blob: 96212e4809b9f66ad983e7ef6f810e68fc928f48 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/diagnostics/diagnostics_main.h"
#include "build/build_config.h"
#if defined(OS_POSIX)
#include <stdio.h>
#include <unistd.h>
#endif
#include <string>
#include "base/basictypes.h"
#include "base/command_line.h"
#include "base/i18n/icu_util.h"
#include "base/logging.h"
#include "base/stringprintf.h"
#include "base/sys_string_conversions.h"
#include "base/time.h"
#include "base/utf_string_conversions.h"
#include "chrome/browser/diagnostics/diagnostics_model.h"
#include "chrome/common/chrome_paths.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/base/ui_base_paths.h"
namespace {
// This is a minimalistic interface to wrap the platform console. This will be
// eventually replaced by a view that can be subclassed for each platform and
// that the approved look and feel.
class SimpleConsole {
public:
enum Color {
DEFAULT,
RED,
GREEN,
};
virtual ~SimpleConsole() { }
// Init must be called before using any other method. If it returns
// false there would be no console output.
virtual bool Init() = 0;
// Writes a string to the console with the current color.
virtual bool Write(const std::wstring& text) = 0;
// Called when the program is about to exit.
virtual void OnQuit() = 0;
// Sets the foreground and background color.
virtual bool SetColor(Color color) = 0;
// Create an appropriate SimpleConsole instance. May return NULL if there is
// no implementation for the current platform.
static SimpleConsole* Create();
};
#if defined(OS_WIN)
// Wrapper for the windows console operating in high-level IO mode.
class WinConsole : public SimpleConsole {
public:
// The ctor allocates a console always. This avoids having to ask
// the user to start chrome from a command prompt.
WinConsole()
: std_out_(INVALID_HANDLE_VALUE),
std_in_(INVALID_HANDLE_VALUE) {
}
virtual ~WinConsole() {
::FreeConsole();
}
virtual bool Init() {
::AllocConsole();
return SetIOHandles();
}
virtual bool Write(const std::wstring& txt) {
DWORD sz = txt.size();
return (TRUE == ::WriteConsoleW(std_out_, txt.c_str(), sz, &sz, NULL));
}
// Reads a string from the console. Internally it is limited to 256
// characters.
virtual void OnQuit() {
// Block here so the user can see the results.
SetColor(SimpleConsole::DEFAULT);
Write(L"Press [enter] to continue\n");
wchar_t buf[256];
DWORD read = arraysize(buf);
::ReadConsoleW(std_in_, buf, read, &read, NULL);
}
// Sets the foreground and background color.
virtual bool SetColor(Color color) {
uint16 color_combo =
FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE|FOREGROUND_INTENSITY;
switch (color) {
case RED:
color_combo = FOREGROUND_RED|FOREGROUND_INTENSITY;
break;
case GREEN:
color_combo = FOREGROUND_GREEN|FOREGROUND_INTENSITY;
break;
case DEFAULT:
break;
default:
NOTREACHED();
}
return (TRUE == ::SetConsoleTextAttribute(std_out_, color_combo));
}
private:
bool SetIOHandles() {
std_out_ = ::GetStdHandle(STD_OUTPUT_HANDLE);
std_in_ = ::GetStdHandle(STD_INPUT_HANDLE);
return ((std_out_ != INVALID_HANDLE_VALUE) &&
(std_in_ != INVALID_HANDLE_VALUE));
}
// The input and output handles to the screen. They seem to be
// implemented as pipes but they have non-documented protocol.
HANDLE std_out_;
HANDLE std_in_;
DISALLOW_COPY_AND_ASSIGN(WinConsole);
};
SimpleConsole* SimpleConsole::Create() {
return new WinConsole();
}
#elif defined(OS_POSIX)
class PosixConsole : public SimpleConsole {
public:
PosixConsole() : use_color_(false) { }
virtual bool Init() {
// Technically, we should also check the terminal capabilities before using
// color, but in practice this is unlikely to be an issue.
use_color_ = isatty(STDOUT_FILENO);
return true;
}
virtual bool Write(const std::wstring& text) {
printf("%s", base::SysWideToNativeMB(text).c_str());
return true;
}
virtual void OnQuit() {
// The "press enter to continue" prompt isn't very unixy, so only do that on
// Windows.
}
virtual bool SetColor(Color color) {
if (!use_color_)
return false;
const char* code = "\033[m";
switch (color) {
case RED:
code = "\033[1;31m";
break;
case GREEN:
code = "\033[1;32m";
break;
case DEFAULT:
break;
default:
NOTREACHED();
}
printf("%s", code);
return true;
}
private:
bool use_color_;
DISALLOW_COPY_AND_ASSIGN(PosixConsole);
};
SimpleConsole* SimpleConsole::Create() {
return new PosixConsole();
}
#else // !defined(OS_WIN) && !defined(OS_POSIX)
SimpleConsole* SimpleConsole::Create() {
return NULL;
}
#endif
// This class wraps a SimpleConsole for the specific use case of
// writing the results of the diagnostic tests.
// TODO(cpu) figure out the localization strategy.
class TestWriter {
public:
// The |console| must be valid and properly initialized. This
// class does not own it.
explicit TestWriter(SimpleConsole* console)
: console_(console),
failures_(0) {
}
// How many tests reported failure.
int failures() { return failures_; }
// Write an informational line of text in white over black.
bool WriteInfoText(const std::wstring& txt) {
console_->SetColor(SimpleConsole::DEFAULT);
return console_->Write(txt);
}
// Write a result block. It consist of two lines. The first line
// has [PASS] or [FAIL] with |name| and the second line has
// the text in |extra|.
bool WriteResult(bool success, const std::wstring& name,
const std::wstring& extra) {
if (success) {
console_->SetColor(SimpleConsole::GREEN);
console_->Write(L"[PASS] ");
} else {
console_->SetColor(SimpleConsole::RED);
console_->Write(L"[FAIL] ");
failures_++;
}
WriteInfoText(name + L"\n");
std::wstring second_line(L" ");
second_line.append(extra);
return WriteInfoText(second_line + L"\n\n");
}
private:
SimpleConsole* console_;
// Keeps track of how many tests reported failure.
int failures_;
DISALLOW_COPY_AND_ASSIGN(TestWriter);
};
std::wstring PrintableUSCurrentTime() {
base::Time::Exploded exploded = {0};
base::Time::Now().UTCExplode(&exploded);
return base::StringPrintf(L"%d:%d:%d.%d:%d:%d",
exploded.year,
exploded.month,
exploded.day_of_month,
exploded.hour,
exploded.minute,
exploded.second);
}
// This class is a basic test controller. In this design the view (TestWriter)
// and the model (DiagnosticsModel) do not talk to each other directly but they
// are mediated by the controller. This has a name: 'passive view'.
// More info at http://martinfowler.com/eaaDev/PassiveScreen.html
class TestController : public DiagnosticsModel::Observer {
public:
explicit TestController(TestWriter* writer)
: model_(NULL),
writer_(writer) {
}
// Run all the diagnostics of |model| and invoke the view as the model
// callbacks arrive.
void Run(DiagnosticsModel* model) {
std::wstring title(L"Chrome Diagnostics Mode (");
writer_->WriteInfoText(title.append(PrintableUSCurrentTime()) + L")\n");
if (!model) {
writer_->WriteResult(false, L"Diagnostics start", L"model is null");
return;
}
bool icu_result = icu_util::Initialize();
if (!icu_result) {
writer_->WriteResult(false, L"Diagnostics start", L"ICU failure");
return;
}
ResourceBundle::InitSharedInstanceWithLocale(std::string(), NULL);
int count = model->GetTestAvailableCount();
writer_->WriteInfoText(base::StringPrintf(
L"%d available test(s)\n\n", count));
model->RunAll(this);
}
// Next four are overridden from DiagnosticsModel::Observer.
virtual void OnProgress(int id, int percent, DiagnosticsModel* model) {
}
virtual void OnSkipped(int id, DiagnosticsModel* model) {
// TODO(cpu): display skipped tests.
}
virtual void OnFinished(int id, DiagnosticsModel* model) {
// As each test completes we output the results.
ShowResult(&model->GetTest(id));
}
virtual void OnDoneAll(DiagnosticsModel* model) {
if (writer_->failures() > 0) {
writer_->WriteInfoText(base::StringPrintf(
L"DONE. %d failure(s)\n\n", writer_->failures()));
} else {
writer_->WriteInfoText(L"DONE\n\n");
}
}
private:
void ShowResult(DiagnosticsModel::TestInfo* test_info) {
bool success = (DiagnosticsModel::TEST_OK == test_info->GetResult());
writer_->WriteResult(success, UTF16ToWide(test_info->GetTitle()),
UTF16ToWide(test_info->GetAdditionalInfo()));
}
DiagnosticsModel* model_;
TestWriter* writer_;
DISALLOW_COPY_AND_ASSIGN(TestController);
};
} // namespace
// This entry point is called from ChromeMain() when very few things
// have been initialized. To wit:
// -(win) Breakpad
// -(macOS) base::EnableTerminationOnHeapCorruption()
// -(macOS) base::EnableTerminationOnOutOfMemory()
// -(all) RegisterInvalidParamHandler()
// -(all) base::AtExitManager::AtExitManager()
// -(macOS) base::ScopedNSAutoreleasePool
// -(posix) base::GlobalDescriptors::GetInstance()->Set(kPrimaryIPCChannel)
// -(linux) base::GlobalDescriptors::GetInstance()->Set(kCrashDumpSignal)
// -(posix) setlocale(LC_ALL,..)
// -(all) CommandLine::Init();
int DiagnosticsMain(const CommandLine& command_line) {
// If we can't initialize the console exit right away.
SimpleConsole* console = SimpleConsole::Create();
if (!console || !console->Init())
return 1;
// We need to have the path providers registered. They both
// return void so there is no early error signal that we can use.
ui::RegisterPathProvider();
chrome::RegisterPathProvider();
TestWriter writer(console);
DiagnosticsModel* model = MakeDiagnosticsModel(command_line);
TestController controller(&writer);
// Run all the diagnostic tests.
controller.Run(model);
delete model;
console->OnQuit();
delete console;
return 0;
}