OnSwapBuffersComplete();
}