| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "config.h" |
| #include "core/paint/NinePieceImagePainter.h" |
| |
| #include "core/layout/ImageQualityController.h" |
| #include "core/layout/LayoutBoxModelObject.h" |
| #include "core/paint/BoxPainter.h" |
| #include "core/style/ComputedStyle.h" |
| #include "core/style/NinePieceImage.h" |
| #include "platform/LengthFunctions.h" |
| #include "platform/geometry/LayoutRect.h" |
| #include "platform/graphics/GraphicsContext.h" |
| |
| namespace blink { |
| |
| NinePieceImagePainter::NinePieceImagePainter(LayoutBoxModelObject& layoutObject) |
| : m_layoutObject(layoutObject) |
| { |
| } |
| |
| LayoutUnit NinePieceImagePainter::computeBorderImageSide(const BorderImageLength& borderSlice, LayoutUnit borderSide, LayoutUnit imageSide, LayoutUnit boxExtent) |
| { |
| if (borderSlice.isNumber()) |
| return borderSlice.number() * borderSide; |
| if (borderSlice.length().isAuto()) |
| return imageSide; |
| return valueForLength(borderSlice.length(), boxExtent); |
| } |
| |
| bool NinePieceImagePainter::paint(GraphicsContext* graphicsContext, const LayoutRect& rect, const ComputedStyle& style, const NinePieceImage& ninePieceImage, SkXfermode::Mode op) const |
| { |
| StyleImage* styleImage = ninePieceImage.image(); |
| if (!styleImage) |
| return false; |
| |
| if (!styleImage->isLoaded()) |
| return true; // Never paint a nine-piece image incrementally, but don't paint the fallback borders either. |
| |
| if (!styleImage->canRender(m_layoutObject, style.effectiveZoom())) |
| return false; |
| |
| // FIXME: border-image is broken with full page zooming when tiling has to happen, since the tiling function |
| // doesn't have any understanding of the zoom that is in effect on the tile. |
| LayoutRect rectWithOutsets = rect; |
| rectWithOutsets.expand(style.imageOutsets(ninePieceImage)); |
| IntRect borderImageRect = pixelSnappedIntRect(rectWithOutsets); |
| |
| IntSize imageSize = m_layoutObject.calculateImageIntrinsicDimensions(styleImage, borderImageRect.size(), LayoutBoxModelObject::DoNotScaleByEffectiveZoom); |
| |
| // If both values are 'auto' then the intrinsic width and/or height of the image should be used, if any. |
| styleImage->setContainerSizeForLayoutObject(&m_layoutObject, imageSize, style.effectiveZoom()); |
| |
| int imageWidth = imageSize.width(); |
| int imageHeight = imageSize.height(); |
| |
| float imageScaleFactor = styleImage->imageScaleFactor(); |
| int topSlice = std::min<int>(imageHeight, valueForLength(ninePieceImage.imageSlices().top(), imageHeight)) * imageScaleFactor; |
| int rightSlice = std::min<int>(imageWidth, valueForLength(ninePieceImage.imageSlices().right(), imageWidth)) * imageScaleFactor; |
| int bottomSlice = std::min<int>(imageHeight, valueForLength(ninePieceImage.imageSlices().bottom(), imageHeight)) * imageScaleFactor; |
| int leftSlice = std::min<int>(imageWidth, valueForLength(ninePieceImage.imageSlices().left(), imageWidth)) * imageScaleFactor; |
| |
| ENinePieceImageRule hRule = ninePieceImage.horizontalRule(); |
| ENinePieceImageRule vRule = ninePieceImage.verticalRule(); |
| |
| int topWidth = computeBorderImageSide(ninePieceImage.borderSlices().top(), style.borderTopWidth(), topSlice, borderImageRect.height()); |
| int rightWidth = computeBorderImageSide(ninePieceImage.borderSlices().right(), style.borderRightWidth(), rightSlice, borderImageRect.width()); |
| int bottomWidth = computeBorderImageSide(ninePieceImage.borderSlices().bottom(), style.borderBottomWidth(), bottomSlice, borderImageRect.height()); |
| int leftWidth = computeBorderImageSide(ninePieceImage.borderSlices().left(), style.borderLeftWidth(), leftSlice, borderImageRect.width()); |
| |
| // Reduce the widths if they're too large. |
| // The spec says: Given Lwidth as the width of the border image area, Lheight as its height, and Wside as the border image width |
| // offset for the side, let f = min(Lwidth/(Wleft+Wright), Lheight/(Wtop+Wbottom)). If f < 1, then all W are reduced by |
| // multiplying them by f. |
| int borderSideWidth = std::max(1, leftWidth + rightWidth); |
| int borderSideHeight = std::max(1, topWidth + bottomWidth); |
| float borderSideScaleFactor = std::min((float)borderImageRect.width() / borderSideWidth, (float)borderImageRect.height() / borderSideHeight); |
| if (borderSideScaleFactor < 1) { |
| topWidth *= borderSideScaleFactor; |
| rightWidth *= borderSideScaleFactor; |
| bottomWidth *= borderSideScaleFactor; |
| leftWidth *= borderSideScaleFactor; |
| } |
| |
| bool drawLeft = leftSlice > 0 && leftWidth > 0; |
| bool drawTop = topSlice > 0 && topWidth > 0; |
| bool drawRight = rightSlice > 0 && rightWidth > 0; |
| bool drawBottom = bottomSlice > 0 && bottomWidth > 0; |
| bool drawMiddle = ninePieceImage.fill() && (imageWidth - leftSlice - rightSlice) > 0 && (borderImageRect.width() - leftWidth - rightWidth) > 0 |
| && (imageHeight - topSlice - bottomSlice) > 0 && (borderImageRect.height() - topWidth - bottomWidth) > 0; |
| |
| RefPtr<Image> image = styleImage->image(&m_layoutObject, imageSize); |
| |
| float destinationWidth = borderImageRect.width() - leftWidth - rightWidth; |
| float destinationHeight = borderImageRect.height() - topWidth - bottomWidth; |
| |
| float sourceWidth = imageWidth - leftSlice - rightSlice; |
| float sourceHeight = imageHeight - topSlice - bottomSlice; |
| |
| float leftSideScale = drawLeft ? (float)leftWidth / leftSlice : 1; |
| float rightSideScale = drawRight ? (float)rightWidth / rightSlice : 1; |
| float topSideScale = drawTop ? (float)topWidth / topSlice : 1; |
| float bottomSideScale = drawBottom ? (float)bottomWidth / bottomSlice : 1; |
| |
| InterpolationQuality interpolationQuality = BoxPainter::chooseInterpolationQuality(m_layoutObject, graphicsContext, image.get(), 0, rectWithOutsets.size()); |
| InterpolationQuality previousInterpolationQuality = graphicsContext->imageInterpolationQuality(); |
| graphicsContext->setImageInterpolationQuality(interpolationQuality); |
| |
| TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "PaintImage", "data", InspectorPaintImageEvent::data(m_layoutObject, *styleImage)); |
| if (drawLeft) { |
| // Paint the top and bottom left corners. |
| |
| // The top left corner rect is (tx, ty, leftWidth, topWidth) |
| // The rect to use from within the image is obtained from our slice, and is (0, 0, leftSlice, topSlice) |
| if (drawTop) { |
| graphicsContext->drawImage(image.get(), IntRect(borderImageRect.location(), IntSize(leftWidth, topWidth)), |
| LayoutRect(0, 0, leftSlice, topSlice), op); |
| } |
| |
| // The bottom left corner rect is (tx, ty + h - bottomWidth, leftWidth, bottomWidth) |
| // The rect to use from within the image is (0, imageHeight - bottomSlice, leftSlice, botomSlice) |
| if (drawBottom) { |
| graphicsContext->drawImage(image.get(), IntRect(borderImageRect.x(), borderImageRect.maxY() - bottomWidth, leftWidth, bottomWidth), |
| LayoutRect(0, imageHeight - bottomSlice, leftSlice, bottomSlice), op); |
| } |
| |
| // Paint the left edge. |
| // Have to scale and tile into the border rect. |
| if (sourceHeight > 0) { |
| graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect.x(), borderImageRect.y() + topWidth, leftWidth, destinationHeight), |
| IntRect(0, topSlice, leftSlice, sourceHeight), FloatSize(leftSideScale, leftSideScale), Image::StretchTile, (Image::TileRule)vRule, op); |
| } |
| } |
| |
| if (drawRight) { |
| // Paint the top and bottom right corners |
| // The top right corner rect is (tx + w - rightWidth, ty, rightWidth, topWidth) |
| // The rect to use from within the image is obtained from our slice, and is (imageWidth - rightSlice, 0, rightSlice, topSlice) |
| if (drawTop) { |
| graphicsContext->drawImage(image.get(), IntRect(borderImageRect.maxX() - rightWidth, borderImageRect.y(), rightWidth, topWidth), |
| LayoutRect(imageWidth - rightSlice, 0, rightSlice, topSlice), op); |
| } |
| |
| // The bottom right corner rect is (tx + w - rightWidth, ty + h - bottomWidth, rightWidth, bottomWidth) |
| // The rect to use from within the image is (imageWidth - rightSlice, imageHeight - bottomSlice, rightSlice, bottomSlice) |
| if (drawBottom) { |
| graphicsContext->drawImage(image.get(), IntRect(borderImageRect.maxX() - rightWidth, borderImageRect.maxY() - bottomWidth, rightWidth, bottomWidth), |
| LayoutRect(imageWidth - rightSlice, imageHeight - bottomSlice, rightSlice, bottomSlice), op); |
| } |
| |
| // Paint the right edge. |
| if (sourceHeight > 0) { |
| graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect.maxX() - rightWidth, borderImageRect.y() + topWidth, rightWidth, |
| destinationHeight), |
| IntRect(imageWidth - rightSlice, topSlice, rightSlice, sourceHeight), |
| FloatSize(rightSideScale, rightSideScale), |
| Image::StretchTile, (Image::TileRule)vRule, op); |
| } |
| } |
| |
| // Paint the top edge. |
| if (drawTop && sourceWidth > 0) { |
| graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect.x() + leftWidth, borderImageRect.y(), destinationWidth, topWidth), |
| IntRect(leftSlice, 0, sourceWidth, topSlice), |
| FloatSize(topSideScale, topSideScale), (Image::TileRule)hRule, Image::StretchTile, op); |
| } |
| |
| // Paint the bottom edge. |
| if (drawBottom && sourceWidth > 0) { |
| graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect.x() + leftWidth, borderImageRect.maxY() - bottomWidth, |
| destinationWidth, bottomWidth), |
| IntRect(leftSlice, imageHeight - bottomSlice, sourceWidth, bottomSlice), |
| FloatSize(bottomSideScale, bottomSideScale), |
| (Image::TileRule)hRule, Image::StretchTile, op); |
| } |
| |
| // Paint the middle. |
| if (drawMiddle) { |
| FloatSize middleScaleFactor(1, 1); |
| if (drawTop) |
| middleScaleFactor.setWidth(topSideScale); |
| else if (drawBottom) |
| middleScaleFactor.setWidth(bottomSideScale); |
| if (drawLeft) |
| middleScaleFactor.setHeight(leftSideScale); |
| else if (drawRight) |
| middleScaleFactor.setHeight(rightSideScale); |
| |
| // For "stretch" rules, just override the scale factor and replace. We only had to do this for the |
| // center tile, since sides don't even use the scale factor unless they have a rule other than "stretch". |
| // The middle however can have "stretch" specified in one axis but not the other, so we have to |
| // correct the scale here. |
| if (hRule == StretchImageRule) |
| middleScaleFactor.setWidth(destinationWidth / sourceWidth); |
| |
| if (vRule == StretchImageRule) |
| middleScaleFactor.setHeight(destinationHeight / sourceHeight); |
| |
| graphicsContext->drawTiledImage(image.get(), |
| IntRect(borderImageRect.x() + leftWidth, borderImageRect.y() + topWidth, destinationWidth, destinationHeight), |
| IntRect(leftSlice, topSlice, sourceWidth, sourceHeight), |
| middleScaleFactor, (Image::TileRule)hRule, (Image::TileRule)vRule, op); |
| } |
| graphicsContext->setImageInterpolationQuality(previousInterpolationQuality); |
| return true; |
| } |
| |
| } // namespace blink |