| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <d3d11.h> |
| |
| #include "base/win/scoped_comptr.h" |
| #include "ui/gl/gl_export.h" |
| #include "ui/gl/gl_image.h" |
| |
| typedef void* EGLStreamKHR; |
| |
| namespace gl { |
| |
| class GL_EXPORT GLImageDXGI : public GLImage { |
| public: |
| GLImageDXGI(const gfx::Size& size, EGLStreamKHR stream); |
| |
| // Safe downcast. Returns nullptr on failure. |
| static GLImageDXGI* FromGLImage(GLImage* image); |
| |
| // GLImage implementation. |
| gfx::Size GetSize() override; |
| unsigned GetInternalFormat() override; |
| bool BindTexImage(unsigned target) override; |
| void ReleaseTexImage(unsigned target) override; |
| bool CopyTexImage(unsigned target) override; |
| bool CopyTexSubImage(unsigned target, |
| const gfx::Point& offset, |
| const gfx::Rect& rect) override; |
| bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget, |
| int z_order, |
| gfx::OverlayTransform transform, |
| const gfx::Rect& bounds_rect, |
| const gfx::RectF& crop_rect) override; |
| void Flush() override; |
| void OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd, |
| uint64_t process_tracing_id, |
| const std::string& dump_name) override; |
| Type GetType() const override; |
| |
| void SetTexture(const base::win::ScopedComPtr<ID3D11Texture2D>& texture, |
| size_t level); |
| |
| base::win::ScopedComPtr<ID3D11Texture2D> texture() { return texture_; } |
| size_t level() const { return level_; } |
| |
| protected: |
| ~GLImageDXGI() override; |
| |
| gfx::Size size_; |
| |
| EGLStreamKHR stream_; |
| |
| base::win::ScopedComPtr<ID3D11Texture2D> texture_; |
| size_t level_ = 0; |
| }; |
| |
| // This copies to a new texture on bind. |
| class GL_EXPORT CopyingGLImageDXGI : public GLImageDXGI { |
| public: |
| CopyingGLImageDXGI(const base::win::ScopedComPtr<ID3D11Device>& d3d11_device, |
| const gfx::Size& size, |
| EGLStreamKHR stream); |
| |
| bool Initialize(); |
| bool InitializeVideoProcessor( |
| const base::win::ScopedComPtr<ID3D11VideoProcessor>& video_processor, |
| const base::win::ScopedComPtr<ID3D11VideoProcessorEnumerator>& |
| enumerator); |
| void UnbindFromTexture(); |
| |
| // GLImage implementation. |
| bool BindTexImage(unsigned target) override; |
| |
| private: |
| ~CopyingGLImageDXGI() override; |
| |
| bool copied_ = false; |
| |
| base::win::ScopedComPtr<ID3D11VideoDevice> video_device_; |
| base::win::ScopedComPtr<ID3D11VideoContext> video_context_; |
| base::win::ScopedComPtr<ID3D11VideoProcessor> d3d11_processor_; |
| base::win::ScopedComPtr<ID3D11VideoProcessorEnumerator> enumerator_; |
| base::win::ScopedComPtr<ID3D11Device> d3d11_device_; |
| base::win::ScopedComPtr<ID3D11Texture2D> decoder_copy_texture_; |
| base::win::ScopedComPtr<ID3D11VideoProcessorOutputView> output_view_; |
| }; |
| } |