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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_SYNC_DRIVER_GLUE_SYNC_BACKEND_HOST_IMPL_H_
#define COMPONENTS_SYNC_DRIVER_GLUE_SYNC_BACKEND_HOST_IMPL_H_
#include <stdint.h>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "base/callback.h"
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/single_thread_task_runner.h"
#include "base/threading/thread.h"
#include "components/invalidation/public/invalidation_handler.h"
#include "components/sync/base/extensions_activity.h"
#include "components/sync/base/model_type.h"
#include "components/sync/base/weak_handle.h"
#include "components/sync/driver/backend_data_type_configurer.h"
#include "components/sync/driver/glue/sync_backend_host.h"
#include "components/sync/engine/configure_reason.h"
#include "components/sync/engine/cycle/sync_cycle_snapshot.h"
#include "components/sync/engine/cycle/type_debug_info_observer.h"
#include "components/sync/engine/sync_manager.h"
#include "components/sync/protocol/encryption.pb.h"
#include "components/sync/protocol/sync_protocol_error.h"
class GURL;
namespace base {
class MessageLoop;
} // base
namespace invalidation {
class InvalidationService;
} // namespace invalidation
namespace syncer {
class ChangeProcessor;
class SyncBackendHostCore;
class SyncBackendRegistrar;
class SyncClient;
class SyncManagerFactory;
class SyncPrefs;
class UnrecoverableErrorHandler;
struct DoInitializeOptions;
// The only real implementation of the SyncBackendHost. See that interface's
// definition for documentation of public methods.
class SyncBackendHostImpl : public SyncBackendHost, public InvalidationHandler {
public:
typedef SyncStatus Status;
// Create a SyncBackendHost with a reference to the |frontend| that
// it serves and communicates to via the SyncFrontend interface (on
// the same thread it used to call the constructor). Must outlive
// |sync_prefs|.
SyncBackendHostImpl(
const std::string& name,
SyncClient* sync_client,
const scoped_refptr<base::SingleThreadTaskRunner>& ui_thread,
invalidation::InvalidationService* invalidator,
const base::WeakPtr<SyncPrefs>& sync_prefs,
const base::FilePath& sync_folder);
~SyncBackendHostImpl() override;
// SyncBackendHost implementation.
void Initialize(
SyncFrontend* frontend,
std::unique_ptr<base::Thread> sync_thread,
const scoped_refptr<base::SingleThreadTaskRunner>& db_thread,
const scoped_refptr<base::SingleThreadTaskRunner>& file_thread,
const WeakHandle<JsEventHandler>& event_handler,
const GURL& service_url,
const std::string& sync_user_agent,
const SyncCredentials& credentials,
bool delete_sync_data_folder,
bool enable_local_sync_backend,
const base::FilePath& local_sync_backend_folder,
std::unique_ptr<SyncManagerFactory> sync_manager_factory,
const WeakHandle<UnrecoverableErrorHandler>& unrecoverable_error_handler,
const base::Closure& report_unrecoverable_error_function,
const HttpPostProviderFactoryGetter& http_post_provider_factory_getter,
std::unique_ptr<SyncEncryptionHandler::NigoriState> saved_nigori_state)
override;
void TriggerRefresh(const ModelTypeSet& types) override;
void UpdateCredentials(const SyncCredentials& credentials) override;
void StartSyncingWithServer() override;
void SetEncryptionPassphrase(const std::string& passphrase,
bool is_explicit) override;
bool SetDecryptionPassphrase(const std::string& passphrase) override
WARN_UNUSED_RESULT;
void StopSyncingForShutdown() override;
std::unique_ptr<base::Thread> Shutdown(ShutdownReason reason) override;
void UnregisterInvalidationIds() override;
ModelTypeSet ConfigureDataTypes(
ConfigureReason reason,
const DataTypeConfigStateMap& config_state_map,
const base::Callback<void(ModelTypeSet, ModelTypeSet)>& ready_task,
const base::Callback<void()>& retry_callback) override;
void ActivateDirectoryDataType(ModelType type,
ModelSafeGroup group,
ChangeProcessor* change_processor) override;
void DeactivateDirectoryDataType(ModelType type) override;
void ActivateNonBlockingDataType(ModelType type,
std::unique_ptr<ActivationContext>) override;
void DeactivateNonBlockingDataType(ModelType type) override;
void EnableEncryptEverything() override;
UserShare* GetUserShare() const override;
Status GetDetailedStatus() override;
SyncCycleSnapshot GetLastCycleSnapshot() const override;
bool HasUnsyncedItems() const override;
bool IsNigoriEnabled() const override;
PassphraseType GetPassphraseType() const override;
base::Time GetExplicitPassphraseTime() const override;
bool IsCryptographerReady(const BaseTransaction* trans) const override;
void GetModelSafeRoutingInfo(ModelSafeRoutingInfo* out) const override;
void FlushDirectory() const override;
void RequestBufferedProtocolEventsAndEnableForwarding() override;
void DisableProtocolEventForwarding() override;
void EnableDirectoryTypeDebugInfoForwarding() override;
void DisableDirectoryTypeDebugInfoForwarding() override;
base::MessageLoop* GetSyncLoopForTesting() override;
void RefreshTypesForTest(ModelTypeSet types) override;
void ClearServerData(
const SyncManager::ClearServerDataCallback& callback) override;
void OnCookieJarChanged(bool account_mismatch, bool empty_jar) override;
// InvalidationHandler implementation.
void OnInvalidatorStateChange(InvalidatorState state) override;
void OnIncomingInvalidation(
const ObjectIdInvalidationMap& invalidation_map) override;
std::string GetOwnerName() const override;
protected:
// The types and functions below are protected so that test
// subclasses can use them.
// Allows tests to perform alternate core initialization work.
virtual void InitCore(std::unique_ptr<DoInitializeOptions> options);
// Request the syncer to reconfigure with the specfied params.
// Virtual for testing.
virtual void RequestConfigureSyncer(
ConfigureReason reason,
ModelTypeSet to_download,
ModelTypeSet to_purge,
ModelTypeSet to_journal,
ModelTypeSet to_unapply,
ModelTypeSet to_ignore,
const ModelSafeRoutingInfo& routing_info,
const base::Callback<void(ModelTypeSet, ModelTypeSet)>& ready_task,
const base::Closure& retry_callback);
// Called when the syncer has finished performing a configuration.
void FinishConfigureDataTypesOnFrontendLoop(
const ModelTypeSet enabled_types,
const ModelTypeSet succeeded_configuration_types,
const ModelTypeSet failed_configuration_types,
const base::Callback<void(ModelTypeSet, ModelTypeSet)>& ready_task);
// Reports backend initialization success. Includes some objects from sync
// manager initialization to be passed back to the UI thread.
//
// |model_type_connector| is our ModelTypeConnector, which is owned because in
// production it is a proxy object to the real ModelTypeConnector.
virtual void HandleInitializationSuccessOnFrontendLoop(
const WeakHandle<JsBackend> js_backend,
const WeakHandle<DataTypeDebugInfoListener> debug_info_listener,
std::unique_ptr<ModelTypeConnector> model_type_connector,
const std::string& cache_guid);
// Forwards a ProtocolEvent to the frontend. Will not be called unless a
// call to SetForwardProtocolEvents() explicitly requested that we start
// forwarding these events.
void HandleProtocolEventOnFrontendLoop(std::unique_ptr<ProtocolEvent> event);
// Forwards a directory commit counter update to the frontend loop. Will not
// be called unless a call to EnableDirectoryTypeDebugInfoForwarding()
// explicitly requested that we start forwarding these events.
void HandleDirectoryCommitCountersUpdatedOnFrontendLoop(
ModelType type,
const CommitCounters& counters);
// Forwards a directory update counter update to the frontend loop. Will not
// be called unless a call to EnableDirectoryTypeDebugInfoForwarding()
// explicitly requested that we start forwarding these events.
void HandleDirectoryUpdateCountersUpdatedOnFrontendLoop(
ModelType type,
const UpdateCounters& counters);
// Forwards a directory status counter update to the frontend loop. Will not
// be called unless a call to EnableDirectoryTypeDebugInfoForwarding()
// explicitly requested that we start forwarding these events.
void HandleDirectoryStatusCountersUpdatedOnFrontendLoop(
ModelType type,
const StatusCounters& counters);
// Overwrites the kSyncInvalidationVersions preference with the most recent
// set of invalidation versions for each type.
void UpdateInvalidationVersions(
const std::map<ModelType, int64_t>& invalidation_versions);
SyncFrontend* frontend() { return frontend_; }
private:
friend class SyncBackendHostCore;
// Checks if we have received a notice to turn on experimental datatypes
// (via the nigori node) and informs the frontend if that is the case.
// Note: it is illegal to call this before the backend is initialized.
void AddExperimentalTypes();
// Handles backend initialization failure.
void HandleInitializationFailureOnFrontendLoop();
// Called from Core::OnSyncCycleCompleted to handle updating frontend
// thread components.
void HandleSyncCycleCompletedOnFrontendLoop(
const SyncCycleSnapshot& snapshot);
// Called when the syncer failed to perform a configuration and will
// eventually retry. FinishingConfigurationOnFrontendLoop(..) will be called
// on successful completion.
void RetryConfigurationOnFrontendLoop(const base::Closure& retry_callback);
// Helpers to persist a token that can be used to bootstrap sync encryption
// across browser restart to avoid requiring the user to re-enter their
// passphrase. |token| must be valid UTF-8 as we use the PrefService for
// storage.
void PersistEncryptionBootstrapToken(const std::string& token,
BootstrapTokenType token_type);
// For convenience, checks if initialization state is INITIALIZED.
bool initialized() const { return initialized_; }
// Let the front end handle the actionable error event.
void HandleActionableErrorEventOnFrontendLoop(
const SyncProtocolError& sync_error);
// Handle a migration request.
void HandleMigrationRequestedOnFrontendLoop(const ModelTypeSet types);
// Checks if |passphrase| can be used to decrypt the cryptographer's pending
// keys that were cached during NotifyPassphraseRequired. Returns true if
// decryption was successful. Returns false otherwise. Must be called with a
// non-empty pending keys cache.
bool CheckPassphraseAgainstCachedPendingKeys(
const std::string& passphrase) const;
// Invoked when a passphrase is required to decrypt a set of Nigori keys,
// or for encrypting. |reason| denotes why the passphrase was required.
// |pending_keys| is a copy of the cryptographer's pending keys, that are
// cached by the frontend. If there are no pending keys, or if the passphrase
// required reason is REASON_ENCRYPTION, an empty EncryptedData object is
// passed.
void NotifyPassphraseRequired(PassphraseRequiredReason reason,
sync_pb::EncryptedData pending_keys);
// Invoked when the passphrase provided by the user has been accepted.
void NotifyPassphraseAccepted();
// Invoked when the set of encrypted types or the encrypt
// everything flag changes.
void NotifyEncryptedTypesChanged(ModelTypeSet encrypted_types,
bool encrypt_everything);
// Invoked when sync finishes encrypting new datatypes.
void NotifyEncryptionComplete();
// Invoked when the passphrase state has changed. Caches the passphrase state
// for later use on the UI thread.
// If |type| is FROZEN_IMPLICIT_PASSPHRASE or CUSTOM_PASSPHRASE,
// |explicit_passphrase_time| is the time at which that passphrase was set
// (if available).
void HandlePassphraseTypeChangedOnFrontendLoop(
PassphraseType type,
base::Time explicit_passphrase_time);
void HandleLocalSetPassphraseEncryptionOnFrontendLoop(
const SyncEncryptionHandler::NigoriState& nigori_state);
// Dispatched to from OnConnectionStatusChange to handle updating
// frontend UI components.
void HandleConnectionStatusChangeOnFrontendLoop(ConnectionStatus status);
void ClearServerDataDoneOnFrontendLoop(
const SyncManager::ClearServerDataCallback& frontend_callback);
// A reference to the TaskRUnner used to construct |this|, so we know how to
// safely talk back to the SyncFrontend.
scoped_refptr<base::SingleThreadTaskRunner> const frontend_task_runner_;
SyncClient* const sync_client_;
// The UI thread's task runner.
const scoped_refptr<base::SingleThreadTaskRunner> ui_thread_;
// Name used for debugging (set from profile_->GetDebugName()).
const std::string name_;
// Our core, which communicates directly to the syncapi. Use refptr instead
// of WeakHandle because |core_| is created on UI loop but released on
// sync loop.
scoped_refptr<SyncBackendHostCore> core_;
// A handle referencing the main interface for non-blocking sync types. This
// object is owned because in production code it is a proxy object.
std::unique_ptr<ModelTypeConnector> model_type_connector_;
bool initialized_;
const base::WeakPtr<SyncPrefs> sync_prefs_;
std::unique_ptr<SyncBackendRegistrar> registrar_;
// The frontend which we serve (and are owned by).
SyncFrontend* frontend_;
// We cache the cryptographer's pending keys whenever NotifyPassphraseRequired
// is called. This way, before the UI calls SetDecryptionPassphrase on the
// syncer, it can avoid the overhead of an asynchronous decryption call and
// give the user immediate feedback about the passphrase entered by first
// trying to decrypt the cached pending keys on the UI thread. Note that
// SetDecryptionPassphrase can still fail after the cached pending keys are
// successfully decrypted if the pending keys have changed since the time they
// were cached.
sync_pb::EncryptedData cached_pending_keys_;
// The state of the passphrase required to decrypt the bag of encryption keys
// in the nigori node. Updated whenever a new nigori node arrives or the user
// manually changes their passphrase state. Cached so we can synchronously
// check it from the UI thread.
PassphraseType cached_passphrase_type_;
// If an explicit passphrase is in use, the time at which the passphrase was
// first set (if available).
base::Time cached_explicit_passphrase_time_;
// UI-thread cache of the last SyncCycleSnapshot received from syncapi.
SyncCycleSnapshot last_snapshot_;
invalidation::InvalidationService* invalidator_;
bool invalidation_handler_registered_;
base::WeakPtrFactory<SyncBackendHostImpl> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(SyncBackendHostImpl);
};
} // namespace syncer
#endif // COMPONENTS_SYNC_DRIVER_GLUE_SYNC_BACKEND_HOST_IMPL_H_