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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "ui/views/cocoa/native_widget_mac_nswindow.h"
#include "base/mac/foundation_util.h"
#import "ui/base/cocoa/user_interface_item_command_handler.h"
#import "ui/views/cocoa/views_nswindow_delegate.h"
#include "ui/views/controls/menu/menu_controller.h"
#include "ui/views/widget/native_widget_mac.h"
#include "ui/views/widget/widget_delegate.h"
@interface NativeWidgetMacNSWindow ()
- (ViewsNSWindowDelegate*)viewsNSWindowDelegate;
- (views::Widget*)viewsWidget;
- (BOOL)hasViewsMenuActive;
// Private API on NSWindow, determines whether the title is drawn on the title
// bar. The title is still visible in menus, Expose, etc.
- (BOOL)_isTitleHidden;
@end
@implementation NativeWidgetMacNSWindow {
@private
base::scoped_nsobject<CommandDispatcher> commandDispatcher_;
base::scoped_nsprotocol<id<UserInterfaceItemCommandHandler>> commandHandler_;
}
- (instancetype)initWithContentRect:(NSRect)contentRect
styleMask:(NSUInteger)windowStyle
backing:(NSBackingStoreType)bufferingType
defer:(BOOL)deferCreation {
if ((self = [super initWithContentRect:contentRect
styleMask:windowStyle
backing:bufferingType
defer:deferCreation])) {
commandDispatcher_.reset([[CommandDispatcher alloc] initWithOwner:self]);
}
return self;
}
// Public methods.
- (void)setCommandDispatcherDelegate:(id<CommandDispatcherDelegate>)delegate {
[commandDispatcher_ setDelegate:delegate];
}
// Private methods.
- (ViewsNSWindowDelegate*)viewsNSWindowDelegate {
return base::mac::ObjCCastStrict<ViewsNSWindowDelegate>([self delegate]);
}
- (views::Widget*)viewsWidget {
return [[self viewsNSWindowDelegate] nativeWidgetMac]->GetWidget();
}
- (BOOL)hasViewsMenuActive {
views::MenuController* menuController =
views::MenuController::GetActiveInstance();
return menuController && menuController->owner() == [self viewsWidget];
}
// NSWindow overrides.
- (BOOL)_isTitleHidden {
if (![self delegate])
return NO;
return ![self viewsWidget]->widget_delegate()->ShouldShowWindowTitle();
}
// Ignore [super canBecome{Key,Main}Window]. The default is NO for windows with
// NSBorderlessWindowMask, which is not the desired behavior.
// Note these can be called via -[NSWindow close] while the widget is being torn
// down, so check for a delegate.
- (BOOL)canBecomeKeyWindow {
return [self delegate] && [self viewsWidget]->CanActivate();
}
- (BOOL)canBecomeMainWindow {
if (![self delegate])
return NO;
// Dialogs shouldn't take large shadows away from their parent window.
views::Widget* widget = [self viewsWidget];
return widget->CanActivate() && !widget->IsDialogBox();
}
// Override sendEvent to allow key events to be forwarded to a toolkit-views
// menu while it is active, and while still allowing any native subview to
// retain firstResponder status.
- (void)sendEvent:(NSEvent*)event {
// Let CommandDispatcher check if this is a redispatched event.
if ([commandDispatcher_ preSendEvent:event])
return;
NSEventType type = [event type];
if ((type != NSKeyDown && type != NSKeyUp) || ![self hasViewsMenuActive]) {
[super sendEvent:event];
return;
}
// Send to the menu, after converting the event into an action message using
// the content view.
if (type == NSKeyDown)
[[self contentView] keyDown:event];
else
[[self contentView] keyUp:event];
}
// Override display, since this is the first opportunity Cocoa gives to detect
// a visibility change in some cases. For example, restoring from the dock first
// calls -[NSWindow display] before any NSWindowDelegate functions and before
// ordering the window (and without actually calling -[NSWindow deminiaturize]).
// By notifying the delegate that a display is about to occur, it can apply a
// correct visibility state, before [super display] requests a draw of the
// contentView. -[NSWindow isVisible] can still report NO at this point, so this
// gives the delegate time to apply correct visibility before the draw occurs.
- (void)display {
[[self viewsNSWindowDelegate] onWindowWillDisplay];
[super display];
}
// Override window order functions to intercept other visibility changes. This
// is needed in addition to the -[NSWindow display] override because Cocoa
// hardly ever calls display, and reports -[NSWindow isVisible] incorrectly
// when ordering in a window for the first time.
- (void)orderWindow:(NSWindowOrderingMode)orderingMode
relativeTo:(NSInteger)otherWindowNumber {
[[self viewsNSWindowDelegate] onWindowOrderWillChange:orderingMode];
[super orderWindow:orderingMode relativeTo:otherWindowNumber];
[[self viewsNSWindowDelegate] onWindowOrderChanged:nil];
}
// NSResponder implementation.
- (BOOL)performKeyEquivalent:(NSEvent*)event {
return [commandDispatcher_ performKeyEquivalent:event];
}
- (void)cursorUpdate:(NSEvent*)theEvent {
// The cursor provided by the delegate should only be applied within the
// content area. This is because we rely on the contentView to track the
// mouse cursor and forward cursorUpdate: messages up the responder chain.
// The cursorUpdate: isn't handled in BridgedContentView because views-style
// SetCapture() conflicts with the way tracking events are processed for
// the view during a drag. Since the NSWindow is still in the responder chain
// overriding cursorUpdate: here handles both cases.
if (!NSPointInRect([theEvent locationInWindow], [[self contentView] frame])) {
[super cursorUpdate:theEvent];
return;
}
NSCursor* cursor = [[self viewsNSWindowDelegate] cursor];
if (cursor)
[cursor set];
else
[super cursorUpdate:theEvent];
}
// CommandDispatchingWindow implementation.
- (void)setCommandHandler:(id<UserInterfaceItemCommandHandler>)commandHandler {
commandHandler_.reset([commandHandler retain]);
}
- (BOOL)redispatchKeyEvent:(NSEvent*)event {
return [commandDispatcher_ redispatchKeyEvent:event];
}
- (BOOL)defaultPerformKeyEquivalent:(NSEvent*)event {
return [super performKeyEquivalent:event];
}
- (void)commandDispatch:(id)sender {
[commandHandler_ commandDispatch:sender window:self];
}
- (void)commandDispatchUsingKeyModifiers:(id)sender {
[commandHandler_ commandDispatchUsingKeyModifiers:sender window:self];
}
// NSWindow overrides (NSUserInterfaceItemValidations implementation)
- (BOOL)validateUserInterfaceItem:(id<NSValidatedUserInterfaceItem>)item {
// Since this class implements these selectors, |super| will always say they
// are enabled. Only use [super] to validate other selectors. If there is no
// command handler, defer to AppController.
if ([item action] == @selector(commandDispatch:) ||
[item action] == @selector(commandDispatchUsingKeyModifiers:)) {
return commandHandler_
? [commandHandler_ validateUserInterfaceItem:item window:self]
: [[NSApp delegate] validateUserInterfaceItem:item];
}
return [super validateUserInterfaceItem:item];
}
@end