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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_HOST_GPU_CLIENT_H_
#define COMPONENTS_VIZ_HOST_GPU_CLIENT_H_
#include <map>
#include <memory>
#include "base/functional/callback_forward.h"
#include "base/memory/weak_ptr.h"
#include "base/process/process_handle.h"
#include "base/task/single_thread_task_runner.h"
#include "build/chromeos_buildflags.h"
#include "components/viz/host/gpu_client_delegate.h"
#include "components/viz/host/gpu_host_impl.h"
#include "components/viz/host/viz_host_export.h"
#include "gpu/ipc/common/client_gmb_interface.mojom.h"
#include "gpu/ipc/common/gpu_disk_cache_type.h"
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "mojo/public/cpp/bindings/receiver_set.h"
#include "services/viz/public/mojom/gpu.mojom.h"
namespace viz {
class VIZ_HOST_EXPORT GpuClient : public mojom::GpuMemoryBufferFactory,
public mojom::Gpu {
public:
using ConnectionErrorHandlerClosure =
base::OnceCallback<void(GpuClient* client)>;
// GpuClient must be destroyed on the thread associated with |task_runner|.
GpuClient(std::unique_ptr<GpuClientDelegate> delegate,
int client_id,
uint64_t client_tracing_id,
scoped_refptr<base::SingleThreadTaskRunner> task_runner);
GpuClient(const GpuClient&) = delete;
GpuClient& operator=(const GpuClient&) = delete;
~GpuClient() override;
// This needs to be run on the thread associated with |task_runner_|.
void Add(mojo::PendingReceiver<mojom::Gpu> receiver);
void PreEstablishGpuChannel();
// Sets the PID of the client that will use this channel once the PID is
// known.
void SetClientPid(base::ProcessId client_pid);
// Sets/removes disk cache handle(s) that can be used by this channel.
void SetDiskCacheHandle(const gpu::GpuDiskCacheHandle& handle);
void RemoveDiskCacheHandles();
void SetConnectionErrorHandler(
ConnectionErrorHandlerClosure connection_error_handler);
base::WeakPtr<GpuClient> GetWeakPtr();
// mojom::GpuMemoryBufferFactory overrides:
void CreateGpuMemoryBuffer(
gfx::GpuMemoryBufferId id,
const gfx::Size& size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
mojom::GpuMemoryBufferFactory::CreateGpuMemoryBufferCallback callback)
override;
void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id) override;
void CopyGpuMemoryBuffer(gfx::GpuMemoryBufferHandle buffer_handle,
base::UnsafeSharedMemoryRegion shared_memory,
CopyGpuMemoryBufferCallback callback) override;
// mojom::Gpu overrides:
void CreateGpuMemoryBufferFactory(
mojo::PendingReceiver<mojom::GpuMemoryBufferFactory> receiver) override;
// mojom::ClientGmbInterface is direct interface between renderer and GPU
// process to create GpuMemoryBuffers.
void CreateClientGpuMemoryBufferFactory(
mojo::PendingReceiver<gpu::mojom::ClientGmbInterface> receiver) override;
void EstablishGpuChannel(EstablishGpuChannelCallback callback) override;
#if BUILDFLAG(IS_CHROMEOS_ASH)
void CreateJpegDecodeAccelerator(
mojo::PendingReceiver<chromeos_camera::mojom::MjpegDecodeAccelerator>
jda_receiver) override;
#endif // BUILDFLAG(IS_CHROMEOS_ASH)
void CreateVideoEncodeAcceleratorProvider(
mojo::PendingReceiver<media::mojom::VideoEncodeAcceleratorProvider>
vea_provider_receiver) override;
private:
enum class ErrorReason {
// OnError() is being called from the destructor.
kInDestructor,
// OnError() is being called because the connection was lost.
kConnectionLost
};
void OnError(ErrorReason reason);
void OnEstablishGpuChannel(mojo::ScopedMessagePipeHandle channel_handle,
const gpu::GPUInfo& gpu_info,
const gpu::GpuFeatureInfo& gpu_feature_info,
GpuHostImpl::EstablishChannelStatus status);
void OnCreateGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
gfx::GpuMemoryBufferHandle handle);
void ClearCallback();
std::unique_ptr<GpuClientDelegate> delegate_;
const int client_id_;
const uint64_t client_tracing_id_;
// Note that this map is placed before the ReceiverSet below, because pending
// response callbacks cannot be destroyed while their originating connection
// is still active.
std::map<gfx::GpuMemoryBufferId, CreateGpuMemoryBufferCallback>
pending_create_callbacks_;
mojo::ReceiverSet<mojom::GpuMemoryBufferFactory>
gpu_memory_buffer_factory_receivers_;
mojo::ReceiverSet<mojom::Gpu> gpu_receivers_;
bool gpu_channel_requested_ = false;
EstablishGpuChannelCallback callback_;
mojo::ScopedMessagePipeHandle channel_handle_;
gpu::GPUInfo gpu_info_;
gpu::GpuFeatureInfo gpu_feature_info_;
ConnectionErrorHandlerClosure connection_error_handler_;
// |task_runner_| is associated with the thread |gpu_bindings_| is bound
// on. GpuClient instance is bound to this thread, and must be destroyed on
// this thread.
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
base::WeakPtrFactory<GpuClient> weak_factory_{this};
};
} // namespace viz
#endif // COMPONENTS_VIZ_HOST_GPU_CLIENT_H_