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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_BASE_CURSOR_CURSORS_AURA_H_
#define UI_BASE_CURSOR_CURSORS_AURA_H_
#include "ui/base/cursor/cursor.h"
#include "ui/base/ui_base_export.h"
namespace gfx {
class Point;
}
namespace ui {
const int kAnimatedCursorFrameDelayMs = 25;
// Returns CSS cursor name from an Aura cursor ID.
UI_BASE_EXPORT const char* CursorCssNameFromId(CursorType id);
// Returns data about |id|, where id is a cursor constant like
// ui::CursorType::kHelp. The IDR will be placed in |resource_id| and the
// hotspots for the different DPIs will be placed in |hot_1x| and |hot_2x|.
// Returns false if |id| is invalid.
UI_BASE_EXPORT bool GetCursorDataFor(CursorSize cursor_size,
CursorType id,
float scale_factor,
int* resource_id,
gfx::Point* point);
// Like above, but for animated cursors.
UI_BASE_EXPORT bool GetAnimatedCursorDataFor(CursorSize cursor_size,
CursorType id,
float scale_factor,
int* resource_id,
gfx::Point* point);
} // namespace ui
#endif // UI_BASE_CURSOR_CURSORS_AURA_H_