blob: 72c6eadc9afe5e619a2f77f0d4bb6fc44ddb1750 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NGPositionedFloat_h
#define NGPositionedFloat_h
#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_bfc_offset.h"
#include "third_party/blink/renderer/core/layout/ng/ng_layout_result.h"
namespace blink {
class NGLayoutResult;
// Contains the information necessary for copying back data to a FloatingObject.
struct CORE_EXPORT NGPositionedFloat {
NGPositionedFloat(scoped_refptr<const NGLayoutResult> layout_result,
const NGBfcOffset& bfc_offset)
: layout_result(layout_result), bfc_offset(bfc_offset) {}
NGPositionedFloat(NGPositionedFloat&&) noexcept = default;
NGPositionedFloat(const NGPositionedFloat&) = default;
NGPositionedFloat& operator=(NGPositionedFloat&&) = default;
NGPositionedFloat& operator=(const NGPositionedFloat&) = default;
scoped_refptr<const NGLayoutResult> layout_result;
NGBfcOffset bfc_offset;
};
} // namespace blink
#endif // NGPositionedFloat_h