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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_UTILS_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_UTILS_H_
#include "third_party/blink/renderer/core/geometry/dom_point_init.h"
#include "third_party/blink/renderer/core/geometry/dom_point_read_only.h"
#include "third_party/blink/renderer/core/typed_arrays/dom_typed_array.h"
#include "third_party/blink/renderer/platform/transforms/transformation_matrix.h"
namespace blink {
DOMFloat32Array* transformationMatrixToDOMFloat32Array(
const TransformationMatrix&);
DOMPointReadOnly* makeNormalizedQuaternion(double x,
double y,
double z,
double w);
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_UTILS_H_