blob: 67b6993875f39aaf81b7d4f2f7d24ef20437f58c [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/test/test_keyboard_ui.h"
#include "ash/shell.h"
#include "ash/shell_delegate.h"
#include "ash/wm/window_util.h"
#include "ui/aura/window.h"
#include "ui/aura/window_tree_host.h"
#include "ui/base/ime/mock_input_method.h"
namespace ash {
TestKeyboardUI::TestKeyboardUI() {}
TestKeyboardUI::~TestKeyboardUI() {}
bool TestKeyboardUI::HasKeyboardWindow() const {
return keyboard_;
}
bool TestKeyboardUI::ShouldWindowOverscroll(aura::Window* window) const {
return true;
}
aura::Window* TestKeyboardUI::GetKeyboardWindow() {
if (!keyboard_) {
keyboard_.reset(new aura::Window(&delegate_));
keyboard_->Init(ui::LAYER_NOT_DRAWN);
}
return keyboard_.get();
}
ui::InputMethod* TestKeyboardUI::GetInputMethod() {
aura::Window* active_window = wm::GetActiveWindow();
aura::Window* root_window = active_window ? active_window->GetRootWindow()
: Shell::GetPrimaryRootWindow();
return root_window->GetHost()->GetInputMethod();
}
void TestKeyboardUI::SetUpdateInputType(ui::TextInputType type) {}
void TestKeyboardUI::ReloadKeyboardIfNeeded() {}
void TestKeyboardUI::InitInsets(const gfx::Rect& keyboard_bounds) {}
void TestKeyboardUI::ResetInsets() {}
} // namespace ash