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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SHELF_SHELF_ITEM_DELEGATE_H_
#define ASH_SHELF_SHELF_ITEM_DELEGATE_H_
#include "ash/ash_export.h"
#include "base/strings/string16.h"
namespace aura {
class Window;
}
namespace ui {
class Event;
class MenuModel;
}
namespace ash {
class ShelfMenuModel;
// Delegate for the ShelfItem.
class ASH_EXPORT ShelfItemDelegate {
public:
// The return type for the ShelfItemDelegate::ItemSelected method.
enum PerformedAction {
// No action was taken.
kNoAction,
// A new window was created.
kNewWindowCreated,
// An existing window which was not currently active was activated.
kExistingWindowActivated,
// The currently active window was minimized.
kExistingWindowMinimized,
// The app list launcher menu was shown.
kAppListMenuShown,
};
virtual ~ShelfItemDelegate() {}
// Invoked when the user clicks on a window entry in the launcher.
// |event| is the click event. The |event| is dispatched by a view
// and has an instance of |views::View| as the event target
// but not |aura::Window|. If the |event| is of type KeyEvent, it is assumed
// that this was triggered by keyboard action (Alt+<number>) and special
// handling might happen.
// Returns the action performed by selecting the item.
virtual PerformedAction ItemSelected(const ui::Event& event) = 0;
// Returns the title to display.
virtual base::string16 GetTitle() = 0;
// Returns the context menumodel for the specified item on
// |root_window|. Return NULL if there should be no context
// menu. The caller takes ownership of the returned model.
virtual ui::MenuModel* CreateContextMenu(aura::Window* root_window) = 0;
// Returns whether the user can change the pin status of this item.
// Pinning may be disallowed by policy if this app is pinned by pre-defined
// pinned app list.
virtual bool CanPin() const = 0;
// Returns the application menu model for the specified item. There are three
// possible return values:
// - A return of NULL indicates that no menu is wanted for this item.
// - A return of a menu with one item means that only the name of the
// application/item was added and there are no active applications.
// Note: This is useful for hover menus which also show context help.
// - A list containing the title and the active list of items.
// The caller takes ownership of the returned model.
// |event_flags| specifies the flags of the event which triggered this menu.
virtual ShelfMenuModel* CreateApplicationMenu(int event_flags) = 0;
// Whether the launcher item is draggable.
virtual bool IsDraggable() = 0;
// Returns true if a tooltip should be shown.
virtual bool ShouldShowTooltip() = 0;
// Closes all windows associated with this item.
virtual void Close() = 0;
};
} // namespace ash
#endif // ASH_SHELF_SHELF_ITEM_DELEGATE_H_