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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MASH_WM_FRAME_DEFAULT_HEADER_PAINTER_H_
#define MASH_WM_FRAME_DEFAULT_HEADER_PAINTER_H_
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
#include "mash/wm/frame/header_painter.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/animation/animation_delegate.h"
namespace gfx {
class ImageSkia;
class Rect;
class SlideAnimation;
}
namespace views {
class View;
class Widget;
}
namespace mash {
namespace wm {
class FrameCaptionButtonContainerView;
// Helper class for painting the default window header.
class DefaultHeaderPainter : public HeaderPainter,
public gfx::AnimationDelegate {
public:
DefaultHeaderPainter();
~DefaultHeaderPainter() override;
// DefaultHeaderPainter does not take ownership of any of the parameters.
void Init(views::Widget* frame,
views::View* header_view,
FrameCaptionButtonContainerView* caption_button_container);
// HeaderPainter overrides:
int GetMinimumHeaderWidth() const override;
void PaintHeader(gfx::Canvas* canvas, Mode mode) override;
void LayoutHeader() override;
int GetHeaderHeight() const override;
int GetHeaderHeightForPainting() const override;
void SetHeaderHeightForPainting(int height) override;
void SchedulePaintForTitle() override;
void UpdateLeftViewXInset(int left_view_x_inset) override;
// Sets the left header view for the header. Passing NULL removes the view.
void UpdateLeftHeaderView(views::View* left_header_view);
// Sets the active and inactive frame colors. Note the inactive frame color
// will have some transparency added when the frame is drawn.
void SetFrameColors(SkColor active_frame_color, SkColor inactive_frame_color);
private:
// gfx::AnimationDelegate override:
void AnimationProgressed(const gfx::Animation* animation) override;
// Paints highlight around the edge of the header for inactive restored
// windows.
void PaintHighlightForInactiveRestoredWindow(gfx::Canvas* canvas);
// Paints the title bar, primarily the title string.
void PaintTitleBar(gfx::Canvas* canvas);
// Paints the header/content separator.
void PaintHeaderContentSeparator(gfx::Canvas* canvas);
// Layout the left header view.
void LayoutLeftHeaderView();
// Whether light caption images should be used. This is the case when the
// background of the frame is dark.
bool ShouldUseLightImages();
// Update all the images in the caption buttons.
void UpdateAllButtonImages();
// Updates the size button's images.
void UpdateSizeButtonImages(bool use_light_images);
// Returns the header bounds in the coordinates of |view_|. The header is
// assumed to be positioned at the top left corner of |view_| and to have the
// same width as |view_|.
gfx::Rect GetLocalBounds() const;
// Returns the bounds for the title.
gfx::Rect GetTitleBounds() const;
// Returns whether the frame uses custom frame coloring.
bool UsesCustomFrameColors() const;
views::Widget* frame_;
views::View* view_;
views::View* left_header_view_; // May be NULL.
int left_view_x_inset_;
SkColor active_frame_color_;
SkColor inactive_frame_color_;
FrameCaptionButtonContainerView* caption_button_container_;
// The height of the header to paint.
int painted_height_;
// Whether the header should be painted as active.
Mode mode_;
// Whether the header is painted for the first time.
bool initial_paint_;
scoped_ptr<gfx::SlideAnimation> activation_animation_;
DISALLOW_COPY_AND_ASSIGN(DefaultHeaderPainter);
};
} // namespace wm
} // namespace mash
#endif // MASH_WM_FRAME_DEFAULT_HEADER_PAINTER_H_